Finally ,找到工具来参考转换。

Source: https://github.com/jaredpar/pinvoke
Tool: https://archive.codeplex.com/?p=clrinterop

书籍 参考:

NET and COM: The Complete Interoperability Guide

https://docs.microsoft.com/en-us/cpp/dotnet/calling-native-functions-from-managed-code

这篇新文章里面有详细的解释,包括数据类型的转换。

还可以参考这个文档:

file:///C:/Users/wiyan/AppData/Local/Microsoft/Windows/INetCache/IE/Q0DGUWJP/traks_computerscience_2016.pdf

Marshaling Arguments

With PInvoke, no marshaling is needed between managed and C++ native primitive types with the same form. For example, no marshaling is required between Int32 and int, or between Double and double.

However, you must marshal types that do not have the same form. This includes char, string, and struct types. The following table shows the mappings used by the marshaler for various types:

wtypes.h Visual C++ Visual C++ with /clr Common language runtime
HANDLE void * void * IntPtr, UIntPtr
BYTE unsigned char unsigned char Byte
SHORT short short Int16
WORD unsigned short unsigned short UInt16
INT int int Int32
UINT unsigned int unsigned int UInt32
LONG long long Int32
BOOL long bool Boolean
DWORD unsigned long unsigned long UInt32
ULONG unsigned long unsigned long UInt32
CHAR char char Char
LPCSTR char * String ^ [in], StringBuilder ^ [in, out] String ^ [in], StringBuilder ^ [in, out]
LPCSTR const char * String ^ String
LPWSTR wchar_t * String ^ [in], StringBuilder ^ [in, out] String ^ [in], StringBuilder ^ [in, out]
LPCWSTR const wchar_t * String ^ String
FLOAT float float Single
DOUBLE double double Double

PInvoke 允许managed code 来调用在DLL中实施的unmanged function。

Platform invoke relies on metadata to locate exported functions and marshal their arguments at run time. The following illustration shows this process.

A platform invoke call to an unmanaged DLL function

When platform invoke calls an unmanaged function, it performs the following sequence of actions:

  1. Locates the DLL containing the function.
  2. Loads the DLL into memory.
  3. Locates the address of the function in memory and pushes its arguments onto the stack, marshaling data as required.

    Note   Locating and loading the DLL, and locating the address of the function in memory occur only on the first call to the function.

  4. Transfers control to the unmanaged function.

Platform invoke throws exceptions generated by the unmanaged function to the managed caller.

There are two ways that C# code can directly call unmanaged code:

For both techniques, you must provide the C# compiler with a declaration of the unmanaged function, and you may also need to provide the C# compiler with a description of how to marshal the parameters and return value to and from the unmanaged code.

Calling a DLL Export Directly from C#

To declare a method as having an implementation from a DLL export, do the following:

  • Declare the method with the static and extern C# keywords.
  • Attach the DllImport attribute to the method. The DllImport attribute allows you to specify the name of the DLL that contains the method. The common practice is to name the C# method the same as the exported method, but you can also use a different name for the C# method.
  • Optionally, specify custom marshaling information for the method's parameters and return value, which will override the .NET Framework default marshaling.

Example 1

This example shows you how to use the DllImport attribute to output a message by calling puts from msvcrt.dll.

 
 
// PInvokeTest.cs
using System;
using System.Runtime.InteropServices; class PlatformInvokeTest
{
[DllImport("msvcrt.dll")]
public static extern int puts(string c);
[DllImport("msvcrt.dll")]
internal static extern int _flushall(); public static void Main()
{
puts("Test");
_flushall();
}
}

Output

 
 
Test

Code Discussion

The preceding example shows the minimum requirements for declaring a C# method that is implemented in an unmanaged DLL. The method PlatformInvokeTest.puts is declared with the static and extern modifiers and has the DllImport attribute which tells the compiler that the implementation comes from msvcrt.dll, using the default name of puts. To use a different name for the C# method such as putstring, you must use the EntryPoint option in the DllImport attribute, that is:

 
 
[DllImport("msvcrt.dll", EntryPoint="puts")]

For more information on the syntax of the DllImport attribute, see DllImportAttribute Class.

Default Marshaling and Specifying Custom Marshaling for Parameters to Unmanaged Methods

When calling an unmanaged function from C# code, the common language runtime must marshal the parameters and return values.

For every .NET Framework type there is a default unmanaged type, which the common language runtime will use to marshal data across a managed to unmanaged function call. For example, the default marshaling for C# string values is to the type LPTSTR (pointer to TCHAR char buffer). You can override the default marshaling using theMarshalAs attribute in the C# declaration of the unmanaged function.

Example 2

This example uses the DllImport attribute to output a string. It also shows you how to override the default marshaling of the function parameters by using the MarshalAsattribute.

 
 
// Marshal.cs
using System;
using System.Runtime.InteropServices; class PlatformInvokeTest
{
[DllImport("msvcrt.dll")]
public static extern int puts(
[MarshalAs(UnmanagedType.LPStr)]
string m);
[DllImport("msvcrt.dll")]
internal static extern int _flushall(); public static void Main()
{
puts("Hello World!");
_flushall();
}
}

Output

When you run this example, the string,

 
 
Hello World!

will display at the console.

Code Discussion

In the preceding example, the default marshaling for the parameter to the puts function has been overridden from the default of LPTSTR to LPSTR.

The MarshalAs attribute can be placed on method parameters, method return values, and fields of structs and classes. To set the marshaling of a method return value, place the MarshalAs attribute in an attribute block on the method with the return attribute location override. For example, to explicitly set the marshaling for the return value of theputs method:

 
 
...
[DllImport("msvcrt.dll")]
[return : MarshalAs(UnmanagedType.I4)]
public static extern int puts(
...

For more information on the syntax of the MarshalAs attribute, see MarshalAsAttribute Class.

Note   The In and Out attributes can be used to annotate parameters to unmanaged methods. They behave in a similar manner to the in and out modifiers in MIDL source files. Note that the Out attribute is different from the C# parameter modifier, out. For more information on the In and Out attributes, see InAttribute Class and OutAttribute Class.

Specifying Custom Marshaling for User-Defined Structs

You can specify custom marshaling attributes for fields of structs and classes passed to or from unmanaged functions. You do this by adding MarshalAs attributes to the fields of the struct or class. You must also use the StructLayout attribute to set the layout of the struct, optionally to control the default marshaling of string members, and to set the default packing size.

Example 3

This example demonstrates how to specify custom marshaling attributes for a struct.

Consider the following C structure:

 
 
typedef struct tagLOGFONT
{
LONG lfHeight;
LONG lfWidth;
LONG lfEscapement;
LONG lfOrientation;
LONG lfWeight;
BYTE lfItalic;
BYTE lfUnderline;
BYTE lfStrikeOut;
BYTE lfCharSet;
BYTE lfOutPrecision;
BYTE lfClipPrecision;
BYTE lfQuality;
BYTE lfPitchAndFamily;
TCHAR lfFaceName[LF_FACESIZE];
} LOGFONT;

In C#, you can describe the preceding struct by using the StructLayout and MarshalAs attributes as follows:

 
 
// logfont.cs
// compile with: /target:module
using System;
using System.Runtime.InteropServices; [StructLayout(LayoutKind.Sequential)]
public class LOGFONT
{
public const int LF_FACESIZE = 32;
public int lfHeight;
public int lfWidth;
public int lfEscapement;
public int lfOrientation;
public int lfWeight;
public byte lfItalic;
public byte lfUnderline;
public byte lfStrikeOut;
public byte lfCharSet;
public byte lfOutPrecision;
public byte lfClipPrecision;
public byte lfQuality;
public byte lfPitchAndFamily;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst=LF_FACESIZE)]
public string lfFaceName;
}

For more information on the syntax of the StructLayout attribute, see StructLayoutAttribute Class.

The structure can then be used in C# code as shown below:

 
 
// pinvoke.cs
// compile with: /addmodule:logfont.netmodule
using System;
using System.Runtime.InteropServices; class PlatformInvokeTest
{
[DllImport("gdi32.dll", CharSet=CharSet.Auto)]
public static extern IntPtr CreateFontIndirect(
[In, MarshalAs(UnmanagedType.LPStruct)]
LOGFONT lplf // characteristics
); [DllImport("gdi32.dll")]
public static extern bool DeleteObject(
IntPtr handle
); public static void Main()
{
LOGFONT lf = new LOGFONT();
lf.lfHeight = 9;
lf.lfFaceName = "Arial";
IntPtr handle = CreateFontIndirect(lf); if (IntPtr.Zero == handle)
{
Console.WriteLine("Can't creates a logical font.");
}
else
{ if (IntPtr.Size == 4)
Console.WriteLine("{0:X}", handle.ToInt32());
else
Console.WriteLine("{0:X}", handle.ToInt64()); // Delete the logical font created.
if (!DeleteObject(handle))
Console.WriteLine("Can't delete the logical font");
}
}
}

Sample Run

 
 
C30A0AE5

Code Discussion

In the preceding example, the CreateFontIndirect method is using a parameter of the type LOGFONT. The MarshalAs and In attributes are used to qualify the parameter. The program displays the numeric value returned by the method as a hexadecimal uppercase string.

Registering Callback Methods

To register a managed callback that calls an unmanaged function, declare a delegate with the same argument list and pass an instance of it via PInvoke. On the unmanaged side it will appear as a function pointer. For more information about PInvoke and callback, see A Closer Look at Platform Invoke.

For example, consider the following unmanaged function, MyFunction, which requires callback as one of the arguments:

 
 
typedef void (__stdcall *PFN_MYCALLBACK)();
int __stdcall MyFunction(PFN_ MYCALLBACK callback);

To call MyFunction from managed code, declare the delegate, attach DllImport to the function declaration, and optionally marshal any parameters or the return value:

 
 
public delegate void MyCallback();
[DllImport("MYDLL.DLL")]
public static extern void MyFunction(MyCallback callback);

Also, make sure the lifetime of the delegate instance covers the lifetime of the unmanaged code; otherwise, the delegate will not be available after it is garbage-collected.

参考:http://msdn.microsoft.com/en-us/library/aa288468(v=vs.71).aspx

Platform Invoke的更多相关文章

  1. P/Invoke:C#调用C++

    P/Invoke的全称是Platform Invoke (平台调用) 它实际上是一种函数调用机制通 过P/Invoke我们就可以调用非托管DLL中的函数. P/Invoke依次执行以下操作: 1. 查 ...

  2. P/Invoke .NET调用win32API

    项目:无线无源测温软件系统 项目中,用到使用P/Invoke在.NET调用win32API,实现对ini配置文件的读写功能!因为有一些配置信息需要保存下来,以便在下一次启动程序完成初始化,这实际上是一 ...

  3. 使用平台调用(P/Invoke)

    使用平台调用 P/Invoke.它的全名叫平台调用(platform invoke).用于调用dll 中实现的非托管的单调(flat)编程接口.被称为使用C或C++ 调用约定(calling conv ...

  4. 关于P/Invoke的闲话

    P/Invoke,Platform Invoke,平台调用,是.NET打通托管与非托管两个世界的通路,10来年前曾经研究过这方面的技术,还曾发表过相关文章在<程序员>上,呵呵. 昨天有需求 ...

  5. Thread.Sleep(0) vs Sleep(1) vs Yeild

    本文将要提到的线程及其相关内容,均是指 Windows 操作系统中的线程,不涉及其它操作系统. 文章索引 核心概念 Thread.Yeild       Thread.Sleep(0) Thread. ...

  6. C++如何调用C#开发的dll

    序言 本文介绍一个C++如何调用C#开发的dll实例. 前言 C++编写的程序为非托管代码,C#编写的程序为托管代码.托管代码虽然提供了其他开发平台没有的许多优势,但由于前期系统及历史版本很多使用的是 ...

  7. Effective C#中文版

    我看的书是<Effective C#中文版——改善C#程序的50种方法>,Bill Wagner著,李建忠译.书比较老了,04年写的,主要针对C#1.0,但我相信其中的观点现在仍有价值.( ...

  8. Windbg使用简明指南

    第一章 准备 1.1.    环境配置 _NT_DEBUGGER_EXTENSION_PATH=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727 _NT_SY ...

  9. Java基础常见英语词汇

    Java基础常见英语词汇(共70个) ['ɔbdʒekt] ['ɔ:rientid]导向的                             ['prəʊɡræmɪŋ]编程 OO: object ...

随机推荐

  1. tyvj1018 - 阶乘统计 ——暴力

    题目链接:https://www.tyvj.cn/Problem_Show.aspx?id=1018 范围只有20,在long long Int范围内. #include <cstdio> ...

  2. puppet安装配置及使用

     puppet安装前准备 一.服务器信息 master端:10.10.10.201 master.fansik.com slave端:10.10.10.156 slave.fansik.com 三台机 ...

  3. Mac下的利器们介绍

    先说说一些快捷键吧,从windows下过来还不很习惯: ctrl + 开关 关机等提示 ctrl+shift+开关 关闭显示器 cmd+option+v 相当于剪贴 cmd+tab,对于最小化了的窗口 ...

  4. 附录二 C语言标准库

    上章回顾 数组和指针相同与不同 通过指针访问数组和通过数组访问指针 指针在什么时候可以加减运算 函数指针的申明和调用 函数数组和数组函数 git@github.com:Kevin-Dfg/Data-S ...

  5. springMvc源码学习之:spirngMvc的参数注入的问题

    转载:https://my.oschina.net/lichhao/blog/172562 概述 在SpringMVC中,可以使用@RequestBody和@ResponseBody两个注解,分别完成 ...

  6. flash全屏输入模式

    params.allowscriptaccess = "sameDomain"; params.allowfullscreen = "true"; params ...

  7. Java OOM

    深入浅出JProfiler https://yq.aliyun.com/articles/276 如何排查Java内存泄露(内附各种排查工具介绍) https://yq.aliyun.com/arti ...

  8. open_table与opened_table

    好多人在调优Mysql的时候,总是对open_tables和opend_tables两个参数分别不清. 网上好多解释都是这样的:open_tables:当前打开表的数量opened_tables:当前 ...

  9. 让Js顺序执行且回调之

    <script src="aaa"></script> <script type="aaasdf" id="asdf&q ...

  10. gcc、g++

    http://hi.baidu.com/zhangcunli8499/item/257e187360b48b2bd6a89cc6 g++ src/*.cpp -I include/ -I includ ...