首先是Okhttp的使用:

//缓存文件夹
File cacheFile = new File(getExternalCacheDir().toString(), "cache");
//缓存大小为10M
int cacheSize = 10 * 1024 * 1024;
//创建缓存对象
Cache cache = new Cache(cacheFile, cacheSize);
OkHttpClient client = new OkHttpClient
.Builder()
//.addInterceptor(new LoggingInterceptor())//日志拦截器
.cache(cache)
.build();
Request request = new Request.Builder()
.url("http://www.baidu.com")
.build();
client.newCall(request).enqueue(new Callback() {
@Override
public void onFailure(Call call, IOException e) {
Log.d("OkHttp", "Call Failed:" + e.getMessage());
} @Override
public void onResponse(Call call, Response response) throws IOException {
Log.d("OkHttp", "Call succeeded:" + response.message());
}
});

先来看一下Request包含的有通讯的信息

url:发起通讯的地址

method:通讯方式

public final class Request {
final HttpUrl url;
final String method;
final Headers headers;
final RequestBody body;
final Object tag; private volatile CacheControl cacheControl; // Lazily initialized. Request(Builder builder) {
this.url = builder.url;
this.method = builder.method;
this.headers = builder.headers.build();
this.body = builder.body;
this.tag = builder.tag != null ? builder.tag : this;
}

主体流程

下面我们先来摸清这个框架的主干部分,刚开始看的时候,先沿一条线下来,细枝末节先不要太关心:

我们来看看newCall:

client.newCall(request).enqueue(new Callback() {

@Override public Call newCall(Request request) {
return new RealCall(this, request, false /* for web socket */);
} final class RealCall implements Call { RealCall(OkHttpClient client, Request originalRequest, boolean forWebSocket) {
final EventListener.Factory eventListenerFactory = client.eventListenerFactory(); this.client = client;
this.originalRequest = originalRequest;
this.forWebSocket = forWebSocket;
this.retryAndFollowUpInterceptor = new RetryAndFollowUpInterceptor(client, forWebSocket); // TODO(jwilson): this is unsafe publication and not threadsafe.
this.eventListener = eventListenerFactory.create(this);
}

可以看出:Call是一个接口,而RealCall是Call的一个具体实现。client.newCall(request)里面是生成一个RealCall的实例

Recall同时持有client和request,

所以:

client.newCall(request).enqueue(new Callback() {

实际上执行到的是RealCall的enqueue:

@Override public void enqueue(Callback responseCallback) {
synchronized (this) {
if (executed) throw new IllegalStateException("Already Executed");
executed = true;
}
captureCallStackTrace();
client.dispatcher().enqueue(new AsyncCall(responseCallback));
}

这里的responseCallback就是我们最外层的回调接口,暂时先不管这个。

重点看这行代码:


client.dispatcher().enqueue(new AsyncCall(responseCallback));
 

dispatcher是client持有的一个调度器,我们找到Dispatcher这个类里面的enqueue方法:

synchronized void enqueue(AsyncCall call) {
if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) {
runningAsyncCalls.add(call);
executorService().execute(call);
} else {
readyAsyncCalls.add(call);
}
}

可以看出,runningAsyncCalls,这里是线程池里面的概念,先看executorService().execute(call)

来看一下call:

final class AsyncCall extends NamedRunnable {

public abstract class NamedRunnable implements Runnable {

可以看出,AsyncCall是一个Runnable,所以executorService().execute(call)执行的时候,实际上执行的是AsnycCall里面的execute()方法:

@Override protected void execute() {
boolean signalledCallback = false;
try {
Response response = getResponseWithInterceptorChain();
if (retryAndFollowUpInterceptor.isCanceled()) {
signalledCallback = true;
responseCallback.onFailure(RealCall.this, new IOException("Canceled"));
} else {
signalledCallback = true;
responseCallback.onResponse(RealCall.this, response);
}
} catch (IOException e) {
if (signalledCallback) {
// Do not signal the callback twice!
Platform.get().log(INFO, "Callback failure for " + toLoggableString(), e);
} else {
responseCallback.onFailure(RealCall.this, e);
}
} finally {
client.dispatcher().finished(this);
}
}

找到关键的语句:


Response result = getResponseWithInterceptorChain();
 

这句是这个框架比较核心的思想:拦截器,通过一个个的拦截器,通过递归串联起来:

Response getResponseWithInterceptorChain() throws IOException {
// Build a full stack of interceptors.
List<Interceptor> interceptors = new ArrayList<>();
interceptors.addAll(client.interceptors());
interceptors.add(retryAndFollowUpInterceptor);
interceptors.add(new BridgeInterceptor(client.cookieJar()));
interceptors.add(new CacheInterceptor(client.internalCache()));
interceptors.add(new ConnectInterceptor(client));
if (!forWebSocket) {
interceptors.addAll(client.networkInterceptors());
}
interceptors.add(new CallServerInterceptor(forWebSocket)); Interceptor.Chain chain = new RealInterceptorChain(
interceptors, null, null, null, 0, originalRequest);
return chain.proceed(originalRequest);
}

首先是interceptors.addAll(client.interceptors()),这里面的intterceptors是哪里来的呢,从代码可以看出是由client来的,其实就是我们初始化client的时候,由用户

添加的new OkHttpClient.Builder().addInterceptor(new LoggingInterceptor()).build();这里面的LoggingInterceptor就是我们用户自己定义的interceptor,从上面的代码

我们可以看到interceptors是一个list,说明client的addInterceptor可以添加多个。

我们看client的interceptors,是分为两种类型的, addInterceptor()和addNetworkInterceptor() ,通过 addInterceptor() 方法添加的拦截器是放在最前面的。通过 addNetworkInterceptor() 方法添加的网络拦截器,则是在非 WebSocket 请求时,添加在 ConnectInterceptor 和 CallServerInterceptor 之间的。这两个的区别,可以看

这里:https://blog.csdn.net/qq_38219041/article/details/72935142?utm_source=blogxgwz1

addInterceptor() 添加应用拦截器
● 不需要担心中间过程的响应,如重定向和重试.
● 总是只调用一次,即使HTTP响应是从缓存中获取.
● 观察应用程序的初衷. 不关心OkHttp注入的头信息如: If-None-Match.
● 允许短路而不调用 Chain.proceed(),即中止调用.
● 允许重试,使 Chain.proceed()调用多次.
addNetworkInterceptor() 添加网络拦截器
● 能够操作中间过程的响应,如重定向和重试.
● 当网络短路而返回缓存响应时不被调用.
● 只观察在网络上传输的数据.
● 携带请求来访问连接.

接下来的重点是这句话:


Interceptor.Chain chain = new RealInterceptorChain(
interceptors, null, null, null, 0, originalRequest);
return chain.proceed(originalRequest);

interceptors的循环调用就在这里面了,那我们看一下这里面是如何实现的:

public Response proceed(Request request, StreamAllocation streamAllocation, HttpCodec httpCodec,
RealConnection connection) throws IOException {
if (index >= interceptors.size()) throw new AssertionError(); calls++; // If we already have a stream, confirm that the incoming request will use it.
if (this.httpCodec != null && !this.connection.supportsUrl(request.url())) {
throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
+ " must retain the same host and port");
} // If we already have a stream, confirm that this is the only call to chain.proceed().
if (this.httpCodec != null && calls > 1) {
throw new IllegalStateException("network interceptor " + interceptors.get(index - 1)
+ " must call proceed() exactly once");
} // Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(
interceptors, streamAllocation, httpCodec, connection, index + 1, request);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next); // Confirm that the next interceptor made its required call to chain.proceed().
if (httpCodec != null && index + 1 < interceptors.size() && next.calls != 1) {
throw new IllegalStateException("network interceptor " + interceptor
+ " must call proceed() exactly once");
} // Confirm that the intercepted response isn't null.
if (response == null) {
throw new NullPointerException("interceptor " + interceptor + " returned null");
} return response;
}

可以看到,RealInterceptorChain的参数index第一次传进来的时候为0,来看porceed这个方法里面,重点是下面这句话:


// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(
interceptors, streamAllocation, httpCodec, connection, index + 1, request);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next);
 

这里先new一个RealInterceptorChain,index为在原来的基础上+1,然后从前面的interceptors这个list里面,根据index取出相对应的一个interceptor,然后这个RealInterceptorChain作为一个参数传进interceptor.intercept

这时候我们就要回过头去看一下,说了这么久的interceptor到底是什么:

interceptors.add(new BridgeInterceptor(client.cookieJar()));

public final class BridgeInterceptor implements Interceptor { 

public interface Interceptor {
Response intercept(Chain chain) throws IOException; interface Chain {
Request request(); Response proceed(Request request) throws IOException; Connection connection();
}
}

interceptort定义一个接口,各个具体的拦截器实现这个接口,我们用户自己定义的拦截器也都是实现这个接口,

前面提到的:


Response response = interceptor.intercept(next);
 

其实就是每个具体拦截器的方法intercept:

@Override public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder(); RequestBody body = userRequest.body();
if (body != null) {
MediaType contentType = body.contentType();
if (contentType != null) {
requestBuilder.header("Content-Type", contentType.toString());
} long contentLength = body.contentLength();
if (contentLength != -1) {
requestBuilder.header("Content-Length", Long.toString(contentLength));
requestBuilder.removeHeader("Transfer-Encoding");
} else {
requestBuilder.header("Transfer-Encoding", "chunked");
requestBuilder.removeHeader("Content-Length");
}
} if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
} if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
} // If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
} List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
} if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
} Response networkResponse = chain.proceed(requestBuilder.build()); HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers()); Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest); if (transparentGzip
&& "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
&& HttpHeaders.hasBody(networkResponse)) {
GzipSource responseBody = new GzipSource(networkResponse.body().source());
Headers strippedHeaders = networkResponse.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
responseBuilder.headers(strippedHeaders);
responseBuilder.body(new RealResponseBody(strippedHeaders, Okio.buffer(responseBody)));
} return responseBuilder.build();
}

以上代码我们先追踪是如何实现循环调用interceptor,主要是以下这一句:


Response networkResponse = chain.proceed(requestBuilder.build());
 

看到这里,又调用了chain的proceed,而这个chain就是RealInterceptorChain,又回到了chain的proceed里面:


// Call the next interceptor in the chain.
RealInterceptorChain next = new RealInterceptorChain(
interceptors, streamAllocation, httpCodec, connection, index + 1, request);
Interceptor interceptor = interceptors.get(index);
Response response = interceptor.intercept(next);

通过index再次加1,调用下一个interceptor的intercept;所以拦截器list interceptors并不是通过for循环来获得每一个的拦截器,而是通过前面的index每次+1,然后

通过chain来串连起来。

由上可知,每个拦截器的重点位置就是看里面的intercept方法如何执行的,这里面都包括该拦截器的本身的业务处理以及调用下一个拦截器。

 拦截器

BridgeInterceptor:转换应用层request数据为真正的网络请求数据:

先看一下BridgeInterceptor,拦截器我们都是从intercept方法入手:

@Override public Response intercept(Chain chain) throws IOException {
Request userRequest = chain.request();
Request.Builder requestBuilder = userRequest.newBuilder(); RequestBody body = userRequest.body();
if (body != null) {
MediaType contentType = body.contentType();
if (contentType != null) {
requestBuilder.header("Content-Type", contentType.toString());
} long contentLength = body.contentLength();
if (contentLength != -1) {
requestBuilder.header("Content-Length", Long.toString(contentLength));
requestBuilder.removeHeader("Transfer-Encoding");
} else {
requestBuilder.header("Transfer-Encoding", "chunked");
requestBuilder.removeHeader("Content-Length");
}
} if (userRequest.header("Host") == null) {
requestBuilder.header("Host", hostHeader(userRequest.url(), false));
} if (userRequest.header("Connection") == null) {
requestBuilder.header("Connection", "Keep-Alive");
} // If we add an "Accept-Encoding: gzip" header field we're responsible for also decompressing
// the transfer stream.
boolean transparentGzip = false;
if (userRequest.header("Accept-Encoding") == null && userRequest.header("Range") == null) {
transparentGzip = true;
requestBuilder.header("Accept-Encoding", "gzip");
} List<Cookie> cookies = cookieJar.loadForRequest(userRequest.url());
if (!cookies.isEmpty()) {
requestBuilder.header("Cookie", cookieHeader(cookies));
} if (userRequest.header("User-Agent") == null) {
requestBuilder.header("User-Agent", Version.userAgent());
} Response networkResponse = chain.proceed(requestBuilder.build()); HttpHeaders.receiveHeaders(cookieJar, userRequest.url(), networkResponse.headers()); Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest); if (transparentGzip
&& "gzip".equalsIgnoreCase(networkResponse.header("Content-Encoding"))
&& HttpHeaders.hasBody(networkResponse)) {
GzipSource responseBody = new GzipSource(networkResponse.body().source());
Headers strippedHeaders = networkResponse.headers().newBuilder()
.removeAll("Content-Encoding")
.removeAll("Content-Length")
.build();
responseBuilder.headers(strippedHeaders);
responseBuilder.body(new RealResponseBody(strippedHeaders, Okio.buffer(responseBody)));
} return responseBuilder.build();
}

以上代码中,前半部分,chain.proceed(requestBuilder.build())前面,其实就是将最外层的代码,即用户层面定义的request:

Request request = new Request.Builder() .........

里面的各个参数转为真正的网络请求参数,包括Host、Connect、Accept-Encoding、User-Agent、Cookie等http的头部分头信息,通过:

Response networkResponse = chain.proceed(requestBuilder.build());

将这些信息传入到下一个拦截器去执行,请求阶段这个拦截器的作用已经结束,接下来就是调用:


Response.Builder responseBuilder = networkResponse.newBuilder()
.request(userRequest);

来等待下级拦截器的返回结果。所以拦截器的作用就是,我尽管完成我的那一部分工作,把我得到的请求交给下一个拦截器,中间的过程不用管,我就等待下一个拦截器返回结果,然后再将结果同样返回上一个拦截器。

return responseBuilder.build();

CacheInterceptor:缓存拦截器,从网络还是缓存获取数据:

接下来看一下CacheInterceptor:

@Override public Response intercept(Chain chain) throws IOException {
Response cacheCandidate = cache != null
? cache.get(chain.request())
: null; long now = System.currentTimeMillis(); CacheStrategy strategy = new CacheStrategy.Factory(now, chain.request(), cacheCandidate).get();
Request networkRequest = strategy.networkRequest;
Response cacheResponse = strategy.cacheResponse; if (cache != null) {
cache.trackResponse(strategy);
} if (cacheCandidate != null && cacheResponse == null) {
closeQuietly(cacheCandidate.body()); // The cache candidate wasn't applicable. Close it.
} // If we're forbidden from using the network and the cache is insufficient, fail.
if (networkRequest == null && cacheResponse == null) {
return new Response.Builder()
.request(chain.request())
.protocol(Protocol.HTTP_1_1)
.code(504)
.message("Unsatisfiable Request (only-if-cached)")
.body(Util.EMPTY_RESPONSE)
.sentRequestAtMillis(-1L)
.receivedResponseAtMillis(System.currentTimeMillis())
.build();
} // If we don't need the network, we're done.
if (networkRequest == null) {
return cacheResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.build();
} Response networkResponse = null;
try {
networkResponse = chain.proceed(networkRequest);
} finally {
// If we're crashing on I/O or otherwise, don't leak the cache body.
if (networkResponse == null && cacheCandidate != null) {
closeQuietly(cacheCandidate.body());
}
} // If we have a cache response too, then we're doing a conditional get.
if (cacheResponse != null) {
if (networkResponse.code() == HTTP_NOT_MODIFIED) {
Response response = cacheResponse.newBuilder()
.headers(combine(cacheResponse.headers(), networkResponse.headers()))
.sentRequestAtMillis(networkResponse.sentRequestAtMillis())
.receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
networkResponse.body().close(); // Update the cache after combining headers but before stripping the
// Content-Encoding header (as performed by initContentStream()).
cache.trackConditionalCacheHit();
cache.update(cacheResponse, response);
return response;
} else {
closeQuietly(cacheResponse.body());
}
} Response response = networkResponse.newBuilder()
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build(); if (cache != null) {
if (HttpHeaders.hasBody(response) && CacheStrategy.isCacheable(response, networkRequest)) {
// Offer this request to the cache.
CacheRequest cacheRequest = cache.put(response);
return cacheWritingResponse(cacheRequest, response);
} if (HttpMethod.invalidatesCache(networkRequest.method())) {
try {
cache.remove(networkRequest);
} catch (IOException ignored) {
// The cache cannot be written.
}
}
} return response;
}

首先是这一句:

Response cacheCandidate = cache != null
? cache.get(chain.request())
: null;

判断本地是否存在缓存,如果存在,直接用,如果不存在,则值为空继续往下,那这个cache又从哪里来呢,其实也是应用层定义的:

//缓存文件夹
File cacheFile = new File(getExternalCacheDir().toString(), "cache");
//缓存大小为10M
int cacheSize = 10 * 1024 * 1024;
Cache cache = new Cache(cacheFile, cacheSize);
OkHttpClient client = new OkHttpClient
.Builder()
//.addInterceptor(new LoggingInterceptor())//日志拦截器
.cache(cache)

这里定义了一个file存储cache,定义了名字、存储路径以及最大缓存容量,那是在哪个地方设置值进去呢:


// If we have a cache response too, then we're doing a conditional get.
if (cacheResponse != null) {
if (networkResponse.code() == HTTP_NOT_MODIFIED) {
Response response = cacheResponse.newBuilder()
.headers(combine(cacheResponse.headers(), networkResponse.headers()))
.sentRequestAtMillis(networkResponse.sentRequestAtMillis())
.receivedResponseAtMillis(networkResponse.receivedResponseAtMillis())
.cacheResponse(stripBody(cacheResponse))
.networkResponse(stripBody(networkResponse))
.build();
networkResponse.body().close(); // Update the cache after combining headers but before stripping the
// Content-Encoding header (as performed by initContentStream()).
cache.trackConditionalCacheHit();
cache.update(cacheResponse, response);
return response;
} else {
closeQuietly(cacheResponse.body());
}
}
 

我们先来看HTTP_NOT_MODIFIED看是什么意思:

/**
* HTTP Status-Code 304: Not Modified.
*/
public static final int HTTP_NOT_MODIFIED = 304;

返回这个意思就是,当客户端再次请求数据的时候,这个时间到上次请求的时间段内,服务器的资源数据没有更新,所以对于客户端来说,没必要再次去服务器获取具体数据,直接从本地获取上一次的数据,然后return response。

如果说是网络资源已修改,或者是第一次请求,则使用下一层的网络请求返回response,然后将该response缓存在cache里面供下次的请求使用。

 
 
 
RetryAndFollowUpInterceptor 重试和重定向拦截器
作者:chaychan
链接:http://www.imooc.com/article/details/id/271841
来源:慕课网

未完待续。。。

Okhttp3源码解析的更多相关文章

  1. Okhttp3源码解析(3)-Call分析(整体流程)

    ### 前言 前面我们讲了 [Okhttp的基本用法](https://www.jianshu.com/p/8e404d9c160f) [Okhttp3源码解析(1)-OkHttpClient分析]( ...

  2. Okhttp3源码解析(2)-Request分析

    ### 前言 前面我们讲了 [Okhttp的基本用法](https://www.jianshu.com/p/8e404d9c160f) [Okhttp3源码解析(1)-OkHttpClient分析]( ...

  3. Okhttp3源码解析(4)-拦截器与设计模式

    ### 前言 回顾: [Okhttp的基本用法](https://www.jianshu.com/p/8e404d9c160f) [Okhttp3源码解析(1)-OkHttpClient分析](htt ...

  4. Okhttp3源码解析(5)-拦截器RetryAndFollowUpInterceptor

    ### 前言 回顾: [Okhttp的基本用法](https://www.jianshu.com/p/8e404d9c160f) [Okhttp3源码解析(1)-OkHttpClient分析](htt ...

  5. Okhttp3源码解析(1)-OkHttpClient分析

    ### 前言 上篇文章我们讲了[Okhttp的基本用法](https://www.jianshu.com/p/8e404d9c160f),今天根据上节讲到请求流程来分析源码,那么第一步就是实例化OkH ...

  6. andorid jar/库源码解析之okhttp3

    目录:andorid jar/库源码解析 Okhttp3: 作用: 用于网络编程(http,https)的快速开发. 栗子: // okHttpClient定义成全局静态,或者单例,不然重复new可能 ...

  7. Retrofit2.0源码解析

    欢迎访问我的个人博客 ,原文链接:http://wensibo.net/2017/09/05/retrofit/ ,未经允许不得转载! 今天是九月的第四天了,学校也正式开学,趁着大学最后一年的这大好时 ...

  8. Retrofit源码解析(下)

    接着上一章继续分析上一章主要简单说了一下基本使用和注解,这一章,我们主要看源码,废话不多说了,直接上.先上一张图 从网络上拿来的 前面一章说了一下Retrofit的简单使用https://www.cn ...

  9. 【转载】okhttp源码解析

    转自:http://www.open-open.com/lib/view/open1472216742720.html https://blog.piasy.com/2016/07/11/Unders ...

随机推荐

  1. django html母版

    08.12自我总结 django母版 一.母版写的格式 在需要导入的地方写 {% block 名字定义 %} {% endblock %} 二.导入模板 {% extends 'FUCK.html' ...

  2. Flask的请求扩展

    from flask import Flask,request app = Flask(__name__) 一.请求前 before_request 用法 @app.before_request de ...

  3. 单引号、双引号与定界符——PHP

    单引号与双引号 单引号和双引号在echo输出时的区别 echo输出时,如果使用单引号,那么echo会把单引号之间的全部内容当成普通字符串输出,不能识别变量和转义字符(单引号串中的内容总被认为是普通字符 ...

  4. 2019关于phpstudy软件后门简单分析

    2019.9.20得知非官网的一些下载站中的phpstudy版本存在后门文件   说是官网下的就没有后门 20号出现的新闻 今天phpstudy官网21号又更新一波 不太好说这是什么操作哦 此地无银三 ...

  5. Kali升级2018&&2019

    0X01修改更新源 vim /etc/apt/sources.list #中科大 deb http://mirrors.ustc.edu.cn/kali kali-rolling main non-f ...

  6. Figures Inscribed in Curves (曲线上的图形)

    Figures Inscribed in Curves\text{Figures Inscribed in Curves}Figures Inscribed in Curves A short tou ...

  7. 【css】CSS设置文字不能被选中

    CSS设置文字不能被选中 /*设置文字不能被选中 以下为css样式*/ -webkit-user-select:none; -moz-user-select:none; -ms-user-select ...

  8. CVE-2016-7124漏洞复现

    CVE-2016-7124漏洞复现 __wakeup()魔术方法绕过 实验环境 操作机:Windows 10 服务器:apache 2.4 数据库:mysql 5.0 PHP版本:5.5 漏洞影响版本 ...

  9. python中的随机函数

    python--随机函数(random,uniform,randint,randrange,shuffle,sample) 本文转载自:[chamie] random() random()方法:返回随 ...

  10. Linux下终端字体颜色设置方法

    颜色=\033[代码;前景;背景m 如:\033[1;32;40m表示高亮显示字体为绿色,背景色为黑色 颜色=\[\033[代码;前景;背景m\] echo -e "this is a \0 ...