How to build ffmpeg with hardware accelerated codecs for Android x86
In order to build a complete ffmpeg with hardware acceleration for Intel platform (XXX lake + Atom), we need a complete Android x86 build, the cross-compilation doesn't work well with NDK or anything else.
Steps are below.
Install Ubuntu 16.04 LTS x86-64, install the all Ubuntu dependencies as here.
sudo apt-get install git-core gnupg flex bison gperf build-essential zip curl zlib1g-dev gcc-multilib g++-multilib libc6-dev-i386 lib32ncurses5-dev x11proto-core-dev libx11-dev lib32z-dev libgl1-mesa-dev libxml2-utils xsltproc unzip
Install Python Mako by pip, which the build system uses to generate the i18n files during compilation.
sudo apt-get install python-pip pip install mako
Get the source code of Android x86, here make sure you have large enough space.
mkdir android-x86
cd android-x86
repo init -u git://git.osdn.net/gitroot/android-x86/manifest -b $branch
repo sync --no-tags --no-clone-bundle
The variable $branch is the name of specific Android branch.
- oreo-x86
- Android 8.0
- nougat-x86
- Android 7.1
- marshmallow-x86
- Android 6.0
- lollipop-x86
- Android 5.1
- kitkat-x86
- Android 4.4
- jb-x86
- Android 4.3
- ics-x86
- Android 4.0
- honeycomb-x86
- Android 3.2
- gingerbread-x86
- Android 2.3
- froyo-x86
- Android 2.2
- eclair-x86
- Android 2.1
- donut-x86
- Android 1.6
- cupcake-x86 (aka android-x86-v0.9)
- Android 1.5
Once the code base was checked out, use lunch command to build the system for once.
Enter the folder of checked out folder.
Source the build environement setup.
. build/envsetup.sh
Select the build target and type of build
lunch $TARGET_PRODUCT-$TARGET_BUILD_VARIANT
The $TARGET_PRODUCT could be one of android_x86 android_x86_64 .
The $TARGET_BUILD_VARIANT could be one of eng user userdebug .
So if we want to make a debug version of Android x86-64, we type
lunch android_x86_64-userdebug
Now type
m -jX iso_img
to make the system image.
When there is the error about org.android.analytics, open the file
./build/core/tasks/check_boot_jars/package_whitelist.txt
and append a line
org\.android_x86\.analytics
to it.
If everything goes okay, the Android system image would be build.
Now we start to build a better ffmpeg with hardware acceleration API, vaapi, cuvid etc. The system already offer the possibilty but didn't supply the correct configuration as the default.
Copy the file
external/ffmpeg/libavformat/Android.mk
to
external/ffmpeg/libavfilter
If you want to build the command line of ffmpeg, create a new Android.mk file under external/tools folder, fill it with content
LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_CFLAGS += \
-DANDROID \
-DTARGET_CONFIG=\"config-x86_64-x86_64.h\" \ LOCAL_SRC_FILES := \
../ffmpeg.c \
../ffmpeg_filter.c \
../ffmpeg_opt.c \
../ffmpeg_cuvid.c \
../ffmpeg_vaapi.c \
../cmdutils.c \ LOCAL_C_INCLUDES += \
$(LOCAL_PATH)/android/include \
$(LOCAL_PATH)/.. \ LOCAL_SHARED_LIBRARIES := libavutil libavcodec libswscale libswresample libswscale libavformat libavfilter LOCAL_MODULE_TAGS := optional
LOCAL_MODULE := ffmpeg include $(BUILD_EXECUTABLE)
Then that's it, you would have the ffmpeg command line under /system/bin/ffmpeg !
Do not touch the script gen-android-configs and configure with ffmpeg.
Now let's add more dependency to the system, such as libva-utils for the Intel platform to detect the video codec capability of the system.
Under the folder external, clone the repository at branch 1.8.3
git clone -b 1.8. https://github.com/intel/libva-utils.git
Enter the libva-utils folder, change a bit the source code. The system's libva under driver is 1.1.0, it's not very compatible with the libva-utils, which is a new program.
diff --git a/vainfo/vainfo.c b/vainfo/vainfo.c
index ..5d9f055
--- a/vainfo/vainfo.c
+++ b/vainfo/vainfo.c
@@ -, +, @@ int main(int argc, const char* argv[])
const char *name = strrchr(argv[], '/');
VAProfile profile, *profile_list = NULL;
int num_profiles, max_num_profiles, i;
- VAEntrypoint entrypoint, entrypoints[];
+ VAEntrypoint entrypoints[];
+ int entrypoint_index;
int num_entrypoint;
int ret_val = ; @@ -, +, @@ int main(int argc, const char* argv[])
va_status = vaInitialize(va_dpy, &major_version, &minor_version);
CHECK_VASTATUS(va_status, "vaInitialize", ); - printf("%s: VA-API version: %d.%d (libva %s)\n",
- name, major_version, minor_version, LIBVA_VERSION_S);
+ printf("%s: VA-API version: %d.%d\n",
+ name, major_version, minor_version); driver = vaQueryVendorString(va_dpy);
printf("%s: Driver version: %s\n", name, driver ? driver : "<unknown>");
@@ -, +, @@ int main(int argc, const char* argv[])
CHECK_VASTATUS(va_status, "vaQueryConfigEntrypoints", ); profile_str = profile_string(profile);
- for (entrypoint = ; entrypoint < num_entrypoint; entrypoint++)
- printf(" %-32s: %s\n", profile_str, entrypoint_string(entrypoints[entrypoint]));
+ for (entrypoint_index = ; entrypoint_index < num_entrypoint; entrypoint_index++)
+ printf(" %-32s: %s\n", profile_str, entrypoint_string(entrypoints[entrypoint_index]));
Just make the vainfo.c is able to be compiled with system libva.
Back to the folder android-x86, type
mmm external/libva-utils
to just build the specific module. That's it, now the /system/bin/vainfo would be there !
References
- http://www.android-x86.org/getsourcecode
- https://github.com/CyanogenMod/android_external_ffmpeg
- https://github.com/intel/libva
- https://github.com/intel/libva-utils
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