有理解不对的地方,欢迎大家指正!!!

  react为什么需要redux辅助???react是view层的单向数据流框架,数据需要一层一层往子组件传递(子组件并不会自动继承)。子组件需要操作父组件的数据时,需要父组件给子组件传递一个方法,子组件调用该方法才能改变父组件的数据。如果组件的层次太深会这种传递会很繁琐,令代码沉余。用redux能很好解决这个问题,redux+react-redux可以使一个容器内的数据通过this.props共享,避免了一层层传递数据繁琐的操作。

redux使用了纯函数写法,这种编程模式就是函数式编程(简称:fb)。

redux主要分为三部分:store,actions,reducer;

store:有三个主要方法(dispatch、subscribe、getState);

  1.createStore(reducer,initState)创建一个store树

  2.subscribe监听事件,执行查询操作时需要做的其他事情

  3.dispatch发布事件,主要负责执行监听的事件队列与执行查询数据操作

  4.getState获取查询的结果

action:相当于一个小型的数据库,保存需要操作的数据。以action.type做主键,每条数据都使用函数包裹保证独立的作用域,通过reducer查询数据写入store;

定义action里面的数据如下:

export let add=function(){

  return {

    type:"ADD",

  }

}

export let cut=function(){

  return {

    type:"CUT",

  }

}

export let getValue=function(value){

  return {

    type:"VALUE",

    value:value, 

  }

}

reducer:主要负责筛选查询的数据更新给store,reducer一般用switch实现,但是redux本身没有这种要求。用状态模式来完成这项任务会更加完美:

function(state,action){

  var data={

    "ADD":{

      value:state.value+1,

    },

    "CUT":{

      value:state.value-1,

    },

    "VALUE":{

      value:action.value,

    },

    "DEFAULT":{

      value:0,

    }

  }

  return data[action.type||"DEFAULT"];

}

这种写法是不是更直观呢???

rudex使用了大量的设计模式比较,如:装饰者模式(包装),工厂模式,桥接模式,代理模式,观察者模式。

装饰者模式:包装的action、dispatch、createStore,扩展本身,满足需求,不改变原有的代码;

工厂模式:action包装器也是一个工厂,通过该方法生产新的action;

代理模式:applyMiddleware返回一个方法(该方法就是个代理)取需要的createStore方法;

桥接模式:isPlainObject通过连接isHostObject与isObjectLike方法来完成新的验证功能;

观察者模式:通过subscribe添加监听事件队列,dispatch执行事件队列与更新state;

模块1:模块1并没有什么好介绍的,主体就一个compose方法为模块5的applyMiddleware方法服务,作用是把applyMiddleware的参数串联执行,最后返回包装的dispatch。

/* 1 */
/***/ function(module, exports) {

    "use strict";

    exports.__esModule = true;
    exports["default"] = compose;
    /**
     * Composes single-argument functions from right to left.
     *
     * @param {...Function} funcs The functions to compose.
     * @returns {Function} A function obtained by composing functions from right to
     * left. For example, compose(f, g, h) is identical to arg => f(g(h(arg))).
     */
    //compose为模块5的applyMiddleware方法服务,把applyMiddleware的参数串联执行返回包装的dispatch
    function compose() {
      //复制参数
      for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
        funcs[_key] = arguments[_key];
      }return function () {
        if (funcs.length === 0) {
          return arguments.length <= 0 ? undefined : arguments[0];
        }

        var last = funcs[funcs.length - 1]; //最后一个参数
        var rest = funcs.slice(0, -1); //除了最后一个参数外的所有参数     //从右到左串联执行rest参数列表里的方法
        return rest.reduceRight(function (composed, f) {
          return f(composed);
        }, last.apply(undefined, arguments));
    }

/***/ },

模块2:主体createStore方法,createStore方法里主要包括:subscribe--订阅事件,dispatch---发布事件,getState---获取状态

其实他们做的事都很简单:subscribe把接受方法(事件)push(入栈)进一个数组,dispatch被调用时则依次执行数组里的方法

 /* 2 */
 /***/ function(module, exports, __webpack_require__) {

     'use strict';

     exports.__esModule = true;
     exports.ActionTypes = undefined;
     exports["default"] = createStore;

     var _isPlainObject = __webpack_require__(4);

     var _isPlainObject2 = _interopRequireDefault(_isPlainObject);
   //初始化
     function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }

     /**
      * These are private action types reserved by Redux.
      * For any unknown actions, you must return the current state.
      * If the current state is undefined, you must return the initial state.
      * Do not reference these action types directly in your code.
      */
     var ActionTypes = exports.ActionTypes = {
       INIT: '@@redux/INIT'
     };
   //创建store树
     function createStore(reducer, initialState, enhancer) {      //参数匹配
       if (typeof initialState === 'function' && typeof enhancer === 'undefined') {
         enhancer = initialState;
         initialState = undefined;
       }

       if (typeof enhancer !== 'undefined') {
         if (typeof enhancer !== 'function') {
           throw new Error('Expected the enhancer to be a function.');
         }
         //enhancer对createStore进行扩展
         return enhancer(createStore)(reducer, initialState);
       }

       if (typeof reducer !== 'function') {
         throw new Error('Expected the reducer to be a function.');
       }

       var currentReducer = reducer;
       var currentState = initialState;
       var currentListeners = [];  //存储事件队列
       var nextListeners = currentListeners;  //存储备份事件队列
       var isDispatching = false;
       //备份事件队列---此方法存在的意义:防止在队列中操作事件队列(对事件队列增删)导致数据混乱
       function ensureCanMutateNextListeners() {
         if (nextListeners === currentListeners) {
           nextListeners = currentListeners.slice();
         }
       }
       //获取state
       function getState() {
         return currentState;
       }

       //订阅事件
       function subscribe(listener) {
         if (typeof listener !== 'function') {
           throw new Error('Expected listener to be a function.');
         }
         //保证事件只能被卸载一次
         var isSubscribed = true;

         ensureCanMutateNextListeners();
         nextListeners.push(listener);
         //闭包缓存正在监听的事件,可以通过:var unsub=subscribe(listener);  unsub()来卸载此事件
         return function unsubscribe() {
           if (!isSubscribed) {
             return;
           }
           isSubscribed = false;
           //备份事件队列再进行卸载操作
           ensureCanMutateNextListeners();
           var index = nextListeners.indexOf(listener);
           nextListeners.splice(index, 1);
         };
       }

       //发布事件
       function dispatch(action) {
           //检测action是否是字面量对象
         if (!(0, _isPlainObject2["default"])(action)) {
           throw new Error('Actions must be plain objects. ' + 'Use custom middleware for async actions.');
         }

         if (typeof action.type === 'undefined') {
           throw new Error('Actions may not have an undefined "type" property. ' + 'Have you misspelled a constant?');
         }

         if (isDispatching) {
           throw new Error('Reducers may not dispatch actions.');
         }

         try {
           isDispatching = true;
           //执行reducer更新state
           currentState = currentReducer(currentState, action);
         } finally {
           isDispatching = false;
         }
         //同步事件队列---执行最新的事件队列
         var listeners = currentListeners = nextListeners;
         for (var i = 0; i < listeners.length; i++) {
           listeners[i]();
         }

         return action;
       }

       //替换reducer
       function replaceReducer(nextReducer) {
         if (typeof nextReducer !== 'function') {
           throw new Error('Expected the nextReducer to be a function.');
         }

         currentReducer = nextReducer;
         dispatch({ type: ActionTypes.INIT });
       }

       //初始化state
       dispatch({ type: ActionTypes.INIT });

       return {
         dispatch: dispatch,
         subscribe: subscribe,
         getState: getState,
         replaceReducer: replaceReducer
       };
     }

 /***/ },

模块4:模块3很简单就此跳过,咱们进入模块4。模块4也比较简单主体:isPlainObject方法主要是检测是否是字面量对象或者是直接实例化Object构造函数的实例对象
 /* 4 */
 /***/ function(module, exports, __webpack_require__) {

     var isHostObject = __webpack_require__(8),
         isObjectLike = __webpack_require__(9);

     /** `Object#toString` result references. */
     var objectTag = '[object Object]';

     /** Used for built-in method references. */
     var objectProto = Object.prototype;

     /** Used to resolve the decompiled source of functions. */
     var funcToString = Function.prototype.toString;

     /** Used to infer the `Object` constructor. */
     var objectCtorString = funcToString.call(Object);

     /**
      * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
      * of values.
      */
     var objectToString = objectProto.toString;

     /** Built-in value references. */
     var getPrototypeOf = Object.getPrototypeOf;

     /**
      * Checks if `value` is a plain object, that is, an object created by the
      * `Object` constructor or one with a `[[Prototype]]` of `null`.
      *
      * @static
      * @memberOf _
      * @category Lang
      * @param {*} value The value to check.
      * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
      * @example
      *
      * function Foo() {
      *   this.a = 1;
      * }
      *
      * _.isPlainObject(new Foo);
      * // => false
      *
      * _.isPlainObject([1, 2, 3]);
      * // => false
      *
      * _.isPlainObject({ 'x': 0, 'y': 0 });
      * // => true
      *
      * _.isPlainObject(Object.create(null));
      * // => true
      */
     //判断是否由Object直接构造出来的实例
     function isPlainObject(value) {
       if (!isObjectLike(value) || objectToString.call(value) != objectTag || isHostObject(value)) {
         return false;
       }
       var proto = objectProto;
       if (typeof value.constructor == 'function') {
         proto = getPrototypeOf(value);
       }
     //参数的构造函数时function且原型是null
       if (proto === null) {
         return true;
       }
       var Ctor = proto.constructor;
       return (typeof Ctor == 'function' &&
         Ctor instanceof Ctor && funcToString.call(Ctor) == objectCtorString);
     }

     module.exports = isPlainObject;

 /***/ },
模块5:此模块的逻辑比较复杂,但是实现的东西却很简单:包装了createStore方法与createStore里的dispatch方法,使dispath支持异步。  applyMiddleware参数是redux提供的两个中间件:redux-thunks、redux-logger,两个中间件提供方法对dispatch进行包装。  
 /* 5 */
 /***/ function(module, exports, __webpack_require__) {

     'use strict';

     var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; };

     exports.__esModule = true;
     exports["default"] = applyMiddleware;

     var _compose = __webpack_require__(1);

     var _compose2 = _interopRequireDefault(_compose);

     function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
   //包装createStore与dispatch
     function applyMiddleware() {
       for (var _len = arguments.length, middlewares = Array(_len), _key = 0; _key < _len; _key++) {
         middlewares[_key] = arguments[_key];
       }
       return function (createStore) {
     //返回一个包装的createStore
         return function (reducer, initialState, enhancer) {
           var store = createStore(reducer, initialState, enhancer);
           var _dispatch = store.dispatch;
           var chain = [];

           var middlewareAPI = {
             getState: store.getState,
             dispatch: function dispatch(action) {
               return _dispatch(action);
             }
           };        //34-38行的代码原型:thunkMiddleware(middlewareAPI)(createLogger()(middlewareAPI)(dispatch))返回被包装的dispatch。thunkMiddleware与createLogger分别是redux-thunks、redux-logger中间件提供的
           chain = middlewares.map(function (middleware) {
             return middleware(middlewareAPI);
           })

           _dispatch = _compose2["default"].apply(undefined, chain)(store.dispatch);
           //将包装好的dispatch写入store
           return _extends({}, store, {
             dispatch: _dispatch
           });
         };
       };
     } 

对dispatch进行了怎样的包装呢???其实只是添加了一条判断语句,这条判断语句有什么作用?很简单!如果是方法则执行该方法,否则执行dispath更新state。
  为什么需要这样做?因为当你在action存放一些不需要立即更新state的动作(如异步请求),单纯的action是无法满足的(因为dispatch后就会马上更新state),
   所以需要对dispatch进行包装。包装后怎么使用dispath呢?之前的功能一样可以使用,需要用到异步的时候你可以返回一个方法,在这个方法里面执行真正的dispatch
可以这样定义action里的方法如:
  export let add=function(){
    return {
      type:"ADD",  
    }
  }
  export let request=function(){
    return function(dispatch){
      $.ajax({
       type:"post",
       url:"baidu.com",
       success:function(){
         dispatch(action()); 
       }  
      })
    }
  }

redux-thunks模块里的thunkMiddleware方法源码:
     function thunkMiddleware(_ref) {
       var dispatch = _ref.dispatch;
       var getState = _ref.getState;
       //next===createLogger()(middlewareAPI)(dispatch)执行了这个方法
       return function (next) {
       //返回一个包装的dispacth
         return function (action) {
           if (typeof action === 'function') {
             return action(dispatch, getState);
           }
           return next(action);  //由于闭包next一直存在于包装的dispatch里,next其实是一个普通的dispatch,虽然经过了createLogger方法(redux-logger里面内置的一个方法)的包装, 但是主要作用与createStore定义时的dispatch方法是一样的
         };
       };
     }

模块6:把action与dispatch方法绑定在一起,即把每个action包装着一个dispatch方法,然后执行action时就会自动dispath

 /* 6 */
 /***/ function(module, exports) {

     'use strict';

     exports.__esModule = true;
     exports["default"] = bindActionCreators;       //包装器---返回一个自动执行dispatch的方法
     function bindActionCreator(actionCreator, dispatch) {
       return function () {
         return dispatch(actionCreator.apply(undefined, arguments));
       };
     }

     function bindActionCreators(actionCreators, dispatch) {
       if (typeof actionCreators === 'function') {
         return bindActionCreator(actionCreators, dispatch);
       }
       //判断是否是对象,不是对象则报错
       if (typeof actionCreators !== 'object' || actionCreators === null) {
         throw new Error('bindActionCreators expected an object or a function, instead received ' + (actionCreators === null ? 'null' : typeof actionCreators) + '. ' + 'Did you write "import ActionCreators from" instead of "import * as ActionCreators from"?');
       }
       //获取键名数组
       var keys = Object.keys(actionCreators);
       var boundActionCreators = {};
       for (var i = 0; i < keys.length; i++) {
         var key = keys[i];
         var actionCreator = actionCreators[key];
         if (typeof actionCreator === 'function') {
         //收集包装器返回的新的action方法
           boundActionCreators[key] = bindActionCreator(actionCreator, dispatch);
         }
       }
       return boundActionCreators;
     }
模块7:执行reducers返回state

 /* 7 */
 /***/ function(module, exports, __webpack_require__) {

     'use strict';

     exports.__esModule = true;
     exports["default"] = combineReducers;

     var _createStore = __webpack_require__(2);

     var _isPlainObject = __webpack_require__(4);

     var _isPlainObject2 = _interopRequireDefault(_isPlainObject);

     var _warning = __webpack_require__(3);

     var _warning2 = _interopRequireDefault(_warning);

     function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }

     function getUndefinedStateErrorMessage(key, action) {
       var actionType = action && action.type;
       var actionName = actionType && '"' + actionType.toString() + '"' || 'an action';

       return 'Reducer "' + key + '" returned undefined handling ' + actionName + '. ' + 'To ignore an action, you must explicitly return the previous state.';
     }

     function getUnexpectedStateShapeWarningMessage(inputState, reducers, action) {
       var reducerKeys = Object.keys(reducers);
       var argumentName = action && action.type === _createStore.ActionTypes.INIT ? 'initialState argument passed to createStore' : 'previous state received by the reducer';

       if (reducerKeys.length === 0) {
         return 'Store does not have a valid reducer. Make sure the argument passed ' + 'to combineReducers is an object whose values are reducers.';
       }

       if (!(0, _isPlainObject2["default"])(inputState)) {
         return 'The ' + argumentName + ' has unexpected type of "' + {}.toString.call(inputState).match(/\s([a-z|A-Z]+)/)[1] + '". Expected argument to be an object with the following ' + ('keys: "' + reducerKeys.join('", "') + '"');
       }

       var unexpectedKeys = Object.keys(inputState).filter(function (key) {
         return !reducers.hasOwnProperty(key);
       });

       if (unexpectedKeys.length > 0) {
         return 'Unexpected ' + (unexpectedKeys.length > 1 ? 'keys' : 'key') + ' ' + ('"' + unexpectedKeys.join('", "') + '" found in ' + argumentName + '. ') + 'Expected to find one of the known reducer keys instead: ' + ('"' + reducerKeys.join('", "') + '". Unexpected keys will be ignored.');
       }
     }
     //初始化reducers并检测时候会出错
     function assertReducerSanity(reducers) {
       Object.keys(reducers).forEach(function (key) {
         var reducer = reducers[key];
         var initialState = reducer(undefined, { type: _createStore.ActionTypes.INIT });

         if (typeof initialState === 'undefined') {
           throw new Error('Reducer "' + key + '" returned undefined during initialization. ' + 'If the state passed to the reducer is undefined, you must ' + 'explicitly return the initial state. The initial state may ' + 'not be undefined.');
         }

         var type = '@@redux/PROBE_UNKNOWN_ACTION_' + Math.random().toString(36).substring(7).split('').join('.');
         if (typeof reducer(undefined, { type: type }) === 'undefined') {
           throw new Error('Reducer "' + key + '" returned undefined when probed with a random type. ' + ('Don\'t try to handle ' + _createStore.ActionTypes.INIT + ' or other actions in "redux/*" ') + 'namespace. They are considered private. Instead, you must return the ' + 'current state for any unknown actions, unless it is undefined, ' + 'in which case you must return the initial state, regardless of the ' + 'action type. The initial state may not be undefined.');
         }
       });
     }

     function combineReducers(reducers) {
       var reducerKeys = Object.keys(reducers);
       var finalReducers = {};
       //过滤参数---把reducers里的方法放进finalReducers
       for (var i = 0; i < reducerKeys.length; i++) {
         var key = reducerKeys[i];
         if (typeof reducers[key] === 'function') {
           finalReducers[key] = reducers[key];
         }
       }
       var finalReducerKeys = Object.keys(finalReducers);

       var sanityError;
       try {
         assertReducerSanity(finalReducers);
       } catch (e) {
         sanityError = e;
       }
       //把state,action分发给每一个reducer,并执行返回新的state,如果state没变化则返回原来的state
       return function combination() {
         var state = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
         var action = arguments[1];

         if (sanityError) {
           throw sanityError;
         }

         if (true) {
           var warningMessage = getUnexpectedStateShapeWarningMessage(state, finalReducers, action);
           if (warningMessage) {
             (0, _warning2["default"])(warningMessage);
           }
         }

         var hasChanged = false;
         var nextState = {};
         for (var i = 0; i < finalReducerKeys.length; i++) {
           var key = finalReducerKeys[i];
           var reducer = finalReducers[key];//获取一个reducer方法
           var previousStateForKey = state[key]; //获取上次的state
           var nextStateForKey = reducer(previousStateForKey, action);//执行reducer
           if (typeof nextStateForKey === 'undefined') {
             var errorMessage = getUndefinedStateErrorMessage(key, action);
             throw new Error(errorMessage);
           }
           nextState[key] = nextStateForKey;
           hasChanged = hasChanged || nextStateForKey !== previousStateForKey;//判断上次的state与现在的state是否相等
         }
         return hasChanged ? nextState : state;
       };
     }

模块8:检测ie9以下的宿主对象,即dom与bom,就不上源码了

模块9:检测是否是对象

总结一下:

redux是不是很简单?就那么几个方法:createStore,subscribe,dispatch,getState,applyMiddleware,bindActionCreators,combineReducers。

createStore:创建store树;

createStore->subscribe:订阅事件,把监听的执行的方法放进来,其实就是一个数组;

createStore->dispatch:发布,执行所有的监听事件,且执行reducer更新state;

createStore->getState:获取state;

applyMiddleware:包装createStore与dispatch;

bindActionCreators:包装所有的action方法,给每个action包装一个dispatch方法,使执行action方法就会自动触发dispatch方法

combineReducers:合并多个reducer;

 

react-redux源码解析的更多相关文章

  1. redux源码解析(深度解析redux+异步demo)

    redux源码解析 1.首先让我们看看都有哪些内容 2.让我们看看redux的流程图 Store:一个库,保存数据的地方,整个项目只有一个 创建store Redux提供 creatStore 函数来 ...

  2. React的React.createContext()源码解析(四)

    一.产生context原因 从父组件直接传值到孙子组件,而不必一层一层的通过props进行传值,相比较以前的那种传值更加的方便.简介. 二.context的两种实现方式 1.老版本(React16.x ...

  3. React的React.createElement源码解析(一)

    一.什么是jsx  jsx是语法糖  它是js和html的组合使用  二.为什么用jsx语法 高效定义模版,编译后使用 不会带来性能问题 三.jsx语法转化为js语法  jsx语法通过babel转化为 ...

  4. redux源码解析-redux的架构

    redux很小的一个框架,是从flux演变过来的,尽管只有775行,但是它的功能很重要.react要应用于生成环境必须要用flux或者redux,redux是flux的进化产物,优于flux. 而且r ...

  5. redux源码解析-函数式编程

    提到redux,会想到函数式编程.什么是函数式编程?是一种很奇妙的函数式的编程方法.你会感觉函数式编程这么简单,但是用起来却很方便很神奇. 在<functional javascript> ...

  6. React的React.createRef()/forwardRef()源码解析(三)

    1.refs三种使用用法 1.字符串 1.1 dom节点上使用 获取真实的dom节点 //使用步骤: 1. <input ref="stringRef" /> 2. t ...

  7. Redux源码分析之bindActionCreators

    Redux源码分析之基本概念 Redux源码分析之createStore Redux源码分析之bindActionCreators Redux源码分析之combineReducers Redux源码分 ...

  8. Redux系列x:源码解析

    写在前面 redux的源码很简洁,除了applyMiddleware比较绕难以理解外,大部分还是 这里假设读者对redux有一定了解,就不科普redux的概念和API啥的啦,这部分建议直接看官方文档. ...

  9. Redux异步解决方案之Redux-Thunk原理及源码解析

    前段时间,我们写了一篇Redux源码分析的文章,也分析了跟React连接的库React-Redux的源码实现.但是在Redux的生态中还有一个很重要的部分没有涉及到,那就是Redux的异步解决方案.本 ...

  10. redux的源码解析

    一. redux出现的动机 1. Javascript 需要管理比任何时候都要多的state2. state 在什么时候,由于什么原因,如何变化已然不受控制.3. 来自前端开发领域的新需求4. 我们总 ...

随机推荐

  1. Scut:GameWebSocketHost 解析

    想使用 Scut 做的是一个短连接项目,所以先直接看 GameWebSocketHost 了. 先来看下 GameWebSocketHost 的成员: protected bool EnableHtt ...

  2. Watchcow

    传送门 题目大意: 给你一幅连通的图,要求从起点1开始走,要经过每条边刚好两次,并且最终回到1起点. 思路:将无向图转换成有向图求欧拉回路. #include<cstdio> #defin ...

  3. beini系列_1_U盘引导制作

    奶瓶(beini)这个系统,是一款基于 Tiny Core Linux 搭建的无线网络安全测试系统,当然由于它是用来安全测试的系统,因此在安全方面自然有着强大的功能.而且,这个系统非常简便易学,因此现 ...

  4. Java进阶代码

    本文重在温习……不过初学以及进阶高手不可错过 1.  public static void arraycopy(全小写)(object src,int srcPos,object dest,int d ...

  5. Sequence

    http://poj.org/problem?id=2442 用STL写的时间为:5657MS #include<cstdio> #include<algorithm> #in ...

  6. eclipse能够自动提示变量名.

    打开 Eclipse -> Window -> Perferences -> Java -> Editor -> Content Assist,在右边最下面一栏找到 au ...

  7. 14.4.4 Redo Log Buffer

    14.4.4 Redo Log Buffer redo log buffer 是内存区域持有数据被写入到redo log. Redo log buffer size 是通过 innodb_log_bu ...

  8. 最小费用最大流MCMF zkw费用流

    稀疏图慢死了...但是稠密图效果还是很好的 struct MCMF{ struct tedge{int x,y,cap,w,next;}adj[maxm];int ms,fch[maxn]; int ...

  9. fastjson将bean转成字符串时首字母变小写问题

    一个项目需求要求返回值为JSON格式,且大多数字段是首字母大写,还有些是类似N_TX这样的格式,在输出这样的结果时遇到了问题,由于时间紧,就直接拷贝需要的结果字段建立JavaBean类,本以为最后直接 ...

  10. 基于deb包快速搭建内外apt源