FZU1920 Left Mouse Button(dfs)
Accept: 385 Submit: 719
Time Limit: 1000 mSec Memory Limit : 32768 KB
Problem Description
flag where you think the mine is. You click your left mouse button to claim a square as not being a mine. If this square is really a mine, it explodes, and you lose. Otherwise, there are two cases. In the first case, a little colored numbers, ranging from
1 to 8, will display on the corresponding square. The number tells you how many mines are adjacent to the square. For example, if you left-clicked a square, and a little 8 appeared, then you would know that this square is surrounded by 8 mines, all 8 of its
adjacent squares are mines. In the second case, when you left-click a square whose all adjacent squares are not mines, then all its adjacent squares (8 of its adjacent squares) are mine-free. If some of these adjacent squares also come to the second case,
then such deduce can go on. In fact, the computer will help you to finish such deduce process and left-click all mine-free squares in the process. The object of the game is to uncover all of the non-mine squares, without exploding any actual mines. Tom is
very interesting in this game. Unfortunately his right mouse button is broken, so he could only use his left mouse button. In order to avoid damage his mouse, he would like to use the minimum number of left clicks to finish mine sweeper. Given the current
situation of the mine sweeper, your task is to calculate the minimum number of left clicks.
Input
following n lines contains n characters Mij(1 <= i,j <= n), Mij denotes the status of the square in row i and column j, where ‘@’ denotes mine, ‘0-8’ denotes the number of mines adjacent to the square, specially ‘0’ denotes there are
no mines adjacent to the square. We guarantee that the situation of the mine sweeper is valid.
Output
Sample Input
Sample Output
题目链接:点击打开链接
扫雷游戏, 给出当前地图, @代表地雷, 数字代表地图中点周围的地雷数, 问最少操作数是多少.
由于操作数要最少, 所以要从0的点開始dfs, 每一次操作都能够确定周围8个方向的地雷数情况, 最后再加上没訪问且不是地雷的点就可以.
AC代码:
#include "iostream"
#include "cstdio"
#include "cstring"
#include "algorithm"
#include "queue"
#include "stack"
#include "cmath"
#include "utility"
#include "map"
#include "set"
#include "vector"
#include "list"
#include "string"
using namespace std;
typedef long long ll;
const int MOD = 1e9 + 7;
const int INF = 0x3f3f3f3f;
const int MAXN = 10;
int n, dir[8][2] = {{0, 1}, {1, 1}, {1, 0}, {1, -1}, {0, -1}, {-1, -1}, {-1, 0}, {-1, 1}};
char s[MAXN][MAXN];
void dfs(int x, int y)
{
s[x][y] = '$';
for(int i = 0; i < 8; ++i) {
int a = x + dir[i][0];
int b = y + dir[i][1];
if(a < 0 || a >= n || b < 0 || b >= n) continue;
if(s[a][b] == '0') dfs(a, b);
if(s[a][b] != '@' && s[a][b] != '$') s[a][b] = '$';
}
}
int main(int argc, char const *argv[])
{
int t;
scanf("%d", &t);
for(int cas = 1; cas <= t; ++cas) {
int ans = 0;
scanf("%d", &n);
for(int i = 0; i < n; ++i)
scanf("%s", s[i]);
for(int i = 0; i < n; ++i)
for(int j = 0; j < n; ++j)
if(s[i][j] == '0') {
dfs(i, j);
ans++;
}
for(int i = 0; i < n; ++i)
for(int j = 0; j < n; ++j)
if(s[i][j] != '@' && s[i][j] != '$') ans++;
printf("Case %d: %d\n", cas, ans);
}
return 0;
}
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