ucGUI例程收藏
ucGUI 几个重要例程Demo
按钮的定制
#include <stddef.h>
#include <string.h> #include "WM.h"
#include "FRAMEWIN.h"
#include "BUTTON.h"
#include "BUTTON_Private.h"
#include "GUI_Protected.h" /*********************************************************************
*
* Static data
*
**********************************************************************
*/ static WM_CALLBACK * _pcbCallback;
static int _Color;
static int _Font;
static int _Pressed; static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {
{ FRAMEWIN_CreateIndirect, "Round button sample", 0, 50, 60, 200, 120, FRAMEWIN_CF_MOVEABLE },
{ BUTTON_CreateIndirect, "Button", GUI_ID_BUTTON0, 100, 10, 80, 80 },
{ BUTTON_CreateIndirect, "Callback", GUI_ID_BUTTON1, 10, 10, 60, 20 },
{ BUTTON_CreateIndirect, "Font", GUI_ID_BUTTON2, 10, 30, 60, 20 },
{ BUTTON_CreateIndirect, "Color", GUI_ID_BUTTON3, 10, 50, 60, 20 },
{ BUTTON_CreateIndirect, "Cancel", GUI_ID_CANCEL, 10, 70, 60, 20 }
}; /*********************************************************************
*
* Static functions
*
**********************************************************************
*/ /*********************************************************************
*
* _OnPaint
*
* Purpose: Paints the owner drawn button
*/
static void _OnPaint(BUTTON_Handle hObj) {
int Index;
char ac[50];
GUI_RECT Rect;
BUTTON_Obj * pObj;
pObj = BUTTON_H2P(hObj);
Index = (WIDGET_GetState(hObj) & BUTTON_STATE_PRESSED) ? 1 : 0;
WM_GetClientRect(&Rect);
/* Draw filled ellipse with button background color */
GUI_SetColor(BUTTON_GetBkColor(hObj, Index));
GUI_FillEllipse(Rect.x1 / 2, Rect.y1 / 2, Rect.x1 / 2, Rect.y1 / 2);
/* Draw black shape */
GUI_SetColor(GUI_BLACK);
GUI_DrawEllipse(Rect.x1 / 2, Rect.y1 / 2, Rect.x1 / 2, Rect.y1 / 2);
/* Draw button text with widget attributes */
GUI_SetColor(BUTTON_GetTextColor(hObj, Index));
GUI_SetBkColor(BUTTON_GetBkColor(hObj, Index));
GUI_SetFont(BUTTON_GetFont(hObj));
BUTTON_GetText(hObj, ac, sizeof(ac));
if (_Pressed) {
strcpy(ac + strlen(ac), "\npressed");
}
GUI_DispStringInRect(ac, &Rect, GUI_TA_HCENTER | GUI_TA_VCENTER);
} /*********************************************************************
*
* _cbButton
*
* Purpose:
* 1. Calls the owner draw function if the WM_PAINT message has been send
* 2. Calls the original callback for further messages
* 3. After processing the messages the function evaluates the pressed-state
* if the WM_TOUCH message has been send
*/
static void _cbButton(WM_MESSAGE *pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
_OnPaint(pMsg->hWin);
break;
default:
_pcbCallback(pMsg); /* The original callback */
break;
}
if (pMsg->MsgId == WM_TOUCH) {
if (BUTTON_IsPressed(pMsg->hWin)) {
if (!_Pressed) {
_Pressed = 1;
}
} else {
_Pressed = 0;
}
}
} /*********************************************************************
*
* _cbDialog
*
* Purpose: Dialog callback routine
*/
static void _cbDialog(WM_MESSAGE *pMsg) {
int NCode, Id;
WM_HWIN hDlg;
BUTTON_Handle hButton;
hDlg = pMsg->hWin;
switch (pMsg->MsgId) {
case WM_PAINT:
WM_DefaultProc(pMsg); /* Handle dialog items */
/* After drawing the dialog items add some user drawn items to the window */
GUI_SetPenSize(10);
GUI_SetColor(GUI_GREEN);
GUI_DrawLine( 95, 5, 185, 95);
GUI_SetColor(GUI_RED);
GUI_DrawLine( 95, 95, 185, 5);
break;
case WM_INIT_DIALOG:
hButton = WM_GetDialogItem(hDlg, GUI_ID_BUTTON0);
WM_SetHasTrans(hButton); /* Set transparency flag for button */
break;
case WM_KEY:
switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key) {
case GUI_KEY_ESCAPE:
GUI_EndDialog(hDlg, 1);
break;
case GUI_KEY_ENTER:
GUI_EndDialog(hDlg, 0);
break;
}
break;
case WM_NOTIFY_PARENT:
Id = WM_GetId(pMsg->hWinSrc); /* Id of widget */
NCode = pMsg->Data.v; /* Notification code */
switch (NCode) {
case WM_NOTIFICATION_RELEASED: /* React only if released */
hButton = WM_GetDialogItem(hDlg, GUI_ID_BUTTON0);
if (Id == GUI_ID_BUTTON1) { /* Toggle callback */
if (_pcbCallback) {
WM_SetCallback(hButton, _pcbCallback);
_pcbCallback = 0;
} else {
_pcbCallback = WM_SetCallback(hButton, _cbButton);
}
WM_InvalidateWindow(hButton);
}
if (Id == GUI_ID_BUTTON2) { /* Toggle font */
if (_Font) {
BUTTON_SetFont(hButton, &GUI_Font13_1);
} else {
BUTTON_SetFont(hButton, &GUI_Font8x16);
}
_Font ^= 1;
}
if (Id == GUI_ID_BUTTON3) { /* Toggle color */
if (_Color) {
BUTTON_SetBkColor(hButton, 0, 0xaaaaaa);
BUTTON_SetBkColor(hButton, 1, GUI_WHITE);
BUTTON_SetTextColor(hButton, 0, GUI_BLACK);
BUTTON_SetTextColor(hButton, 1, GUI_BLACK);
} else {
BUTTON_SetBkColor(hButton, 0, GUI_BLUE);
BUTTON_SetBkColor(hButton, 1, GUI_RED);
BUTTON_SetTextColor(hButton, 0, GUI_WHITE);
BUTTON_SetTextColor(hButton, 1, GUI_YELLOW);
}
_Color ^= 1;
}
if (Id == GUI_ID_OK) { /* OK Button */
GUI_EndDialog(hDlg, 0);
}
if (Id == GUI_ID_CANCEL) { /* Cancel Button */
GUI_EndDialog(hDlg, 1);
}
break;
}
break;
default:
WM_DefaultProc(pMsg);
}
} /*********************************************************************
*
* MainTask
*
**********************************************************************
*/ void MainTask(void) {
GUI_Init();
/* Use memory devices for all windows */
WM_SetCreateFlags(WM_CF_MEMDEV);
WM_EnableMemdev(WM_HBKWIN);
WM_SetDesktopColor(GUI_GREEN);
while(1) {
_Font = 0;
_Color = 0;
_pcbCallback = 0;
GUI_ExecDialogBox(_aDialogCreate, GUI_COUNTOF(_aDialogCreate), &_cbDialog, 0, 0, 0);
GUI_Delay(1000);
}
}
对话框
代码:
static void _cbBkWindow(WM_MESSAGE* pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_SetBkColor(GUI_RED);
GUI_Clear();
GUI_SetColor(GUI_WHITE);
GUI_SetFont(&GUI_Font24_ASCII);
GUI_DispStringHCenterAt("DIALOG_MessageBox - Sample", 160, 5);
break;
default:
WM_DefaultProc(pMsg);
}
}
/*******************************************************************
*
* MainTask
* Demonstrates a message box
*
********************************************************************
*/
void MainTask(void) {
GUI_Init();
WM_SetCallback(WM_HBKWIN, &_cbBkWindow);
/* Create message box and wait until it is closed */
while (1) {
GUI_MessageBox("This text is shown\nin a message box",
"Caption/Title", GUI_MESSAGEBOX_CF_MOVEABLE);
GUI_Delay(750); /* Wait for a short moment ... */
GUI_MessageBox("New message !",
"Caption/Title", GUI_MESSAGEBOX_CF_MOVEABLE);
GUI_Delay(750);
}
}
回调函数(窗口创建)
代码:
#include "GUI.h"
#include "WM.h" /*******************************************************************
*
* static code
*
********************************************************************
*/
/*******************************************************************
*
* _cbBkWindow
*/
static void _cbBkWindow(WM_MESSAGE* pMsg) {
switch (pMsg->MsgId) {
case WM_PAINT:
GUI_ClearRect(0, 50, 319, 239);
default:
WM_DefaultProc(pMsg);
}
} /*******************************************************************
*
* _cbWindow
*/
static void _cbWindow(WM_MESSAGE* pMsg) {
GUI_RECT Rect;
switch (pMsg->MsgId) {
case WM_PAINT:
WM_GetInsideRect(&Rect);
GUI_SetBkColor(GUI_RED);
GUI_SetColor(GUI_YELLOW);
GUI_ClearRectEx(&Rect);
GUI_DrawRectEx(&Rect);
GUI_SetColor(GUI_BLACK);
GUI_SetFont(&GUI_Font8x16);
GUI_DispStringHCenterAt("Foreground window", 75, 40);
break;
default:
WM_DefaultProc(pMsg);
}
} /*******************************************************************
*
* _MoveWindow
*/
static void _MoveWindow(const char* pText) {
WM_HWIN hWnd;
int i;
/* Create foreground window */
hWnd = WM_CreateWindow(10, 50, 150, 100, WM_CF_SHOW, _cbWindow, 0);
GUI_Delay(500);
/* Move foreground window */
for (i = 0; i < 40; i++) {
WM_MoveWindow(hWnd, 2, 2);
GUI_Delay(10);
}
/* Show text before deleting window if we have one */
if (pText) {
GUI_DispStringAt(pText, 5, 50);
GUI_Delay(2500);
}
/* Delete foreground window */
WM_DeleteWindow(hWnd);
WM_Invalidate(WM_HBKWIN);
GUI_Exec();
} /*******************************************************************
*
* _DemoRedraw
*/
static void _DemoRedraw(void) {
WM_CALLBACK* _cbOldBk;
GUI_SetBkColor(GUI_BLACK);
GUI_Clear();
GUI_SetColor(GUI_WHITE);
GUI_SetFont(&GUI_Font24_ASCII);
GUI_DispStringHCenterAt("WM_Redraw - Sample", 160, 5);
GUI_SetFont(&GUI_Font8x16);
while(1) {
/* Move a window over background */
_MoveWindow("Background has not been redrawn");
/* Clear background */
GUI_ClearRect(0, 50, 319, 239);
GUI_Delay(1000);
/* Set callback for background window */
_cbOldBk = WM_SetCallback(WM_HBKWIN, _cbBkWindow);
/* Move a window over background */
_MoveWindow("Background has been redrawn");
/* Delete callback for Background window */
WM_SetCallback(WM_HBKWIN, _cbOldBk);
}
} /*******************************************************************
*
* MainTask
*
* Demonstrates redrawing
*
********************************************************************
*/
void MainTask(void) {
GUI_Init();
_DemoRedraw();
}
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