FZU 2150 Fire Game (高姿势bfs--两个起点)
Description
Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns). At the beginning, each grid of this board is consisting of grass or just empty and then they start to fire all the grass. Firstly they choose two grids which are consisting of grass and set fire. As we all know, the fire can spread among the grass. If the grid (x, y) is firing at time t, the grid which is adjacent to this grid will fire at time t+1 which refers to the grid (x+1, y), (x-1, y), (x, y+1), (x, y-1). This process ends when no new grid get fire. If then all the grid which are consisting of grass is get fired, Fat brother and Maze will stand in the middle of the grid and playing a MORE special (hentai) game. (Maybe it’s the OOXX game which decrypted in the last problem, who knows.)
You can assume that the grass in the board would never burn out and the empty grid would never get fire.
Note that the two grids they choose can be the same.
Input
The first line of the date is an integer T, which is the number of the text cases.
Then T cases follow, each case contains two integers N and M indicate the size of the board. Then goes N line, each line with M character shows the board. “#” Indicates the grass. You can assume that there is at least one grid which is consisting of grass in the board.
1 <= T <=100, 1 <= n <=10, 1 <= m <=10
Output
For each case, output the case number first, if they can play the MORE special (hentai) game (fire all the grass), output the minimal time they need to wait after they set fire, otherwise just output -1. See the sample input and output for more details.
Sample Input
4
3 3
.#.
###
.#.
3 3
.#.
#.#
.#.
3 3
...
#.#
...
3 3
###
..#
#.#
Sample Output
Case 1: 1
Case 2: -1
Case 3: 0
Case 4: 2 给你块地,有空地,也有草堆,让你选两个草堆进行点火,燃烧的草堆会引燃上下左右的相邻草堆,每一次引燃花费1s时间,问你最少花多长时间把草堆都点着,如果做不到输出-1.
这个题一开始姿势不对,想错了,先bfs下找连通块,如果连通块个数大于3直接GG,否则再在已知连通块内求个深度........283行代码直接挂掉了。
然而正确思路是酱紫的:及时有只一个连通块,我们也可以选择两个点火点来减少时间。
所以直接暴力枚举每两个草堆,把这两个点加入bfs队列,两起点bfs,看看此时能点多少点多少的bfs的时间(就是q中最后一个被pop出的元素的depth),再判断下选这两个点是否能把草堆全点着。
PS:这题最后半小时不过是因为没有初始化,以后养成好习惯每次都在每个测例运行前加一行init()......
代码如下:
#include <iostream>
#include <algorithm>
#include <string>
#include <cstring>
#include <cmath>
#include <cstdio>
#include <queue>
#include <vector>
using namespace std;
#define inf 0x3f3f3f3f
int n,m;
bool vis[][];
char grid[][];
int casee=;
int ans=inf;
struct node
{
int x,y,depth;
};
vector <node>grass;
bool check (int x,int y)
{
if (!vis[x][y]&&grid[x][y]=='#'&&x>=&&x<n&&y>=&&y<m)
return true;
else
return false;
}
bool judge ()
{
for (int i=;i<n;++i){
for (int j=;j<m;++j){
if (grid[i][j]=='#'&&!vis[i][j])
return false;
}
}
return true;
}
void init()
{
grass.clear();
memset(vis,false,sizeof vis);
}
int bfs (node n1,node n2)
{
queue <node> q;
memset(vis,false,sizeof vis);
while (!q.empty()) q.pop();
q.push(n1);
q.push(n2);
int depthest=;
while (!q.empty())
{
node now=q.front();
q.pop();
if (vis[now.x][now.y])
continue;
vis[now.x][now.y]=true;
depthest=now.depth;
if (check(now.x-,now.y))
{
node nxt=now;
nxt.x--;
nxt.depth++;
q.push(nxt);
}
if (check(now.x+,now.y))
{
node nxt=now;
nxt.x++;
nxt.depth++;
q.push(nxt);
}
if (check(now.x,now.y-))
{
node nxt=now;
nxt.y--;
nxt.depth++;
q.push(nxt);
}
if (check(now.x,now.y+))
{
node nxt=now;
nxt.y++;
nxt.depth++;
q.push(nxt);
}
}
return depthest;
}
int main()
{
//freopen("de.txt","r",stdin);
int t;
scanf("%d",&t);
while (t--)
{
init();
ans=inf;
scanf("%d%d",&n,&m);
for (int i=;i<n;++i)
scanf("%s",grid[i]);
for (int i=;i<n;++i){
for (int j=;j<m;++j){
if (grid[i][j]=='#'){
node g;
g.x=i;
g.y=j;
g.depth=;
grass.push_back(g);
}
}
}
for (int i=;i<grass.size();++i)
{
for (int j=i;j<grass.size();++j)
{
grass[i].depth=;
grass[j].depth=;
int temp=min(bfs(grass[i],grass[j]),ans);
if (judge())
ans=min(ans,temp);
}
}
printf("Case %d: ",++casee);
if (ans==inf)
printf("-1\n");
else
printf("%d\n",ans);
}
return ;
}
FZU 2150 Fire Game (高姿势bfs--两个起点)的更多相关文章
- fzu 2150 Fire Game 【身手BFS】
称号:fzupid=2150"> 2150 Fire Game :给出一个m*n的图,'#'表示草坪,' . '表示空地,然后能够选择在随意的两个草坪格子点火.火每 1 s会向周围四个 ...
- FZU 2150 Fire Game (暴力BFS)
[题目链接]click here~~ [题目大意]: 两个熊孩子要把一个正方形上的草都给烧掉,他俩同一时候放火烧.烧第一块的时候是不花时间的.每一块着火的都能够在下一秒烧向上下左右四块#代表草地,.代 ...
- FZU 2150 Fire Game 【两点BFS】
Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows, M columns) ...
- FZU 2150 Fire Game(点火游戏)
FZU 2150 Fire Game(点火游戏) Time Limit: 1000 mSec Memory Limit : 32768 KB Problem Description - 题目描述 ...
- FZU 2150 fire game (bfs)
Problem 2150 Fire Game Accept: 2133 Submit: 7494Time Limit: 1000 mSec Memory Limit : 32768 KB ...
- FZU 2150 Fire Game(双起点)【BFS】
<题目链接> 题目大意: 两个熊孩子在n*m的平地上放火玩,#表示草,两个熊孩子分别选一个#格子点火,火可以向上向下向左向右在有草的格子蔓延,点火的地方时间为0,蔓延至下一格的时间依次加一 ...
- FZU - 2150 Fire Game bfs+双起点枚举
题意,10*10的地图,有若干块草地“#”,草地可以点燃,并在一秒后点燃相邻的草地.有墙壁‘·‘阻挡.初始可以从任意两点点火.问烧完最短的时间.若烧不完输出-1. 题解:由于100的数据量,直接暴力. ...
- FZU 2150 Fire Game
Fire Game Time Limit:1000MS Memory Limit:32768KB 64bit IO Format:%I64d & %I64u Submit St ...
- FZU 2150 Fire Game 广度优先搜索,暴力 难度:0
http://acm.fzu.edu.cn/problem.php?pid=2150 注意这道题可以任选两个点作为起点,但是时间仍足以穷举两个点的所有可能 #include <cstdio> ...
- FZU 2150 Fire Game (高姿势bfs--两个起点)(路径不重叠:一个队列同时跑)
Description Fat brother and Maze are playing a kind of special (hentai) game on an N*M board (N rows ...
随机推荐
- delphi 异形窗体可半透明
unit xDrawForm; interface uses Windows, Messages, SysUtils, Classes, Controls, Forms, Menus, Graphic ...
- Alex and Number
Alex and Number 时间限制: 1 Sec 内存限制: 128 MB提交: 69 解决: 12[提交][状态] 题目描述 Alex love Number theory. Today ...
- window 任务管理器
用的是win10 系统,一般window都差不多. 1.查看进程: 2.查看端口:性能 --> 打开资源资源监视器 --> 网络 --> 侦听端口 3.查看磁盘活动(查看文件被哪个进 ...
- [CSP-S模拟测试]:w(树上DP)
题目背景 $\frac{1}{4}$遇到了一道水题,双完全不会做,于是去请教小$D$.小$D$看了${0.607}^2$眼就切掉了这题,嘲讽了$\frac{1}{4}$一番就离开了.于是,$\frac ...
- Flutter样式和布局控件简析(二)
开始 继续接着分析Flutter相关的样式和布局控件,但是这次内容难度感觉比较高,怕有分析不到位的地方,所以这次仅仅当做一个参考,大家最好可以自己阅读一下代码,应该会有更深的体会. Sliver布局 ...
- 使用selenium+BeautifulSoup 抓取京东商城手机信息
1.准备工作: chromedriver 传送门:国内:http://npm.taobao.org/mirrors/chromedriver/ vpn: selenium BeautifulSo ...
- 两个图层一上一下div view
<view class="main"> <view class="user-info"> </view> <view ...
- Dealing with exceptions thrown in Application_Start()
https://blog.richardszalay.com/2007/03/08/dealing-with-exceptions-thrown-in-application_start/ One a ...
- b/s 起点
1.Web前端: JavaScript (1)脚本语言.JavaScript是一种解释型的脚本语言,C.C++等语言先编译后执行,而JavaScript是在程序的运行过程中逐行进行解释. (2)基于对 ...
- LeetCode 102. Binary Tree Level Order Traversal 动态演示
按层遍历树,要用到queue class Solution { public: vector<vector<int>> levelOrder(TreeNode* root) { ...