大连游戏产业不是很发达,最后,选择一个应用程序外包公司。积累的工作和学习过程中的一点业余生活微信体验,我想分享的游戏小朋友的爱。

在应用开发过程中会经常实用户上传头像的功能,在网上找了N多资料发现没有人详细介绍过该用cocos2d-x实现。这篇文章就来介绍一下怎样在Android和IOS平台上实现该功能。

先传一张完毕后的图片一饱眼福:= = 怎么不好用呢~

直接上代码:

头文件 ImagePicker.h

/**************************************************************************
* Copyright (c) 2015, pxbomb, All rights reserved. * File : ImagePicker.h
* Date : 2015/06/02 18:02
* Author : 田伟汉
* Email : wilhan.tian@gmail.com
* Depict : 图像选择器
**************************************************************************/
#ifndef _IMAGEPICKER_H_
#define _IMAGEPICKER_H_ #include "cocos2d.h" #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#include "platform/android/jni/JniHelper.h"
#include <jni.h>
#endif // CC_PLATFORM_ANDROID /**
* 图像选择器
*/
class ImagePicker
{
public:
// 获取选择器单例
static ImagePicker* getInstance(); // 销毁
static void destoryInstance();
public:
// 显示本地相冊与相机选择器
void callImagePickerWithPhotoAndCamera(const std::function<void(std::string)>& callback); // 设置监听
void setListener(const std::function<void(std::string)>& callback); // 移除监听
void removeListener(); // 打开相冊
void openPhoto(); // 打开相机
void openCamera(); #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
// 设置AppController
void setViewController(void* viewController);
#endif // CC_PLATFORM_IOS protected:
// 初始化
bool init(); ImagePicker(); protected:
std::function<void(std::string)> m_callback;
static ImagePicker* s_instance; #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
void* m_viewController;
#endif // CC_PLATFORM_IOS }; #endif // _IMAGEPICKER_H_

实现文件 ImagePicker.cpp

#include "ImagePicker.h"
//--------------------------------------------------
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
#import "ImagePickerViewController.h"
#import "RootViewController.h"
#endif
//--------------------------------------------------
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
#define JAVA_CLASS "org/cocos2dx/cpp/ImagePicker"
#define JAVA_FUNC_OPEN_PHOTO "openPhoto"
#define JAVA_FUNC_OPEN_CAMERA "openCamera"
#endif
//--------------------------------------------------
USING_NS_CC;
//--------------------------------------------------
ImagePicker* ImagePicker::s_instance = NULL;
//--------------------------------------------------
ImagePicker* ImagePicker::getInstance()
{
if (s_instance == NULL)
{
s_instance = new ImagePicker();
}
return s_instance;
}
//--------------------------------------------------
void ImagePicker::destoryInstance()
{
CC_SAFE_DELETE(s_instance);
}
//--------------------------------------------------
ImagePicker::ImagePicker()
:m_callback(nullptr)
{
Director::getInstance()->getEventDispatcher()->addCustomEventListener("ImagePickerEvent", [=](EventCustom* eve)
{
std::string* path = (std::string*)eve->getUserData();
if (path && m_callback != nullptr)
{
m_callback(*path);
}
});
}
//--------------------------------------------------
void ImagePicker::callImagePickerWithPhotoAndCamera(const std::function<void(std::string)>& callback)
{
s_instance->init();
setListener(callback);
}
//--------------------------------------------------
void ImagePicker::setListener(const std::function<void(std::string)>& callback)
{
m_callback = callback;
}
//--------------------------------------------------
void ImagePicker::removeListener()
{
m_callback = nullptr;
}
//--------------------------------------------------
void ImagePicker::openPhoto()
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
ImagePickerViewController* imagePickerViewController = [[ImagePickerViewController alloc] initWithNibName:nil bundle:nil]; RootViewController* _viewController = (RootViewController*)m_viewController;
[_viewController.view addSubview:imagePickerViewController.view]; [imagePickerViewController localPhoto];
#endif #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
JniMethodInfo info;
bool ret = JniHelper::getStaticMethodInfo(info, JAVA_CLASS, JAVA_FUNC_OPEN_PHOTO,"()V");
if (ret)
{
info.env->CallStaticVoidMethod(info.classID, info.methodID);
}
#endif
}
//--------------------------------------------------
void ImagePicker::openCamera()
{
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
ImagePickerViewController* imagePickerViewController = [[ImagePickerViewController alloc] initWithNibName:nil bundle:nil]; RootViewController* _viewController = (RootViewController*)m_viewController;
[_viewController.view addSubview:imagePickerViewController.view]; [imagePickerViewController takePhoto];
#endif #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
JniMethodInfo info;
bool ret = JniHelper::getStaticMethodInfo(info, JAVA_CLASS, JAVA_FUNC_OPEN_CAMERA,"()V");
if (ret)
{
info.env->CallStaticVoidMethod(info.classID, info.methodID);
}
#endif
}
//--------------------------------------------------
bool ImagePicker::init()
{
cocos2d::Size visibleSize = Director::getInstance()->getVisibleSize(); //-------------------------------------
// 根层
//-------------------------------------
LayerColor* m_layer = LayerColor::create(Color4B(0, 0, 0, 125));
m_layer->retain();
//-------------------------------------
// button背景
//-------------------------------------
Sprite* sprite = Sprite::create("ImagePicker/bk.png");
sprite->setAnchorPoint(Vec2(0.5, 0));
sprite->setPosition(Vec2(visibleSize.width/2, 0));
m_layer->addChild(sprite);
//-------------------------------------
// button
//-------------------------------------
Menu* menu = Menu::create();
menu->setPosition(Vec2::ZERO);
m_layer->addChild(menu);
//-------------------------------------
MenuItemImage* btnPhoto = MenuItemImage::create("ImagePicker/ButtonPhoto.png", "ImagePicker/ButtonPhoto1.png", [=](Ref* p)
{
openPhoto();
});
btnPhoto->setAnchorPoint(Vec2(0.5, 1));
btnPhoto->setPosition(Vec2(visibleSize.width / 2, 280));
menu->addChild(btnPhoto);
//-------------------------------------
MenuItemImage* btnCamera = MenuItemImage::create("ImagePicker/ButtonCamera.png", "ImagePicker/ButtonCamera1.png", [=](Ref* p)
{
openCamera();
});
btnCamera->setAnchorPoint(Vec2(0.5, 1));
btnCamera->setPosition(btnPhoto->getPosition() + Vec2(0, -btnPhoto->getContentSize().height));
menu->addChild(btnCamera);
//-------------------------------------
MenuItemImage* btnCancel = MenuItemImage::create("ImagePicker/ButtonCancel.png", "ImagePicker/ButtonCancel1.png", [=](Ref* p)
{
float height = sprite->getContentSize().height; MoveBy* move = MoveBy::create(0.2, Vec2(0, -height));
sprite->runAction(move);
menu ->runAction(move->clone()); Sequence* seq = Sequence::createWithTwoActions(FadeOut::create(0.2), RemoveSelf::create());
m_layer->runAction(seq);
});
btnCancel->setAnchorPoint(Vec2(0.5, 1));
btnCancel->setPosition(btnCamera->getPosition() + Vec2(0, -btnCamera->getContentSize().height - 20));
menu->addChild(btnCancel);
//-------------------------------------
// 文字
//-------------------------------------
Label* textPhoto = Label::createWithSystemFont("Photo", "", 24);
textPhoto->setPosition(btnPhoto->getContentSize() / 2);
textPhoto->setTextColor(Color4B::BLACK);
btnPhoto->addChild(textPhoto);
//-------------------------------------
Label* textCamera = Label::createWithSystemFont("Camera", "", 24);
textCamera->setPosition(btnPhoto->getContentSize() / 2);
textCamera->setTextColor(Color4B::BLACK);
btnCamera->addChild(textCamera);
//-------------------------------------
Label* textCancel = Label::createWithSystemFont("Cancel", "", 24);
textCancel->setPosition(btnPhoto->getContentSize() / 2);
textCancel->setTextColor(Color4B::BLACK);
btnCancel->addChild(textCancel);
//-------------------------------------
// 准备显示
//-------------------------------------
Director::getInstance()->getRunningScene()->scheduleOnce([=](float time)
{
Director::getInstance()->getRunningScene()->addChild(m_layer, INT_MAX);
m_layer->release(); float height = sprite->getContentSize().height; sprite->setPositionY(sprite->getPositionY() - height);
menu ->setPositionY(menu->getPositionY() - height); MoveBy* move = MoveBy::create(0.3, Vec2(0, height));
sprite->runAction(move);
menu ->runAction(move->clone()); m_layer->setOpacity(0);
m_layer->runAction(FadeTo::create(0.2, 125)); }, 0.1, "ImagePickerScheduleOnce");
//-------------------------------------
// 截断事件
//-------------------------------------
EventListenerTouchOneByOne* touchEvent = EventListenerTouchOneByOne::create();
touchEvent->setSwallowTouches(true);
touchEvent->onTouchBegan = [=](Touch* touch, Event* eve)
{
if(sprite->getBoundingBox().containsPoint(touch->getLocation()))
return true; float height = sprite->getContentSize().height; MoveBy* move = MoveBy::create(0.2, Vec2(0, -height));
sprite->runAction(move);
menu ->runAction(move->clone()); Sequence* seq = Sequence::createWithTwoActions(FadeOut::create(0.2), RemoveSelf::create());
m_layer->runAction(seq); return true;
};
Director::getInstance()->getEventDispatcher()->addEventListenerWithSceneGraphPriority(touchEvent, sprite);
//-------------------------------------
return true;
}
//--------------------------------------------------
#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
void ImagePicker::setViewController(void* viewController)
{
m_viewController = viewController;
}
#endif
//--------------------------------------------------
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
extern "C"
{
void Java_org_cocos2dx_cpp_ImagePicker_onImageSaved(JNIEnv* env, jobject thiz, jstring path)
{
std::string strPath = JniHelper::jstring2string(path);
Director::getInstance()->getEventDispatcher()->dispatchCustomEvent("ImagePickerEvent", &strPath);
}
}
#endif
//--------------------------------------------------

为project加入资源:

(图片资源和代码下载地址:点击打开链接)

分平台实现:

------------------------------------------

Android

------------------------------------------

1. 打开Eclipse在org.cocos2x.cpp(增加你没改过的话)包名下新建“ImagePicker.java”文件

ImagePicker.java详细代码例如以下:

public class ImagePicker{

<span style="white-space:pre">	</span>public static final int 	NONE = 0;
public static final int PHOTOHRAPH = 1; // 拍照
public static final int PHOTOZOOM = 2; // 缩放
public static final int PHOTORESOULT = 3; // 结果
public static final String IMAGE_UNSPECIFIED = "image/*"; private static ImagePicker instance = null;
private static Activity activity = null; public static native void onImageSaved(String path); public static ImagePicker getInstance(){
if(instance == null){
instance = new ImagePicker();
}
return instance;
} // 初始化
public void init(Activity activity){
ImagePicker.activity = activity;
} // 打开相冊
static public void openPhoto(){
Intent intent = new Intent(Intent.ACTION_PICK, null);
intent.setDataAndType(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, IMAGE_UNSPECIFIED);
activity.startActivityForResult(intent, PHOTOZOOM);
} // 打开相机
static public void openCamera(){
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
intent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(new File(activity.getFilesDir(), "@cc_cameraCache.jpg")));
activity.startActivityForResult(intent, PHOTOHRAPH);
} // 回调
public void onActivityResult(int requestCode, int resultCode, Intent data){
if (resultCode == NONE)
return; // 拍照
if (requestCode == PHOTOHRAPH) {
File picture = new File(activity.getFilesDir() + "/@cc_cameraCache.jpg");
startPhotoZoom(Uri.fromFile(picture));
} if (data == null)
return; // 读取相冊缩放图片
if (requestCode == PHOTOZOOM) {
startPhotoZoom(data.getData());
} // 处理结果
if (requestCode == PHOTORESOULT) {
Bundle extras = data.getExtras();
if (extras != null) {
Bitmap photo = extras.getParcelable("data");
ByteArrayOutputStream stream = new ByteArrayOutputStream();
photo.compress(Bitmap.CompressFormat.JPEG, 75, stream); // XXX/@ci_8888-8888-8888-8888.jpg
String path = activity.getFilesDir() + "/@ci_" + UUID.randomUUID().toString() + ".jpg";
saveMyBitmap(path, photo); // 通知C++层已保存图片 并返回路径
onImageSaved(path);
}
}
} public void startPhotoZoom(Uri uri) {
Intent intent = new Intent("com.android.camera.action.CROP");
intent.setDataAndType(uri, IMAGE_UNSPECIFIED);
intent.putExtra("crop", "true");
intent.putExtra("aspectX", 1);
intent.putExtra("aspectY", 1);
intent.putExtra("outputX", 100);
intent.putExtra("outputY", 100);
intent.putExtra("return-data", true);
activity.startActivityForResult(intent, PHOTORESOULT);
} public void saveMyBitmap(String filePath, Bitmap mBitmap){
File f = new File(filePath);
try {
f.createNewFile();
} catch (IOException e) {
}
FileOutputStream fOut = null;
try {
fOut = new FileOutputStream(f);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
mBitmap.compress(Bitmap.CompressFormat.JPEG, 70, fOut);
try {
fOut.flush();
} catch (IOException e) {
e.printStackTrace();
}
try {
fOut.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}

2. 在Android入口进行初始化

打开AppActivity.java文件,复写OnCreate()与onActivityResult()方法。

在OnCreate方法中对我们的类初始化:“ImagePicker.getInstance().init(this);”

在onActivityResult()中将回调參数传递到ImagePicker中:“ImagePicker.getInstance().onActivityResult(requestCode, resultCode, data);”

AppActivity.java详细代码:

public class AppActivity extends Cocos2dxActivity {

	@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState); ImagePicker.getInstance().init(this);
} @Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
// TODO Auto-generated method stub
super.onActivityResult(requestCode, resultCode, data); ImagePicker.getInstance().onActivityResult(requestCode, resultCode, data);
}
}

3. 最后在AndroidManifest.xml增加訪问相机权限"<uses-permission android:name="android.permission.CAMERA"/>"

------------------------------------------

 IOS

------------------------------------------

1. 将開始创建的ImagePicker.cpp文件后缀名改为.mm文件。

2. 在proj.ioc_mac/ios目录下创建两个文件。分别为ImagePickerViewController.h、ImagePickerViewController.mm

ImagePickerViewController.h详细代码:

#import <UIKit/UIKit.h>

@interface ImagePickerViewController : UIViewController<UINavigationControllerDelegate, UIImagePickerControllerDelegate>
{
NSString* filePath;
} // 打开本地相冊
- (void)localPhoto; // 打开相机
- (void)takePhoto; @end

ImagePickerViewController.mm详细代码

#import "ImagePickerViewController.h"
#import "cocos2d.h" @interface ImagePickerViewController () @end @implementation ImagePickerViewController - (void)viewDidLoad {
[super viewDidLoad]; //[self localPhoto];
} - (void)viewDidUnload
{
[super viewDidUnload];
} - (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
} -(void)localPhoto{
UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
picker.allowsEditing = YES;
//[self presentModalViewController:picker animated:YES];
[self presentViewController:picker animated:YES completion:^(void){
NSLog(@"Imageviewcontroller is presented");
}];
[picker release]; NSLog(@"-(void)localPhoto();");
} - (void)takePhoto{
UIImagePickerControllerSourceType sourceType = UIImagePickerControllerSourceTypeCamera;
if ([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]) {
UIImagePickerController* picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
//设置拍照后的图像可编辑
picker.allowsEditing = YES;
picker.sourceType = sourceType;
[picker release];
[self presentModalViewController:picker animated:YES];
}
else{
NSLog(@"模拟器中无法打开照相机,请在真机中调试");
}
} - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
NSString *type = [info objectForKey:UIImagePickerControllerMediaType]; //当选择的类型是图片
if ([type isEqualToString:@"public.image"])
{
//先把图片转成NSData
// UIImage* image = [info objectForKey:@"UIImagePickerControllerOriginalImage"];
UIImage* image = [info objectForKey:@"UIImagePickerControllerEditedImage"];
NSData *data;
if (UIImagePNGRepresentation(image) == nil)
{
data = UIImageJPEGRepresentation(image, 1.0);
}
else
{
data = UIImagePNGRepresentation(image);
} //图片保存的路径
//这里将图片放在沙盒的documents目录中
NSString * DocumentsPath = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"]; //文件管理器
NSFileManager *fileManager = [NSFileManager defaultManager]; //生成唯一字符串
NSString* uuid = [[NSUUID UUID] UUIDString]; //文件名称
NSString* fileName = [NSString stringWithFormat:@"/%@.png", uuid]; //把刚刚图片转换的data对象拷贝至沙盒中 并保存为XXXXXXXX-XXXX-XXXX....XXXX.png
[fileManager createDirectoryAtPath:DocumentsPath withIntermediateDirectories:YES attributes:nil error:nil];
[fileManager createFileAtPath:[DocumentsPath stringByAppendingString:fileName] contents:data attributes:nil]; //得到选择后沙盒中图片的完整路径
filePath = [[NSString alloc]initWithFormat:@"%@%@", DocumentsPath, fileName]; //关闭相冊界面
[picker dismissModalViewControllerAnimated:YES]; std::string strFilePath = [filePath UTF8String];
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchCustomEvent("ImagePickerEvent", &strFilePath);
} } - (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker{
NSLog(@"您取消了选择图片");
[picker dismissModalViewControllerAnimated:YES];
} @end

3. 改动原projectAppController.mm文件,增加一行“ImagePicker::getInstance()->setViewController(_viewController);”用来初始化。

AppController.mm详细代码:

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {    

    cocos2d::Application *app = cocos2d::Application::getInstance();
app->initGLContextAttrs();
cocos2d::GLViewImpl::convertAttrs(); // Override point for customization after application launch. // Add the view controller's view to the window and display.
window = [[UIWindow alloc] initWithFrame: [[UIScreen mainScreen] bounds]]; // Init the CCEAGLView
CCEAGLView *eaglView = [CCEAGLView viewWithFrame: [window bounds]
pixelFormat: (NSString*)cocos2d::GLViewImpl::_pixelFormat
depthFormat: cocos2d::GLViewImpl::_depthFormat
preserveBackbuffer: NO
sharegroup: nil
multiSampling: NO
numberOfSamples: 0 ]; // Use RootViewController manage CCEAGLView
_viewController = [[RootViewController alloc] initWithNibName:nil bundle:nil];
_viewController.wantsFullScreenLayout = YES;
_viewController.view = eaglView; //----------------------------------
// 初始化ImagePicker
//----------------------------------
ImagePicker::getInstance()->setViewController(_viewController);
//---------------------------------- // Set RootViewController to window
if ( [[UIDevice currentDevice].systemVersion floatValue] < 6.0)
{
// warning: addSubView doesn't work on iOS6
[window addSubview: _viewController.view];
}
else
{
// use this method on ios6
[window setRootViewController:_viewController];
} [window makeKeyAndVisible]; [[UIApplication sharedApplication] setStatusBarHidden:true]; // IMPORTANT: Setting the GLView should be done after creating the RootViewController
cocos2d::GLView *glview = cocos2d::GLViewImpl::createWithEAGLView(eaglView);
cocos2d::Director::getInstance()->setOpenGLView(glview); app->run(); return YES;
}

OK。接下来就是在C++代码中调用了,你仅仅须要在想使用头像选择器的时候,调用这一行代码:

ImagePicker::getInstance()->callImagePickerWithPhotoAndCamera([=](std::string path)
{
//做你想做的事情
});

忘了说明,參数path就是你已经选择并编辑后。图片的真实路径。

咳咳,请各位大神轻喷,喜欢游戏的程序孩纸伤不起~别说,回家LOL过去的~

版权声明:本文博主原创文章,博客,未经同意不得转载。

Cocos2d-x 3.x 头像选择,本地相册图片+图片编辑(Android、IOS双平台)的更多相关文章

  1. Android获取本地相册图片、拍照获取图片

    需求:从本地相册找图片,或通过调用系统相机拍照得到图片. 容易出错的地方: 1,当我们指定了照片的uri路径,我们就不能通过data.getData();来获取uri,而应该直接拿到uri(用全局变量 ...

  2. iOS 调用拍照、选择本地相册、上传功能---未完善。

    1.新建viewController 拖入一个Button,添加点击事件,使用代理方法 <UIActionSheetDelegate,UIImagePickerControllerDelegat ...

  3. 关于前端本地压缩图片,兼容IOS/Android/PC且自动按需加载文件之lrz.bundle.js

    一.介绍说明主要特点: ①在前端压缩好要上传的图片可以更快的发送给后端,因此也特别适合在移动设备上使用. ②兼容IOS/Android,修复了IOS/Android某些版本已知的BUG. ③按需加载文 ...

  4. 使用JS调用手机本地摄像头或者相册图片识别二维码/条形码

    接着昨天的需求,不过这次不依赖微信,使用纯js唤醒手机本地摄像头或者选择手机相册图片,识别其中的二维码或者是条形码.昨天,我使用微信扫一扫识别,效果超棒的.不过如果依赖微信的话,又怎么实现呢,这里介绍 ...

  5. android 头像选择以及裁剪

    一.布局申明 <ImageView android:id="@+id/head_image" android:layout_width="80dp" an ...

  6. Android中通过访问本地相册或者相机设置用户头像

    目前几乎所有的APP在用户注册时都会有设置头像的需求,大致分为三种情况: (1)通过获取本地相册的图片,经过裁剪后作为头像. (2)通过启动手机相机,现拍图片然后裁剪作为头像. (3)在APP中添加一 ...

  7. android 开启本地相册选择图片并返回显示

    .java package com.jerry.crop; import java.io.File; import android.app.Activity; import android.conte ...

  8. IOS研究院之打开照相机与本地相册选择图片

    如下图所示 在本地相册中选择一张图片后,我们将他拷贝至沙盒当中,在客户端中将它的缩略图放在按钮旁边,这个结构其实和新浪微薄中选择图片后的效果一样.最终点击发送将按钮将图片2进制图片上传服务器. 下面我 ...

  9. IOS研究院之打开照相机与本地相册选择图片(六)

    原创文章如需转载请注明:转载自雨松MOMO程序研究院本文链接地址:IOS研究院之打开照相机与本地相册选择图片(六) Hello 大家好 IOS的文章好久都木有更新了,今天更新一篇哈. 这篇文章主要学习 ...

随机推荐

  1. jquery get checkbox inside element(td).

    <td id="skill"><input name="skill" type="checkbox" value=&quo ...

  2. NSString截取字符串

     NSString 是经常会用到的,很多时候需要对字符串进行一些处理,本文简单介绍字符串截取操作: 比如: 1.定义一个字符串a, 截取a的某一个部分(子串) NSString *a = @" ...

  3. UIGestureRecognizer手势识别

    UIGestureRecognizer 1.#import "ViewController.h"2.3.@interface ViewController ()<UIGest ...

  4. C# Double String互转

    /// <summary> /// str转金额 元 /// </summary> /// <param name="money"></p ...

  5. .net中XML的创建01(传统方法)

    XML传统的创建: 传统的创建主要是依据XmlDocument的对象展开的,通过XmlDocument对象可以创建元素(XmlElement).属性(XmlAttribute)以及文本节点(Creat ...

  6. 面向对象设计模式之Flyweight享元模式(结构型)

    动机:采用纯粹对象方案的问题在于大量细粒度的对象会很快充斥在系统中,从而带来很高的运行代价——主要指内存需求方面的代价.如何在避免大量细粒度对象问题的同 时,让外部客户程序仍然能够透明地使用面向对象的 ...

  7. git stash 保存修改现场

    用途:当你正在分支上做一个项目的时候,突然必须停下来去做别的事情,但因为没有此项目还没改好,所以不想commit 就可以保留现场,等忙完后再回复现场继续修改. bug处理保存开发现场$ git sta ...

  8. table 表格隔行换色实现

    table 表格隔行换色实现 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "htt ...

  9. HTML&CSS基础学习笔记1.30-颜色的表达

    颜色的表述 在网页中的颜色设置是非常重要,CSS的属性有字体颜色(color).背景颜色(background-color).边框颜色(border)等,设置颜色的方法也有很多种: 1.英文命令颜色 ...

  10. uva 580 危险的组合(排列组合)

    Time Limit: 3000MS   Memory Limit: Unknown   64bit IO Format: %lld & %llu Submit Status Descript ...