HDU3567 Eight II —— IDA*算法
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=3567
Eight II
Time Limit: 4000/2000 MS (Java/Others) Memory Limit: 130000/65536 K (Java/Others)
Total Submission(s): 3420 Accepted Submission(s): 742
In this game, you are given a 3 by 3 board and 8 tiles. The tiles are numbered from 1 to 8 and each covers a grid. As you see, there is a blank grid which can be represented as an 'X'. Tiles in grids having a common edge with the blank grid can be moved into
that blank grid. This operation leads to an exchange of 'X' with one tile.
We use the symbol 'r' to represent exchanging 'X' with the tile on its right side, and 'l' for the left side, 'u' for the one above it, 'd' for the one below it.
A state of the board can be represented by a string S using the rule showed below.
The problem is to operate an operation list of 'r', 'u', 'l', 'd' to turn the state of the board from state A to state B. You are required to find the result which meets the following constrains:
1. It is of minimum length among all possible solutions.
2. It is the lexicographically smallest one of all solutions of minimum length.
The input of each test case consists of two lines with state A occupying the first line and state B on the second line.
It is guaranteed that there is an available solution from state A to B.
The first line is in the format of "Case x: d", in which x is the case number counted from one, d is the minimum length of operation list you need to turn A to B.
S is the operation list meeting the constraints and it should be showed on the second line.
12X453786
12345678X
564178X23
7568X4123
dd
Case 2: 8
urrulldr
题解:
POJ1077 的强化版。
问:为什么加了vis判重比不加vis判重还要慢?
答:因为当引入vis判重时,就需要知道棋盘的状态,而计算一次棋盘的状态,就需要增加(8+7+……1)次操作,结果得不偿失。
更新:其实IDA*算法不能加vis判重,因为IDA*的本质就是dfs, 根据dfs的特性, 第一次被访问所用的步数并不一定是最少步数,所以如果加了vis判重,就默认取了第一次被访问时所用的步数,而这个步数不一定是最优的。所以第二份代码是错误的,即使过了oj的数据。
未加vis判重(202MS):
2017-09-10 10:25:57 | Accepted | 3567 | 202MS | 1712K |
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <vector>
#include <queue>
#include <stack>
#include <map>
#include <string>
#include <set>
#define ms(a,b) memset((a),(b),sizeof((a)))
using namespace std;
typedef long long LL;
const int INF = 2e9;
const LL LNF = 9e18;
const int MOD = 1e9+;
const int MAXN = 1e6+; //M为棋盘, pos_goal为目标状态的每个数字所在的位置, pos_goal[dig] = pos,
//即表明:在目标状态中,dig所在的位置为pos。pos_goal与M为两个互逆的数组。
int M[MAXN], pos_goal[MAXN]; int fac[] = { , , , , , , , , };
int dir[][] = { ,, ,-, ,, -, };
char op[] = {'d', 'l', 'r', 'u' }; int cantor(int s[]) //获得哈希函数值
{
int sum = ;
for(int i = ; i<; i++)
{
int num = ;
for(int j = i+; j<; j++)
if(s[j]<s[i]) num++;
sum += num*fac[-i];
}
return sum+;
} int dis_h(int s[]) //获得曼哈顿距离
{
int dis = ;
for(int i = ; i<; i++)
if(s[i]!=)
{
int x = i/, y = i%;
int xx = pos_goal[s[i]]/, yy = pos_goal[s[i]]%; //此处须注意
dis += abs(x-xx) + abs(y-yy);
}
return dis;
} char path[];
int kase, nextd;
bool IDAstar(int loc, int depth, int pre, int limit)
{
int h = dis_h(M);
if(depth+h>limit)
{
nextd = min(nextd, depth+h);
return false;
} if(h==)
{
path[depth] = '\0';
printf("Case %d: %d\n", kase, depth);
puts(path);
return true;
} int x = loc/;
int y = loc%;
for(int i = ; i<; i++)
{
if(i+pre==) continue; //方向与上一步相反, 剪枝
int xx = x + dir[i][];
int yy = y + dir[i][];
if(xx>= && xx<= && yy>= && yy<=)
{
int tmploc = xx*+yy;
swap(M[loc], M[tmploc]);
path[depth] = op[i];
if(IDAstar(xx*+yy, depth+, i, limit))
return true;
swap(M[loc], M[xx*+yy]);
}
}
return false;
} int main()
{
int T;
char str[];
scanf("%d",&T);
for(kase = ; kase<=T; kase++)
{
int loc;
scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') M[i] = , loc = i;
else M[i] = str[i]-'';
} scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') pos_goal[] = i;
else pos_goal[str[i]-''] = i;
} for(int limit = dis_h(M); ; limit = nextd) //迭代加深搜
{
nextd = INF;
if(IDAstar(loc, , INF, limit))
break;
}
}
}
加了vis判重(936MS)
2017-09-10 10:26:10 | Accepted | 3567 | 936MS | 5620K |
#include <iostream>
#include <cstdio>
#include <cstring>
#include <cmath>
#include <algorithm>
#include <vector>
#include <queue>
#include <stack>
#include <map>
#include <string>
#include <set>
#define ms(a,b) memset((a),(b),sizeof((a)))
using namespace std;
typedef long long LL;
const int INF = 2e9;
const LL LNF = 9e18;
const int MOD = 1e9+;
const int MAXN = 1e6+; int M[MAXN], pos_goal[MAXN]; int fac[] = { , , , , , , , , };
int dir[][] = { ,, ,-, ,, -, };
char op[] = {'d', 'l', 'r', 'u' }; int cantor(int s[]) //获得哈希函数值
{
int sum = ;
for(int i = ; i<; i++)
{
int num = ;
for(int j = i+; j<; j++)
if(s[j]<s[i]) num++;
sum += num*fac[-i];
}
return sum+;
} int dis_h(int s[]) //获得曼哈顿距离
{
int dis = ;
for(int i = ; i<; i++)
if(s[i]!=)
{
int x = i/, y = i%;
int xx = pos_goal[s[i]]/, yy = pos_goal[s[i]]%;
dis += abs(x-xx) + abs(y-yy);
}
return dis;
} char path[];
int kase, nextd, vis[MAXN];
bool IDAstar(int loc, int depth, int pre, int limit)
{
int h = dis_h(M);
if(depth+h>limit)
{
nextd = min(nextd, depth+h);
return false;
} if(h==)
{
path[depth] = '\0';
printf("Case %d: %d\n", kase, depth);
puts(path);
return true;
} int x = loc/;
int y = loc%;
for(int i = ; i<; i++)
{
if(i+pre==) continue; //方向与上一步相反, 剪枝
int xx = x + dir[i][];
int yy = y + dir[i][];
if(xx>= && xx<= && yy>= && yy<=)
{
int tmploc = xx*+yy;
swap(M[loc], M[tmploc]);
int status = cantor(M);
if(!vis[status])
{
vis[status] = ;
path[depth] = op[i];
if(IDAstar(xx*+yy, depth+, i, limit))
return true;
vis[status] = ;
}
swap(M[loc], M[xx*+yy]);
}
}
return false;
} int main()
{
int T;
char str[];
scanf("%d",&T);
for(kase = ; kase<=T; kase++)
{
int loc;
scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') M[i] = , loc = i;
else M[i] = str[i]-'';
} scanf("%s", str);
for(int i = ; i<; i++)
{
if(str[i]=='X') pos_goal[] = i;
else pos_goal[str[i]-''] = i;
} vis[cantor(M)] = ;
for(int limit = dis_h(M); ; limit = nextd) //迭代加深搜
{
nextd = INF;
ms(vis,);
if(IDAstar(loc, , INF, limit))
break;
}
}
}
HDU3567 Eight II —— IDA*算法的更多相关文章
- 【学时总结】 ◆学时·II◆ IDA*算法
[学时·II] IDA*算法 ■基本策略■ 如果状态数量太多了,优先队列也难以承受:不妨再回头看DFS-- A*算法是BFS的升级,那么IDA*算法是对A*算法的再优化,同时也是对迭代加深搜索(IDF ...
- HUD 1043 Eight 八数码问题 A*算法 1667 The Rotation Game IDA*算法
先是这周是搜索的题,网站:http://acm.hdu.edu.cn/webcontest/contest_show.php?cid=6041 主要内容是BFS,A*,IDA*,还有一道K短路的,.. ...
- LEETCODE —— Best Time to Buy and Sell Stock II [贪心算法]
Best Time to Buy and Sell Stock II Say you have an array for which the ith element is the price of a ...
- HDU4513 吉哥系列故事——完美队形II Manacher算法
题目链接:https://vjudge.net/problem/HDU-4513 吉哥系列故事——完美队形II Time Limit: 3000/1000 MS (Java/Others) Me ...
- 八数码(IDA*算法)
八数码 IDA*就是迭代加深和A*估价的结合 在迭代加深的过程中,用估计函数剪枝优化 并以比较优秀的顺序进行扩展,保证最早搜到最优解 需要空间比较小,有时跑得比A*还要快 #include<io ...
- HDU1560 DNA sequence —— IDA*算法
题目链接:http://acm.hdu.edu.cn/showproblem.php?pid=1560 DNA sequence Time Limit: 15000/5000 MS (Java/Oth ...
- IDA*算法——骑士精神
例题 骑士精神 Description 在一个5×5的棋盘上有12个白色的骑士和12个黑色的骑士, 且有一个空位.在任何时候一个骑士都能按照骑士的走法(它可以走到和它横坐标相差为1,纵坐标相差为2或者 ...
- UVA - 11212 Editing a Book(IDA*算法+状态空间搜索)
题意:通过剪切粘贴操作,将n个自然段组成的文章,排列成1,2,……,n.剪贴板只有一个,问需要完成多少次剪切粘贴操作可以使文章自然段有序排列. 分析: 1.IDA*搜索:maxn是dfs的层数上限,若 ...
- 还不会ida*算法?看完这篇或许能理解点。
IDA* 算法分析 IDA* 本质上就是带有估价函数和迭代加深优化的dfs与,A * 相似A *的本质便是带 有估价函数的bfs,估价函数是什么呢?估价函数顾名思义,就是估计由目前状态达 到目标状态的 ...
随机推荐
- Nk 1430 Fibonacci(二分矩阵乘幂)
AC代码: #include<iostream> using namespace std; ][]; ][]; ][]; ][]; void binary(int n) { int i,j ...
- STL中heap用法
#include<cstdio> #include<iostream> #include<algorithm> using namespace std; ]={,, ...
- ElasticSearch API 之 DELETE
删除API,可以根据特定的ID删除文档. $ curl -XDELETE 'http://localhost:9200/website/blog/AVbkih8AltSLRRB7XAun' 会返回下面 ...
- msp430项目编程33
msp430中项目---简易示波器系统 1.电路工作原理 2.代码(显示部分) 3.代码(功能实现) 4.项目总结
- Python爬虫--beautifulsoup 4 用法
Beautiful Soup将复杂HTML文档转换成一个复杂的树形结构, 每个节点都是Python对象,所有对象可以归纳为4种: Tag , NavigableString , BeautifulSo ...
- Maven单元测试
// SKU码:系列前3位+6位年月日+3位序号(自动生产,取数据库中当天最大的,没有就赋值位001) // 订单编号:BRD+6位年月日+5位序号 // // 退单号:BRT+6位年月日+3位序号 ...
- cssnext下一代的css
前端技术更新迭代的速度令人咂舌,互联网+的风头刚起那几年,前端技术大多还停留在jquery阶段,按需加载还停留在seajs和requirejs的阶段,css3和H5也不过才崭露头角,但经过几年的飞速发 ...
- 洛谷—— P1605 迷宫
P1605 迷宫 题目背景 迷宫 [问题描述] 给定一个N*M方格的迷宫,迷宫里有T处障碍,障碍处不可通过.给定起点坐标和 终点坐标,问: 每个方格最多经过1次,有多少种从起点坐标到终点坐标的方案.在 ...
- mysql批量删除相同前缀的表格
原文:http://www.open-open.com/code/view/1446691883076 如果你网站后台没法运行mysql,就进phpmyadmin,然后运行一段代码.假如要删除织梦cm ...
- 【hibernate/JPA】注解方式实现 复合主键【spring boot】
1>hibernate/JPA实现复合主键的思路:是将所有的主键属性封装在一个主键类中,提供给需要复合主键的实体类使用. 2>主键类的几点要求: . 使用复合主键的实体类必须实现Seria ...