This pattern involves a single class which provides simplified methods required by client and delegates calls to methods of existing system classes.

/**
* Design Patterns - Facade Pattern
* https://www.tutorialspoint.com/design_pattern/facade_pattern.htm
*/
// interface
function Shape() {}
Shape.prototype.draw = function() {throw "Shape::draw() must be overridden";}; // implements Shape
function Rectangle() {
Shape.call(this);
}
Rectangle.prototype = new Shape();
Rectangle.prototype.draw = function() {
console.log("Rectangle::draw()");
}; // implements Shape
function Square() {
Shape.call(this);
}
Square.prototype = new Shape();
Square.prototype.draw = function() {
console.log("Square::draw()");
}; // implements shape
function Circle() {
Shape.call(this);
}
Circle.prototype = new Shape();
Circle.prototype.draw = function() {
console.log("Circle::draw()");
}; function ShapeMaker() {
this.circle = new Circle();
this.rectangle = new Rectangle();
this.square = new Square();
}
ShapeMaker.prototype.drawCircle = function() {
this.circle.draw();
};
ShapeMaker.prototype.drawRectangle = function() {
this.rectangle.draw();
};
ShapeMaker.prototype.drawSquare = function() {
this.square.draw();
}; function FacadePatternDemo() {
this.shapeMaker = new ShapeMaker();
}
FacadePatternDemo.prototype.main = function() {
this.shapeMaker.drawCircle();
this.shapeMaker.drawRectangle();
this.shapeMaker.drawSquare();
}; var demo = new FacadePatternDemo();
demo.main();

  

Output:

Circle::draw()
Rectangle::draw()
Square::draw()

<?php
/**
* The complicated, underlying logic.
*/
class CPU {
public function freeze() {
echo 'CPU freeze'.PHP_EOL;
}
public function jump($position) {
printf("CPU jumping to 0x%x %s", $position, PHP_EOL);
}
public function execute() {
echo 'CPU executing...'.PHP_EOL;
}
} class Memory {
public function load($position, $data) {
printf("Loading position 0x%x from memory, \"%s\"%s", $position, implode('', $data), PHP_EOL);
}
} class HardDrive
{
public function read($lba, $size) {
printf("HardDrive is reading sector#%d, size=%d %s", $lba, $size, PHP_EOL);
return ['H','e','l','l','o'];
}
} /**
* The facade that users would be interacting with.
*/
class ComputerFacade
{
protected $cpu;
protected $memory;
protected $hd; public function __construct()
{
$this->cpu = new CPU;
$this->ram = new Memory;
$this->hd = new HardDrive;
} public function start()
{
$this->cpu->freeze();
$this->ram->load(0x8280, $this->hd->read(0, 512));
$this->cpu->jump(0x8280);
$this->cpu->execute();
}
} /**
* How a user could start the computer.
*/
$computer = new ComputerFacade;
$computer->start();

  

OUTPUT:

CPU freeze
HardDrive is reading sector#0, size=512
Loading position 0x8280 from memory, "Hello"
CPU jumping to 0x8280
CPU executing...

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