hdu4115 Eliminate the Conflict
Eliminate the Conflict
Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)
Total Submission(s): 1114 Accepted Submission(s): 468
Edward contributes his lifetime to invent a 'Conflict Resolution Terminal' and he has finally succeeded. This magic item has the ability to eliminate all the conflicts. It works like this:
If any two people have conflict, they should simply put their hands into the 'Conflict Resolution Terminal' (which is simply a plastic tube). Then they play 'Rock, Paper and Scissors' in it. After they have decided what they will play, the tube should be opened and no one will have the chance to change. Finally, the winner have the right to rule and the loser should obey it. Conflict Eliminated!
But the game is not that fair, because people may be following some patterns when they play, and if the pattern is founded by others, the others will win definitely.
Alice and Bob always have conflicts with each other so they use the 'Conflict Resolution Terminal' a lot. Sadly for Bob, Alice found his pattern and can predict how Bob plays precisely. She is very kind that doesn't want to take advantage of that. So she tells Bob about it and they come up with a new way of eliminate the conflict:
They will play the 'Rock, Paper and Scissors' for N round. Bob will set up some restricts on Alice.
But the restrict can only be in the form of "you must play the same (or different) on the ith and jth rounds". If Alice loses in any round or break any of the rules she loses, otherwise she wins.
Will Alice have a chance to win?
Each test case contains several lines.
The first line contains two integers N,M(1 <= N <= 10000, 1 <= M <= 10000), representing how many round they will play and how many restricts are there for Alice.
The next line contains N integers B
1,B
2, ...,B
N, where B
i represents what item Bob will play in the i
th round. 1 represents Rock, 2 represents Paper, 3 represents Scissors.
The following M lines each contains three integers A,B,K(1 <= A,B <= N,K = 0 or 1) represent a restrict for Alice. If K equals 0, Alice must play the same on A
th and B
th round. If K equals 1, she must play different items on Ath and Bthround.
3 3
1 1 1
1 2 1
1 3 1
2 3 1
5 5
1 2 3 2 1
1 2 1
1 3 1
1 4 1
1 5 1
2 3 0
Case #2: yes
'Rock, Paper and Scissors' is a game which played by two person. They should play Rock, Paper or Scissors by their hands at the same time.
Rock defeats scissors, scissors defeats paper and paper defeats rock. If two people play the same item, the game is tied..
#include<stdio.h>
#include<iostream>
#include<string.h>
#include<vector>
using namespace std;
#define N 40080 /*顶点总数,包括拆点以后的*/
#define inf 0x4f4f4f4f
vector<int>g[N]; /*邻接表*/
int n, m; /*顶点数,边数*/
int id[N], pre[N], low[N], s[N], stop, cnt, scnt,pa[N],pb[N][2];
bool flag=true;
void tarjan(int v) { /*求强连通分量,vertex: 0 ~ n-1*/
int t, minc = low[v] = pre[v] = cnt++;
s[stop++] = v;
for (int i = 0; i < g[v].size(); i++) {
if (-1 == pre[g[v][i]]) tarjan(g[v][i]);
if (low[g[v][i]] < minc) minc = low[g[v][i]];
}
if (minc < low[v]) { low[v] = minc; return; }
do { t = s[--stop];id[t] = scnt; low[t] = N; } while (t != v);
++scnt; /*联通分量个数*/
}
int _2sat() {
stop = cnt = scnt = 0;
memset(pre, -1, sizeof (pre));
for (int i = 0; i <n+ n; ++i) if (-1 == pre[i]) tarjan(i);
for (int i = 0; i < n; i++) if (id[i] == id[i + n]) return 0;
return 1;
}
void build(int k) { /**/
for(int i=0;i<=n+n;i++)
g[i].clear();
for(int i=0;i<n;i++)
{
scanf("%d",&pa[i]);
if(pa[i]==1)
pb[i][0]=1,pb[i][1]=2;
else if(pa[i]==2)
pb[i][0]=2,pb[i][1]=3;
else if(pa[i]==3)
pb[i][0]=1,pb[i][1]=3;
} for(int i=0;i<k;i++)
{
int u,v,fl;
scanf("%d%d%d",&u,&v,&fl);
u--,v--;
if(fl==1)
{
if(pb[u][0]==pb[v][0])
{
g[u].push_back(v+n);
g[v].push_back(u+n);
}
if(pb[u][0]==pb[v][1])
{
g[u].push_back(v);
g[v+n].push_back(u+n);
}
if(pb[u][1]==pb[v][0])
{
g[u+n].push_back(v+n);
g[v].push_back(u);
}
if(pb[u][1]==pb[v][1])
{
g[u+n].push_back(v);
g[v+n].push_back(u);
}
}
else
{
if(pb[u][0]!=pb[v][0])
{
g[u].push_back(v+n);
g[v].push_back(u+n);
}
if(pb[u][0]!=pb[v][1])
{
g[u].push_back(v);
g[v+n].push_back(u+n);
}
if(pb[u][1]!=pb[v][0])
{
g[u+n].push_back(v+n);
g[v].push_back(u);
}
if(pb[u][1]!=pb[v][1])
{
g[u+n].push_back(v);
g[v+n].push_back(u);
}
}
} }
int main() {
int k,tt=1,tcase;
scanf("%d",&tcase);
while ( tcase--) {
scanf("%d%d", &n, &k); flag=true;
build(k);
int ans = _2sat();
if(ans){ /**/
printf("Case #%d: yes\n",tt++);
}
else{ /**/
printf("Case #%d: no\n",tt++);
}
}
return 0;
}
hdu4115 Eliminate the Conflict的更多相关文章
- HDU-4115 Eliminate the Conflict 2sat
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=4115 题意:Alice和Bob玩猜拳游戏,Alice知道Bob每次会出什么,为了游戏公平,Bob对Al ...
- hdu 4115 Eliminate the Conflict ( 2-sat )
Eliminate the Conflict Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/O ...
- HDU 4115 Eliminate the Conflict(2-SAT)(2011 Asia ChengDu Regional Contest)
Problem Description Conflicts are everywhere in the world, from the young to the elderly, from famil ...
- HDU 4115 Eliminate the Conflict(2-sat)
HDU 4115 Eliminate the Conflict pid=4115">题目链接 题意:Alice和Bob这对狗男女在玩剪刀石头布.已知Bob每轮要出什么,然后Bob给Al ...
- 图论--2-SAT--HDU/HDOJ 4115 Eliminate the Conflict
Problem Description Conflicts are everywhere in the world, from the young to the elderly, from famil ...
- hdu4115:Eliminate the Conflict
n<=10000局剪刀石头布,对面第i局出Ai,m<=10000种对你出什么提出的要求:Xi Yi Wi 表示第Xi局和第Yi局,Wi=1:必须不同:Wi=0:必须相同,问是否存在你一局都 ...
- HDU 4115 Eliminate the Conflict
2-SAT,拆成六个点. #include<cstdio> #include<cstring> #include<cmath> #include<stack& ...
- Eliminate the Conflict HDU - 4115(2-sat 建图 hhh)
题意: 石头剪刀布 分别为1.2.3,有n轮,给出了小A这n轮出什么,然后m行,每行三个数a b k,如果k为0 表示小B必须在第a轮和第b轮的策略一样,如果k为1 表示小B在第a轮和第b轮的策略不一 ...
- 2-sat(石头、剪刀、布)hdu4115
Eliminate the Conflict Time Limit: 2000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/O ...
随机推荐
- dos批量替换当前目录后缀名
有时候有些后缀名不满足条件,就需要进行批量的替换,如果人为的去替换,那么如果量少的话还好说,量多的话一个个去替换就太傻了,今天从网络上面查找了一些批量替换的dos命令,用起来还挺好用的,就直接把代码贴 ...
- psl/sql本地与远程连接配置
一:下载Oracleclient 下载地址:http://www.oracle.com/technetwork/database/features/instant-client/index-09748 ...
- Swift - 使用UIImagePickerController从相册选择照片并展示
1,UIImagePickerController介绍 (1)选择相册中的图片或者拍照,都是通过UIImagePickerController控制器实例化一个对象,然后通过self.presentVi ...
- 怎样手势的判断android GestureDetector在android开发中
import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view. ...
- 14.1.3 Turning Off InnoDB 关掉InnoDB
14.1.3 Turning Off InnoDB 关掉InnoDB: Oracle 推荐InnoDB 作为首选的存储引擎用于典型的数据库应用,从单用户的wikis到博客, 到高端应用把性能推到极限. ...
- 9.7寸RK3188瑞芯微四核爱立顺M33平板电脑 - 深圳吉祥星晨科技有限公司 - 华强商情网
9.7寸RK3188瑞芯微四核爱立顺M33平板电脑 - 深圳吉祥星晨科技有限公司 - 华强商情网 欢迎加入 2000人超级QQ群,平板电脑行业交流群:221371451,平板电脑产品及报价群:5765 ...
- PySide——Python图形化界面
PySide——Python图形化界面 PySide——Python图形化界面入门教程(四) PySide——Python图形化界面入门教程(四) ——创建自己的信号槽 ——Creating Your ...
- 无边无状态栏窗口(使用GetWindowLongPtr设置GWL_EXSTYLE)
通过SetWindowLongPtr来设置窗口样式 var NewStyle: Integer; begin Application.Initialize; Application.MainFormO ...
- Eclipse扩展点
~~ org.eclipse.ui.actionSets(IWorkbenchWindowActionDelegate)|| org.eclipse.ui.commands 这两个扩展点都是对菜单进 ...
- 第四章 Spring与JDBC的整合
这里选择的是mysql数据库. 4.1引入aop.tx的命名空间 为了事务配置的需要,我们引入aop.tx的命名空间 <?xml version="1.0" encoding ...