Environment中有大量访问目录的函数
public class Environment { /**
* Return root of the "system" partition holding the core Android OS.
* Always present and mounted read-only.
*/
public static File getRootDirectory() /**
* Return root directory of the "oem" partition holding OEM customizations,
* if any. If present, the partition is mounted read-only.
*
* @hide
*/
public static File getOemDirectory() /**
* Return root directory of the "vendor" partition that holds vendor-provided
* software that should persist across simple reflashing of the "system" partition.
* @hide
*/
public static File getVendorDirectory() /**
* Gets the system directory available for secure storage.
* If Encrypted File system is enabled, it returns an encrypted directory (/data/secure/system).
* Otherwise, it returns the unencrypted /data/system directory.
* @return File object representing the secure storage system directory.
* @hide
*/
public static File getSystemSecureDirectory() /**
* Gets the data directory for secure storage.
* If Encrypted File system is enabled, it returns an encrypted directory (/data/secure).
* Otherwise, it returns the unencrypted /data directory.
* @return File object representing the data directory for secure storage.
* @hide
*/
public static File getSecureDataDirectory() /**
* Return directory used for internal media storage, which is protected by
* {@link android.Manifest.permission#WRITE_MEDIA_STORAGE}.
*
* @hide
*/
public static File getMediaStorageDirectory() /**
* Return the system directory for a user. This is for use by system services to store
* files relating to the user. This directory will be automatically deleted when the user
* is removed.
*
* @hide
*/
public static File getUserSystemDirectory(int userId) /**
* Returns the config directory for a user. This is for use by system services to store files
* relating to the user which should be readable by any app running as that user.
*
* @hide
*/
public static File getUserConfigDirectory(int userId) /**
* Returns whether the Encrypted File System feature is enabled on the device or not.
* @return <code>true</code> if Encrypted File System feature is enabled, <code>false</code>
* if disabled.
* @hide
*/
public static boolean isEncryptedFilesystemEnabled() private static final File DATA_DIRECTORY
= getDirectory("ANDROID_DATA", "/data"); /**
* @hide
*/
private static final File SECURE_DATA_DIRECTORY
= getDirectory("ANDROID_SECURE_DATA", "/data/secure"); private static final File DOWNLOAD_CACHE_DIRECTORY = getDirectory("DOWNLOAD_CACHE", "/cache"); /**
* Return the user data directory.
*/
public static File getDataDirectory() /**
* Return the primary external storage directory. This directory may not
* currently be accessible if it has been mounted by the user on their
* computer, has been removed from the device, or some other problem has
* happened. You can determine its current state with
* {@link #getExternalStorageState()}.
* <p>
* <em>Note: don't be confused by the word "external" here. This directory
* can better be thought as media/shared storage. It is a filesystem that
* can hold a relatively large amount of data and that is shared across all
* applications (does not enforce permissions). Traditionally this is an SD
* card, but it may also be implemented as built-in storage in a device that
* is distinct from the protected internal storage and can be mounted as a
* filesystem on a computer.</em>
* <p>
* On devices with multiple users (as described by {@link UserManager}),
* each user has their own isolated external storage. Applications only have
* access to the external storage for the user they're running as.
* <p>
* In devices with multiple "external" storage directories, this directory
* represents the "primary" external storage that the user will interact
* with. Access to secondary storage is available through
* <p>
* Applications should not directly use this top-level directory, in order
* to avoid polluting the user's root namespace. Any files that are private
* to the application should be placed in a directory returned by
* {@link android.content.Context#getExternalFilesDir
* Context.getExternalFilesDir}, which the system will take care of deleting
* if the application is uninstalled. Other shared files should be placed in
* one of the directories returned by
* {@link #getExternalStoragePublicDirectory}.
* <p>
* Writing to this path requires the
* {@link android.Manifest.permission#WRITE_EXTERNAL_STORAGE} permission,
* and starting in read access requires the
* {@link android.Manifest.permission#READ_EXTERNAL_STORAGE} permission,
* which is automatically granted if you hold the write permission.
* <p>
* Starting in {@link android.os.Build.VERSION_CODES#KITKAT}, if your
* application only needs to store internal data, consider using
* {@link Context#getExternalFilesDir(String)} or
* {@link Context#getExternalCacheDir()}, which require no permissions to
* read or write.
* <p>
* This path may change between platform versions, so applications should
* only persist relative paths.
* <p>
* Here is an example of typical code to monitor the state of external
* storage:
* <p>
* {@sample
* development/samples/ApiDemos/src/com/example/android/apis/content/ExternalStorage.java
* monitor_storage}
*
* @see #getExternalStorageState()
* @see #isExternalStorageRemovable()
*/
public static File getExternalStorageDirectory() /** {@hide} */
public static File getLegacyExternalStorageDirectory() /** {@hide} */
public static File getLegacyExternalStorageObbDirectory() /** {@hide} */
public static File getEmulatedStorageSource(int userId) /** {@hide} */
public static File getEmulatedStorageObbSource() /**
* Standard directory in which to place any audio files that should be
* in the regular list of music for the user.
* This may be combined with
* {@link #DIRECTORY_PODCASTS}, {@link #DIRECTORY_NOTIFICATIONS},
* {@link #DIRECTORY_ALARMS}, and {@link #DIRECTORY_RINGTONES} as a series
* of directories to categories a particular audio file as more than one
* type.
*/
public static String DIRECTORY_MUSIC = "Music"; /**
* Standard directory in which to place any audio files that should be
* in the list of podcasts that the user can select (not as regular
* music).
* This may be combined with {@link #DIRECTORY_MUSIC},
* {@link #DIRECTORY_NOTIFICATIONS},
* {@link #DIRECTORY_ALARMS}, and {@link #DIRECTORY_RINGTONES} as a series
* of directories to categories a particular audio file as more than one
* type.
*/
public static String DIRECTORY_PODCASTS = "Podcasts"; /**
* Standard directory in which to place any audio files that should be
* in the list of ringtones that the user can select (not as regular
* music).
* This may be combined with {@link #DIRECTORY_MUSIC},
* {@link #DIRECTORY_PODCASTS}, {@link #DIRECTORY_NOTIFICATIONS}, and
* {@link #DIRECTORY_ALARMS} as a series
* of directories to categories a particular audio file as more than one
* type.
*/
public static String DIRECTORY_RINGTONES = "Ringtones"; /**
* Standard directory in which to place any audio files that should be
* in the list of alarms that the user can select (not as regular
* music).
* This may be combined with {@link #DIRECTORY_MUSIC},
* {@link #DIRECTORY_PODCASTS}, {@link #DIRECTORY_NOTIFICATIONS},
* and {@link #DIRECTORY_RINGTONES} as a series
* of directories to categories a particular audio file as more than one
* type.
*/
public static String DIRECTORY_ALARMS = "Alarms"; /**
* Standard directory in which to place any audio files that should be
* in the list of notifications that the user can select (not as regular
* music).
* This may be combined with {@link #DIRECTORY_MUSIC},
* {@link #DIRECTORY_PODCASTS},
* {@link #DIRECTORY_ALARMS}, and {@link #DIRECTORY_RINGTONES} as a series
* of directories to categories a particular audio file as more than one
* type.
*/
public static String DIRECTORY_NOTIFICATIONS = "Notifications"; /**
* Standard directory in which to place pictures that are available to
* the user. Note that this is primarily a convention for the top-level
* public directory, as the media scanner will find and collect pictures
* in any directory.
*/
public static String DIRECTORY_PICTURES = "Pictures"; /**
* Standard directory in which to place movies that are available to
* the user. Note that this is primarily a convention for the top-level
* public directory, as the media scanner will find and collect movies
* in any directory.
*/
public static String DIRECTORY_MOVIES = "Movies"; /**
* Standard directory in which to place files that have been downloaded by
* the user. Note that this is primarily a convention for the top-level
* public directory, you are free to download files anywhere in your own
* private directories. Also note that though the constant here is
* named DIRECTORY_DOWNLOADS (plural), the actual file name is non-plural for
* backwards compatibility reasons.
*/
public static String DIRECTORY_DOWNLOADS = "Download"; /**
* The traditional location for pictures and videos when mounting the
* device as a camera. Note that this is primarily a convention for the
* top-level public directory, as this convention makes no sense elsewhere.
*/
public static String DIRECTORY_DCIM = "DCIM"; /**
* Standard directory in which to place documents that have been created by
* the user.
*/
public static String DIRECTORY_DOCUMENTS = "Documents"; /**
* Get a top-level public external storage directory for placing files of
* a particular type. This is where the user will typically place and
* manage their own files, so you should be careful about what you put here
* to ensure you don't erase their files or get in the way of their own
* organization.
*
* <p>On devices with multiple users (as described by {@link UserManager}),
* each user has their own isolated external storage. Applications only
* have access to the external storage for the user they're running as.</p>
*
* <p>Here is an example of typical code to manipulate a picture on
* the public external storage:</p>
*
* {@sample development/samples/ApiDemos/src/com/example/android/apis/content/ExternalStorage.java
* public_picture}
*
* @param type The type of storage directory to return. Should be one of
* {@link #DIRECTORY_MUSIC}, {@link #DIRECTORY_PODCASTS},
* {@link #DIRECTORY_RINGTONES}, {@link #DIRECTORY_ALARMS},
* {@link #DIRECTORY_NOTIFICATIONS}, {@link #DIRECTORY_PICTURES},
* {@link #DIRECTORY_MOVIES}, {@link #DIRECTORY_DOWNLOADS}, or
* {@link #DIRECTORY_DCIM}. May not be null.
*
* @return Returns the File path for the directory. Note that this
* directory may not yet exist, so you must make sure it exists before
* using it such as with {@link File#mkdirs File.mkdirs()}.
*/
public static File getExternalStoragePublicDirectory(String type) /**
* Returns the path for android-specific data on the SD card.
* @hide
*/
public static File[] buildExternalStorageAndroidDataDirs() /**
* Generates the raw path to an application's data
* @hide
*/
public static File[] buildExternalStorageAppDataDirs(String packageName) /**
* Generates the raw path to an application's media
* @hide
*/
public static File[] buildExternalStorageAppMediaDirs(String packageName)
/**
* Generates the raw path to an application's OBB files
* @hide
*/
public static File[] buildExternalStorageAppObbDirs(String packageName)
/**
* Generates the path to an application's files.
* @hide
*/
public static File[] buildExternalStorageAppFilesDirs(String packageName) /**
* Generates the path to an application's cache.
* @hide
*/
public static File[] buildExternalStorageAppCacheDirs(String packageName) /**
* Return the download/cache content directory.
*/
public static File getDownloadCacheDirectory() /**
* Unknown storage state, such as when a path isn't backed by known storage
* media.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_UNKNOWN = "unknown"; /**
* Storage state if the media is not present.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_REMOVED = "removed"; /**
* Storage state if the media is present but not mounted.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_UNMOUNTED = "unmounted"; /**
* Storage state if the media is present and being disk-checked.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_CHECKING = "checking"; /**
* Storage state if the media is present but is blank or is using an
* unsupported filesystem.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_NOFS = "nofs"; /**
* Storage state if the media is present and mounted at its mount point with
* read/write access.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_MOUNTED = "mounted"; /**
* Storage state if the media is present and mounted at its mount point with
* read-only access.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_MOUNTED_READ_ONLY = "mounted_ro"; /**
* Storage state if the media is present not mounted, and shared via USB
* mass storage.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_SHARED = "shared"; /**
* Storage state if the media was removed before it was unmounted.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_BAD_REMOVAL = "bad_removal"; /**
* Storage state if the media is present but cannot be mounted. Typically
* this happens if the file system on the media is corrupted.
*
* @see #getExternalStorageState(File)
*/
public static final String MEDIA_UNMOUNTABLE = "unmountable"; /**
* Returns the current state of the primary "external" storage device.
*
* @see #getExternalStorageDirectory()
* @return one of {@link #MEDIA_UNKNOWN}, {@link #MEDIA_REMOVED},
* {@link #MEDIA_UNMOUNTED}, {@link #MEDIA_CHECKING},
* {@link #MEDIA_NOFS}, {@link #MEDIA_MOUNTED},
* {@link #MEDIA_MOUNTED_READ_ONLY}, {@link #MEDIA_SHARED},
* {@link #MEDIA_BAD_REMOVAL}, or {@link #MEDIA_UNMOUNTABLE}.
*/
public static String getExternalStorageState() /**
* @deprecated use {@link #getExternalStorageState(File)}
*/
@Deprecated
public static String getStorageState(File path) /**
* Returns the current state of the storage device that provides the given
* path.
*
* @return one of {@link #MEDIA_UNKNOWN}, {@link #MEDIA_REMOVED},
* {@link #MEDIA_UNMOUNTED}, {@link #MEDIA_CHECKING},
* {@link #MEDIA_NOFS}, {@link #MEDIA_MOUNTED},
* {@link #MEDIA_MOUNTED_READ_ONLY}, {@link #MEDIA_SHARED},
* {@link #MEDIA_BAD_REMOVAL}, or {@link #MEDIA_UNMOUNTABLE}.
*/
public static String getExternalStorageState(File path) /**
* Returns whether the primary "external" storage device is removable.
*
* @return true if the storage device can be removed (such as an SD card),
* or false if the storage device is built in and cannot be
* physically removed.
*/
public static boolean isExternalStorageRemovable() /**
* Returns whether the storage device that provides the given path is
* removable.
*
* @return true if the storage device can be removed (such as an SD card),
* or false if the storage device is built in and cannot be
* physically removed.
* @throws IllegalArgumentException if the path is not a valid storage
* device.
*/
public static boolean isExternalStorageRemovable(File path) /**
* Returns whether the primary "external" storage device is emulated. If
* true, data stored on this device will be stored on a portion of the
* internal storage system.
*
* @see DevicePolicyManager#setStorageEncryption(android.content.ComponentName,
* boolean)
*/
public static boolean isExternalStorageEmulated() /**
* Returns whether the storage device that provides the given path is
* emulated. If true, data stored on this device will be stored on a portion
* of the internal storage system.
*
* @throws IllegalArgumentException if the path is not a valid storage
* device.
*/
public static boolean isExternalStorageEmulated(File path) static File getDirectory(String variableName, String defaultPath)
/** {@hide} */
public static void setUserRequired(boolean userRequired) /**
* Append path segments to each given base path, returning result.
*
* @hide
*/
public static File[] buildPaths(File[] base, String... segments) /**
* Append path segments to given base path, returning result.
*
* @hide
*/
public static File buildPath(File base, String... segments) private static boolean isStorageDisabled() private static StorageVolume getStorageVolume(File path) /**
* If the given path exists on emulated external storage, return the
* translated backing path hosted on internal storage. This bypasses any
* emulation later, improving performance. This is <em>only</em> suitable
* for read-only access.
* <p>
* Returns original path if given path doesn't meet these criteria. Callers
* must hold {@link android.Manifest.permission#WRITE_MEDIA_STORAGE}
* permission.
*
* @hide
*/
public static File maybeTranslateEmulatedPathToInternal(File path)
}
Environment中有大量访问目录的函数的更多相关文章
- windows中操作文件和目录的函数
1.文件操作函数 CreateFile();//创建或打开文件 ReadFile();//从文件读 WriteFile();//向文件写 SetFilePoi ...
- VC遍历访问目录下的文件
访问目录文件夹下的文件是经常需要的操作,C/C++和win32接口都没有提供直接调用的函数.在这里总结了几个经常用到的函数,通过MFC的CFileFind函数递归遍历实现,包括以下几个功能函数: 查找 ...
- linux回退到上次访问目录
cd / cd .. 回到上级目录 cd - 回到上次访问目录
- 【Linux C中文函数手册】之 目录操作函数
目录操作函数 1)closedir 关闭目录 相关函数: opendir表头文件: #include<sys/types.h> #include<dirent.h>定义函数: ...
- centos下配置sftp且限制用户访问目录[转]
第一步:创建sftp服务用户组,创建sftp服务根目录 groupadd sftp #此目录及上级目录的所有者(owner)必须为root,权限不高于755,此目录的组最好设定为sftp mkdir ...
- linux 搭建ftp服务并设置限制访问目录
服务器有好几个项目,新项目前端外包,因为要微信授权登陆,所以前端没有办法本地调试,必须上次ftp在我们服务器上调试代码,当然要限制ftp访问的目录,否则整个服务器项目都能看到了. 安装vsftpd s ...
- JNI的又一替代者—使用JNR访问Java外部函数接口(jnr-ffi)
1. JNR简单介绍 继上文“JNI的替代者—使用JNA访问Java外部函数接口”,我们知道JNI越来越不受欢迎,JNI是编写Java本地方法以及将Java虚拟机嵌入本地应用程序的标准编程接口.它管理 ...
- centos下配置sftp且限制用户访问目录
SFTP在Linux下是一个很方便很安全的文件传输工具,我常常用它在Linux服务器上替代传统的ftp来传输文件.众所周知SFTP账号是基于SSH账号的,默认情况下访问服务器的权限很大,下面的教程就是 ...
- nginx默认访问目录时显示403错误
author :headsen chen date: 2018-04-25 17:17:25 nginx安装完成后默认的http页面里访问目录的话会报403的错误: 和Apache进行比较,Apac ...
随机推荐
- SharePoint 2013 调查问卷的使用方法
SharePoint 2013 调查问卷的使用方法 1,介绍调查问卷的用法. 2.图形和全部结果. 3,控制用户仅仅能看到自己答案. 1.确认有权限,假设没有管理管理权限请向管理员申请. 站点&quo ...
- hdu 4950 Monster(数学题,多校8)
题目链接:pid=4950http://acm.hdu.edu.cn/showproblem.php?pid=4950">http://acm.hdu.edu.cn/showprobl ...
- E. Dreamoon and Strings(Codeforces Round #272)
E. Dreamoon and Strings time limit per test 1 second memory limit per test 256 megabytes input stand ...
- 利用wxpython编写GUI
首先建立一个简单的布局合理的图形界面,但是其中按下按键没有事情发生 #encoding=utf-8 __author__ = 'heng' #编写一个GUI import wx app = wx.Ap ...
- 【转】TestNG常用注解
http://blog.csdn.net/d6619309/article/details/52435084 TestNG的注解大部分用在方法级别上.常用的注解列举如下: 1. Before类别和Af ...
- iPhone开发关于UDID和UUID的一些理解【转】
原文地址:http://blog.csdn.net/xunyn/article/details/13629071 一.UDID(Unique Device Identifier) UDID是Uniqu ...
- NYOJ110 剑客决斗
剑客决斗 来源:Polish Olympiad in Informatics(波兰信息学奥林匹克竞赛) 时间限制:5000 ms | 内存限制:65535 KB 难度:5 描述 在路易十三和红 ...
- yummain.py install yum 不能运行的原因 yummain.py not found
[root@akinlau ~] wget http://tel.mirrors.163.com/centos/6/os/x86_64/Packages/python-urlgrabber-3.9.1 ...
- buildroot的使用简介【转】
本文转载自:http://blog.csdn.net/flfihpv259/article/details/51996204 buildroot简介 1 Buildroot at a glance 2 ...
- YTU 2414: C语言习题 字符串排序
2414: C语言习题 字符串排序 时间限制: 1 Sec 内存限制: 128 MB 提交: 656 解决: 305 题目描述 输入n个字符串,将它们按字母由小到大的顺序排列并输出.编写三个函数实 ...