[源码下载]

重新想象 Windows 8 Store Apps (37) - 契约: Settings Contract

作者:webabcd

介绍
重新想象 Windows 8 Store Apps 之 契约

  • Settings Contract - 右侧边栏称之为 Charm,其中的“设置”称之为 Settings Contract

示例
演示 Settings Contract 的应用
Contracts/SettingsContract/Demo.xaml

<Page
x:Class="XamlDemo.Contracts.SettingsContract.Demo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Grid Background="Transparent">
<StackPanel Margin="120 0 0 0"> <Button Name="btnAddSettings" Content="注册 SettingsPane 的 CommandsRequested 事件" Click="btnAddSettings_Click_1" /> <Button Name="btnShowSettings" Content="打开 SettingsPane" Click="btnShowSettings_Click_1" Margin="0 10 0 0" /> <TextBlock Name="lblMsg" FontSize="14.667" TextWrapping="Wrap" Margin="0 10 0 0" /> </StackPanel>
</Grid>
</Page>

Contracts/SettingsContract/Demo.xaml.cs

/*
* Settings Contract - 右侧边栏称之为 Charm,其中的“设置”称之为 Settings Contract
*
* SettingsPane - 设置面板
* GetForCurrentView() - 获取当前的 SettingsPane
* Show() - 打开 SettingsPane
* CommandsRequested - 每次打开 SettingsPane 时所触发的事件(两个类型为 SettingsPane 和 SettingsPaneCommandsRequestedEventArgs 的参数)
*
* UICommandInvokedHandler - 单击设置面板中的设置项时引发的事件的回调函数,是一个委托(一个类型为 IUICommand 的参数,SettingsCommand 实现了此接口)
*
* SettingsCommand - 设置面板中的设置项
* Id - 设置项的 ID,标识用
* Label - 设置项的名称,显示用
* Invoked - 指定单机设置项后,引发的事件的处理程序
*
* SettingsPaneCommandsRequestedEventArgs - CommandsRequested 事件中的事件参数
* Request - 返回 SettingsPaneCommandsRequest 类型的数据
*
* SettingsPaneCommandsRequest - 包含了 CommandsRequested 事件中的可用属性
* ApplicationCommands - SettingsCommand 集合
*/ using System;
using Windows.UI.ApplicationSettings;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Navigation; namespace XamlDemo.Contracts.SettingsContract
{
public sealed partial class Demo : Page
{
// 弹出自定义的详细设置页时,所用到的弹出框
private Popup _settingsPopup = new Popup();
// 是否注册了 SettingsPane 的 CommandsRequested 事件
private bool _commandsRequestedRegistered = false; public Demo()
{
this.InitializeComponent();
} protected override void OnNavigatedFrom(NavigationEventArgs e)
{
base.OnNavigatedFrom(e); // 离开此页则去掉 CommandsRequested 监听
if (this._commandsRequestedRegistered)
{
SettingsPane.GetForCurrentView().CommandsRequested -= onCommandsRequested;
_commandsRequestedRegistered = false;
}
} // 添加设置项,即初始化自定义的设置项
private void btnAddSettings_Click_1(object sender, RoutedEventArgs e)
{
if (!_commandsRequestedRegistered)
{
// 注册 SettingsPane 的 CommandsRequested 事件
SettingsPane.GetForCurrentView().CommandsRequested += onCommandsRequested;
_commandsRequestedRegistered = true;
}
else
{
lblMsg.Text += "已经为 SettingsPane 注册了 CommandsRequested 事件";
lblMsg.Text += Environment.NewLine;
}
} // 显示 SettingsPane
private void btnShowSettings_Click_1(object sender, RoutedEventArgs e)
{
SettingsPane.Show();
} void onCommandsRequested(SettingsPane settingsPane, SettingsPaneCommandsRequestedEventArgs eventArgs)
{
// 初始化 SettingsPane 中的设置项
UICommandInvokedHandler handler = new UICommandInvokedHandler(onSettingsCommand); SettingsCommand aboutCommand = new SettingsCommand("about", "关于", handler);
eventArgs.Request.ApplicationCommands.Add(aboutCommand); SettingsCommand contactCommand = new SettingsCommand("contactUs", "联系我们", handler);
eventArgs.Request.ApplicationCommands.Add(contactCommand); SettingsCommand flyoutCommand = new SettingsCommand("flyout", "弹出一个类“设置”风格的详细设置页", handler);
eventArgs.Request.ApplicationCommands.Add(flyoutCommand);
} // 响应 SettingsPane 中的各个自定义设置项的命令
void onSettingsCommand(IUICommand command)
{
SettingsCommand settingsCommand = (SettingsCommand)command;
lblMsg.Text += string.Format("commandId:{0} - label:{1}", settingsCommand.Id.ToString(), settingsCommand.Label);
lblMsg.Text += Environment.NewLine; // 通过 SettingsCommand.Id 来判断用户单机了哪个设置项
if (settingsCommand.Id.ToString() == "flyout")
{
// 详细设置页的宽度
double settingsPageWidth = ; // 设置用于携带详细设置页的 Popup 的基本属性
_settingsPopup.IsLightDismissEnabled = true;
_settingsPopup.Width = settingsPageWidth;
_settingsPopup.Height = Window.Current.Bounds.Height; // 为弹出框增加 PaneThemeTransition 的效果
_settingsPopup.ChildTransitions = new TransitionCollection();
_settingsPopup.ChildTransitions.Add(new PaneThemeTransition()
{
Edge = EdgeTransitionLocation.Right
}); // 实例化自定义的详细设置页,并将其放到 Popup 内
CustomSettingsPage mySettingsPage = new CustomSettingsPage();
mySettingsPage.Width = settingsPageWidth;
mySettingsPage.Height = Window.Current.Bounds.Height;
_settingsPopup.Child = mySettingsPage; // 指定 Popup 的显示位置
_settingsPopup.HorizontalOffset = Window.Current.Bounds.Width - settingsPageWidth;
_settingsPopup.VerticalOffset = ;
_settingsPopup.IsOpen = true;
}
}
}
}

自定义的详细设置页
Contracts/SettingsContract/CustomSettingsPage.xaml

<Page
x:Class="XamlDemo.Contracts.SettingsContract.CustomSettingsPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:XamlDemo.Contracts.SettingsContract"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"> <Page.Resources>
<!--
详细设置页的左上角的返回按钮的样式
-->
<Style x:Key="SettingsBackButtonStyle" TargetType="Button">
<Setter Property="MinWidth" Value="0"/>
<Setter Property="FontFamily" Value="Segoe UI Symbol"/>
<Setter Property="FontWeight" Value="Normal"/>
<Setter Property="FontSize" Value="26.66667"/>
<Setter Property="AutomationProperties.AutomationId" Value="BackButton"/>
<Setter Property="AutomationProperties.Name" Value="Back"/>
<Setter Property="AutomationProperties.ItemType" Value="Navigation Button"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="RootGrid" Width="30" Height="30">
<Grid Margin="-6,-6,0,0">
<TextBlock x:Name="BackgroundGlyph" Text="" Foreground="Transparent"/>
<TextBlock x:Name="NormalGlyph" Text="{StaticResource BackButtonSnappedGlyph}" Foreground="White"/>
<TextBlock x:Name="ArrowGlyph" Text="" Foreground="#00b2f0" Opacity="0"/>
</Grid>
<Rectangle x:Name="FocusVisualWhite" IsHitTestVisible="False" Stroke="{StaticResource FocusVisualWhiteStrokeThemeBrush}" StrokeEndLineCap="Square" StrokeDashArray="1,1" Opacity="0" StrokeDashOffset="1.5" />
<Rectangle x:Name="FocusVisualBlack" IsHitTestVisible="False" Stroke="{StaticResource FocusVisualBlackStrokeThemeBrush}" StrokeEndLineCap="Square" StrokeDashArray="1,1" Opacity="0" StrokeDashOffset="0.5" />
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="PointerOver">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGlyph" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource BackButtonPointerOverBackgroundThemeBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="BackgroundGlyph" Storyboard.TargetProperty="Foreground">
<DiscreteObjectKeyFrame KeyTime="0" Value="White"/>
</ObjectAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetName="ArrowGlyph" Storyboard.TargetProperty="Opacity" To="1" Duration="0"/>
<DoubleAnimation Storyboard.TargetName="NormalGlyph" Storyboard.TargetProperty="Opacity" To="0" Duration="0"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetName="RootGrid" Storyboard.TargetProperty="Visibility">
<DiscreteObjectKeyFrame KeyTime="0" Value="Collapsed"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused">
<Storyboard>
<DoubleAnimation Storyboard.TargetName="FocusVisualWhite" Storyboard.TargetProperty="Opacity" To="1" Duration="0"/>
<DoubleAnimation Storyboard.TargetName="FocusVisualBlack" Storyboard.TargetProperty="Opacity" To="1" Duration="0"/>
</Storyboard>
</VisualState>
<VisualState x:Name="Unfocused" />
<VisualState x:Name="PointerFocused" />
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Page.Resources> <Grid Background="Transparent" Name="root">
<Border BorderBrush="Red" BorderThickness="1,0,0,0">
<Grid Background="White">
<Grid.RowDefinitions>
<RowDefinition Height="80"/>
<RowDefinition Height="*" />
</Grid.RowDefinitions> <Grid Background="#00b2f0" Grid.Row="0">
<StackPanel Orientation="Horizontal" Margin="40, 32, 17, 13">
<!--返回按钮-->
<Button Name="btnBack" Click="btnBack_Click_1" Margin="0,3,0,0" Style="{StaticResource SettingsBackButtonStyle}"/>
<!--详细设置页的标题-->
<TextBlock Margin="10,0,0,0" FontFamily="Segoe UI" FontWeight="SemiLight" FontSize="24.6667" Text="Defaults" Foreground="White"/>
</StackPanel>
</Grid> <ScrollViewer Grid.Row="1">
<!--详细设置页内的全部内容-->
<StackPanel>
<!--为详细设置页内的内容增加 EntranceThemeTransition 效果-->
<StackPanel.ChildrenTransitions>
<TransitionCollection>
<PaneThemeTransition Edge="Right" />
</TransitionCollection>
</StackPanel.ChildrenTransitions>
<TextBlock FontSize="56" Foreground="Black" LineHeight="100">
<Run>设置1</Run>
<LineBreak />
<Run>设置2</Run>
<LineBreak />
<Run>设置3</Run>
<LineBreak />
<Run>设置4</Run>
<LineBreak />
<Run>设置5</Run>
<LineBreak />
<Run>设置6</Run>
<LineBreak />
<Run>设置7</Run>
<LineBreak />
<Run>设置8</Run>
<LineBreak />
<Run>设置9</Run>
</TextBlock>
</StackPanel>
</ScrollViewer>
</Grid>
</Border>
</Grid>
</Page>

Contracts/SettingsContract/CustomSettingsPage.xaml.cs

/*
* 自定义的详细设置页
*/ using Windows.UI.ApplicationSettings;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Media.Animation;
using Windows.UI.Xaml.Navigation; namespace XamlDemo.Contracts.SettingsContract
{
public sealed partial class CustomSettingsPage : Page
{
public CustomSettingsPage()
{
this.InitializeComponent();
} private void btnBack_Click_1(object sender, RoutedEventArgs e)
{
// 详细设置页的容器是 Popup,找到这个 Popup 并关闭它,从而关闭详细设置页
Popup parent = this.Parent as Popup;
if (parent != null)
{
parent.IsOpen = false;
} // 显示设置面板
if (Windows.UI.ViewManagement.ApplicationView.Value != Windows.UI.ViewManagement.ApplicationViewState.Snapped)
{
SettingsPane.Show();
}
}
}
}

OK
[源码下载]

重新想象 Windows 8 Store Apps (37) - 契约: Settings Contract的更多相关文章

  1. 重新想象 Windows 8 Store Apps (38) - 契约: Search Contract

    [源码下载] 重新想象 Windows 8 Store Apps (38) - 契约: Search Contract 作者:webabcd 介绍重新想象 Windows 8 Store Apps 之 ...

  2. 重新想象 Windows 8 Store Apps (39) - 契约: Share Contract

    [源码下载] 重新想象 Windows 8 Store Apps (39) - 契约: Share Contract 作者:webabcd 介绍重新想象 Windows 8 Store Apps 之  ...

  3. 重新想象 Windows 8 Store Apps 系列文章索引

    [源码下载][重新想象 Windows 8.1 Store Apps 系列文章] 重新想象 Windows 8 Store Apps 系列文章索引 作者:webabcd 1.重新想象 Windows ...

  4. 重新想象 Windows 8 Store Apps (34) - 通知: Toast Demo, Tile Demo, Badge Demo

    [源码下载] 重新想象 Windows 8 Store Apps (34) - 通知: Toast Demo, Tile Demo, Badge Demo 作者:webabcd 介绍重新想象 Wind ...

  5. 重新想象 Windows 8 Store Apps (35) - 通知: Toast 详解

    [源码下载] 重新想象 Windows 8 Store Apps (35) - 通知: Toast 详解 作者:webabcd 介绍重新想象 Windows 8 Store Apps 之 通知 Toa ...

  6. 重新想象 Windows 8 Store Apps (36) - 通知: Tile 详解

    [源码下载] 重新想象 Windows 8 Store Apps (36) - 通知: Tile 详解 作者:webabcd 介绍重新想象 Windows 8 Store Apps 之 通知 Tile ...

  7. 重新想象 Windows 8 Store Apps (40) - 剪切板: 复制/粘贴文本, html, 图片, 文件

    [源码下载] 重新想象 Windows 8 Store Apps (40) - 剪切板: 复制/粘贴文本, html, 图片, 文件 作者:webabcd 介绍重新想象 Windows 8 Store ...

  8. 重新想象 Windows 8 Store Apps (41) - 打印

    [源码下载] 重新想象 Windows 8 Store Apps (41) - 打印 作者:webabcd 介绍重新想象 Windows 8 Store Apps 之 打印 示例1.需要打印的文档Pr ...

  9. 重新想象 Windows 8 Store Apps (42) - 多线程之线程池: 延迟执行, 周期执行, 在线程池中找一个线程去执行指定的方法

    [源码下载] 重新想象 Windows 8 Store Apps (42) - 多线程之线程池: 延迟执行, 周期执行, 在线程池中找一个线程去执行指定的方法 作者:webabcd 介绍重新想象 Wi ...

随机推荐

  1. 高吞吐量的分布式发布订阅消息系统Kafka--spring-integration-kafka的应用

    一.概述 Spring Integration Kafka 是基于 Apache Kafka 和Spring Integration来集成Kafka,对开发配置提供了方便. 二.配置 1.spring ...

  2. css blur 的兼容写法

    出自:小tip: 使用CSS将图片转换成模糊(毛玻璃)效果 .blur { filter: url(blur.svg#blur); /* IE10, IE11 */ -webkit-filter: b ...

  3. tldr 的安卓客户端

    上次在 Cheat (tldr, bropages) - Unix命令用法备忘单 这篇博文中提到过 tldr ,它跟 cheatsheet 的功能一样:用来查询一些常用命令的惯用法,呈现形式是简明扼要 ...

  4. 一致性哈希算法 - consistent hashing

    1 基本场景比如你有 N 个 cache 服务器(后面简称 cache ),那么如何将一个对象 object 映射到 N 个 cache 上呢,你很可能会采用类似下面的通用方法计算 object 的 ...

  5. win7搭建ios开发环境

    安装过程参考文章: http://jingyan.baidu.com/article/ff411625b9011212e48237b4.html http://www.loukit.com/threa ...

  6. shell编程总结

    一.学习 shell脚本之前的基础知识 [linux shell中的特殊符号] 1. * :代表零个或多个字符或数字. test后面可以没有任何字符,也可以有多个字符,总之有或没有都能匹配出来. 2. ...

  7. webapi mvc 基础

    标题  状态  描述 WebAPI请求    http://www.cnblogs.com/babycool/p/3922738.html  Media Formatters in ASP.NET W ...

  8. Idea 201601注册码

    参考链接 http://blog.csdn.net/u010310183/article/details/51162137 在license 下面输入 http://www.iteblog.com/i ...

  9. Unity3D 中 Generic 动画导入设置和 Root Motion 之间的关系

    2条评论 Unity3D 的 Mecanim 动画系统可以直接复用 3DS MAX 中制作的动画文件中的位移,这个就是通过 applyRootMotion 来达成的,我们只需要在使用 Animator ...

  10. 转:CWnd的函数,以后可以在这儿找了!

    CWnd CObject  └CCmdTarget     └CWnd CWnd类提供了微软基础类库中所有窗口类的基本功能.CWnd对象与Windows的窗口不同,但是两者有紧密联系.CWnd对象是由 ...