转载于stackoverflow:http://stackoverflow.com/questions/388242/the-definitive-c-book-guide-and-list

感谢George Stocker的总结

Reference Style - All Levels

  1. A Tour of C++ (Bjarne Stroustrup) The "tour" is a quick (about 180 pages and 14 chapters) tutorial overview of all of standard C++ (language and standard library, and using C++11) at a moderately high level for people who already know C++ or at least are experienced programmers. This book is an extended version of the material that constitutes Chapters 2-5 of The C++ Programming Language, 4th edition.
  2. The C++ Programming Language (Bjarne Stroustrup) (updated for C++11) The classic introduction to C++ by its creator. Written to parallel the classic K&R, this indeed reads very much alike it and covers just about everything from the core language to the standard library, to programming paradigms to the language's philosophy. (Thereby making the latest editions break the 1k page barrier.) [Review] The fourth edition (released on May 19, 2013) covers C++11.
  3. C++ Standard Library Tutorial and Reference (Nicolai Josuttis) (updated for C++11Theintroduction and reference for the C++ Standard Library. The second edition (released on April 9, 2012) covers C++11. [Review]
  4. The C++ IO Streams and Locales (Angelika Langer and Klaus Kreft) There's very little to say about this book except that, if you want to know anything about streams and locales, then this is the one place to find definitive answers. [Review]

C++11 References:

  1. The C++ Standard (INCITS/ISO/IEC 14882-2011) This, of course, is the final arbiter of all that is or isn't C++. Be aware, however, that it is intended purely as a reference for experienced users willing to devote considerable time and effort to its understanding. As usual, the first release was quiteexpensive ($300+ US), but it has now been released in electronic form for $60US
  2. Overview of the New C++ (C++11/14) (PDF only) (Scott Meyers) (updated for C++1y/C++14) These are the presentation materials (slides and some lecture notes) of a three-day training course offered by Scott Meyers, who's a highly respected author on C++. Even though the list of items is short, the quality is high.

Beginner

Introductory

If you are new to programming or if you have experience in other languages and are new to C++, these books are highly recommended.

  1. C++ Primer * (Stanley Lippman, Josée Lajoie, and Barbara E. Moo) (updated for C++11) Coming at 1k pages, this is a very thorough introduction into C++ that covers just about everything in the language in a very accessible format and in great detail. The fifth edition (released August 16, 2012) covers C++11. [Review]
  2. Accelerated C++ (Andrew Koenig and Barbara Moo) This basically covers the same ground as theC++ Primer, but does so on a fourth of its space. This is largely because it does not attempt to be an introduction to programming, but an introduction to C++ for people who've previously programmed in some other language. It has a steeper learning curve, but, for those who can cope with this, it is a very compact introduction into the language. (Historically, it broke new ground by being the first beginner's book using a modern approach at teaching the language.) [Review]
  3. Thinking in C++ (Bruce Eckel) Two volumes; second is more about standard library, but still very good
  4. Programming: Principles and Practice Using C++ (Bjarne Stroustrup) (updated for C++11/C++14) An introduction to programming using C++ by the creator of the language. A good read, that assumes no previous programming experience, but is not only for beginners.

* Not to be confused with C++ Primer Plus (Stephen Prata), with a significantly less favorable review.

Best practices

  1. Effective C++ (Scott Meyers) This was written with the aim of being the best second book C++ programmers should read, and it succeeded. Earlier editions were aimed at programmers coming from C, the third edition changes this and targets programmers coming from languages like Java. It presents ~50 easy-to-remember rules of thumb along with their rationale in a very accessible (and enjoyable) style. [Review]
  2. Effective STL (Scott Meyers) This aims to do the same to the part of the standard library coming from the STL what Effective C++ did to the language as a whole: It presents rules of thumb along with their rationale. [Review]

Intermediate

  1. More Effective C++ (Scott Meyers) Even more rules of thumb than Effective C++. Not as important as the ones in the first book, but still good to know.
  2. Exceptional C++ (Herb Sutter) Presented as a set of puzzles, this has one of the best and thorough discussions of the proper resource management and exception safety in C++ through Resource Acquisition is Initialization (RAII) in addition to in-depth coverage of a variety of other topics including the pimpl idiom, name lookup, good class design, and the C++ memory model. [Review]
  3. More Exceptional C++ (Herb Sutter) Covers additional exception safety topics not covered inExceptional C++, in addition to discussion of effective object oriented programming in C++ and correct use of the STL. [Review]
  4. Exceptional C++ Style (Herb Sutter) Discusses generic programming, optimization, and resource management; this book also has an excellent exposition of how to write modular code in C++ by using nonmember functions and the single responsibility principle. [Review]
  5. C++ Coding Standards (Herb Sutter and Andrei Alexandrescu) "Coding standards" here doesn't mean "how many spaces should I indent my code?" This book contains 101 best practices, idioms, and common pitfalls that can help you to write correct, understandable, and efficient C++ code.[Review]
  6. C++ Templates: The Complete Guide (David Vandevoorde and Nicolai M. Josuttis) This is the book about templates as they existed before C++11. It covers everything from the very basics to some of the most advanced template metaprogramming and explains every detail of how templates work (both conceptually and at how they are implemented) and discusses many common pitfalls. Has excellent summaries of the One Definition Rule (ODR) and overload resolution in the appendices. Asecond edition is scheduled for 2015. [Review]

Advanced

  1. Modern C++ Design (Andrei Alexandrescu) A groundbreaking book on advanced generic programming techniques. Introduces policy-based design, type lists, and fundamental generic programming idioms then explains how many useful design patterns (including small object allocators, functors, factories, visitors, and multimethods) can be implemented efficiently, modularly, and cleanly using generic programming. [Review]
  2. C++ Template Metaprogramming (David Abrahams and Aleksey Gurtovoy)
  3. C++ Concurrency In Action (Anthony Williams) A book covering C++11 concurrency support including the thread library, the atomics library, the C++ memory model, locks and mutexes, as well as issues of designing and debugging multithreaded applications.
  4. Advanced C++ Metaprogramming (Davide Di Gennaro) A pre-C++11 manual of TMP techniques, focused more on practice than theory. There are a ton of snippets in this book, some of which are made obsolete by typetraits, but the techniques, are nonetheless, useful to know. If you can put up with the quirky formatting/editing, it is easier to read than Alexandrescu, and arguably, more rewarding. For more experienced developers, there is a good chance that you may pick up something about a dark corner of C++ (a quirk) that usually only comes about through extensive experience.

Classics / Older

Note: Some information contained within these books may not be up-to-date or no longer considered best practice.

  1. The Design and Evolution of C++ (Bjarne Stroustrup) If you want to know why the language is the way it is, this book is where you find answers. This covers everything before the standardization of C++.
  2. Ruminations on C++ - (Andrew Koenig and Barbara Moo) [Review]
  3. Advanced C++ Programming Styles and Idioms (James Coplien) A predecessor of the pattern movement, it describes many C++-specific "idioms". It's certainly a very good book and still worth a read if you can spare the time, but quite old and not up-to-date with current C++.
  4. Large Scale C++ Software Design (John Lakos) Lakos explains techniques to manage very big C++ software projects. Certainly a good read, if it only was up to date. It was written long before C++98, and misses on many features (e.g. namespaces) important for large scale projects. If you need to work in a big C++ software project, you might want to read it, although you need to take more than a grain of salt with it. There's been the rumor that Lakos is writing an up-to-date edition of the book for years.
  5. Inside the C++ Object Model (Stanley Lippman) If you want to know how virtual member functions are commonly implemented and how base objects are commonly laid out in memory in a multi-inheritance scenario, and how all this affects performance, this is where you will find thorough discussions of such topics.

C++学习指南的更多相关文章

  1. Civil 3D API二次开发学习指南

    Civil 3D构建于AutoCAD 和 Map 3D之上,在学习Civil 3D API二次开发之前,您至少需要了解AutoCAD API的二次开发,你可以参考AutoCAD .NET API二次开 ...

  2. 笔记——shell脚本学习指南

    <shell脚本学习指南>机械工业出版 ISBN 987-7-111-25504-8 第2章 2.4 初级陷阱 1.当今的系统,对#!这一行的长度限制从63到1024个字符都有,尽量不要超 ...

  3. 《Spring MVC学习指南》怎么样?答:书名具有很大的欺骗性

    2016年6月21日 最近,因为工作需要,我从网上买了一本<Spring MVC学习指南>,ISBN编号: 978-7-115-38639-7,定价:49.00元.此书是[美]Paul D ...

  4. [go语言学习指南]

    内部分享,根据自己的经验,收集汇总的go语言学习指南. 适合新手入门. 可以通过这里进行下载.

  5. Oracle学习指南

    Oracle学习指南 你走的那天,我决定不落泪,迎着风撑着眼帘用力不眨眼 创建数据库.创建用户.创建表空间.创建表.插入数据..... 1.用系统用户登录,任选系统用户 代码: >>sql ...

  6. 推荐10个很棒的AngularJS学习指南

    AngularJS 是非常棒的JS框架,能够创建功能强大,动态功能的Web app.AngularJS自2009发布以来,已经广泛应用于Web 开发中.但是对想要学习Angular JS 的人而言,只 ...

  7. 项目管理之道--纪我的新书《PMP项目管理认证学习指南(第4版)》出版并预祝大卖!

    新年伊始,我最新的项目管理书籍——<PMP项目管理认证学习指南(第4版)>也出版了,真是新年新气象啊!翻译英文书籍是一件任重道远的工作,除了要具备扎实的基本功,熟悉相关的领域外,还需要细致 ...

  8. Gulp学习指南之CSS合并、压缩与MD5命名及路径替换(转载)

    本文转载自: Gulp学习指南之CSS合并.压缩与MD5命名及路径替换

  9. Android Wear(手表)开发 - 学习指南

    版权声明:欢迎自由转载-非商用-非衍生-保持署名.作者:Benhero,博客地址:http://www.cnblogs.com/benhero/ Android Wear开发 - 学习指南 http: ...

  10. React-Native学习指南

    React-Native学习指南 本指南汇集React-Native各类学习资源,给大家提供便利.指南正在不断的更新,大家有好的资源欢迎Pull Requests! 同时还有Awesome React ...

随机推荐

  1. HW4.39

    public class Solution { public static void main(String[] args) { double sum; double baseSalary = 500 ...

  2. 算法导论学习-RED-BLACK TREE

    1. 红黑树(RED-BLACK TREE)引言: ------------------------------------- 红黑树(RBT)可以说是binary-search tree的非严格的平 ...

  3. C#定义类成员

    1.成员定义 public--成员可以由任何代码访问. private--成员只能由类中的代码访问(如果没有使用任何关键字,就默认使用这个关键字). internal--成员只能由定义它的程序集(项目 ...

  4. storm-starter项目概述

    storm-starter项目包含使用storm的各种各样的例子.项目托管在GitHub上面,其网址为: http://github.com/nathanmarz/storm-starter stor ...

  5. 第一个php网页

    <?php date_default_timezone_set('PRC'); if($_POST[ok]) { //echo "记录"; //echo "here ...

  6. SCVMM问题汇总

    1.在分配虚机到Hyper-V主机时,提示可用内存不足: 可能是虚机分配使用了动态内存,动态内存的最大值太大导致,将其改为固定内存大小即可.

  7. javascript Deferred和递归次数限制

    function runAsyncTTS(text,speecher,audiopath) { var def = jQuery.Deferred(); var args = {"Synth ...

  8. 深入浅出Android动态载入jar包技术

    在实际项目中.因为某些业务频繁变更而导致频繁升级client的弊病会造成较差的用户体验,而这也恰是Web App的优势,于是便衍生了一种思路.将核心的易于变更的业务封装在jar包里然后通过网络下载下来 ...

  9. 【S13】vector和string优先于动态分配的内存

    1.使用new动态分配内存,必须承担如下责任: a.使用delete释放内存: b.确保使用了正确的形式,delete与new的形式要匹配: c.不能重复delete. 2.使用vector和stri ...

  10. GROUP BY,WHERE,HAVING之间的差别和使用方法

    having子句与where有类似之处但也有差别,都是设定条件的语句.在查询过程中聚合语句(sum,min,max,avg,count)要比having子句优先运行.而where子句在查询过程中运行优 ...