getting started with transformjs
Introduction
In the past two years, more and more friends for mobile web development have used the transformjs. I will introduce it in order to allow more people to benefit, improve programming efficiency, and enjoy the programming fun. (of course, transformjs not only supports mobile devices, supports 3D Transforms CSS3 browser can normally use transformjs)
Doorway
Home Page:http://alloyteam.github.io/AlloyTouch/transformjs/
Github :https://github.com/AlloyTeam/AlloyTouch/tree/master/transformjs
Install
npm install css3transform
API
Transform(domElement, [notPerspective]);
Through the above a line of code calls, you can set or get the domElement's "translateX", "translateY", "translateZ", "scaleX", "scaleY", "scaleZ", "rotateX", "rotateY", "rotateZ", "skewX", "skewY", "originX", "originY", "originZ"!
So easy!
Usage
Transform(domElement);//or Transform(domElement, true);
//set "translateX", "translateY", "translateZ", "scaleX", "scaleY", "scaleZ", "rotateX", "rotateY", "rotateZ", "skewX", "skewY", "originX", "originY", "originZ"
domElement.translateX = 100;
domElement.scaleX = 0.5;
domElement.originX = 50;
//get "translateX", "translateY", "translateZ", "scaleX", "scaleY", "scaleZ", "rotateX", "rotateY", "rotateZ", "skewX", "skewY", "originX", "originY", "originZ"
console.log(domElement.translateX )
CSS3 programming problems
Previously, we generally use zepto/jQuery's animate method, animate.css or tween.js+css3 to develop the interactive effects. There are three drawbacks:
- not intuitive
- not directly
- not convenient
not intuitive
Look at the picture below:

The order will affect the results,not intuitive. why is this the result? compare the final matrixs by new WebKitCSSMatrix(transform_str).

It also directly shows that the matrix does not conform to the switching law.AB!=BA
Not directly
zepto:
$("#some_element").animate({
opacity: 0.25, left: '50px',
color: '#abcdef',
rotateZ: '45deg', translate3d: '0,10px,0'
}, 500, 'ease-out')
translate3d: '0,10px,0' is very inconvenient, can not step progressive descending control. Not to mention with some time library to program. Can you argue that'ease-out'doesn't make it ? But if I need to make X and y, and Z, respectively, corresponding to different easing function, which is based on the form of a string of programming in the form of hard
Here also need to pay attention to is that the order in the zepto will also affect the results.
tween.js
var position = { x: 100, y: 100, rotation: 0 },
target = document.getElementById('target');
new TWEEN.Tween(position)
.to({ x: 700, y: 200, rotation: 359 }, 2000)
.delay(1000)
.easing(TWEEN.Easing.Elastic.InOut)
.onUpdate(function update() {
var t_str= 'translateX(' + position.x + 'px) translateY(' + position.y + 'px) rotate(' + Math.floor(position.rotation) + 'deg)';
element.style.transform = element.style.msTransform = element.style.OTransform = element.style.MozTransform = element.style.webkitTransform = t_str;
});
The way to use a string is too hard.
animate.css
@keyframes pulse {
from {
-webkit-transform: scale3d(1, 1, 1);
transform: scale3d(1, 1, 1);
}
50% {
-webkit-transform: scale3d(1.05, 1.05, 1.05);
transform: scale3d(1.05, 1.05, 1.05);
}
to {
-webkit-transform: scale3d(1, 1, 1);
transform: scale3d(1, 1, 1);
}
}
Animate.css package a lot of key frame animation, developers only need to add or remove the relevant animation class . This to some extent to the interaction effects brought great traversal, but have a mishap:
- the programming is not high enough.
- apply to simple scenes
- no change callback, only end callback
Not convenient
The rotation point of the transform is the default point in the center, but some of the time, not in the center of the system, our traditional approach is to use transform-origin to set the benchmark.

Note that it is another attribute transform-origin, not transform. But what if you need to exercise transform-origin? This design is not on the waste? There is no need to animate the origin ? This is the game design is often used to, this is the beginning of another separate say, the fact is that there is a scene is the need to animate origin to achieve some kind of effect.
transformjs
Based on the above all kinds of inconvenience, so start to use transformjs!
- transformjs as one of the Tencent AlloyTeam mobile development tool, widely used in hand Web Q, WeChat Web related business development
- transformjs focuses on transform CSS3 to read and set up an ultra lightweight JS library, which greatly improves the transform CSS3's programmable
- transformjs is highly abstract, and is not tied to any time framework, so it can be easily used with any time, and with a moving frameworld.
- transformjs uses the matrix3d as the final output to the DOM object,it has hardware acceleration and not losing the programmable
- transformjs has super easy API, one minute to easily get started, two minutes to embed real project combat
- transformjs extends the ability of the transform itself, right!it's originX, originY and originZ!
Start using it:
Home Page:http://alloyteam.github.io/AlloyTouch/transformjs/
Github :https://github.com/AlloyTeam/AlloyTouch/tree/master/transformjs
getting started with transformjs的更多相关文章
- transformjs污染了DOM?是你不了解它的强大
原文链接: https://github.com/AlloyTeam/AlloyTouch/wiki/Powerful-transformjs 写在前面 上星期在React微信群里,有小伙伴觉得tra ...
- react动画难写?试试react版transformjs
简介 transformjs在非react领域用得风生水起,那么react技术栈的同学能用上吗?答案是可以的.junexie童鞋已经造了个react版本. 动画实现方式 传统 web 动画的两种方式: ...
- transformjs玩转星球
如你所见.这篇就是要讲下使用transformjs制作星球的过程.你也可以无视文章,直接去看源码和在线演示: 源码 | 在线演示 代码100行多一点,直接看也没有什么压力.下面分几步讲解下. 生成球上 ...
- swing with transformjs
Antecedent Facebook made a HTML5 game long time ago. The opening animation is a piece of software th ...
- 和transformjs一起摇摆
写在前面 记得以前facebook做过一款HTML5游戏.开场动画是一块软体类似豆腐的东西一起摇摆.类似的效果如下面的gif所示: facebook当时使用的是createjs下的子项目easeljs ...
- 移动Web利器transformjs入门
简介 在过去的两年,越来越多的同事.朋友和其他不认识的童鞋进行移动web开发的时候,都使用了transformjs,所有必要介绍一下,让更多的人受益,提高编程效率,并享受编程乐趣.(当然transfo ...
- transformjs:让天下没有难做的生意!不对,是特效!
写在前面 transform是css3新增的一个属性,可是令开发者费解的是,其内部又有大量的属性如旋转.缩放.扭曲.平移,这也就导致了获取或者是设置transform中一个或者多个属性变得异常麻烦. ...
- transformjs 污染了 DOM?是你不了解它的强大
原文链接:https://github.com/AlloyTeam/AlloyTouch/wiki/Powerful-transformjs 写在前面 上星期在React微信群里,有小伙伴觉得tran ...
- AlloyTouch实战--60行代码搞定QQ看点资料卡
原文链接:https://github.com/AlloyTeam/AlloyTouch/wiki/kandian 先验货 访问DEMO你也可以点击这里 源代码可以点击这里 如你体验所见,流程的滚动的 ...
随机推荐
- Atitit 解决Unhandled event loop exception错误的办法
Atitit 解决Unhandled event loop exception错误的办法 查看workspace/.metadata/.log org.eclipse.swt.SWTError: No ...
- Performance Tuning
本文译自Wikipedia的Performance tuning词条,原词条中的不少链接和扩展内容非常值得一读,翻译过程中暴露了个人工程学思想和英语水平的不足,翻译后的内容也失去很多准确性和丰富性,需 ...
- 架构之路(九)Session Per Request
前面的两篇反应很差:没评论没赞.很伤心啊,为什么呢?搞得我好长一段时间都没更新了——呵呵,好吧,我承认,这只是我的借口.不过,还是希望大家多给反馈.没有反馈,我就只能猜了:前面两篇是不是写得太“粗”了 ...
- HTML5笔记:跨域通讯、多线程、本地存储和多图片上传技术
最近做项目在前端我使用了很多新技术,这些技术有bootstrap.angularjs,不过最让我兴奋的还是使用了HTML5的技术,今天我想总结一些HTML5的技术,好记性不如烂笔头,写写文章可以很好的 ...
- webstorm license key
JetBrains WebStorm注册码 UserName: William License Key : ===== LICENSE BEGIN ===== 45550-12042010 00001 ...
- ABP源码分析三十二:ABP.SignalR
Realtime Realtime是ABP底层模块提供的功能,用于管理在线用户.它是使用SignalR实现给在线用户发送通知的功能的前提 IOnlineClient/OnlineClient: 封装在 ...
- tomcat RMI 停不掉
项目采用jfinal框架,做了一个RMI的服务,对其它程序提供服务.实现上,写了一个RmiPlugin package com.wisdombud.cloudtalk.plugin; import j ...
- Java学习笔记(05)
目录: static的用法 主函数的定义 增强for的循环 单例设计模式 封装 一.Static的用法 1.对象的内存分析 对象的引用变量是存在于栈区,而在堆区开辟了一块内存空间,调用对象给成员变量赋 ...
- 【Win 10 应用开发】通过数据绑定更新进度条
实现 INotifyPropertyChanged 接口可以在属性更改后通知数据的使用者,这个相信大伙儿都知道.于是,有朋友会问:对于要实时显示进度的情况,比如更新进度条,能用这个实现吗? 当然是可以 ...
- JavaScript的闭包
1. 什么是闭包 通俗地讲,JavaScript 中每个的函数都是一个闭包,但通常意义上嵌套的函数更能够体现出闭包的特性,请看下面这个例子: var generateClosure = functio ...