(六十一)c#Winform自定义控件-信号灯(工业)-HZHControls
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前提
入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。
GitHub:https://github.com/kwwwvagaa/NetWinformControl
码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
如果觉得写的还行,请点个 star 支持一下吧
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NuGet
Install-Package HZH_Controls
目录
https://www.cnblogs.com/bfyx/p/11364884.html
用处及效果

准备工作
依然使用GDI+绘画,这个比较简单,就是画圆
开始
新增一个类UCSignalLamp,继承UserControl
添加属性
/// <summary>
/// The is show border
/// </summary>
private bool isShowBorder = false; /// <summary>
/// Gets or sets a value indicating whether this instance is show border.
/// </summary>
/// <value><c>true</c> if this instance is show border; otherwise, <c>false</c>.</value>
[Description("是否显示边框"), Category("自定义")]
public bool IsShowBorder
{
get { return isShowBorder; }
set
{
isShowBorder = value;
Refresh();
}
} /// <summary>
/// The lamp color
/// </summary>
private Color[] lampColor = new Color[] { Color.FromArgb(, , ) }; /// <summary>
/// Gets or sets the color of the lamp.
/// </summary>
/// <value>The color of the lamp.</value>
[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
public Color[] LampColor
{
get { return lampColor; }
set
{
if (value == null || value.Length <= )
return;
lampColor = value;
Refresh();
}
} /// <summary>
/// The is highlight
/// </summary>
private bool isHighlight = true; /// <summary>
/// Gets or sets a value indicating whether this instance is highlight.
/// </summary>
/// <value><c>true</c> if this instance is highlight; otherwise, <c>false</c>.</value>
[Description("是否高亮显示"), Category("自定义")]
public bool IsHighlight
{
get { return isHighlight; }
set
{
isHighlight = value;
Refresh();
}
} /// <summary>
/// The twinkle speed
/// </summary>
private int twinkleSpeed = ; /// <summary>
/// Gets or sets the twinkle speed.
/// </summary>
/// <value>The twinkle speed.</value>
[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
public int TwinkleSpeed
{
get { return twinkleSpeed; }
set
{
if (value < )
return;
twinkleSpeed = value;
if (value == || lampColor.Length <= )
{
timer.Enabled = false;
}
else
{
intColorIndex = ;
timer.Interval = value;
timer.Enabled = true;
}
Refresh();
}
}
/// <summary>
/// The timer
/// </summary>
Timer timer;
/// <summary>
/// The int color index
/// </summary>
int intColorIndex = ;
重绘
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
Color c1 = lampColor[intColorIndex];
g.FillEllipse(new SolidBrush(c1), this.ClientRectangle); if (isHighlight)
{
GraphicsPath gp = new GraphicsPath(); Rectangle rec = new Rectangle(, , this.Width - , this.Height - );
gp.AddEllipse(rec); Color[] surroundColor = new Color[] { c1 };
PathGradientBrush pb = new PathGradientBrush(gp);
pb.CenterColor = Color.White;
pb.SurroundColors = surroundColor;
g.FillPath(pb, gp);
} if (isShowBorder)
{
g.DrawEllipse(new Pen(new SolidBrush(this.BackColor), ), new Rectangle(, , this.Width - , this.Height - ));
}
}
全部代码
// ***********************************************************************
// Assembly : HZH_Controls
// Created : 2019-09-09
//
// ***********************************************************************
// <copyright file="UCSignalLamp.cs">
// Copyright by Huang Zhenghui(黄正辉) All, QQ group:568015492 QQ:623128629 Email:623128629@qq.com
// </copyright>
//
// Blog: https://www.cnblogs.com/bfyx
// GitHub:https://github.com/kwwwvagaa/NetWinformControl
// gitee:https://gitee.com/kwwwvagaa/net_winform_custom_control.git
//
// If you use this code, please keep this note.
// ***********************************************************************
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.ComponentModel; namespace HZH_Controls.Controls.FactoryControls.Lamp
{
/// <summary>
/// Class UCSignalLamp.
/// Implements the <see cref="System.Windows.Forms.UserControl" />
/// </summary>
/// <seealso cref="System.Windows.Forms.UserControl" />
public class UCSignalLamp : UserControl
{
/// <summary>
/// The is show border
/// </summary>
private bool isShowBorder = false; /// <summary>
/// Gets or sets a value indicating whether this instance is show border.
/// </summary>
/// <value><c>true</c> if this instance is show border; otherwise, <c>false</c>.</value>
[Description("是否显示边框"), Category("自定义")]
public bool IsShowBorder
{
get { return isShowBorder; }
set
{
isShowBorder = value;
Refresh();
}
} /// <summary>
/// The lamp color
/// </summary>
private Color[] lampColor = new Color[] { Color.FromArgb(, , ) }; /// <summary>
/// Gets or sets the color of the lamp.
/// </summary>
/// <value>The color of the lamp.</value>
[Description("灯颜色,当需要闪烁时,至少需要2个及以上颜色,不需要闪烁则至少需要1个颜色"), Category("自定义")]
public Color[] LampColor
{
get { return lampColor; }
set
{
if (value == null || value.Length <= )
return;
lampColor = value;
Refresh();
}
} /// <summary>
/// The is highlight
/// </summary>
private bool isHighlight = true; /// <summary>
/// Gets or sets a value indicating whether this instance is highlight.
/// </summary>
/// <value><c>true</c> if this instance is highlight; otherwise, <c>false</c>.</value>
[Description("是否高亮显示"), Category("自定义")]
public bool IsHighlight
{
get { return isHighlight; }
set
{
isHighlight = value;
Refresh();
}
} /// <summary>
/// The twinkle speed
/// </summary>
private int twinkleSpeed = ; /// <summary>
/// Gets or sets the twinkle speed.
/// </summary>
/// <value>The twinkle speed.</value>
[Description("闪烁间隔时间(毫秒),当为0时不闪烁"), Category("自定义")]
public int TwinkleSpeed
{
get { return twinkleSpeed; }
set
{
if (value < )
return;
twinkleSpeed = value;
if (value == || lampColor.Length <= )
{
timer.Enabled = false;
}
else
{
intColorIndex = ;
timer.Interval = value;
timer.Enabled = true;
}
Refresh();
}
}
/// <summary>
/// The timer
/// </summary>
Timer timer;
/// <summary>
/// The int color index
/// </summary>
int intColorIndex = ;
/// <summary>
/// Initializes a new instance of the <see cref="UCSignalLamp"/> class.
/// </summary>
public UCSignalLamp()
{
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
this.SetStyle(ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.ResizeRedraw, true);
this.SetStyle(ControlStyles.Selectable, true);
this.SetStyle(ControlStyles.SupportsTransparentBackColor, true);
this.SetStyle(ControlStyles.UserPaint, true);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.Size = new Size(, );
this.SizeChanged += UCSignalLamp_SizeChanged;
timer = new Timer();
timer.Interval = ;
timer.Tick += timer_Tick;
} /// <summary>
/// Handles the Tick event of the timer control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void timer_Tick(object sender, EventArgs e)
{
intColorIndex++;
if (intColorIndex >= lampColor.Length)
intColorIndex = ;
Refresh();
}
/// <summary>
/// Handles the SizeChanged event of the UCSignalLamp control.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">The <see cref="EventArgs"/> instance containing the event data.</param>
void UCSignalLamp_SizeChanged(object sender, EventArgs e)
{
var maxSize = Math.Min(this.Width, this.Height);
if (this.Width != maxSize)
this.Width = maxSize;
if (this.Height != maxSize)
this.Height = maxSize;
} /// <summary>
/// 引发 <see cref="E:System.Windows.Forms.Control.Paint" /> 事件。
/// </summary>
/// <param name="e">包含事件数据的 <see cref="T:System.Windows.Forms.PaintEventArgs" />。</param>
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
var g = e.Graphics;
g.SetGDIHigh();
Color c1 = lampColor[intColorIndex];
g.FillEllipse(new SolidBrush(c1), this.ClientRectangle); if (isHighlight)
{
GraphicsPath gp = new GraphicsPath(); Rectangle rec = new Rectangle(, , this.Width - , this.Height - );
gp.AddEllipse(rec); Color[] surroundColor = new Color[] { c1 };
PathGradientBrush pb = new PathGradientBrush(gp);
pb.CenterColor = Color.White;
pb.SurroundColors = surroundColor;
g.FillPath(pb, gp);
} if (isShowBorder)
{
g.DrawEllipse(new Pen(new SolidBrush(this.BackColor), ), new Rectangle(, , this.Width - , this.Height - ));
}
}
}
}
最后的话
如果你喜欢的话,请到 https://gitee.com/kwwwvagaa/net_winform_custom_control 点个星星吧
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