794. Valid Tic-Tac-Toe State
A Tic-Tac-Toe board is given as a string array
board. Return True if and only if it is possible to reach this board position during the course of a valid tic-tac-toe game.The
boardis a 3 x 3 array, and consists of characters" ","X", and"O". The " " character represents an empty square.Here are the rules of Tic-Tac-Toe:
- Players take turns placing characters into empty squares (" ").
- The first player always places "X" characters, while the second player always places "O" characters.
- "X" and "O" characters are always placed into empty squares, never filled ones.
- The game ends when there are 3 of the same (non-empty) character filling any row, column, or diagonal.
- The game also ends if all squares are non-empty.
- No more moves can be played if the game is over.
Example 1:
Input: board = ["O ", " ", " "]
Output: false
Explanation: The first player always plays "X". Example 2:
Input: board = ["XOX", " X ", " "]
Output: false
Explanation: Players take turns making moves. Example 3:
Input: board = ["XXX", " ", "OOO"]
Output: false Example 4:
Input: board = ["XOX", "O O", "XOX"]
Output: true
Note:
boardis a length-3 array of strings, where each stringboard[i]has length 3.- Each
board[i][j]is a character in the set{" ", "X", "O"}.
Approach #1: Simulate. [Java]
class Solution {
public boolean validTicTacToe(String[] board) {
int numX = 0;
int numO = 0;
for (String str : board) {
for (int i = 0; i < str.length(); ++i) {
if (str.charAt(i) == 'X') numX++;
else if (str.charAt(i) == 'O') numO++;
}
}
if (numO > numX) return false; // ["O ", " ", " "]
if (numX > numO+1) return false; // ["XOX", " X ", " "]
if (gameOver(board, 'X') && numX == numO) return false; // ["XXX", " ", "OOO"]
if (gameOver(board, 'O') && numX > numO) return false; // ["OXX","XOX","OXO"]
return true;
}
private boolean gameOver(String[] board, char c) {
char[][] charArr = new char[3][3];
for (int i = 0; i < 3; ++i) {
for (int j = 0; j < 3; ++j) {
charArr[i][j] = board[i].charAt(j);
}
}
// top
if (charArr[0][1] == c && charArr[0][0] == c && charArr[0][2] == c)
return true;
// bottom
if (charArr[1][1] == c && charArr[1][0] == c && charArr[1][2] == c)
return true;
// left
if (charArr[1][0] == c && charArr[0][0] == c && charArr[2][0] == c)
return true;
// right
if (charArr[1][2] == c && charArr[0][2] == c && charArr[2][2] == c)
return true;
// center
if (charArr[1][1] == c && charArr[0][1] == c && charArr[2][1] == c)
return true;
if (charArr[1][1] == c && charArr[1][0] == c && charArr[1][2] == c)
return true;
if (charArr[1][1] == c && charArr[0][2] == c && charArr[2][0] == c)
return true;
if (charArr[1][1] == c && charArr[0][0] == c && charArr[2][2] == c)
return true;
return false;
}
}
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