typed.js
实现效果,文字逐个输出。
实例代码:
<script>
$(function(){
$("#head-title").typed({
strings: ["为艺术家而生^1000", "为艺术家服务^1000" ,"为艺术家坚持与创新^1000","帝萃 艺术家^1000"],
typeSpeed: 100,
loop: true,
startDelay: 100
});
});
</script>
typed.js
// The MIT License (MIT) // Typed.js | Copyright (c) 2014 Matt Boldt | www.mattboldt.com // Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions: // The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE. !function($){ "use strict"; var Typed = function(el, options){ // chosen element to manipulate text
this.el = $(el); // options
this.options = $.extend({}, $.fn.typed.defaults, options); // text content of element
this.baseText = this.el.text() || this.el.attr('placeholder') || ''; // typing speed
this.typeSpeed = this.options.typeSpeed; // add a delay before typing starts
this.startDelay = this.options.startDelay; // backspacing speed
this.backSpeed = this.options.backSpeed; // amount of time to wait before backspacing
this.backDelay = this.options.backDelay; // input strings of text
this.strings = this.options.strings; // character number position of current string
this.strPos = 0; // current array position
this.arrayPos = 0; // number to stop backspacing on.
// default 0, can change depending on how many chars
// you want to remove at the time
this.stopNum = 0; // Looping logic
this.loop = this.options.loop;
this.loopCount = this.options.loopCount;
this.curLoop = 0; // for stopping
this.stop = false; // show cursor
this.showCursor = this.isInput ? false : this.options.showCursor; // custom cursor
this.cursorChar = this.options.cursorChar; // attribute to type
this.isInput = this.el.is('input');
this.attr = this.options.attr || (this.isInput ? 'placeholder' : null); // All systems go!
this.build();
}; Typed.prototype = { constructor: Typed , init: function(){
// begin the loop w/ first current string (global self.string)
// current string will be passed as an argument each time after this
var self = this;
self.timeout = setTimeout(function() {
// Start typing
self.typewrite(self.strings[self.arrayPos], self.strPos);
}, self.startDelay);
} , build: function(){
// Insert cursor
if (this.showCursor === true){
this.cursor = $("<span class=\"typed-cursor\">" + + "</span>");
this.el.after(this.cursor);
}
this.init();
} // pass current string state to each function, types 1 char per call
, typewrite: function(curString, curStrPos){
// exit when stopped
if(this.stop === true)
return; // varying values for setTimeout during typing
// can't be global since number changes each time loop is executed
var humanize = Math.round(Math.random() * (100 - 30)) + this.typeSpeed;
var self = this; // ------------- optional ------------- //
// backpaces a certain string faster
// ------------------------------------ //
// if (self.arrayPos == 1){
// self.backDelay = 50;
// }
// else{ self.backDelay = 500; } // contain typing function in a timeout humanize'd delay
self.timeout = setTimeout(function() {
// check for an escape character before a pause value
// format: \^\d+ .. eg: ^1000 .. should be able to print the ^ too using ^^
// single ^ are removed from string
var charPause = 0;
var substr = curString.substr(curStrPos);
if (substr.charAt(0) === '^') {
var skip = 1; // skip atleast 1
if(/^\^\d+/.test(substr)) {
substr = /\d+/.exec(substr)[0];
skip += substr.length;
charPause = parseInt(substr);
} // strip out the escape character and pause value so they're not printed
curString = curString.substring(0,curStrPos)+curString.substring(curStrPos+skip);
} // timeout for any pause after a character
self.timeout = setTimeout(function() {
if(curStrPos === curString.length) {
// fires callback function
self.options.onStringTyped(self.arrayPos); // is this the final string
if(self.arrayPos === self.strings.length-1) {
// animation that occurs on the last typed string
self.options.callback(); self.curLoop++; // quit if we wont loop back
if(self.loop === false || self.curLoop === self.loopCount)
return;
} self.timeout = setTimeout(function(){
self.backspace(curString, curStrPos);
}, self.backDelay);
} else { /* call before functions if applicable */
if(curStrPos === 0)
self.options.preStringTyped(self.arrayPos); // start typing each new char into existing string
// curString: arg, self.baseText: original text inside element
var nextString = self.baseText + curString.substr(0, curStrPos+1);
if (self.attr) {
self.el.attr(self.attr, nextString);
} else {
self.el.text(nextString);
} // add characters one by one
curStrPos++;
// loop the function
self.typewrite(curString, curStrPos);
}
// end of character pause
}, charPause); // humanized value for typing
}, humanize); } , backspace: function(curString, curStrPos){
// exit when stopped
if (this.stop === true) {
return;
} // varying values for setTimeout during typing
// can't be global since number changes each time loop is executed
var humanize = Math.round(Math.random() * (100 - 30)) + this.backSpeed;
var self = this; self.timeout = setTimeout(function() { // ----- this part is optional ----- //
// check string array position
// on the first string, only delete one word
// the stopNum actually represents the amount of chars to
// keep in the current string. In my case it's 14.
// if (self.arrayPos == 1){
// self.stopNum = 14;
// }
//every other time, delete the whole typed string
// else{
// self.stopNum = 0;
// } // ----- continue important stuff ----- //
// replace text with base text + typed characters
var nextString = self.baseText + curString.substr(0, curStrPos);
if (self.attr) {
self.el.attr(self.attr, nextString);
} else {
self.el.text(nextString);
} // if the number (id of character in current string) is
// less than the stop number, keep going
if (curStrPos > self.stopNum){
// subtract characters one by one
curStrPos--;
// loop the function
self.backspace(curString, curStrPos);
}
// if the stop number has been reached, increase
// array position to next string
else if (curStrPos <= self.stopNum) {
self.arrayPos++; if(self.arrayPos === self.strings.length) {
self.arrayPos = 0;
self.init();
} else
self.typewrite(self.strings[self.arrayPos], curStrPos);
} // humanized value for typing
}, humanize); } // Start & Stop currently not working // , stop: function() {
// var self = this; // self.stop = true;
// clearInterval(self.timeout);
// } // , start: function() {
// var self = this;
// if(self.stop === false)
// return; // this.stop = false;
// this.init();
// } // Reset and rebuild the element
, reset: function(){
var self = this;
clearInterval(self.timeout);
var id = this.el.attr('id');
this.el.after('<span id="' + id + '"/>')
this.el.remove();
this.cursor.remove();
// Send the callback
self.options.resetCallback();
} }; $.fn.typed = function (option) {
return this.each(function () {
var $this = $(this)
, data = $this.data('typed')
, options = typeof option == 'object' && option;
if (!data) $this.data('typed', (data = new Typed(this, options)));
if (typeof option == 'string') data[option]();
});
}; $.fn.typed.defaults = {
strings: ["These are the default values...", "You know what you should do?", "Use your own!", "Have a great day!"],
// typing speed
typeSpeed: 0,
// time before typing starts
startDelay: 0,
// backspacing speed
backSpeed: 0,
// time before backspacing
backDelay: 500,
// loop
loop: false,
// false = infinite
loopCount: false,
// show cursor
showCursor: true,
// character for cursor
cursorChar: "|",
// attribute to type (null == text)
attr: null,
// call when done callback function
callback: function() {},
// starting callback function before each string
preStringTyped: function() {},
//callback for every typed string
onStringTyped: function() {},
// callback for reset
resetCallback: function() {}
}; }(window.jQuery);
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