Write a program to find the node at which the intersection of two singly linked lists begins.

For example, the following two linked lists:

A:          a1 → a2

c1 → c2 → c3

B: b1 → b2 → b3

begin to intersect at node c1.

Notes:

  • If the two linked lists have no intersection at all, return null.
  • The linked lists must retain their original structure after the function returns.
  • You may assume there are no cycles anywhere in the entire linked structure.
  • Your code should preferably run in O(n) time and use only O(1) memory.

Credits:
Special thanks to @stellari for adding this problem and creating all test cases.

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Linked List

 

     两个单项链表,判断是否存在交集,如上图很清晰,最直观的方法是
for  list1 begin to last
  for list2 begin to last
    if list2==list1 success
  end
end  
    时间是O(nm),空间挺少的O(1)。如何提高呢?
  1. 遍历list1 ,将其节点存在hash_table
  2. 遍历list2,如果已经在hash_table中,那么存在

利用hash_table 可以提升时间到O(n+m),可是空间变O(n)了

 class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
unordered_map<ListNode*,int> m;
while(headA!=NULL){
m[headA] = ;
headA=headA->next;
}
while(headB!=NULL){
if(m[headB]==) return headB;
headB=headB->next;
}
return NULL;
}
};
 
  那题目的最好解法,这技巧问题阿,遍历list1 后接着遍历list2,同时,遍历list2然后遍历list1,这样两个遍历的长度是一样的O(n+m),怎么判断相等呢?
 
list1:    O O O O O ⑴ ⑵ ⑶
list2:    □ □ □ □ ⑴ ⑵ ⑶
  假如list 如上,⑴ ⑵ ⑶ 为相同的节点,那么遍历list1 这样便是这样:
O O O O O ⑴ ⑵ ⑶ □ □ □ □ ⑴ ⑵ ⑶
  遍历list2 便是这样。
□  □ □ □ ⑴ ⑵ ⑶ O O O O O ⑴ ⑵ ⑶
 
合在一起看看:
O  O  O  O  O  ⑴  ⑵  ⑶  □   □  □  □   ⑴  ⑵  ⑶
□   □  □   □  ⑴  ⑵  ⑶  O  O  O  O  O  ⑴  ⑵  ⑶
 
    好了,现在规律出来了。这个逻辑出来明显,主要麻烦是在遍历一个结束后接上第二个,直接改链表不好,所以,使用flag 控制。
算法逻辑:
  1. 判断list 是否有NULL 情况
  2. 同时遍历 两个新链表
  3. 如果节点地址相同,返回
  4. 如果不相同继续遍历
  5. 遍历结束返回NULL
 #include <iostream>
#include <unordered_map>
using namespace std; /**
* Definition for singly-linked list.
*/
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
}; /**
class Solution {
public:
ListNode *getIntersectionNode(ListNode *headA, ListNode *headB) {
unordered_map<ListNode*,int> m;
while(headA!=NULL){
m[headA] = 1;
headA=headA->next;
}
while(headB!=NULL){
if(m[headB]==1) return headB;
headB=headB->next;
}
return NULL;
}
};
*/
class Solution{
public:
ListNode* getIntersectionNode(ListNode *headA,ListNode * headB)
{
ListNode * h1=headA;
ListNode * h2=headB;
if(headA==NULL||headB==NULL) return NULL;
bool flag1=true,flag2=true;
while(headA!=NULL&&headB!=NULL){
if(headA==headB) return headA;
headA=headA->next;
headB=headB->next;
if(headA==NULL&&flag1){ headA=h2; flag1 =false;}
if(headB==NULL&&flag2){ headB=h1; flag2 =false;}
}
return NULL;
}
}; int main()
{
ListNode head1();
ListNode head2();
ListNode node1();
ListNode node2();
head1.next = &node1;
node1.next = &node2;
head2.next = &node2;
Solution sol;
ListNode *ret = sol.getIntersectionNode(&head1,&head2);
if(ret==NULL) cout<<"NULL"<<endl;
else cout<<ret->val<<endl;
return ;
}
 
 
 
 
 
 

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