1. Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
  2.  
  3. Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary search tree can be serialized to a string and this string can be deserialized to the original tree structure.
  4.  
  5. The encoded string should be as compact as possible.
  6.  
  7. Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.

So the first question is: what is the difference between this and #297?

This here is BST, however, in #297, it's BT. "The encoded string should be as compact as possible" here. The special property of binary search trees compared to general binary trees allows a more compact encoding. So while the solutions to problem #297 still work here as well, they're not as good as they should be.

For general BT, to reconstruct the tree, we need the information of both in-order and pre-order, or in-order and post-order. We've practised that already.

However, as a BST, just the information of pre-order or post-order is sufficient to rebuild the tree.

The encoded string is also most compact, since we do not need to keep tract of information of 'Null nodes'.

Example:   4

     2       6

1   3   5    7

The pre-order encoding is: "4213657". It is easy to tell "4" is root, "213" is left tree, "657" is right tree. We can use a Queue to implement this, very convenient.

  1. /**
  2. * Definition for a binary tree node.
  3. * public class TreeNode {
  4. * int val;
  5. * TreeNode left;
  6. * TreeNode right;
  7. * TreeNode(int x) { val = x; }
  8. * }
  9. */
  10. public class Codec {
  11.  
  12. // Encodes a tree to a single string.
  13. public String serialize(TreeNode root) {
  14. if (root == null) return "";
  15. StringBuilder res = new StringBuilder();
  16. Stack<TreeNode> stack = new Stack<TreeNode>();
  17. TreeNode node = root;
  18. while (!stack.isEmpty() || node!=null) {
  19. if (node != null) {
  20. res.append(node.val).append(" ");
  21. stack.push(node);
  22. node = node.left;
  23. }
  24. else {
  25. node = stack.pop().right;
  26. }
  27. }
  28. return res.toString().trim();
  29. }
  30.  
  31. // Decodes your encoded data to tree.
  32. public TreeNode deserialize(String data) {
  33. if (data==null || data.length()==0) return null;
  34. String[] nodes = data.split(" ");
  35. Queue<Integer> queue = new LinkedList<>();
  36. for (String node : nodes) {
  37. queue.offer(Integer.valueOf(node));
  38. }
  39. return buildTree(queue);
  40. }
  41.  
  42. public TreeNode buildTree(Queue<Integer> queue) {
  43. if (queue.isEmpty()) return null;
  44. TreeNode root = new TreeNode(queue.poll());
  45. Queue<Integer> leftNodeVals = new LinkedList<>();
  46. while (!queue.isEmpty() && queue.peek()<=root.val) {
  47. leftNodeVals.offer(queue.poll());
  48. }
  49. root.left = buildTree(leftNodeVals);
  50. root.right = buildTree(queue);
  51. return root;
  52. }
  53. }
  54.  
  55. // Your Codec object will be instantiated and called as such:
  56. // Codec codec = new Codec();
  57. // codec.deserialize(codec.serialize(root));

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