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转自: https://blog.smartlogic.io/elixir-dynamic-supervisors/ I have been working on my side project Grapevine, a community site for text based multiplayer games (MUDs.) The existing games primarily have a telnet interface for playing. This generally in…
Erlang Resources里面关于Elixir的资料越来越多,加上Joe Armstrong的这篇文章,对Elixir的兴趣也越来越浓厚,投入零散时间学习了一下.零零散散,测试代码写了一些,Evernote中笔记更是混乱,还是逐步整理出来. Elixir is a functional, meta-programming aware language built on top of the Erlang VM. It is a dynamic language with flexible…
Elixir官网:http://elixir-lang.org/ Elixir是一种函数式动态语言,用于构建可伸缩.易维护的应用程序. Elixir是基于Erlang VM的,其广为人知的特点是运行低延时.分布式.可容错的系统,并成功用于Web开发与嵌入式软件领域. 1. 平台特性 1.1 可伸缩 所有Elixir代码运行于相互隔离的轻量级线程中,相互间通过message通信: parent = self() # Spawns an Elixir process (not an operatin…
上章说到我们要引入syn https://github.com/ostinelli/syn/ 看过文档,它并没有直接提供{via, Module, Name} 相关的方法.我们需要封装一下. Name暂时可以用id,如果有需要再调整 以后有回调需求的话,刚好也可以做在那个模块里. 在player_server_manager项目里增加{:syn, "1.4.0"} 运行命令获取依赖 修改application 方法,增加依赖 def application do [applicatio…
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转自:https://www.poeticoding.com/connecting-elixir-nodes-with-libcluster-locally-and-on-kubernetes/ Transcript In the last few articles we saw how to make our Phoenix chat app distributed; at the beginning with Redis, and after with distributed Elixir…
In this tutorial, we will be discussing about how to install Erlang and Elixir in CentOS 7 minimal server. Before installing them, let us see a brief explanation of each. About Erlang Erlang is an open source programming language used to build massiv…
BACKGROUND  1. Field  The embodiments of the disclosure generally relate to computer clusters, and more particularly to systems, methods, and devices for the efficient management of resources of computer clusters.  2. Description of the Related Art …
1.var 1.均是声明动态类型的变量. 2.在编译阶段已经确定类型,在初始化的时候必须提供初始化的值. 3.无法作为方法参数类型,也无法作为返回值类型. 2.dynamic 1.均是声明动态类型的变量. 2.运行时检查类型,不存在语法类型,在初始化的时候可以不提供初始化的值. 3.反射时简化代码,但会产生性能的缺失.…
一.遍历ExpandoObject /// <summary> /// 遍历ExpandoObject /// </summary> [TestMethod] public void GoThroughExpandoObject() { dynamic dynEO = new ExpandoObject(); dynEO.number = ; dynEO.Increment = new Action(() => { dynEO.number++; }); Console.Wr…