原文翻译: Execution Order of Event Functions 事件函数的执行顺序 Editor编辑器 Reset: Reset is called to initialize the script’s properties when it is first attached to the object and also when the Reset command
11 游戏流程控制 使用协程来控制游戏流程 11.1 添加MessageText 首先添加一个Text来显示文字 image 设置GameMgr image 11.2 游戏整体流程 下面GameMgr.cs最终代码预览,后面我们逐个讲解. using UnityEngine; using UnityEngine.UI; using System.Collections; public class GameMgr : MonoBehaviour { private int roundNum