JavaScript技巧手冊
js小技巧
每一项都是js中的小技巧,但十分的有用!
1.document.write(""); 输出语句
2.JS中的凝视为//
3.传统的HTML文档顺序是:document->html->(head,body)
4.一个浏览器窗体中的DOM顺序是:window->(navigator,screen,history,location,document)
5.得到表单中元素的名称和值:document.getElementById("表单中元素的ID号").name(或value)
6.一个小写转大写的JS: document.getElementById("output").value =
document.getElementById("i
nput").value.toUpperCase();
7.JS中的值类型:String,Number,Boolean,Null,Object,Function
8.JS中的字符型转换成数值型:parseInt(),parseFloat()
9.JS中的数字转换成字符型:(""+变量)
10.JS中的取字符串长度是:(length)
11.JS中的字符与字符相连接使用+号.
12.JS中的比較操作符有:==等于,!=不等于,>,>=,<.<=
13.JS中声明变量使用:var来进行声明
14.JS中的推断语句结构:if(condition){}else{}
15.JS中的循环结构:for([initial expression];[condition];[upadte expression]) {inside
loop}
16.循环中止的命令是:break
17.JS中的函数定义:function functionName([parameter],...)
18.当文件里出现多个form表单时.能够用document.forms[0],document.forms[1]来取代.
19.窗体:打开窗体window.open(), 关闭一个窗体:window.close(), 窗体本身:self
20.状态栏的设置:window.status="字符";
21.弹出提示信息:window.alert("字符");
22.弹出确认框:window.confirm();
23.弹出输入提示框:window.prompt();
24.指定当前显示链接的位置:window.location.href="URL"
25.取出窗口中的全部表单的数量:document.forms.length
26.关闭文档的输出流:document.close();
27.字符串追加连接符:+=
28.创建一个文档元素:document.createElement(),document.createTextNode()
29.得到元素的方法:document.getElementById()
30.设置表单中全部文本型的成员的值为空:
var form = window.document.forms[0]
for (var i = 0; i if (form.elements.type == "text"){
form.elements.value = "";
}
}
31.复选button在JS中推断是否选中:document.forms[0].checkThis.checked (checked属性代表为是否选中
返回TRUE或FALSE)
32.单选button组(单选button的名称必须同样):取单选button组的长度document.forms[0].groupName.length
33.单选button组推断是否被选中也是用checked.
34.下拉列表框的值:document.forms[0].selectName.options[n].value (n有时用下拉列表框名称加上.sel
ectedIndex来确定被选中的值)
35.字符串的定义:var myString = new String("This is lightsword");
36.字符串转成大写:string.toUpperCase(); 字符串转成小写:string.toLowerCase();
37.返回字符串2在字符串1中出现的位置:String1.indexOf("String2")!=-1则说明没找到.
38.取字符串中指定位置的一个字符:StringA.charAt(9);
39.取出字符串中指定起点和终点的子字符串:stringA.substring(2,6);
40.数学函数:Math.PI(返回圆周率),Math.SQRT2(返回开方),Math.max(value1,value2)返回两个数中的最
在值,Math.pow(value1,10)返回value1的十次方,Math.round(value1)四舍五入函数,Math.floor(Math.ra
ndom()*(n+1))返回随机数
41.定义日期型变量:var today = new Date();
42.日期函数列表:dateObj.getTime()得到时间,dateObj.getYear()得到年份,dateObj.getFullYear()得到
四位的年份,dateObj.getMonth()得到月份,dateObj.getDate()得到日,dateObj.getDay()得到日期几,dat
eObj.getHours()得到小时,dateObj.getMinutes()得到分,dateObj.getSeconds()得到秒,dateObj.setTi
me(value)设置时间,dateObj.setYear(val)设置年,dateObj.setMonth(val)设置月,dateObj.setDate(va
l)设置日,dateObj.setDay(val)设置星期几,dateObj.setHours设置小时,dateObj.setMinutes(val)设置分,
dateObj.setSeconds(val)设置秒 [注意:此日期时间从0開始计]
43.FRAME的表示方式: [window.]frames[n].ObjFuncVarName,frames["frameName"].ObjFuncVarN
ame,frameName.ObjFuncVarName
44.parent代表父亲对象,top代表最顶端对象
45.打开子窗体的父窗体为:opener
46.表示当前所属的位置:this
47.当在超链接中调用JS函数时用:(javascript :)来开头后面加函数名
48.在老的浏览器中不运行此JS:
49.引用一个文件式的JS:
50.指定在不支持脚本的浏览器显示的HTML:
51.当超链和onCLICK事件都有时,则老版本号的浏览器转向a.html,否则转向b.html.例:dfsadf
52.JS的内建对象有:Array,Boolean,Date,Error,EvalError,Function,Math,Number,Object,RangeError,
ReferenceError,RegExp,String,SyntaxError,TypeError,URIError
53.JS中的换行:/n
54.窗体全屏大小:
55.JS中的all代表其下层的所有元素
56.JS中的焦点顺序:document.getElementByid("表单元素").tabIndex = 1
57.innerHTML的值是表单元素的值:如
"how are you"
,则innerHTML的值就是:how are you
58.innerTEXT的值和上面的一样,仅仅只是不会把这样的标记显示出来.
59.contentEditable可设置元素是否可被改动,isContentEditable返回是否可改动的状态.
60.isDisabled推断是否为禁止状态.disabled设置禁止状态
61.length取得长度,返回整型数值
62.addBehavior()是一种JS调用的外部函数文件其扩展名为.htc
63.window.focus()使当前的窗体在全部窗体之前.
64.blur()指失去焦点.与FOCUS()相反.
65.select()指元素为选中状态.
66.防止用户对文本框中输入文本:onfocus="this.blur()"
67.取出该元素在页面中出现的数量:document.all.tags("div(或其他HTML标记符)").length
68.JS中分为两种窗口输出:模态和非模态.window.showModaldialog(),window.showModeless()
69.状态栏文字的设置:window.status='文字',默认的状态栏文字设置:window.defaultStatus = '文字.';
70.加入到收藏夹:external.AddFavorite("http://www.dannyg.com"t;,"jaskdlf");
71.JS中遇到脚本错误时不做不论什么操作:window.onerror = doNothing; 指定错误句柄的语法为:window.on
error = handleError;
72.JS中指定当前打开窗体的父窗体:window.opener,支持opener.opener...的多重继续.
73.JS中的self指的是当前的窗体
74.JS中状态栏显示内容:window.status="内容"
75.JS中的top指的是框架集中最顶层的框架
76.JS中关闭当前的窗体:window.close();
77.JS中提出是否确认的框:if(confirm("Are you sure?
"))else{alert("Not Ok");}
78.JS中的窗体重定向:window.navigate("http://www.sina.com.cn"t;);
79.JS中的打印:window.print()
80.JS中的提示输入框:window.prompt("message","defaultReply");
81.JS中的窗体滚动栏:window.scroll(x,y)
82.JS中的窗体滚动到位置:window.scrollby
83.JS中设置时间间隔:setInterval("expr",msecDelay)或setInterval(funcRef,msecDelay)或setTimeou
t
84.JS中的模态显示在IE4+行,在NN中不行:showModalDialog("URL"[,arguments][,features]);
85.JS中的退出之前使用的句柄:function verifyClose(){event.returnValue="we really like you
and ho
pe you will stay longer.";}} window.onbeforeunload=verifyClose;
86.当窗口第一次调用时使用的文件句柄:onload()
87.当窗口关闭时调用的文件句柄:onunload()
88.window.location的属性: protocol(http:),hostname(example.com),port(80),host(e
xample.com:80),pathname("/a/a.html"),hash("#giantGizmo",指跳转到对应的锚记),href(所有的信
息)
89.window.location.reload()刷新当前页面.
90.window.history.back()返回上一页,window.history.forward()返回下一页,window.history.go(返回
第几页,也能够使用訪问过的URL)
91.document.write()不换行的输出,document.writeln()换行输出
92.document.body.noWrap=true;防止链接文字折行.
93.变量名.charAt(第几位),取该变量的第几位的字符.
94."abc".charCodeAt(第几个),返回第几个字符的ASCii码值.
95.字符串连接:string.concat(string2),或用+=进行连接
96.变量.indexOf("字符",起始位置),返回第一个出现的位置(从0開始计算)
97.string.lastIndexOf(searchString[,startIndex])最后一次出现的位置.
98.string.match(regExpression),推断字符是否匹配.
99.string.replace(regExpression,replaceString)替换现有字符串.
100.string.split(分隔符)返回一个数组存储值.
101.string.substr(start[,length])取从第几位到指定长度的字符串.
102.string.toLowerCase()使字符串所有变为小写.
103.string.toUpperCase()使所有字符变为大写.
104.parseInt(string[,radix(代表进制)])强制转换成整型.
105.parseFloat(string[,radix])强制转换成浮点型.
106.isNaN(变量):測试是否为数值型.
107.定义常量的keyword:const,定义变量的keyword:var
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javascript38种小技巧,推荐新手查看。
事件源对象
event.srcElement.tagName
event.srcElement.type
捕获释放
event.srcElement.setCapture();
event.srcElement.releaseCapture();
事件按键
event.keyCode
event.shiftKey
event.altKey
event.ctrlKey
事件返回值
event.returnValue
鼠标位置
event.x
event.y
窗口活动元素
document.activeElement
绑定事件
document.captureEvents(Event.KEYDOWN);
訪问窗口元素
document.all("txt").focus();
document.all("txt").select();
窗口命令
document.execCommand
窗口COOKIE
document.cookie
菜单事件
document.oncontextmenu
创建元素
document.createElement("SPAN");
依据鼠标获得元素:
document.elementFromPoint(event.x,event.y).tagName=="TD
document.elementFromPoint(event.x,event.y).appendChild(ms)
窗口图片
document.images[索引]
窗口事件绑定
document.onmousedown=scrollwindow;
元素
document.窗口.elements[索引]
对象绑定事件
document.all.xxx.detachEvent('onclick',a);
插件数目
navigator.plugins
取变量类型
typeof($js_libpath) == "undefined"
下拉框
下拉框.options[索引]
下拉框.options.length
查找对象
document.getElementsByName("r1");
document.getElementById(id);
定时
timer=setInterval('scrollwindow()',delay);
clearInterval(timer);
UNCODE编码
escape() ,unescape
父对象
obj.parentElement(dhtml)
obj.parentNode(dom)
交换表的行
TableID.moveRow(2,1) document.all.csss.href = "a.css";
替换CSS
并排显示
display:inline
隐藏焦点
hidefocus=true
依据宽度换行
style="word-break:break-all"
自己主动刷新
<meta HTTP-EQUIV="refresh" CONTENT="8;URL=http://c98.yeah.net">
简单邮件
<a href="mailto:aaa@bbb.com?subject=ccc&body=xxxyyy">
高速转到位置
obj.scrollIntoView(true)
锚
<a name="first">
<a href="#first">anchors</a>
网页传递參数
location.search();
可编辑
obj.contenteditable=true
运行菜单命令
obj.execCommand
双字节字符
/[^/x00-/xff]/
汉字
/[/u4e00-/u9fa5]/
让英文字符串超出表格宽度自己主动换行
word-wrap: break-word; word-break: break-all;
透明背景
<IFRAME src="1.htm" width=300 height=180 allowtransparency></iframe>
获得style内容
obj.style.cssText
HTML标签
document.documentElement.innerHTML
第一个style标签
document.styleSheets[0]
style标签里的第一个样式
document.styleSheets[0].rules[0]
防止点击空链接时,页面往往重置到页首端。
<a href="javascript:function()">word</a>
上一网页源
asp:
request.servervariables("HTTP_REFERER")
javascript:
document.referrer
释放内存
CollectGarbage();
禁止右键
document.oncontextmenu = function() { return false;}
禁止保存
<noscript><iframe src="*.htm"></iframe></noscript>
禁止选取<body oncontextmenu="return false" ondragstart="return false" onselectstart
="return false" onselect="document.selection.empty()"
oncopy="document.selection.empty()" onbeforecopy="return
false"onmouseup="document.selection.empty()>
禁止粘贴
<input type=text onpaste="return false">
地址栏图标
<link rel="Shortcut Icon" href="favicon.ico">
favicon.ico 名字最好不变16*16的16色,放虚拟文件夹根文件夹下
收藏栏图标
<link rel="Bookmark" href="favicon.ico">
查看源代码
<input type=button value=查看网页源码 onclick="window.location = 'view-source:'+
'http://www.csdn.net/'">
关闭输入法
<input style="ime-mode:disabled">
自己主动全选
<input type=text name=text1 value="123" onfocus="this.select()">
ENTER键能够让光标移到下一个输入框
<input onkeydown="if(event.keyCode==13)event.keyCode=9">
文本框的默认值
<input type=text value="123" onfocus="alert(this.defaultValue)">
title换行
obj.title = "123 sdfs "
获得时间所代表的微秒
var n1 = new Date("2004-10-10".replace(/-/g, "//")).getTime()
窗体是否关闭
win.closed
checkbox扁平
<input type=checkbox style="position: absolute; clip:rect(5px 15px 15px
5px)"><br>
获取选中内容
document.selection.createRange().duplicate().text
自己主动完毕功能
<input type=text autocomplete=on>打开该功能
<input type=text autocomplete=off>关闭该功能
窗体最大化
<body onload="window.resizeTo(window.screen.width -
4,window.screen.height-50);window.moveTo(-4,-4)">
无关闭buttonIE
window.open("aa.htm", "meizz", "fullscreen=7");
统一编码/解码
alert(decodeURIComponent(encodeURIComponent("http://你好.com?as= hehe")))
encodeURIComponent对":"、"/"、";" 和 "?"也编码
表格行指示
<tr onmouseover="this.bgColor='#f0f0f0'" onmouseout="this.bgColor='#ffffff'">
------------------------------------------------------------------------------------------------------------------------------------------------
核心(Core) Javascript 学习手记
核心(Core) Javascript 学习手记
linenum
CreateD BY STABX, AT 2006-9-5.
Javascript Notes By shawl.qiu
---/-------------------------------------------------------------
-3.1 函数比其它代码优先运行
-3. 优先级
-2.4 同一时候初始化多个变量并赋同样值
-2.3 在函数中使用 var 定义一个变量, 该变量将影响整个函数, 不分先后.
-2.2 全局变量与局部变量
-2.1.2 普通定义变量 2
-2.1.1 普通定义变量 1
-2.1 普通定义变量
-2. var 定义变量
-1.5 in 操作符
-1.4.2 true 等价 1, false 等价 0.
-1.4 == 与 ===
-1.4.1 NaN
-1.3 0/0=?
-1.2 类型转换
-1.1 -- 与 ++
-1.1.1
-1. 运算符
0. 语法
0.1 Switch
1. button
1.1 前进后退button
1.2 确认button
1.3 最原始也最有用的 UBB 代码输入方法——SCRIPT & FORM
1.4 Prompt
1.5.1 鼠标经过时选中,并隐藏原框的文字。 移开再显示文字 ——文本框
1.5 鼠标经过时选中 ——复选框 Focus()
1.6 鼠标经过自己主动提交表单
2. 接收键盘事件
2.1 按不论什么键关闭窗体
2.2 实时显示更改的图片链接
3. 数组/Array
3.1 Javascript 结合 Asp 使用数组
4. 控制图片大小
5. 双击拷贝文本
6. IE 全屏显示
7. 文本框回车链接
8. 顯示頁面全部元素
9. 正則表達式
10. 接收鼠标事件
10.1 单击鼠标右击关闭窗体 (我用左手)
10.2 鼠标移过选择表单项
11. 字符串
11.1 检測字符串中是否出现某字符
12. 随机数
12.1.1 生成 GUID 2
12.1 生成 GUID
13. 时间操作
13.1 以毫秒为单位的倒计时跳转, 来源 CSDN
14. switch
14.1 简单 switch
15 if 推断
15.1.2 简单 if 推断 3
15.1.1 简单 if 推断 2
15.1 简单 if 推断
15.2 if 推断的 三个 写法
15.3 推断运行文件使用网络还是使用本地协议
15.4 if...else 写法
16. 简单 while
16. while
17. do while
17.1.2 简单 do while
17.1 简单 do while
18. for
18.1 简单 for
18.2 简单 for 1
18.3 循环列出从 a - z 的字母
18.3 n阶乘
18.4 Fibonacci Numbers
19. for in
19.1.1 简单 for in 1
19.1 简单 for in
19.2.1 for in 赋值 [数组] 1
19.2 for in 赋值 [数组]
20. try, catch, finally
20.1.1 简单 try, catch 1
20.1 简单 try, catch
21. with
21.1 简单with (还有一写法)
21.1 简单 with
22. break, continue
22.1 continue
22.2.1 break 标签
22.2 break
23. call, apply
23.1.1 找出数组中最大的数
23.1 apply
24. object
24.1.1 创建简单对象 一
24.1.2 创建简单对象 二
24.1 创建简单对象
24.2.1 创建嵌套对象 1
24.2 创建嵌套对象
24.3 删除对象中的属性
24.4.1 遍历对象中的属性名 1
24.4 遍历对象中的属性名
24.5 obj.propertyIsEnumerable('ele')
24.6 obj.hasOwnProperty('ele')
25. toString
25.1 使用 toString 列出数组中的元素
26. Array()
26.0.1 简单创建数组, 并赋值 2
26.0 简单创建数组, 并赋值
26.0.3 创建数组中的数组
26.0.4 创建数组中的对象
26.0.2 简单创建数组
26.1 [array].push(), [array].pop()
26.2 数组排序
26.3 创建数组指定维数, 从 1 開始.
27. RegExp
27.1 普通操作 1
27.2 test 语句
27.3 exec 语句
28. new 语法
29. isNaN
30. Date()
30.1 输出年月日, 时分秒 的日期格式
31. function 函数
31.1.1.1 三种定义函数的方法 1.1
31.10 在数组中存储函数, 并引用
31.1.1 三种定义函数的方法 1
31.1.2 三种定义函数的方法 2
31.1 三种定义函数的方法
31.2 在标签中写函数
31.3 创建嵌套函数
31.4.1 创建递归函数 1
31.4 创建递归函数
31.5 创建 函数对象
31.6 在函数内部定义的函数仅仅能在该函数内部调用
31.7 定义函数变量, 并赋值
31.8 变量引用函数
31.9 在对象中存储函数, 并引用
31.11 function.call()
31.12 在函数内定义的变量能够被下级内嵌函数调用
32. typeof 查看数据类型
32.1
33. obj.valueOf() 返回原始值
34. Math 对象
34.1.1 生成 1 至 4 的随机数
34.1 Math.random();
34.2 求 x 的 n 次方
35. delete
36. confirm() 确认框
36.1 带条件确认框
37. window.open
37. window
37.1 打开没有焦点的窗体
38. return 返回值
38.1 return true
38.2 return undefined
39. throw
39.1 简单产生错误
40. arguments
40.1 推断 arguments.length
40.2 列出全部 argument 的值
40.3 arguments.callee / 调用函数本身
41. .to******
41.1 toString
42. parseInt() / parseFolat()
--------------------------------
42. parseInt() / parseFolat()
<script type="text/javascript">
//<![CDATA[
var str='1.1322 this test ';
document.write(('str like this: ').bold()+str.fontcolor('red')+'<br/>');
document.write(('parseInt(str): ').bold()+parseInt(str)+'<br/>');
document.write(('parseFloat(str): ').bold()+parseFloat(str)+'<br/>');
document.write(('parseInt(1111,2): ').bold()+parseInt(1111,2)+'<br/>');
document.write(('parseInt(1111,8): ').bold()+parseInt(1111,8)+'<br/>');
document.write(('parseInt(1111): ').bold()+parseInt(1111)+'<br/>');
document.write(('parseInt(1111,16): ').bold()+parseInt(1111,16)+'<br/>');
//]]>
</script>
41. .to******
<script type="text/javascript">
//<![CDATA[
var num=12345.6789
document.write(('parseInt(num): ').bold()+parseInt(num)+'<br/>');
document.write(('num.toFixed(0): ').bold()+num.toFixed(0)+'<br/>');
document.write(('num.toFixed(2): ').bold()+num.toFixed(2)+'<br/>');
document.write(('num.toExponential(2): ').bold()+num.toExponential(2)+'<br/>');
document.write(('num.toExponential(1): ').bold()+num.toExponential(1)+'<br/>');
document.write(('num.toPrecision(1): ').bold()+num.toPrecision(1)+'<br/>');
document.write(('num.toPrecision(2): ').bold()+num.toPrecision(2)+'<br/>');
//]]>
</script>
41.1 toString
<script type="text/javascript">
//<![CDATA[
var num=123456789
document.write(('num.toString(): ').bold()+num.toString()+'<br/>');
document.write(('num.toString(2): ').bold()+num.toString(2)+'<br/>');
document.write(("'0'+num.toString(8): ").bold()+'0'+num.toString(8)+'<br/>');
document.write(("'0x'+num.toString(16):
").bold()+'0x'+num.toString(16)+'<br/>');
//]]>
</script>
40. arguments
40.1 推断 arguments.length
<script type="text/javascript">
//<![CDATA[
function t(a, b, c, d){
if(arguments.length!=4)document.write(('error! argument must be 4
element.').fontcolor('red')+' current arguments length:
'+arguments.length+'<br/>');
else document.write(('this right: '+arguments.length).bold()+' arguments<br/>');
}
t();
t('a', 'b', 'c', 'd');
t('a', 'b', 'c', 'd', 'e');
//]]>
</script>
40.2 列出全部 argument 的值
<script type="text/javascript">
//<![CDATA[
function t(){
for(var i=0; i<arguments.length; i++){
document.write(('arguments['+i+']').bold()+' =
'+arguments[i].fontcolor('red')+'<br/>');
}
}
var temp='test';
t('aaa', 'bbb', 'ccc', 'ddd', 'eee', temp);
//]]>
</script>
40.3 arguments.callee / 调用函数本身
<script type="text/javascript">
//<![CDATA[
var t=function(x){
document.write(x+'<br/>');
if(x>1){
arguments.callee(x-1);
}
}
t(10);
//]]>
</script>
39. throw
39.1 简单产生错误
<script type="text/javascript">
//<![CDATA[
t(10);
t();
function t(x){
if(typeof x==='undefined')throw new Error('x must be own a value');
document.write(x);
}
//]]>
</script>
38. return 返回值
38.1 return true
<script type="text/javascript">
//<![CDATA[
function t(ipt){
window.status=ipt;
return true;
}
t('test this');
//]]>
</script>
38.2 return undefined
<script type="text/javascript">
//<![CDATA[
function t(t){
if(t==null)return;
}
document.write(t()); // undefined
//]]>
</script>
37. window
37. window.open
37.1 打开没有焦点的窗体
<script type="text/javascript">
//<![CDATA[
var w=window.open('/')
w.blur();
window.focus();
//]]>
</script>
36. confirm() 确认框
36.1 带条件确认框
<script type="text/javascript">
//<![CDATA[
var x=confirm('what doing with you')
if(x){alert('ok')}else alert('good choice');
//]]>
</script>
35. delete
<script type="text/javascript">
//<![CDATA[
var t={i:'ok', j:'ok too'}
document.write(delete t.i); // true
document.write('<br/>');
document.write(delete t); // false 不能删除 使用 var 定义的变量或对象
document.write('<br/>');
document.write(delete n); // true 删除不存在的元素.
document.write('<br/>');
document.write(delete j); // true
document.write('<br/>');
//]]>
</script>
34. Math 对象
34.1 Math.random();
34.1.1 生成 1 至 4 的随机数
<script type="text/javascript">
//<![CDATA[
document.write(parseInt(Math.random()*4+1)+'<br/>');
//]]>
</script>
34.2 求 x 的 n 次方
<script type="text/javascript">
//<![CDATA[
document.write(Math.pow(2,10));
//]]>
</script>
33. obj.valueOf() 返回原始值
<script type="text/javascript">
//<![CDATA[
var a=1, b='test', c=false, d=new Object();
document.write(a.valueOf()+'<br/>'); // 1
document.write(b.valueOf()+'<br/>'); // test
document.write(c.valueOf()+'<br/>'); // false
document.write(d.valueOf()+'<br/>'); // [object Object]
//]]>
</script>
32. typeof 查看数据类型
<script type="text/javascript">
//<![CDATA[
var a=['a', 'b', 'c']
document.write(typeof a); // object
document.write(a.valueOf()); // a, b, c
document.write(typeof null); // object
//]]>
</script>
32.1
<script type="text/javascript">
//<![CDATA[
var a=['a', 'b', 'c']
document.write(typeof a); // object
document.write(a.valueOf()); // a, b, c
//]]>
</script>
31. function 函数
31.1 三种定义函数的方法
<script type="text/javascript">
//<![CDATA[
function f(){ alert('function f');};
var f1=function(){ alert('function f1');};
var f2=new Function('', "alert('function f2')");
f(); f1(); f2();
//]]>
</script>
31.1.1 三种定义函数的方法 1
<script type="text/javascript">
//<![CDATA[
var t=new Function('a', 'b', 'return a+b;')
document.write(t('ok ', 'test this'));
//]]>
</script>
31.1.1.1 三种定义函数的方法 1.1
<script type="text/javascript">
//<![CDATA[
var t=new Function("return 'test this'")
document.write(t());
//]]>
</script>
31.1.2 三种定义函数的方法 2
<script type="text/javascript">
//<![CDATA[
var t=function(str){return 'this test'+str};
document.write(t(', right.'));
//]]>
</script>
31.2 在标签中写函数
<div onclick="javascript:var go=function(){alert(111)};go();">div 可用</div>
<div onclick="go()">div1 不可用</div>
<div onclick="javascript:( function(){alert(111);} )()">div2 可用</div>
<div onclick="javascript:function go(){alert(111);}go();">div3 可用</div>
31.3 创建嵌套函数
<script type="text/javascript">
//<![CDATA[
function level1(){
var lNm='level 1'
document.write(lNm+'<br/>');
function level2(){
var lNm='level 2'
document.write(lNm+'<br/>');
}
level2();
}
level1();
//]]>
</script>
31.4 创建递归函数
<%
var i=0;
function t(){
i++;
if(i<100){
Response.Write(i+'<br/>');
return t();
}
Response.Write(i+'<br/>');
}
t();
%>
31.4.1 创建递归函数 1
<script type="text/javascript">
//<![CDATA[
function fctr(n){
if(n<=1)return 1;
return n*fctr(n-1);
}
document.write(fctr(4));
//]]>
</script>
31.5 创建 函数对象
<script type="text/javascript">
//<![CDATA[
function fT(){
this.title='o test';
this.subtitle=fTt();
function fTt(){
return 'o subtitle';
}
}
var t=new fT();
document.write(t.title+'<br/>');
document.write(t.subtitle+'<br/>');
t=null;
//]]>
</script>
31.6 在函数内部定义的函数仅仅能在该函数内部调用
<script type="text/javascript">
//<![CDATA[
function lev1(){
document.write('lev 1<br/>');
function lev2(){
document.write('lev 2<br/>');
}
lev2();
}
lev1();
lev2(); // 出错, 在函数内部定义的函数仅仅能在该函数内部调用
//]]>
</script>
31.7 定义函数变量, 并赋值
<script type="text/javascript">
//<![CDATA[
var t=(function(str){return str+str+'<br/>';})('test this ')
document.write(t);
//]]>
</script>
31.8 变量引用函数
<script type="text/javascript">
//<![CDATA[
function t(x){
x+='';
return x+x;
}
document.write(t('how fun ')+'<br>'); // how fun how fun
var u=t // u 引用 函数 t
document.write(u('how fun too ')+'<br>'); // how fun too how fun too
//]]>
</script>
31.9 在对象中存储函数, 并引用
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.t=function(x){x+=''; return x+x;}
var t=o.t('test this ');
document.write(t);
//]]>
</script>
31.10 在数组中存储函数, 并引用
<script type="text/javascript">
//<![CDATA[
var a=new Array(3);
a[0]=function(x){x+='';return x+x};
a[1]='test this ';
a[2]=a[0](a[1]);
document.write(a[2]);
//]]>
</script>
31.11 function.call()
<script type="text/javascript">
//<![CDATA[
var o=new Object();
function f(a, b){
return a+b
}
document.write(f.call(o, 1, 2));
//]]>
</script>
31.12 在函数内定义的变量能够被下级内嵌函数调用
<script type="text/javascript">
//<![CDATA[
function t(){
var x=" this's test ";
function u(){
document.write(x.bold());
}
u();
}
t();
//]]>
</script>
30. Date()
30.1 输出年月日, 时分秒 的日期格式
<script type="text/javascript">
//<![CDATA[
var $dt=new Date();
document.write('yyyy-nn-dd: '+$dt.toLocaleDateString()+'<br/>');
document.write('hh-mm-ss: '+$dt.toLocaleTimeString());
//]]>
</script>
29. isNaN
<script type="text/javascript">
//<![CDATA[
var $str='this is string';
var $num=12.3;
//alert(isNaN($str));
alert(isNaN($num));
//]]>
</script>
28. new 语法
new Boolean(false)
new Number(0)
new String("")
new Array()
new Object()
new Date();
new Error();
27. RegExp
27.1 普通操作 1
<script type="text/javascript">
//<![CDATA[
var $str='this is a test'
with(document){
write('test str is: '+$str+'<br/>');
write('$str.search(/is a/i): '+$str.search(/is a/i)+'<p/>');
write('$str.replace(/ {1,1}/ig,"--"): '+$str.replace(/ {1,1}/ig,"--")+'<p/>');
write('$str.match(/t[/S]{1,3}/ig): '+$str.match(/t[/S]{1,3}/ig)+'<p/>');
var $temp=$str.match(/(t[/S]{1,3})/ig)
for ($i=0; $i<$temp.length; $i++){
write($temp[$i]+'<br/>');
}
}
//]]>
</script>
27.2 test 语句
<script type="text/javascript">
//<![CDATA[
var $pattern=/this/i;
alert($pattern.test('this is a test'));
//]]>
</script>
27.3 exec 语句
<script type="text/javascript">
//<![CDATA[
var $pattern=/this/ig;
var $str='this is a test, this is repeat';
var $result;
while(($result=$pattern.exec($str))!=null){
alert($result[0]+'>>> index of str: '+$result.index+' $pattern lastIndex:
'+$pattern.lastIndex);
}
//]]>
</script>
26. Array()
26.0 简单创建数组, 并赋值
<script type="text/javascript">
//<![CDATA[
var ar=new Array();
for(var i=0; i<10; i++){
ar[i]='array '+i
document.write(ar[i]+'<br/>');
}
//]]>
</script>
26.0.1 简单创建数组, 并赋值 2
<script type="text/javascript">
//<![CDATA[
var ar=['v1', 'v2', 'v3', 'v4', 'v5']
for(var i=0; i<ar.length; i++){
document.write(ar[i]+'<br/>');
}
//]]>
</script>
26.0.2 简单创建数组
<script type="text/javascript">
//<![CDATA[
var ar=new Array(10);
document.write(ar.length);
//]]>
</script>
26.0.3 创建数组中的数组
<script type="text/javascript">
//<![CDATA[
var ar=new Array('v1', 'v2', 'v3', ['v41', 'v42']);
for(var i=0; i<ar.length; i++){
document.write(ar[i].toString()+'<br/>');
}
//]]>
</script>
26.0.4 创建数组中的对象
<script type="text/javascript">
//<![CDATA[
var ar=new Array('v1', 'v2', 'v3', {x:'v41', y:'v42'});
for(var i=0; i<ar.length; i++){
if(typeof(ar[i])=='string')
document.write(ar[i]+'<br/>');
else if(typeof(ar[i])=='object'){
document.write('object<br/>');
for(var j in ar[i]){
document.write('obj: '+j+' obj val '+ar[i][j]+'<br/>');
}
}
}
//]]>
</script>
26.1 [array].push(), [array].pop()
<script type="text/javascript">
//<![CDATA[
var $array=new Array('a', 'b', 'c', 'd', 'e')
with(document){
write('source $array.join: '+$array.join()+'<br/>');
write ($array.length+'<br/>');
$array.push(1,1,1,1,1,1,1,1,1,1);
write ('$array.push(1,1,1,1,1,1,1,1,1,1), $array.length:
'+$array.length+'<br/>');
write('join $array: '+$array.join()+'<p/>');
write ($array.length+'<br/>');
$array.push(1, 2, 3, 4, 5);
write ('$array.push(1, 2, 3, 4, 5), $array.length: '+$array.length+'<br/>');
write('join $array: '+$array.join()+'<p/>');
write('$array.pop(): '+$array.pop()+'<br/>');
write('$array.length & $array.join(): '+$array.length+' '+$array.join()+'<p/>');
write('$array.pop(10): '+$array.pop(10)+'<br/>');
write('$array.length & $array.join(): '+$array.length+'
'+$array.join()+'<br/>');
}
//]]>
</script>
26.2 数组排序
<script type="text/javascript">
//<![CDATA[
var a=new Array();
for (var i=0, j=1; i<10;a[i]=j, i++, j++);
document.write('<h2>未排序前:</h2>');
document.write(a.join());
document.write('<h2>无条件排序:</h2>');
document.write(a.sort().join());
temp=a.sort(function(a, b){return a-b});
document.write('<h2>a-b 排序:</h2>');
document.write(temp.join());
temp=a.sort(function(a, b){return b-a});
document.write('<h2>b-a 排序:</h2>');
document.write(temp.join());
//]]>
</script>
26.3 创建数组指定维数, 从 1 開始.
<script type="text/javascript">
//<![CDATA[
var a=new Array(3);
document.write((a.length+'').bold()+'<br/>');
for(var i=0; i<a.length; i++){
document.write(i+'<br/>');
}
//]]>
</script>
25. toString
25.1 使用 toString 列出数组中的元素
<script type="text/javascript">
//<![CDATA[
var $array=new Array('a', 'a1', 'a2');
alert($array.toString());
//]]>
</script>
24. object
24.1 创建简单对象
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
alert($obj.$date);
//]]>
</script>
24.1.1 创建简单对象 一
<script type="text/javascript">
//<![CDATA[
var cnt=new Object();
cnt.title='title this';
cnt.content='content this'
cnt.date='the publishing date of '+Date();
document.write('title: '+cnt.title+'<br/>cnt.content:
'+cnt.content+'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.1.2 创建简单对象 二
<script type="text/javascript">
//<![CDATA[
var cnt={
title:'title this',
content:'content this',
date:'the publishing date of '+Date()
}
document.write('title: '+cnt.title+'<br/>cnt.content:
'+cnt.content+'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.2 创建嵌套对象
<script type="text/javascript">
//<![CDATA[
var cnt={
title:{
headertitle:'header title',
subtitle:'subtitle this'
},
content:'content this',
date:'the publishing date of '+new Date().toLocaleString()
}
document.write('title: '+cnt.title.headertitle.bold().fontcolor('red')+
'<br/>cnt.title.subtitle: '+cnt.title.subtitle.fontcolor('blue')+
'<br/>cnt.content: '+cnt.content.fontcolor('goldenrod')+
'<br/>cnt.date: '+cnt.date);
//]]>
</script>
24.2.1 创建嵌套对象 1
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.title=' this title ';
o.content=' this content';
o.lve=new Object();
o.lve.title=' this o.lve title';
o.lve.content=' this o.lve content';
document.write('o.title: '+o.title.bold()+'<br/>');
document.write('o.content: '+o.content.bold()+'<br/>');
document.write('o.lve.title: '+o.lve.title.bold()+'<br/>');
document.write('o.lve.content: '+o.lve.content.bold()+'<br/>');
//]]>
</script>
24.3 删除对象中的属性
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
//alert($obj.$date);
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
delete $obj.$date
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
//]]>
</script>
24.4 遍历对象中的属性名
<script type="text/javascript">
//<![CDATA[
var $obj=new Object();
$obj={$title:"object example", $date:Date()}
//alert($obj.$date);
var $name="";
for(name in $obj)$name+=name+'/n';
alert($name);
//]]>
</script>
24.4.1 遍历对象中的属性名 1
<script type="text/javascript">
//<![CDATA[
var o=new Object();
o.title=' this title ';
o.content=' this content';
o.lve=new Object();
o.lve.title=' this o.lve title';
o.lve.content=' this o.lve content';
for (var i in o){
if(typeof o[i]!=='object'){
document.write('object o, element: '+i.fontcolor('red')+' value:
'+o[i].bold()+'<br/>');
} else {
document.write('object '+i+' element<br/>');
for(var j in o[i]){
document.write('subobject element :'+j.fontcolor('red')+
' subobject value: '+o[i][j].bold()+'<br/>');
}
}
}
//]]>
</script>
24.5 obj.propertyIsEnumerable('ele')
<script type="text/javascript">
//<![CDATA[
var d=new Date();
d.x='test';
var s=new String();
var o=new Object();
var f=new Function('thest')
document.write(d.propertyIsEnumerable('x'));
document.write(d.propertyIsEnumerable('y'));
//]]>
</script>
24.6 obj.hasOwnProperty('ele')
<script type="text/javascript">
//<![CDATA[
var d=new Date();
d.x='test';
var s=new String();
var o=new Object();
var f=new Function('thest')
document.write(d.hasOwnProperty('x'));
document.write(d.hasOwnProperty('y'));
//]]>
</script>
23. call, apply
23.1 apply
23.1.1 找出数组中最大的数
<script type="text/javascript">
//<![CDATA[
$array=new Array(2, 9, 12, 33, 2, 4444, 22)
var $temp=Math.max.apply(null, $array)
alert($temp)
//]]
</script>
22. break, continue
22.1 continue
<script type="text/javascript">
//<![CDATA[
for (var $i=0; $i<10; $i++){
if($i==5){continue;}
document.write ($i+'<br/>')
}
//]]>
</script>
22.2 break
22.2.1 break 标签
<script type="text/javascript">
//<![CDATA[
//document.write('<xmp>');
outerloop:
for (var i=0; i<10; i++){
document.writeln(('outerloop:'+i).bold()+'<br/>')
innerloop:
for(var j=0; j<10; j++){;
if(i==5)break outerloop;
if(j==9)break innerloop;
document.writeln(('innerloop: '+j).fontcolor('blue')+'<br/>');
}
}
//document.write('</xmp>');
//]]>
</script>
21. with
21.1 简单 with
<script type="text/javascript">
//<![CDATA[
with(document){
write('ok');
}
//]]>
</script>
21.1 简单with (还有一写法)
var $dw=document
$dw.write('ok this a test');
20. try, catch, finally
20.1 简单 try, catch
try{
5*kkk
}
catch(e){
alert(e)
}
20.1.1 简单 try, catch 1
<script type="text/javascript">
//<![CDATA[
document.write('<h2>window object:</h2>');
for(var i in window){
try{
document.write(i.bold()+' '+(window[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
//]]>
</script>
19. for in
19.1 简单 for in
<script type="text/javascript">
//<![CDATA[
/* document.write('<h2>top object:</h2>');
for(var i in top){
try{
document.write(i.bold()+' '+(top[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>parent object:</h2>');
for(var i in parent){
try{
document.write(i.bold()+' '+(parent[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>screen object:</h2>');
for(var i in screen){
try{
document.write(i.bold()+' '+(screen[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
*/
try{
document.write('<h2>clipboardData object:</h2>');
for(var i in clipboardData){
try{
document.write(i.bold()+' '+(clipboardData[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
} catch(ex) {
document.write((ex+'').fontcolor('red'));
}
document.write('<h2>window object:</h2>');
for(var i in window){
try{
document.write(i.bold()+' '+(window[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
/*
document.write('<h2>Option object:</h2>');
for(var i in Option){
try{
document.write(i.bold()+' '+(Option[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
*/
document.write('<h2>frames object:</h2>');
for(var i in frames){
try{
document.write(i.bold()+' '+(frames[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
/*
document.write('<h2>self object:</h2>');
for(var i in self){
try{
document.write(i.bold()+' '+(self[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
*/
document.write('<h2>document object:</h2>');
for(var i in document){
document.write(i.bold()+' '+(document[i]+'').fontcolor('blue')+'<br/>');
}
document.write('<h2>history object:</h2>');
for(var i in history){
try{
document.write(i.bold()+' '+(history[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
/*
document.write('<h2>Image object:</h2>');
for(var i in Image){
try{
document.write(i.bold()+' '+(Image[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
*/
document.write('<h2>navigator object:</h2>');
for(var i in navigator){
try{
document.write(i.bold()+' '+(navigator[i]+'').fontcolor('blue')+'<br/>');
} catch (e) {
document.write(i.fontcolor('red').bold()+': ');
document.write(e.description.fontcolor('red')+'<br/>');
}
}
document.write('<h2>location object:</h2>');
for(var i in location){
document.write(i.bold()+' '+(location[i]+'').fontcolor('blue')+'<br/>');
}
//]]>
</script>
19.1.1 简单 for in 1
for (var $i in window){
document.write($i+'<br/>');
}
19.2 for in 赋值 [数组]
var $array=new Array();
var i=0;
for ($array[i++] in window){
//document.write($i+'<br/>');
}
alert($array[0]);
19.2.1 for in 赋值 [数组] 1
<script type="text/javascript">
//<![CDATA[
var o={a:'aaa', b:'bbb', c:'ccc'};
var a=new Array();
var i=0;
for(a[i++] in o)document.write(a[i-1]);
//for(i in a)document.write(a[i]);
//]]>
</script>
18. for
18.1 简单 for
for (var $i=0; $i<10; $i++) {
document.write($i)
}
18.2 简单 for 1
for (var $i=0, $j=10; $i<10; $i++, $j--) {
document.write(($i*$j)+'<br/>')
}
18.3 循环列出从 a - z 的字母
<script type="text/javascript">
//<![CDATA[
for(var $i='a'.charCodeAt(); $i<='z'.charCodeAt(); $i++){
document.write(String.fromCharCode($i)+'<br/>')
}
//]]>
</script>
18.3 n阶乘
<script type="text/javascript">
//<![CDATA[
var $fN=10
for (var $i=1, $j=1; $i<=$fN; $i++, $j*=$i){
if($i==$fN){document.write($j);}
}
//]]>
</script>
18.4 Fibonacci Numbers
<script type="text/javascript">
//<![CDATA[
for(var $i=0, $j=1, $k=0, $fbcc=0; $i<50; $i++){
document.write($i+'='+$fbcc+'<br/>');
$fbcc=$j+$k;
$j=$k;
$k=$fbcc;
}
//]]>
</script>
17. do while
17.1 简单 do while
var $count=0
do{
document.write($count)
} while(++$count<10)
17.1.2 简单 do while
var $count=1
do{
document.write($count)
} while($count++<10)
16. while
16. 简单 while
var $count=0
while($count<10){ document.write($count);$count++;}
15 if 推断
15.1 简单 if 推断
function ubbTag(fId, str){
document.getElementById(fId).content.focus();
var strEnd=str.replace(//[/ig,'[/')
if (strEnd.indexOf('=')>-1){ strEnd=strEnd.replace(/(.*?
)/=.*?
/]/,'$1]') }
if((document.selection)&&(document.selection.type== "Text")){
var oStr=document.selection.createRange();
oStr.text=str+oStr.text+strEnd
} else {
document.getElementById(fId).content.value+=str+strEnd
}
}
15.1.1 简单 if 推断 2
<script type="text/javascript">
//<![CDATA[
var i=0, j=1;
i>j?
j+=i:i+=j;
document.write(i+' '+j);
//]]>
</script>
15.1.2 简单 if 推断 3
<script type="text/javascript">
//<![CDATA[
if(!cdti||cdti=='')var cdti='test this';
document.write(cdti);
//]]>
</script>
15.2 if 推断的 三个 写法
<script type="text/javascript">
//<![CDATA[
var a=b=5, c=6
if(a==b)document.write('a equal b <br/>');
(a==b)&&document.write('a equal b <br/>');
a==b?document.write('a equal b <br/>'):'';
//]]>
</script>
15.3 推断运行文件使用网络还是使用本地协议
<script type="text/javascript">
//<![CDATA[
if(location.protocol=='file:'){
alert('local')
} else alert('internet');
//]]>
</script>
15.4 if...else 写法
<script type="text/javascript">
//<![CDATA[
//var i=0
var i=1
if(i==0)document.write('i=0');
else document.write('i!=0');
//]]>
</script>
14. switch
14.1 简单 switch
/* switch(strEnd){
case '/[//html]' :strEnd=strEnd.replace(///[//,'HTML 和 JS 代码支持[');break;
case '/[//code]' :strEnd=strEnd.replace(///[//,'代码[');break;
case '/[//quote]' :strEnd=strEnd.replace(///[//,'引用[');break;
case '/[//cite]' :strEnd=strEnd.replace(///[//,'引用[');break;
case '/[//linenum]' :strEnd=strEnd.replace(///[//,'显示行号[');break;
case '/[//b]' :strEnd=strEnd.replace(///[//,'粗体[');break;
case '/[//i]' :strEnd=strEnd.replace(///[//,'叙体[');break;
case '/[//u]' :strEnd=strEnd.replace(///[//,'下划线[');break;
case '/[//flash]' :strEnd=strEnd.replace(///[//,'Flash 动画[');break;
case '/[//sound]' :strEnd=strEnd.replace(///[//,'背景声音[');break;
case '/[//mms]' :strEnd=strEnd.replace(///[//,'WM格式流数据[');break;
case '/[//rtsp]' :strEnd=strEnd.replace(///[//,'Real格式流数据[');break;
case '/[//ra]' :strEnd=strEnd.replace(///[//,'在线Real Player播放音频文件[');break;
case '/[//real]' :strEnd=strEnd.replace(///[//,'Real Player 播放视频文件[');break;
case '/[//wm]' :strEnd=strEnd.replace(///[//,'在线Windows Media
Player播放视频文件[');break;
case '/[//wma]' :strEnd=strEnd.replace(///[//,'在线Windows Media
Player播放音频文件[');break;
case '/[//iframe]' :strEnd=strEnd.replace(///[//,'插入网页[');break;
} */
13. 时间操作
13.1 以毫秒为单位的倒计时跳转, 来源 CSDN
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<script type="text/javascript">
//<![CDATA[
var go=20000;
var timer=null;
var endTime = new Date().getTime() + go ;
function interval()
{
var n=(endTime-new Date().getTime())/1000;
if(n<0) return;
document.getElementById("jumpTo").innerHTML = n.toFixed(3);
setTimeout(interval, 10);
}
window.onload=function(){
timer=setTimeout("window.location.href='/'", go);
interval();
}
//]]>
</script>
<span id="jumpTo">20.000</span> 秒后 将自己主动</span>跳转到
12. 随机数
12.1 生成 GUID
<!--start 12.1-->
<html>
<!-- DW6 -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Untitled Document</title>
<script>
function fGuid()
{
var g ="";
for(var i = 0; i < 32; i++)
g += Math.floor(Math.random() * 0xF).toString(0xF) + (i == 8 || i == 12 || i ==
16 || i == 20 ?
"-" : "");
alert(g.toUpperCase());
}
</script>
</head>
<body onLoad="fGuid();">
</body>
</html>
<!--end 12.1-->
12.1.1 生成 GUID 2
<!--start 12.1.1 -->
<html>
<!-- DW6 -->
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Untitled Document</title>
<script>
function fGuid() {
var g ="";
for(var i = 0; i < 32; i++)
g += Math.floor(Math.random() * 0xF).toString(0xF) + (i == 8 || i == 12 || i ==
16 || i == 20 ?
"-" : "");
//alert(g.toUpperCase());
return g.toUpperCase();
}
</script>
</head>
<body>
<form name="form1" method="post" action="">
<input name="textfield" type="text" onMouseMove="this.value=fGuid();" size="50">
</form>
</body>
</html>
<!--end 12.1.1 -->
11.1 检測字符串中是否出现某字符
<script>
function test(str) {
if(str.indexOf("|")>0) {
alert("have |")
}
}
</script>
<input type="text" value="kklskldflksd|ksdkfksjd" onMouseOver="test(this.value)"
/>
11. 字符串
10.2 鼠标移过选择表单项
onMouseOver="focus();select();"
10.1 单击鼠标右击关闭窗体 (我用左手)
<html onmousedown='window.close();'>
10. 接收鼠标事件
9. 正則表達式
function rbr() {
re=//<br///>*/ig
document.all.textarea.value=document.all.textarea.value.replace(re,"")
}
8. 顯示頁面全部元素
<script language="JavaScript" type="text/javascript">
//<![CDATA[
for(var i in document) {
document.write(i +"="+ document[i]+"<br/>")
}
//]]>
</script>
7. 文本框回车链接
<script>
<!--
function ckKeyPress(jumpto){
if(window.event.keyCode==13) {
window.location.href="?"+jumpto
}
}
//-->shawl.qiu script
</script>
转到:<input type='text' onmousemove='this.focus();this.select();'
onkeypress="ckKeyPress(this.value);" />
6. IE 全屏显示
<script language="JavaScript">
<!--
self.moveTo(0,0)
self.resizeTo(screen.availWidth,screen.availHeight)
//-->
</script>
5. 双击拷贝文本
<script LANGUAGE="JAVASCRIPT">
function ClipBoard(tdObj) { //IE Only
var holdtext = document.all['holdtext'];
holdtext.innerText = tdObj.innerText;
Copied = holdtext.createTextRange();
Copied.execCommand("Copy");
alert("text copied");
}
</script>
<form NAME="form1" METHOD="post" ACTION="">
<textarea id="holdtext" style="display:none" ROWS="10"></textarea>
</form>
4. 控制图片大小
<img src="images/teach/opera/01.jpg"
onload="javascript:if(this.width>500)this.width=500;" >
//假设图片宽度大于 500px, 则 更改宽度为 500px
3.1 Javascript 结合 Asp 使用数组
<% '连接数据库
set rs=server.CreateObject("adodb.recordset") '创建 rs 数据查询
rs.open "Select a.*, b.* FROM ctglossarysubcat AS a INNER JOIN
ctglossarysupercat AS b ON a.gcid = b.gcid order by a.gcid",MM_conn_string,1
%>
<script LANGUAGE="JAVASCRIPT">
var onecount; //定义子类计数
onecount=0; //设置子类计数默认值为0
subcat = new Array(); //定义显示子类数组
<% count = 0
do while not rs.eof %>
subcat[<%=count%>] = new
Array("<%=rs("gscat")%>","<%=rs("a.gcid")%>","<%=rs("gscid")%>");
<% count = count + 1
rs.movenext
loop
%>
onecount=<%=count%>; //子类条目总数
</script>
<%
rs.close '关闭 rs 连接
set rs=nothing
%>
3. 数组/Array
2.2 实时显示更改的图片链接
<input type="text" name="" value="<%response.write siteicon %>"
onkeyup="javascript:document.all.siteicon.src=(this.value);" /> <img
src="<%response.write siteicon %>" alt="<%response.write sitename %>"
id="siteicon" />
2.1 按不论什么键关闭窗体
<body onKeyPress="self.close()">
2. 接收键盘事件
1.6 鼠标经过自己主动提交表单
onMouseOut="submit()"
1.5.1 鼠标经过时选中,并隐藏原框的文字。 移开再显示文字 ——文本框
<input NAME="findtext" TYPE="text" ID="findtext" value="查找"
onMouseOver="this.focus();this.value=''"
onMouseOut="this.value='查找';this.select()">
<!-- shawl.qiu script -->
1.5 鼠标经过时选中 ——复选框 Focus()
<input type="checkbox" onMouseOver="checked='true'" />
<!-- shawl.qiu script -->
1.4 Prompt
function prompter()
{
urlLink=window.prompt("请输入链接"," http://")
text = window.prompt("链接名")
if(text!="")
document.formT.content.value+=""+text+""
}
1.3 最原始也最有用的 UBB 代码输入方法——SCRIPT & FORM
<form name="formT" id="formT" method="post" action="">
<input type="button" value="url" onclick="this.form.content.value+=''"/>
<input type="button" value="code" onclick="this.form.content.value+='
CODE:'" />
<input type="button" value="quote" onclick="this.form.content.value+='
QUOTE:
'"/>
<br />
<textarea name="content" cols="60" rows="10"></textarea>
<br />
<input type="submit" name="Submit" value="Submit" />
<input type="reset" name="Reset" value="Reset" />
</form>
<!-- shawl.qiu script -->
1.2 确认button
<script LANGUAGE="JavaScript">
<!--//确认框, 注意表单名; button属性, button名字不能为 submit
function confirmer()
{
if (confirm("如今提交?")) {
document.formT.submit()
}
else {
document.formT.reset()
}
}gggg
//Script By Shawl.qiu
//-->
</script>
<form name="formT" method="post" action="t1.asp">
<input type="text" name="textfield" value="确认后提交">
<input type="button" name="confbuton" value="提交" onclick="confirmer();">
</form>
1.1 前进后退button
<input TYPE="button" VALUE="后退" ONCLICK="history.back(-1)">
<input TYPE="button" VALUE="前进" ONCLICK="history.back(+1)">
1. button
0. 语法
0.1 Switch
function kP() {
switch(event.keyCode) {
case 27: //按 ESC 键关闭窗体.
window.close()
break;
//case 120: //F9 转到主页
//window.location.href="/"
//break;
default:
break;
}
}
-1. 运算符
-1.1 -- 与 ++
<script type="text/javascript">
//<![CDATA[
var x;
x=0;
document.write('x=0, x++: '+(x++)); // 运行 x 后, x 再加 1
x=0;
document.write('<br/>x=0, ++x: '+(++x)); // 运行 x 前, x 先加 1
x=2;
document.write('<br/>x=2, x--: '+(x--)); // 运行 x 后, x 再减 1
x=2;
document.write('<br/>x=2, --x: '+(--x)); // 运行 x 前, x 先减 1
//]]>
</script>
-1.1.1
<script type="text/javascript">
//<![CDATA[
var i=1;
j=++i;
document.write(i); //2
document.write('<br/>');
document.write(j); //2
document.write('<br/>');
var k=1
l=k++
document.write(k); //2
document.write('<br/>');
document.write(l); //1
//]]>
</script>
-1.2 类型转换
<script type="text/javascript">
//<![CDATA[
document.write('100'+100); //'100100' 字符串与数字相加
document.write('<br/>');
document.write('100'-0); //100 转字符串为数值
document.write('<br/>');
document.write(100+''); //'100' 数值转字符串
document.write('<br/>');
document.write(!!100); //true 转布尔值
document.write('<br/>');
document.write(!100); //false 转布尔值
document.write('<br/>');
//]]>
</script>
-1.3 0/0=?
<script type="text/javascript">
//<![CDATA[
document.write(0/0); //NaN
//]]>
</script>
-1.4 == 与 ===
-1.4.1 NaN
<script type="text/javascript">
//<![CDATA[
document.write(NaN==NaN); //false
document.write(NaN===NaN); //false
//]]>
</script>
-1.4.2 true 等价 1, false 等价 0.
<script type="text/javascript">
//<![CDATA[
document.write(1==true); //true
document.write('<br/>');
document.write(0==false); //true
document.write('<br/>');
//]]>
</script>
-1.5 in 操作符
<script type="text/javascript">
//<![CDATA[
var o={e:'ok', f:'ok'}
document.write('e' in o); // true
document.write('<br/>');
document.write('f' in o); // true
document.write('<br/>');
document.write('j' in o); // false
document.write('<br/>');
document.write('toString' in o); // false
document.write('<br/>');
//]]>
</script>
-2. var 定义变量
-2.1 普通定义变量
<script type="text/javascript">
//<![CDATA[
var i
document.write(i+'<br/>');
var j=1, k=2
document.write(j+k+'<br/>');
for(var l=0; l<10; l++)document.write(l+' ');;
//]]>
</script>
-2.1.1 普通定义变量 1
<script type="text/javascript">
//<![CDATA[
var o={a:'aaa', b:'bbb', c:'ccc'}
for(var i in o){
document.write('object element name: '+i.bold()+' object value:
'+o[i].fontcolor('blue')+'<br/>');
}
//]]>
</script>
-2.1.2 普通定义变量 2
<script type="text/javascript">
//<![CDATA[
var i=j=k=l='ok';
document.write(i.bold()+'<br/>');
document.write(j.bold()+'<br/>');
document.write(k.bold()+'<br/>');
document.write(l.bold()+'<br/>');
//]]>
</script>
-2.2 全局变量与局部变量
<script type="text/javascript">
//<![CDATA[
var i='global i';//全局
function t(){
var i='local i'; //局部
document.write(i+'<br/>');
j='global j' //全局
document.write(j+'<br/>');
}
document.write(i+'<br/>');
t();
document.write(i+'<br/>');
document.write(j+'<br/>');
var k='global k'
document.write(k+'<br/>');
function t1(){
k='change global k'
document.write(k+'<br/>');
}
t1();
document.write(k+'<br/>');
//]]>
</script>
-2.3 在函数中使用 var 定义一个变量, 该变量将影响整个函数, 不分先后.
var scope = "global";
function f( ) {
alert(scope); // Displays "undefined", not "global"
var scope = "local"; // Variable initialized here, but defined everywhere
alert(scope); // Displays "local"
}
f( );
-2.4 同一时候初始化多个变量并赋同样值
<script type="text/javascript">
//<![CDATA[
var i=j=k=l=0;
document.write(i+' '+j+' '+k+' '+l+' ');
//]]>
</script>
-3. 优先级
-3.1 函数比其它代码优先运行
<script type="text/javascript">
//<![CDATA[
document.write((t(10)+'').bold()+'<br/>');
t=10;
document.write((t+'').bold()+'<br/>');
function t(n){
return n*n;
}
//]]>
</script>
---/---------------------------------------------------------
经常使用參数
3. document
2. location
1. this
---------------------------------
3.3 写出字符串
document.write("<input type='button' value='url'
onclick='addcontent('','');'/>");
3.2 document.from
指定 表单域
3.1 document.all.id
查找指定 HTML 页面 ID 或 名字
3. document
2.2 转到特定网页
onClick="location.href=' http://127.0.0.1/'"
2.1 单独 location
取页面地址
2. location
1.4 this.height
取高度属性
1.3 this.width
取宽度属性
1.2 this.href
取链接地址
1.1 this.src
取图片地址
1. this
---/---------------------------------------------------------
问题集:
3. return 返回多个值 2006-10-14 14:13:18
2. 理解 setInternal 使用方法
1. 理解 void 使用方法
---/---------------------------------------------------------
相关摘要:
24. Keep in mind that the function statement is available in all versions of
JavaScript, the Function( ) constructor is available only in JavaScript 1.1 and
later, and function literals are available only in JavaScript 1.2 and later.
Recall that we said the three functions defined earlier are "more or less"
equivalent -- there are some differences between these three techniques for
function definition, which we'll consider in Section 11.5.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1.3 Function Literals
2006-10-19 14:35:56
23. The Function( ) constructor expects any number of string arguments. The last
argument is the body of the function -- it can contain arbitrary JavaScript
statements, separated from each other by semicolons. All other arguments to the
constructor are strings that specify the names of the parameters to the function
being defined. If you are defining a function that takes no arguments, you
simply pass a single string -- the function body -- to the constructor.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1.2 The Function( )
Constructor
2006-10-19 14:16:18
22. Note that ECMAScript v3 does not allow function definitions to appear
anywhere; they are still restricted to top-level global code and top-level
function code. This means that function definitions may not appear within loops
or conditionals, for example.[1] These restrictions on function definitions
apply only to function declarations with the function statement. As we'll
discuss later in this chapter, function literals (another feature introduced in
JavaScript 1.2 and standardized by ECMAScript v3) may appear within any
JavaScript expression, which means that they can appear within if and other
statements.
//JavaScript: The Definitive Guide, 4th Edition -- 7.1 Defining and Invoking
Functions
2006-10-19 14:10:13
21. try and finally can be used together without a catch clause. In this case,
the finally block is simply cleanup code that is guaranteed to be executed,
regardless of any break, continue, or return statements within the try clause.
For example, the following code uses a try/finally statement to ensure that a
loop counter variable is incremented at the end of each iteration, even when an
iteration terminates abruptly because of a continue statement:
//JavaScript: The Definitive Guide, 4th Edition -- 6.17 try/catch/finally
2006-10-18 19:18:08
20. The continue statement, in both its labeled and unlabeled forms, can be used
only within the body of a while, do/while, for, or for/in loop. Using it
anywhere else causes a syntax error.
//JavaScript: The Definitive Guide, 4th Edition -- 6.12 continue
2006-10-18 16:03:46
19. The following rules are used to determine whether two values are identical
according to the === operator:
If the two values have different types, they are not identical.
If both values are numbers and have the same value, they are identical, unless
either or both values are NaN, in which case they are not identical. The NaN
value is never identical to any other value, including itself! To check whether
a value is NaN, use the global isNaN( ) function.
If both values are strings and contain exactly the same characters in the same
positions, they are identical. If the strings differ in length or content, they
are not identical. Note that in some cases, the Unicode standard allows more
than one way to encode the same string. For efficiency, however, JavaScript
string comparison compares strictly on a character-by-character basis, and it
assumes that all strings have been converted to a "normalized form" before they
are compared. See the "String.localeCompare( )" reference page in the core
reference section of this book for another way to compare strings.
If both values are the boolean value true or both are the boolean value false,
they are identical.
If both values refer to the same object, array, or function, they are identical.
If they refer to different objects (or arrays or functions) they are not
identical, even if both objects have identical properties or both arrays have
identical elements.
If both values are null or both values are undefined, they are identical.
The following rules are used to determine whether two values are equal according
to the == operator:
If the two values have the same type, test them for identity. If the values are
identical, they are equal; if they are not identical, they are not equal.
If the two values do not have the same type, they may still be equal. Use the
following rules and type conversions to check for equality:
If one value is null and the other is undefined, they are equal.
If one value is a number and the other is a string, convert the string to a
number and try the comparison again, using the converted value.
If either value is true, convert it to 1 and try the comparison again. If either
value is false, convert it to 0 and try the comparison again.
If one value is an object and the other is a number or string, convert the
object to a primitive and try the comparison again. An object is converted to a
primitive value by either its toString( ) method or its valueOf( ) method. The
built-in classes of core JavaScript attempt valueOf( ) conversion before
toString( ) conversion, except for the Date class, which performs toString( )
conversion. Objects that are not part of core JavaScript may convert themselves
to primitive values in an implementation-defined way.
Any other combinations of values are not equal.
As an example of testing for equality, consider the comparison:
"1" == true
This expression evaluates to true, indicating that these very different-looking
values are in fact equal. The boolean value true is first converted to the
number 1, and the comparison is done again. Next, the string "1" is converted to
the number 1. Since both numbers are now the same, the comparison returns true.
When the equality operator in JavaScript 1.1 attempted to convert a string to a
number and failed, it displayed an error message noting that the string could
not be converted, instead of converting the string to NaN and returning false as
the result of the comparison. This bug has been fixed in JavaScript 1.2.
//JavaScript: The Definitive Guide, 4th Edition -- 5.4 Equality Operators
2006-10-16 21:56:30
18. In top-level code (i.e., JavaScript code that is not part of a function),
you can use the JavaScript keyword this to refer to the global object. Within
functions, this has a different use, which is described in Chapter 7.
//JavaScript: The Definitive Guide, 4th Edition -- 4.6 Variables as Properties
2006-10-16 16:08:34
17. Garbage collection is automatic and is invisible to the programmer. You can
create all the garbage objects you want, and the system will clean up after you!
You need to know only enough about garbage collection to trust that it works;
you don't have to wonder about where all the old objects go. For those who
aren't satisfied, however, Section 11.3, contains further details on the
JavaScript garbage-collection process.
//JavaScript: The Definitive Guide, 4th Edition -- 4.5 Garbage Collection
2006-10-16 16:01:55
16. Primitive Types and Reference Types
var a = [1,2,3]; // Initialize a variable to refer to an array
var b = a; // Copy that reference into a new variable
a[0] = 99; // Modify the array using the original reference
alert(b); // Display the changed array [99,2,3] using the new reference
If this result does not seem surprising to you, you're already well familiar
with the distinction between primitive and reference types. If it does seem
surprising, take a closer look at the second line. Note that it is the reference
to the array value, not the array itself, that is being assigned in this
statement. After that second line of code, we still have only one array object;
we just happen to have two references to it.
//JavaScript: The Definitive Guide, 4th Edition -- 4.4 Primitive Types and
Reference Types
15. 在不论什么情况下,假设六个月以后您还能毫不费力地阅读和理解所编写的代码,则说明这些代码写得不错。
//Windows 脚本技术 -- JScript -- 什么是 JScript?
2006-10-16 14:12:55
14. The rule that all variables declared in a function are defined throughout
the function can cause surprising results. The following code illustrates this:
var scope = "global";
function f( ) {
alert(scope); // Displays "undefined", not "global"
var scope = "local"; // Variable initialized here, but defined everywhere
alert(scope); // Displays "local"
}
f( );
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
13. Variable Scope
The scope of a variable is the region of your program in which it is defined. A
global variable has global scope -- it is defined everywhere in your JavaScript
code. On the other hand, variables declared within a function are defined only
within the body of the function. They are local variables and have local scope.
Function parameters also count as local variables and are defined only within
the body of the function.
Within the body of a function, a local variable takes precedence over a global
variable with the same name. If you declare a local variable or function
parameter with the same name as a global variable, you effectively hide the
global variable. For example, the following code prints the word "local":
var scope = "global"; // Declare a global variable
function checkscope( ) {
var scope = "local"; // Declare a local variable with the same name
document.write(scope); // Use the local variable, not the global one
}
checkscope( ); // Prints "local"
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
2006-10-16 1:11:59
12. In general, functions do not know what variables are defined in the global
scope or what they are being used for. Thus, if a function uses a global
variable instead of a local one, it runs the risk of changing a value upon which
some other part of the program relies. Fortunately, avoiding this problem is
simple: declare all variables with var
//JavaScript: The Definitive Guide, 4th Edition -- 4.3 Variable Scope
2006-10-15 22:23:32
11. If you attempt to read the value of an undeclared variable, JavaScript will
generate an error. If you assign a value to a variable that you have not
declared with var, JavaScript will implicitly declare that variable for you.
Note, however, that implicitly declared variables are always created as global
variables, even if they are used within the body of a function. To prevent the
creation of a global variable (or the use of an existing global variable) when
you meant to create a local variable for use within a single function, you must
always use the var statement within function bodies. It's best to use var for
all variables, whether global or local. (The distinction between local and
global variables is explored in more detail in the next section.)
//JavaScript: The Definitive Guide, 4th Edition -- 4.2.1 Repeated and Omitted
Declarations
2006-10-15 22:00:53
10. Error Objects
ECMAScript v3 defines a number of classes that represent errors. The JavaScript
interpreter "throws" an object of one of these types when a runtime error
occurs. (See the throw and try statements in Chapter 6 for a discussion of
throwing and catching errors.) Each error object has a message property that
contains an implementation-specific error message. The types of predefined error
objects are Error, EvalError, RangeError, ReferenceError, SyntaxError,
TypeError, and URIError. You can find out more about these classes in the core
reference section of this book.
//JavaScript: The Definitive Guide, 4th Edition -- 3.11 Error Objects
2006-10-15 19:39:08
9. undefined
Another special value used occasionally by JavaScript is the undefined value
returned when you use either a variable that has been declared but never had a
value assigned to it, or an object property that does not exist. Note that this
special undefined value is not the same as null.
Although null and the undefined value are distinct, the == equality operator
considers them to be equal to one another. Consider the following:
my.prop == null
//JavaScript: The Definitive Guide, 4th Edition -- 3.8 undefined
2006-10-15 18:02:39
8. The way to really learn a new programming language is to write programs with
it.
//JavaScript: The Definitive Guide, 4th Edition -- 1.10 Exploring JavaScript
2006-10-14 2:40:02
7. Both Netscape and Microsoft have made their JavaScript interpreters available
to companies and programmers who want to embed them in their applications.
Netscape's interpreter was released as open source and is now available through
the Mozilla organization (see http://www.mozilla.org/js/). Mozilla actually
provides two different versions of the JavaScript 1.5 interpreter. One is
written in C and is called "SpiderMonkey." The other is written in Java and, in
a flattering reference to this book, is called "Rhino."
//JavaScript: The Definitive Guide, 4th Edition -- 1.4 JavaScript in Other
Contexts
2006-10-14 1:13:44
6. 11.1.2 Explicit Type Conversions
Table 11-1 listed the automatic data type conversions that JavaScript performs.
It is also possible to explicitly convert values from one type to another.
JavaScript does not define a cast operator as C, C++, and Java do, but it does
provide similar facilities for converting data values.
As of JavaScript 1.1 (and the ECMA-262 standard), Number( ) , Boolean( ),
String( ), and Object( ) may be called as functions as well as being invoked as
constructors. When invoked in this way, these functions attempt to convert their
arguments to the appropriate type. For example, you could convert any value x to
a string with String(x) and convert any value y to an object with Object(y).
There are a few other tricks that can be useful for performing explicit
conversions. To convert a value to a string, concatenate it with the empty
string:
var x_as_string = x + "";
To force a value to a number, subtract zero from it:
var x_as_number = x - 0;
And to force a value to boolean, use the ! operator twice:
var x_as_boolean = !!x;
Because of JavaScript's tendency to automatically convert data to whatever type
is required, explicit conversions are usually unnecessary. They are occasionally
helpful, however, and can also be used to make your code clearer and more
precise.
//JavaScript: The Definitive Guide, 4th Edition -- 11.1 Data Type Conversion
2006-10-12 12:36:23
5. Each RegExp object has five properties. The source property is a read-only
string that contains the text of the regular expression. The global property is
a read-only boolean value that specifies whether the regular expression has the
g flag. The ignoreCase property is a read-only boolean value that specifies
whether the regular expression has the i flag. The multiline property is a
read-only boolean value that specifies whether the regular expression has the m
flag. The final property is lastIndex, a read-write integer. For patterns with
the g flag, this property stores the position in the string at which the next
search is to begin. It is used by the exec( ) and test( ) methods, as described
in the previous section.
//JavaScript: The Definitive Guide, 4th Edition -- 10.3.2 RegExp Instance
Properties
2006-10-9 21:23:26
4. the RegExp constructor. search( ) does not support global searches -- it
ignores the g flag of its regular expression argument.
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
2006-10-9 19:56:40
3. We've seen the . operator used to access the properties of an object. It is
also possible to use the [] operator, which is more commonly used with arrays,
to access these properties. Thus, the following two JavaScript expressions have
the same value:
object.property
object["property"]
//JavaScript: The Definitive Guide, 4th Edition -- 8.6 Objects as Associative
Arrays
2006-10-9 14:45:13
2. The typeof Operator
typeof is a unary operator that is placed before its single operand, which can
be of any type. Its value is a string indicating the data type of the operand.
The typeof operator evaluates to "number", "string", or "boolean" if its operand
is a number, string, or boolean value. It evaluates to "object" for objects,
arrays, and (surprisingly) null. It evaluates to "function" for function
operands and to "undefined" if the operand is undefined.
//JavaScript: The Definitive Guide, 4th Edition -- 5.10.2 The typeof Operator
1. JavaScript strings (and JavaScript arrays, as we'll see later) are indexed
starting with zero.
---/---------------------------------------------------------
小小心得
1. 花括弧定义 对象 元素, 方括弧定义 数组 元素. 2006-10-15 17:55:50
2. Javascript 正則表達式摘要
linenum
Javascript 与正則表達式 By shawl.qiu
语法方法:
5. str.split()
<script type="text/javascript">
//<![CDATA[
var str=' this , is, a, text';
document.write(str.split(//s*,/s*/));
document.write('<br/>');
document.write(str.split(//s*,/s*/).join());
//]]>
</script>
4. str.match()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.match(//w+/).join());
document.write('<br/>');
document.write(str.match(//w+/g).join());
//]]>
</script>
3. str.replace()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.replace(/^(/s+)|(/s+)$/,'----------'));
document.write('<br/>');
document.write(str.replace(/^(/s+)|(/s+)$/g,'----------'));
//]]>
</script>
2. str.search()
<script type="text/javascript">
//<![CDATA[
var str=' This is a test. ';
document.write(str.search(/this/i));
//]]>
</script>
1. 子匹配
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
document.write(str.match(/(is+).*?
/1/)[0]);
//]]>
</script>
0. 创建正則表達式模式
0.1 new RegExp()
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
var re=new RegExp('//w+','g');
document.write(str.match(re));
//]]>
</script>
-1. re.exec(str)
<script type="text/javascript">
//<![CDATA[
var str=' this is a test '
var pt=/this|test/g;
var report
while((report=pt.exec(str))!=null){
document.write(('match: ').bold()+report[0].fontcolor('red')+'<br/>');
document.write(('match index:
').bold()+(report.index+'').fontcolor('red')+'<br/>');
document.write(('match lastIndex:
').bold()+(pt.lastIndex+'').fontcolor('red')+'<p/>');
}
//]]>
</script>
-2. re.test(str)
<script type="text/javascript">
//<![CDATA[
var str=' this is a test ';
var re=//d+/;
document.write(re.test(str));
var re=//w+/;
document.write(re.test(str));
//]]>
</script>
---/----------------------------------------
摘要:
4. The String methods search( ) , replace( ), and match( ) do not use the
lastIndex property as exec( ) and test( ) do. In fact, the String methods simply
reset lastIndex( ) to 0. If you use exec( ) or test( ) on a pattern that has the
g flag set and you are searching multiple strings, you must either find all the
matches in each string, so that lastIndex is automatically reset to zero (this
happens when the last search fails), or you must explicitly set the lastIndex
property to 0 yourself. If you forget to do this, you may start searching a new
string at some arbitrary position within the string rather than from the
beginning. Finally, remember that this special lastIndex behavior occurs only
for regular expressions with the g flag. exec( ) and test( ) ignore the
lastIndex property of RegExp objects that do not have the g flag.
//JavaScript: The Definitive Guide, 4th Edition -- 10.3.1 RegExp Methods for
Pattern Matching
2006-10-20 18:10:36
3. match method
The match( ) method is the most general of the String regular expression
methods. It takes a regular expression as its only argument (or converts its
argument to a regular expression by passing it to the RegExp( ) constructor)
and returns an array that contains the results of the match. If the regular
expression has the g flag set, the method returns an array of all matches that
appear in the string. For example:
"1 plus 2 equals 3".match(//d+/g) // returns ["1", "2", "3"]
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
2006-10-20 17:23:08
2. search method
Strings support four methods that make use of regular expressions. The simplest
is search( ). This method takes a regular expression argument and returns
either the character position of the start of the first matching substring, or
-1 if there is no match. For example, the following call returns 4:
"JavaScript".search(/script/i);
If the argument to search( ) is not a regular expression, it is first converted
to one by passing it to the RegExp constructor. search( ) does not support
global searches -- it ignores the g flag of its regular expression argument.
//JavaScript: The Definitive Guide, 4th Edition -- 10.2 String Methods for
Pattern Matching
1. A number of punctuation characters have special meanings in regular
expressions. They are:
^ $ . * + ? = ! : | / / ( ) [ ] { }
//JavaScript: The Definitive Guide, 4th Edition -- 10.1 Defining Regular
Expressions
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