Catch That Cow(广度优先搜索_bfs)
| Time Limit: 2000MS | Memory Limit: 65536K | |
| Total Submissions: 48036 | Accepted: 15057 |
Description
Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. He starts at a point
N (0 ≤ N ≤ 100,000) on a number line and the cow is at a point
K (0 ≤ K ≤ 100,000) on the same number line. Farmer John has two modes of transportation: walking and teleporting.
* Walking: FJ can move from any point X to the points X - 1 or
X + 1 in a single minute
* Teleporting: FJ can move from any point X to the point 2 × X in a single minute.
If the cow, unaware of its pursuit, does not move at all, how long does it take for Farmer John to retrieve it?
Input
K
Output
Sample Input
5 17
Sample Output
4
题意:输入两个数n,k。求从n到k最少走多少步。能够前进1后退1或者当前的位置*2。
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <algorithm>
using namespace std;
struct node
{
int x;//当前位置
int ans;//走的步数
}q[1000010];
int vis[1000010];//标记变量,该点是否被訪问;
int jx[]={-1,1};//后退1或者前进1。
struct node t,f;
int n,k;
void bfs()
{
int i;
int s=0,e=0;//指针模拟队列。 往队列加e++ 往队列里提出数s++
memset(vis,0,sizeof(vis));
t.x=n;//当前初始位置
vis[t.x]=1;//标记为1代表訪问过。
t.ans=0;//初始位置步数为0;
q[e++]=t;//把当前步数加人队列
while(s<e)//当队列不为空
{
t=q[s++];//提出
if(t.x==k)//假设该数正好等于目标位置直接输出步数
{
printf("%d\n",t.ans);
break;
}
for(i=0;i<3;i++)//i=0后退一步,i=1前进一步。i=2此时的位置*2;
{
if(i==2)
{
f.x=t.x*2;
}
else
{
f.x=t.x+jx[i];
}
if(f.x>=0&&f.x<=100000&&!vis[f.x])
{
f.ans=t.ans+1;
q[e++]=f;
vis[f.x]=1;
}
}
}
}
int main()
{
while(~scanf("%d %d",&n,&k))
{
bfs();
}
return 0;
}
Catch That Cow(广度优先搜索_bfs)的更多相关文章
- poj 3278 Catch That Cow (bfs搜索)
Catch That Cow Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 46715 Accepted: 14673 ...
- catch that cow (bfs 搜索的实际应用,和图的邻接表的bfs遍历基本上一样)
Catch That Cow Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 38263 Accepted: 11891 ...
- poj-3278 catch that cow(搜索题)
题目描述: Farmer John has been informed of the location of a fugitive cow and wants to catch her immedia ...
- POJ - 3278 Catch That Cow 简单搜索
Farmer John has been informed of the location of a fugitive cow and wants to catch her immediately. ...
- hdu 2717:Catch That Cow(bfs广搜,经典题,一维数组搜索)
Catch That Cow Time Limit: 5000/2000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)To ...
- catch that cow POJ 3278 搜索
catch that cow POJ 3278 搜索 题意 原题链接 john想要抓到那只牛,John和牛的位置在数轴上表示为n和k,john有三种移动方式:1. 向前移动一个单位,2. 向后移动一个 ...
- Catch The Caw——(广度优先搜索的应用,队列)
抓住那头牛(POJ3278)农夫知道一头牛的位置,想要抓住它.农夫和牛都位于数轴上,农夫起始位于点N(0<=N<=100000),牛位于点K(0<=K<=100000).农夫有 ...
- Catch That Cow 分类: POJ 2015-06-29 19:06 10人阅读 评论(0) 收藏
Catch That Cow Time Limit: 2000MS Memory Limit: 65536K Total Submissions: 58072 Accepted: 18061 ...
- Poj 3287 Catch That Cow(BFS)
Description Farmer John has been informed of the location of a fugitive cow and wants to catch her i ...
随机推荐
- python接口自动化4-绕过验证码登录(cookie)【转载】
本篇转自博客:上海-悠悠 原文地址:http://www.cnblogs.com/yoyoketang/tag/python%E6%8E%A5%E5%8F%A3%E8%87%AA%E5%8A%A8%E ...
- c++ set容器排序准则
转载两篇博客: http://blog.csdn.net/lishuhuakai/article/details/51404214 http://blog.csdn.net/lihao21/artic ...
- JS基础用法-向数组指定位置插入对象
在做省市区三级联动的时候,需要在省市区默认位置放上请选择字样. 由于后台的API接口返回的没有请选择字样,那么就需要给返回的数组手动增加请选择 代码如下 // 原来的数组 var array = [& ...
- 元素类型 “meta” 必须由匹配的结束标记 “” 终止
报错 org.xml.sax.SAXParseException: 元素类型 “meta” 必须由匹配的结束标记 “” 终止 系统自动创建 <meta charset="UTF-8&q ...
- “玲珑杯”ACM比赛 Round #1
Start Time:2016-08-20 13:00:00 End Time:2016-08-20 18:00:00 Refresh Time:2017-11-12 19:51:52 Public ...
- FZU-2268 Cutting Game(二进制使用)
Problem 2268 Cutting Game Accept: 254 Submit: 605Time Limit: 1000 mSec Memory Limit : 32768 K ...
- luogu P1195 口袋的天空
题目背景 小杉坐在教室里,透过口袋一样的窗户看口袋一样的天空. 有很多云飘在那里,看起来很漂亮,小杉想摘下那样美的几朵云,做成棉花糖. 题目描述 给你云朵的个数N,再给你M个关系,表示哪些云朵可以连在 ...
- 【bzoj1485:】【 [HNOI2009]有趣的数列】模任意数的卡特兰数
(上不了p站我要死了,侵权度娘背锅) Description 我们称一个长度为2n的数列是有趣的,当且仅当该数列满足以下三个条件: (1)它是从1到2n共2n个整数的一个排列{ai}: (2)所有的奇 ...
- bean实例化--工厂方法
1,编写bean package com.songyan.demo1; /** * 要创建的对象类 * @author sy * */ public class User { private Stri ...
- 细说JavaScript对象(4): for in 循环
如同 in 运算符一样,使用 for in 循环遍历对象属性时,也将往上遍历整个原型链. // Poisoning Object.prototype Object.prototype.bar = 1; ...