前言

	NS_CLASS_AVAILABLE_IOS(2_0) @interface UIImagePickerController : UINavigationController <NSCoding>
@available(iOS 2.0, *) public class UIImagePickerController : UINavigationController, NSCoding
  • iOS 获取图片有三种方法:

    • 直接调用摄像头拍照;
    • 从相册中选择;
    • 从图库中选择。
  • UIImagePickerController 是系统提供的用来获取图片和视频的接口。用 UIImagePickerController 类来获取图片视频,大体分为以下几个步骤:

    • 初始化 UIImagePickerController 类;
    • 设置 UIImagePickerController 实例的数据来源类型;
    • 设置代理;
    • 如果需要做图片修改的话设置 allowsEditing = YES。

1、imagePickerController 的创建

  • Objective-C

    • 需遵守协议 UIImagePickerControllerDelegate, UINavigationControllerDelegate

      	// 实例化 UIImagePickerController 对象
      
      		UIImagePickerController *imagePickerController = [[UIImagePickerController alloc] init];
      
      		// 设置代理
      imagePickerController.delegate = self; // 设置是否需要做图片编辑,default NO
      imagePickerController.allowsEditing = YES; // 判断数据来源是否可用
      if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]) { // 设置数据来源
      imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; // 打开相机/相册/图库
      [self presentViewController:imagePickerController animated:YES completion:nil];
      } // UIImagePickerControllerDelegate 协议方法 // 取消选择
      - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker { // 退出当前界面
      [picker dismissViewControllerAnimated:YES completion:nil];
      } // 选择完成
      - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 20, self.view.frame.size.width,
      self.view.frame.size.height - 20)];
      [self.view addSubview:imageView]; // 获取点击的图片
      imageView.image = [info objectForKey:UIImagePickerControllerOriginalImage]; [picker dismissViewControllerAnimated:YES completion:nil];
      }
  • Swift

    • 需遵守协议 UIImagePickerControllerDelegate, UINavigationControllerDelegate

      	// 实例化 UIImagePickerController 对象
      
      		let imagePickerController = UIImagePickerController()
      
      		// 设置代理
      imagePickerController.delegate = self // 设置是否需要做图片编辑,default NO.
      imagePickerController.allowsEditing = true // 判断数据来源是否可用
      if UIImagePickerController.isSourceTypeAvailable(UIImagePickerControllerSourceType.PhotoLibrary) { // 设置数据来源
      imagePickerController.sourceType = UIImagePickerControllerSourceType.PhotoLibrary // 打开相机/相册/图库
      self.presentViewController(imagePickerController, animated: true, completion: nil)
      } // UIImagePickerControllerDelegate 协议方法 // 取消选择
      func imagePickerControllerDidCancel(picker: UIImagePickerController) { // 退出当前界面
      picker.dismissViewControllerAnimated(true, completion: nil)
      } // 选择完成
      func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject]) { let imageView = UIImageView(frame: CGRectMake(0, 20, self.view.frame.size.width, self.view.frame.size.height - 20))
      self.view.addSubview(imageView) // 获取点击的图片
      imageView.image = info[UIImagePickerControllerOriginalImage] as? UIImage picker.dismissViewControllerAnimated(true, completion: nil)
      }

2、imagePickerController 的设置

  • Objective-C

    	// 设置代理,需遵守 UIImagePickerControllerDelegate, UINavigationControllerDelegate 协议
    imagePickerController.delegate = self; // 设置是否需要做图片编辑
    imagePickerController.allowsEditing = YES; // 判断设备数据来源是否支持
    /*
    UIImagePickerControllerSourceTypePhotoLibrary, // 来自图库
    UIImagePickerControllerSourceTypeCamera, // 来自相机
    UIImagePickerControllerSourceTypeSavedPhotosAlbum // 来自相册
    */
    if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]) { } // 判断摄像头是否支持
    /*
    UIImagePickerControllerCameraDeviceRear, // 后置摄像头
    UIImagePickerControllerCameraDeviceFront // 前置摄像头
    */
    if ([UIImagePickerController isCameraDeviceAvailable:UIImagePickerControllerCameraDeviceRear]) { } // 判断闪光灯是否支持
    if ([UIImagePickerController isFlashAvailableForCameraDevice:UIImagePickerControllerCameraDeviceFront]) { } // 获取数据来源支持的媒体类型
    /*
    UIImagePickerControllerSourceTypePhotoLibrary, // 来自图库
    "public.image",
    "public.movie" UIImagePickerControllerSourceTypeCamera, // 来自相机
    ... UIImagePickerControllerSourceTypeSavedPhotosAlbum // 来自相册
    "public.image",
    "public.movie"
    */
    NSArray *mediaTypesArray = [UIImagePickerController availableMediaTypesForSourceType:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; // 获取相机拥有的模式
    /*
    UIImagePickerControllerCameraDeviceRear, // 后置摄像头
    ... UIImagePickerControllerCameraDeviceFront // 前置摄像头
    ...
    */
    NSArray *captureModesArray = [UIImagePickerController availableCaptureModesForCameraDevice:UIImagePickerControllerCameraDeviceFront]; // 设置数据来源
    /*
    UIImagePickerControllerSourceTypePhotoLibrary, // 来自图库,默认
    UIImagePickerControllerSourceTypeCamera, // 来自相机
    UIImagePickerControllerSourceTypeSavedPhotosAlbum // 来自相册
    */
    imagePickerController.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; // 设置媒体类型
    /*
    kUTTypeImage 包含: kUTTypeImage; // 抽象的图片类型
    kUTTypeJPEG;
    kUTTypeJPEG2000;
    kUTTypeTIFF;
    kUTTypePICT;
    kUTTypeGIF;
    kUTTypePNG;
    kUTTypeQuickTimeImage;
    kUTTypeAppleICNS;
    kUTTypeBMP;
    kUTTypeICO kUTTypeMovie 包含: kUTTypeAudiovisualContent; // 抽象的声音视频
    kUTTypeMovie; // 抽象的媒体格式(声音和视频)
    kUTTypeVideo; // 只有视频没有声音
    kUTTypeAudio; // 只有声音没有视频
    kUTTypeQuickTimeMovie;
    kUTTypeMPEG;
    kUTTypeMPEG4;
    kUTTypeMP3;
    kUTTypeMPEG4Audio;
    kUTTypeAppleProtectedMPEG4Audio 需要 #import <MobileCoreServices/MobileCoreServices.h> 才能用 kUTTypeImage 和 KUTTypeMovie 。 default value is an array containing kUTTypeImage.
    */
    imagePickerController.mediaTypes = @[(NSString *)kUTTypeImage, (NSString *)kUTTypeMovie]; // 设置摄像头
    /*
    UIImagePickerControllerCameraDeviceRear, // 后置摄像头,默认
    UIImagePickerControllerCameraDeviceFront // 前置摄像头
    */
    imagePickerController.cameraDevice = UIImagePickerControllerCameraDeviceFront; // 设置相机模式
    /*
    UIImagePickerControllerCameraCaptureModePhoto, // 照相模式,默认
    UIImagePickerControllerCameraCaptureModeVideo // 录像模式
    */
    imagePickerController.cameraCaptureMode = UIImagePickerControllerCameraCaptureModePhoto; // 设置闪光灯模式
    /*
    UIImagePickerControllerCameraFlashModeOff = -1, // 关
    UIImagePickerControllerCameraFlashModeAuto = 0, // 自动,默认
    UIImagePickerControllerCameraFlashModeOn = 1 // 开
    */
    imagePickerController.cameraFlashMode = UIImagePickerControllerCameraFlashModeOn; // 设置录像质量
    /*
    UIImagePickerControllerQualityTypeHigh = 0, // 高质量,highest quality
    UIImagePickerControllerQualityTypeMedium = 1, // 中质量,默认,Wi-Fi
    UIImagePickerControllerQualityTypeLow = 2, // 低质量,cellular network
    UIImagePickerControllerQualityType640x480 = 3, // VGA 质量,VGA quality UIImagePickerControllerQualityTypeIFrame1280x720 = 4,
    UIImagePickerControllerQualityTypeIFrame960x540 = 5 apply only if mediaTypes includes kUTTypeMovie
    */
    imagePickerController.videoQuality = UIImagePickerControllerQualityTypeHigh; // 设置录像时间长度
    /*
    default is 10 minutes. apply only mediaTypes includes kUTTypeMovie
    */
    imagePickerController.videoMaximumDuration = 600; // 设置是否显示相机原生 UI
    /*
    set to NO to hide all standard camera UI. default is YES. available sourceType is Camera.
    */
    imagePickerController.showsCameraControls = YES; // 自定义相机视图
    /*
    set a view to overlay the preview view. default is YES. available sourceType is Camera.
    */
    imagePickerController.cameraOverlayView = myView; // 改变相机视图
    /*
    set the transform of the preview view. default is YES. available sourceType is Camera. 旋转 45 度,需要输入的参数为弧度,45/180 * M_PI,1 度 = PI/180 弧度
    */
    imagePickerController.cameraViewTransform = CGAffineTransformMakeRotation(0.25 * M_PI); // 打开相机/相册/图库
    /*
    访问设置的数据来源界面
    */
    [self presentViewController:imagePickerController animated:YES completion:nil]; // 拍照
    /*
    拍摄照片
    */
    [imagePickerController takePicture]; // 录像 // 开始录像
    [imagePickerController startVideoCapture]; // 停止录像
    [imagePickerController stopVideoCapture]; // 退出当前界面(相机/相册/图库)
    /*
    在 UIImagePickerControllerDelegate 协议方法中调用
    */
    [picker dismissViewControllerAnimated:YES completion:nil]; // 获取选取媒体类型(图片或者视频)
    /*
    选取的信息都在 info 中,info 是一个字典。字典中的键: UIImagePickerControllerMediaType; // 指定用户选择的媒体类型,包含着 kUTTypeImage 和 kUTTypeMovie
    UIImagePickerControllerOriginalImage; // 原始图片
    UIImagePickerControllerEditedImage; // 修改后的图片,只有打开编辑模式 info 里才有此键值对
    UIImagePickerControllerCropRect; // 裁剪尺寸,只有打开编辑模式 info 里才有此键值对
    UIImagePickerControllerMediaURL; // 媒体的 URL
    UIImagePickerControllerReferenceURL; // 原件的 URL
    UIImagePickerControllerMediaMetadata // 当数据来源是照相机的时候这个值才有效 kUTTypeImage 包含: kUTTypeImage; // 抽象的图片类型
    kUTTypeJPEG;
    kUTTypeJPEG2000;
    kUTTypeTIFF;
    kUTTypePICT;
    kUTTypeGIF;
    kUTTypePNG;
    kUTTypeQuickTimeImage;
    kUTTypeAppleICNS;
    kUTTypeBMP;
    kUTTypeICO kUTTypeMovie 包含: kUTTypeAudiovisualContent; // 抽象的声音视频
    kUTTypeMovie; // 抽象的媒体格式(声音和视频)
    kUTTypeVideo; // 只有视频没有声音
    kUTTypeAudio; // 只有声音没有视频
    kUTTypeQuickTimeMovie;
    kUTTypeMPEG;
    kUTTypeMPEG4;
    kUTTypeMP3;
    kUTTypeMPEG4Audio;
    kUTTypeAppleProtectedMPEG4Audio 需要 #import <MobileCoreServices/MobileCoreServices.h> 才能用 kUTTypeImage 和 KUTTypeMovie 。
    */ // 直接处理点击的媒体资源 UIImageView *imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 20, self.view.frame.size.width,
    self.view.frame.size.height - 20)];
    [self.view addSubview:imageView]; // 获取点击的图片
    imageView.image = [info objectForKey:UIImagePickerControllerOriginalImage]; // 先判断点击的资源类型再处理 // 判断点击的媒体资源类型
    if ([[info objectForKey:UIImagePickerControllerMediaType] isEqualToString:(NSString *)kUTTypeImage]) { UIImageView *headerImageView = [[UIImageView alloc] initWithFrame:CGRectMake(20, 40, 100, 100)];
    headerImageView.layer.borderColor = [[UIColor greenColor] CGColor];
    headerImageView.layer.borderWidth = 3;
    [self.view addSubview:headerImageView]; // 获取点击的图片
    headerImageView.image = [info objectForKey:UIImagePickerControllerEditedImage];
    }
  • Swift

      	// 设置代理,需遵守 UIImagePickerControllerDelegate, UINavigationControllerDelegate 协议
    imagePickerController.delegate = self // 设置是否需要做图片编辑
    imagePickerController.allowsEditing = true // 判断设备数据来源是否支持
    /*
    case PhotoLibrary // 来自图库
    case Camera // 来自相机
    case SavedPhotosAlbum // 来自相册
    */
    if UIImagePickerController.isSourceTypeAvailable(.PhotoLibrary) { } // 判断摄像头是否支持
    /*
    case Rear // 后置摄像头
    case Front // 前置摄像头
    */
    if UIImagePickerController.isCameraDeviceAvailable(.Rear) { } // 判断闪光灯是否支持
    if UIImagePickerController.isFlashAvailableForCameraDevice(.Front) { } // 获取数据来源支持的媒体类型
    /*
    PhotoLibrary, // 来自图库
    "public.image",
    "public.movie" Camera, // 来自相机
    ... SavedPhotosAlbum // 来自相册
    "public.image",
    "public.movie"
    */
    let mediaTypesArray = UIImagePickerController.availableMediaTypesForSourceType(.SavedPhotosAlbum) // 获取相机拥有的模式
    /*
    Rear, // 后置摄像头
    ... Front // 前置摄像头
    ...
    */
    let captureModesArray = UIImagePickerController.availableCaptureModesForCameraDevice(.Front) // 设置数据来源
    /*
    case PhotoLibrary // 来自图库
    case Camera // 来自相机
    case SavedPhotosAlbum // 来自相册
    */
    imagePickerController.sourceType = .PhotoLibrary // 设置媒体类型
    /*
    kUTTypeImage 包含:
    kUTTypeImage; // 抽象的图片类型
    kUTTypeJPEG;
    kUTTypeJPEG2000;
    kUTTypeTIFF;
    kUTTypePICT;
    kUTTypeGIF;
    kUTTypePNG;
    kUTTypeQuickTimeImage;
    kUTTypeAppleICNS;
    kUTTypeBMP;
    kUTTypeICO kUTTypeMovie 包含:
    kUTTypeAudiovisualContent; // 抽象的声音视频
    kUTTypeMovie; // 抽象的媒体格式(声音和视频)
    kUTTypeVideo; // 只有视频没有声音
    kUTTypeAudio; // 只有声音没有视频
    kUTTypeQuickTimeMovie;
    kUTTypeMPEG;
    kUTTypeMPEG4;
    kUTTypeMP3;
    kUTTypeMPEG4Audio;
    kUTTypeAppleProtectedMPEG4Audio 需要 import MobileCoreServices 才能用 kUTTypeImage 和 KUTTypeMovie 。 default value is an array containing kUTTypeImage.
    */
    imagePickerController.mediaTypes = [String(kUTTypeImage), String(kUTTypeMovie)] // 设置摄像头
    /*
    Rear, // 后置摄像头,默认
    Front // 前置摄像头
    */
    imagePickerController.cameraDevice = .Front // 设置相机模式
    /*
    Photo, // 照相模式,默认
    Video // 录像模式
    */
    imagePickerController.cameraCaptureMode = .Photo // 设置闪光灯模式
    /*
    Off = -1, // 关
    Auto = 0, // 自动,默认
    On = 1 // 开
    */
    imagePickerController.cameraFlashMode = .On // 设置录像质量
    /*
    TypeHigh = 0, // 高质量, highest quality
    TypeMedium = 1, // 中质量,默认, medium quality, Wi-Fi
    TypeLow = 2, // 低质量, lowest quality, cellular network
    Type640x480 = 3, // VGA 质量, VGA quality TypeIFrame1280x720 = 4,
    TypeIFrame960x540 = 5 apply only if mediaTypes includes kUTTypeMovie
    */
    imagePickerController.videoQuality = .TypeHigh // 设置录像时间长度
    /*
    default is 10 minutes. apply only mediaTypes includes kUTTypeMovie
    */
    imagePickerController.videoMaximumDuration = 600 // 设置是否显示相机原生 UI
    /*
    set to NO to hide all standard camera UI. default is YES. available sourceType is Camera.
    */
    imagePickerController.showsCameraControls = true // 自定义相机视图
    /*
    set a view to overlay the preview view. default is YES. available sourceType is Camera.
    */
    imagePickerController.cameraOverlayView = myView // 改变相机视图
    /*
    set the transform of the preview view. default is YES. available sourceType is Camera. 旋转 45 度,需要输入的参数为弧度,45/180 * M_PI,1 度 = PI/180 弧度
    */
    imagePickerController.cameraViewTransform = CGAffineTransformMakeRotation(0.25 * CGFloat(M_PI)) // 打开相机/相册/图库
    /*
    访问设置的数据来源界面
    */
    self.presentViewController(imagePickerController, animated: true, completion: nil) // 拍照
    /*
    拍摄照片
    */
    imagePickerController.takePicture() // 录像 // 开始录像
    imagePickerController.startVideoCapture() // 停止录像
    imagePickerController.stopVideoCapture() // 退出当前界面(相机/相册/图库)
    /*
    在 UIImagePickerControllerDelegate 协议方法中调用
    */
    picker.dismissViewControllerAnimated(true, completion: nil) // 获取选取媒体类型(图片或者视频)
    /*
    选取的信息都在 info 中,info 是一个字典。字典中的键: UIImagePickerControllerMediaType; // 指定用户选择的媒体类型,包含着 kUTTypeImage 和 kUTTypeMovie
    UIImagePickerControllerOriginalImage; // 原始图片
    UIImagePickerControllerEditedImage; // 修改后的图片,只有打开编辑模式 info 里才有此键值对
    UIImagePickerControllerCropRect; // 裁剪尺寸,只有打开编辑模式 info 里才有此键值对
    UIImagePickerControllerMediaURL; // 媒体的 URL
    UIImagePickerControllerReferenceURL; // 原件的 URL
    UIImagePickerControllerMediaMetadata // 当数据来源是照相机的时候这个值才有效 kUTTypeImage 包含:
    kUTTypeImage; // 抽象的图片类型
    kUTTypeJPEG;
    kUTTypeJPEG2000;
    kUTTypeTIFF;
    kUTTypePICT;
    kUTTypeGIF;
    kUTTypePNG;
    kUTTypeQuickTimeImage;
    kUTTypeAppleICNS;
    kUTTypeBMP;
    kUTTypeICO kUTTypeMovie 包含:
    kUTTypeAudiovisualContent; // 抽象的声音视频
    kUTTypeMovie; // 抽象的媒体格式(声音和视频)
    kUTTypeVideo; // 只有视频没有声音
    kUTTypeAudio; // 只有声音没有视频
    kUTTypeQuickTimeMovie;
    kUTTypeMPEG;
    kUTTypeMPEG4;
    kUTTypeMP3;
    kUTTypeMPEG4Audio;
    kUTTypeAppleProtectedMPEG4Audio 需要 import MobileCoreServices 才能用 kUTTypeImage 和 KUTTypeMovie 。
    */ // 直接处理点击的媒体资源 let imageView = UIImageView(frame: CGRectMake(0, 20, self.view.frame.size.width, self.view.frame.size.height - 20))
    self.view.addSubview(imageView) // 获取点击的图片
    imageView.image = info[UIImagePickerControllerOriginalImage] as? UIImage // 先判断点击的资源类型再处理 // 判断点击的媒体资源类型
    if (info[UIImagePickerControllerMediaType]?.isEqualToString(String(kUTTypeImage)) != nil) { let headerImageView = UIImageView(frame: CGRectMake(20, 40, 100, 100))
    headerImageView.layer.borderColor = UIColor.greenColor().CGColor
    headerImageView.layer.borderWidth = 3
    self.view.addSubview(headerImageView) // 获取点击的图片
    headerImageView.image = info[UIImagePickerControllerEditedImage] as? UIImage
    }

3、UIImagePickerControllerDelegate 协议方法

  • Objective-C

    	// 取消选择,点击界面中的取消(Cancel)按钮时触发
    - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker { } // 选择完成,点击界面中的某个图片或者选择(Choose)按钮时触发
    - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { }
  • Swift

    	// 取消选择,点击界面中的取消(Cancel)按钮时触发
    func imagePickerControllerDidCancel(picker: UIImagePickerController) { } // 选择完成,点击界面中的某个图片或者选择(Choose)按钮时触发
    func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject]) { }

iOS - UIImagePickerController的更多相关文章

  1. ios UIImagePickerController简单说明

    首先,VC中添加#import <MobileCoreServices/MobileCoreServices.h> 使用(NSString *) kUTTypeImage定义在其中 判断是 ...

  2. IOS UIImagePickerController(拍照或者读取相册)

      UIImagePickerController ● 使用UIImagePickerController就可以进行拍照或者读取相册 ● 通过sourceType属性来决定拍照还是读取相册 ➢ UII ...

  3. ios uiimagepickercontroller 选择相册或者拍照上传

    首先需要实现UIImagePickerControllerDelegate 代理 实现其imagePickerController 方法  这里用于选择图片或的拍照回调 //调用相机拍照 或者 图库选 ...

  4. IOS UIImagePickerController 保存图片到 相册

    // 异步下载图片 dispatch_queue_t queue =dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT,0); disp ...

  5. IOS开发之小实例--使用UIImagePickerController创建一个简单的相机应用程序

    前言:本篇博文是本人阅读国外的IOS Programming Tutorial的一篇入门文章的学习过程总结,难度不大,因为是入门.主要是入门UIImagePickerController这个控制器,那 ...

  6. iOS摄像头和相册-UIImagePickerController常用操作

    在一些应用中,我们需要用到iOS设备的摄像头进行拍照,视频.并且从相册中选取我们需要的图片或者视频. 关于iOS摄像头和相册的应用,可以使用UIImagePickerController类来完成控制. ...

  7. IOS开发UI基础UIImagePickerController的属性

    UIImagePickerController 1.+(BOOL)isSourceTypeAvailable:(UIImagePickerControllerSourceType)sourceType ...

  8. iOS开发—— UIImagePickerController获取相册和拍照

    一.简单的拍照显示,或是从相册中直接选取照片 #import "ViewController.h" @interface ViewController ()<UIImageP ...

  9. 给iOS开发新手送点福利,简述UIImagePickerController的属性和用法

    1.+(BOOL)isSourceTypeAvailable:(UIImagePickerControllerSourceType)sourceType;         // 检查指定源是否在设备上 ...

随机推荐

  1. 13、mysql/触发器

    1. mysql mysql基础 1)mysql存储结构: 数据库 -> 表 -> 数据   sql语句 2)管理数据库: 增加: create database 数据库 default ...

  2. HDU 3487:Play with Chain(Splay)

    http://acm.hdu.edu.cn/showproblem.php?pid=3487 题意:有两种操作:1.Flip l r ,把 l 到 r 这段区间 reverse.2.Cut a b c ...

  3. PMO究竟啥样?(3)

    PMO究竟啥样?(3) 继续上一篇,PMO究竟啥样?到这篇,这篇文章就完毕啦. 超卓基地COE,4大典型责任 我们知道全部的公司,它都是要不断地继续改善和优化,包括公司内安排级的项目处理的机制,也需求 ...

  4. js笔记---(运动)通用的move方法,兼容透明度变化

    <!DOCTYPE html> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <m ...

  5. Webstrom快捷键大全

    20:32:59 Ctrl+/ 或 Ctrl+Shift+/          注释(// 或者 ) Shift+F6               重构-重命名 Ctrl+X             ...

  6. 2015-09-17 001 日志与对话框公用类_public

    using System;using System.Data;using System.Configuration;using System.Linq;using System.Web;using S ...

  7. Codeforces Round #336 Zuma

    D. Zuma time limit per test:  2 seconds memory limit per test:  512 megabytes input:  standard input ...

  8. Animation Play/Stop测试

    测试结果: 1.当切换不同动画播放,可以直接调用Play或者CrossFade.会立即切过去 2.当相同动画再次播放,又想打断重头再播,需要先调用Stop. anim.Play("Test1 ...

  9. windows下wordpress环境快速搭建

    所需要软件下载网址:https://bitnami.com/ 安装使用说明网址:http://www.websoft9.com/wp-content/plugins/documente/documen ...

  10. 同一服务器部署多个tomcat时的端口号修改详情

    同一服务器部署多个tomcat时,存在端口号冲突的问题,所以需要修改tomcat配置文件server.xml,以tomcat7为例. 首先了解下tomcat的几个主要端口: <Connector ...