某一天,我突然喜欢上了3D,在一些scratch教程中见过一些3D引擎,找了一个简单的,结果z轴太大了,于是网上一搜,就发现了pyglet 还是先讲如何启动一个窗口 先看看官网: Creating a window If the Window constructor is called with no arguments, defaults will be assumed for all parameters: window = pyglet.window.Window() The defaul
Programming in LuaCopyright ® 2005, Translation Team, www.luachina.net Programming in LuaProgramming in Lua作者:Roberto Ierusalimschy翻译:www.luachina.netSimple is beautifulCopyright ® 2005, Translation Team, www.luachina.net Programming in Luai版权声明 <Pro
原文:ArcGIS API for Silverlight中加载Google地形图(瓦片图) 在做水利.气象.土地等行业中,若能使用到Google的地形图那是再合适不过了,下面就介绍如何在ArcGIS API for Silverlight中加载Google地 形图.先上一个图,初步制作,待后续继续改进 ArcGIS API for Silverlight 中的ArcGISTiledMapServiceLayer图层,继承自TiledMapServiceLayer.如果想实现自己的
MSDN中的一篇博文链接:Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript This tutorial is part of the following series: 1 – Writing the core logic for camera, mesh & device object (this article) 2 – Drawing li
using UnityEngine; using System.Collections; using System.Collections.Generic; using Carrie.Net; using CommonUI.Editor.UI; using CommonUI_Unity3D.Impl; using JsonFx.Json; using System; public class Character3DController : MonoBehaviour, IScene { publ