The island nation of Flatopia is perfectly flat. Unfortunately, Flatopia has a very poor system of public highways. The Flatopian government is aware of this problem and has already constructed a number of highways connecting some of the most important towns. However, there are still some towns that you can't reach via a highway. It is necessary to build more highways so that it will be possible to drive between any pair of towns without leaving the highway system.

Flatopian towns are numbered from 1 to N and town i has a position given by the Cartesian coordinates (xi, yi). Each highway connects exaclty two towns. All highways (both the original ones and the ones that are to be built) follow straight lines, and thus their length is equal to Cartesian distance between towns. All highways can be used in both directions. Highways can freely cross each other, but a driver can only switch between highways at a town that is located at the end of both highways.

The Flatopian government wants to minimize the cost of building new highways. However, they want to guarantee that every town is highway-reachable from every other town. Since Flatopia is so flat, the cost of a highway is always proportional to its length. Thus, the least expensive highway system will be the one that minimizes the total highways length.

Input

The input consists of two parts. The first part describes all towns in the country, and the second part describes all of the highways that have already been built.

The first line of the input file contains a single integer N (1 <= N <= 750), representing the number of towns. The next N lines each contain two integers, xi and yi separated by a space. These values give the coordinates of i th town (for i from 1 to N). Coordinates will have an absolute value no greater than 10000. Every town has a unique location.

The next line contains a single integer M (0 <= M <= 1000), representing the number of existing highways. The next M lines each contain a pair of integers separated by a space. These two integers give a pair of town numbers which are already connected by a highway. Each pair of towns is connected by at most one highway.

Output

Write to the output a single line for each new highway that should be built in order to connect all towns with minimal possible total length of new highways. Each highway should be presented by printing town numbers that this highway connects, separated by a space.

If no new highways need to be built (all towns are already connected), then the output file should be created but it should be empty.

Sample Input

9
1 5
0 0
3 2
4 5
5 1
0 4
5 2
1 2
5 3
3
1 3
9 7
1 2

Sample Output

1 6
3 7
4 9
5 7
8 3
第一次接触不给权值的最小生成树问题,处理方法和原来一样。。
题目大意:首先输入有N个城市,然后按照城市顺序输入城市的坐标。最后输出的是需要在哪两个城市之间添加一下路径,这个题目还有个坑就是,输出的结果,对顺序没有要求。
就是即便把1 3 输出成了3 1 也无所谓的
#include<iostream>
#include<algorithm>
#include<cstdio>
using namespace std;
const int N= 1E6+;
int pre[N];
struct stu{
int a,b;
int x;
}p[N],pp[N]; bool cmp(stu x1,stu y1){
if(x1.x!=y1.x)
return x1.x<y1.x;
else if(x1.a!=y1.a){
return x1.a<y1.a;
}
return x1.b<y1.b;
} int find(int x){
if(x==pre[x]) return x;
return pre[x]=find(pre[x]);
}
void join(int x,int y){
int fx=find(x),fy=find(y);
if(fx!=fy){
pre[fx]=fy;
}
} int main(){
int n;
cin>>n; for(int i=;i<=n;i++){
pre[i]=i;
} for(int i=;i<=n;i++){
scanf("%d%d",&p[i].a,&p[i].b);
} int pos=;
for(int i=;i<n;i++){
for(int j=i+;j<=n;j++){
pp[pos].a=i;//i号城市
pp[pos].b=j;//j号城市
pp[pos].x=(p[i].a-p[j].a)*(p[i].a-p[j].a)+(p[i].b-p[j].b)*(p[i].b-p[j].b);//i号城市到j号城市的距离
pos++;
}
}
sort(pp,pp+pos,cmp);
int m;
cin>>m;
int xx,yy;
for(int j=;j<=m;j++) {
scanf("%d%d",&xx,&yy);
join(xx,yy);
}
for(int i=;i<pos;i++){
int fx=find(pp[i].a);
int fy=find(pp[i].b);
if(fx!=fy){
pre[fx]=fy;
cout<<pp[i].a<<" "<<pp[i].b<<endl;
}
}
return ;
}

C - Highways poj1751最小生成树的更多相关文章

  1. Highways POJ-1751 最小生成树 Prim算法

    Highways POJ-1751 最小生成树 Prim算法 题意 有一个N个城市M条路的无向图,给你N个城市的坐标,然后现在该无向图已经有M条边了,问你还需要添加总长为多少的边能使得该无向图连通.输 ...

  2. POJ-1751 Highways(最小生成树消边+输出边)

    http://poj.org/problem?id=1751 Description The island nation of Flatopia is perfectly flat. Unfortun ...

  3. POJ1751 Highways【最小生成树】

    题意: 给你N个城市的坐标,城市之间存在公路,但是由于其中一些道路损坏了,需要维修,维修的费用与公路长成正比(公路是直的). 但现有M条公路是完整的,不需要维修,下面有M行,表示不需要维修的道路两端的 ...

  4. POJ 1751 Highways (最小生成树)

    Highways 题目链接: http://acm.hust.edu.cn/vjudge/contest/124434#problem/G Description The island nation ...

  5. POJ 2485:Highways(最小生成树&amp;&amp;prim)

    Highways Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21628   Accepted: 9970 Descrip ...

  6. POJ 1751 Highways 【最小生成树 Kruskal】

    Highways Time Limit: 1000MS   Memory Limit: 10000K Total Submissions: 23070   Accepted: 6760   Speci ...

  7. POJ 2485 Highways( 最小生成树)

    题目链接 Description The islandnation of Flatopia is perfectly flat. Unfortunately, Flatopia has no publ ...

  8. POJ 2485 Highways【最小生成树最大权——简单模板】

    链接: http://poj.org/problem?id=2485 http://acm.hust.edu.cn/vjudge/contest/view.action?cid=22010#probl ...

  9. POJ 2485 Highways (求最小生成树中最大的边)

    Description The island nation of Flatopia is perfectly flat. Unfortunately, Flatopia has no public h ...

随机推荐

  1. JDBC(三)----JDBC控制事务

    ##  JDBC控制事务 1.事务:一个包含多个步骤的业务操作.如果这个业务员操作被事务管理,则这多个步骤要么同时成功,要么同时失败. 2.操作: 1.开启事务 2.提交事务 3.回滚事务 3.使用C ...

  2. IDEA 快捷键大全及常用插件

    IDEA快捷键操作 颜色主题插件: **Material Theme UI Plugin ** 快捷键提醒: **Key Promoter X ** 查找Bug: QAPlig-FindBugs 热部 ...

  3. SVM支持向量机——核函数、软间隔

    支持向量机的目的是寻找一个能讲两类样本正确分类的超平面,很多时候这些样本并不是线性分布的. 由此,可以将原始特征空间映射到更高维的特征空间,使其线性可分.而且,如果原始空间是有限维,即属性数量有限, ...

  4. linux入门系列20--Web服务之LNMP架构实战

    作为本入门系列最后一篇文章,将演示如何在CentOS7环境下搭建LNMP环境来构建个人博客网站. 常见搭建网站的方式有LAMP.LNMP.IIS.Nginx.Tomcat等等,本文演示比较流行的基于L ...

  5. 用python实现矩阵转置,python3 中zip()函数

    前几天群里有同学提出了一个问题:手头现在有个列表,列表里面两个元素,比如[1, 2],之后不断的添加新的列表,往原来相应位置添加.例如添加[3, 4]使原列表扩充为[[1, 3], [2, 4]],再 ...

  6. 在Ubuntu中安装OpenCV-Python | 三

    在本教程中,我们将学习在Ubuntu System中设置OpenCV-Python.以下步骤针对Ubuntu 16.04和18.04(均为64位)进行了测试. 可以通过两种方式在Ubuntu中安装Op ...

  7. dijskra算法(求正权图中最短路)

    思想:每次找到离原点最近的顶点,以这个点为中心扩展松弛,更新其余点到原点的最短路径. 注意:if(e[u][v]>x)e[u][v]=x; book[ ]数组标记最短路程的顶点集合 #inclu ...

  8. win10系统 端口查看问题。

    首先看图根据系统自带命令netsta介绍,说明显示协议系统信息和当前TCP/IP 网络连接. 使用范例: 打开命令提示符窗口,在这里输入命令netstat -an,然后按下回车键,这时可以显示出电脑中 ...

  9. SpringCloud服务的注册发现--------Eureka实现高可用

    1,Eureka作为注册中心,掌管者服务治理的功能,十分重要,如果注册中心的服务一旦宕机,所有的服务就会挂了,为此,实现注册中心的集群(高可用)就显得十分必要了 2,Eureka 搭建集群 实现原理就 ...

  10. Java读源码之ReentrantLock

    前言 ReentrantLock 可重入锁,应该是除了 synchronized 关键字外用的最多的线程同步手段了,虽然JVM维护者疯狂优化 synchronized 使其已经拥有了很好的性能.但 R ...