cleint:

#define _GNU_SOURCE 1
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <assert.h>
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>
#include <poll.h>
#include <fcntl.h> #define BUFFER_SIZE 64 int main( int argc, char* argv[] )
{
if( argc <= 2 )
{
printf( "usage: %s ip_address port_number\n", basename( argv[0] ) );
return 1;
}
const char* ip = argv[1];
int port = atoi( argv[2] ); struct sockaddr_in server_address;
bzero( &server_address, sizeof( server_address ) );
server_address.sin_family = AF_INET;
inet_pton( AF_INET, ip, &server_address.sin_addr );
server_address.sin_port = htons( port ); int sockfd = socket( PF_INET, SOCK_STREAM, 0 );
assert( sockfd >= 0 );
//here use block mode connect socket, there will be 21 minutes timeout if failed.
if ( connect( sockfd, ( struct sockaddr* )&server_address, sizeof( server_address ) ) < 0 )
{
printf( "connection failed\n" );
close( sockfd );
return 1;
} pollfd fds[2];
fds[0].fd = 0; //stdin
fds[0].events = POLLIN;
fds[0].revents = 0;
fds[1].fd = sockfd;
//why don't concern about POLLOUT event?
//fds[1].events = POLLIN | POLLRDHUP; //concern read & hangup event
fds[1].events = POLLIN | POLLRDHUP | POLLOUT;
fds[1].revents = 0;
char read_buf[BUFFER_SIZE];
int pipefd[2];
int ret = pipe( pipefd );
assert( ret != -1 ); while( 1 )
{
ret = poll( fds, 2, -1 );
if( ret < 0 )
{
printf( "poll failure\n" );
break;
} //connection was hang up by peer
if( fds[1].revents & POLLRDHUP )
{
printf( "server close the connection\n" );
break;
}
//have data from server to read
else if( fds[1].revents & POLLIN )
{
memset( read_buf, '\0', BUFFER_SIZE );
recv( fds[1].fd, read_buf, BUFFER_SIZE-1, 0 );
printf( "recv data from server: %s\n", read_buf );
}
else if (fds[1].revents & POLLOUT)
{
//always writable, will print so much message, so comment it
//printf("connection got POLLOUT event, it is writable now.\n");
} if( fds[0].revents & POLLIN ) //user input --> stdin have data to read
{
//stdin --> pipefd[1]
ret = splice( 0, NULL, pipefd[1], NULL, 32768, SPLICE_F_MORE | SPLICE_F_MOVE );
//pipefd[1] --> pipefd[0] --> sockfd
ret = splice( pipefd[0], NULL, sockfd, NULL, 32768, SPLICE_F_MORE | SPLICE_F_MOVE );
}
} close( sockfd );
return 0;
}

  

server:

#define _GNU_SOURCE 1
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <assert.h>
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <fcntl.h>
#include <stdlib.h>
#include <poll.h> #define USER_LIMIT 5
#define BUFFER_SIZE 64
#define FD_LIMIT 65535 struct client_data
{
sockaddr_in address;
char* write_buf;
char buf[ BUFFER_SIZE ]; client_data(): write_buf(0) {}
}; int setnonblocking( int fd )
{
int old_option = fcntl( fd, F_GETFL );
int new_option = old_option | O_NONBLOCK;
fcntl( fd, F_SETFL, new_option );
return old_option;
} int main( int argc, char* argv[] )
{
if( argc <= 2 )
{
printf( "usage: %s ip_address port_number\n", basename( argv[0] ) );
return 1;
}
const char* ip = argv[1];
int port = atoi( argv[2] ); int ret = 0;
struct sockaddr_in address;
bzero( &address, sizeof( address ) );
address.sin_family = AF_INET;
inet_pton( AF_INET, ip, &address.sin_addr );
address.sin_port = htons( port ); int listenfd = socket( PF_INET, SOCK_STREAM, 0 );
assert( listenfd >= 0 ); ret = bind( listenfd, ( struct sockaddr* )&address, sizeof( address ) );
assert( ret != -1 ); ret = listen( listenfd, 5 ); //backlog=5
assert( ret != -1 ); client_data* users = new client_data[FD_LIMIT];
pollfd fds[USER_LIMIT+1]; //1 listen sock fd + 5 user sock fd
int user_counter = 0;
for( int i = 1; i <= USER_LIMIT; ++i )
{
fds[i].fd = -1;
fds[i].events = 0;
}
fds[0].fd = listenfd;
fds[0].events = POLLIN | POLLERR; //read & error event
fds[0].revents = 0; while( 1 )
{
ret = poll( fds, user_counter+1, -1 );
if ( ret < 0 )
{
printf( "poll failure\n" );
break;
} for( int i = 0; i < user_counter+1; ++i )
{
//client call connect to this server
if( ( fds[i].fd == listenfd ) && ( fds[i].revents & POLLIN ) )
{
struct sockaddr_in client_address;
socklen_t client_addrlength = sizeof( client_address );
//listenfd is block mode by default, but use poll we know the event is ready, accept will return right now
int connfd = accept( listenfd, ( struct sockaddr* )&client_address, &client_addrlength );
if ( connfd < 0 )
{
printf( "accept errno is: %d\n", errno );
continue;
} if( user_counter >= USER_LIMIT )
{
const char* info = "too many users, so close this connfd returned by accept.\n";
printf( "%s", info );
send( connfd, info, strlen( info ), 0 );
close( connfd );
continue;
}
user_counter++;
users[connfd].address = client_address;
setnonblocking( connfd ); //connfd is nonblock mode
fds[user_counter].fd = connfd;
fds[user_counter].events = POLLIN | POLLRDHUP | POLLERR;// concern about read & hanguo & error event at start
fds[user_counter].revents = 0;
printf( "comes a new user, now have %d users\n", user_counter );
}
else if( fds[i].revents & POLLERR ) //fds[i] has error!
{
printf( "get an error from %d\n", fds[i].fd );
char errors[ 100 ];
memset( errors, '\0', 100 );
socklen_t length = sizeof( errors );
if( getsockopt( fds[i].fd, SOL_SOCKET, SO_ERROR, &errors, &length ) < 0 )
{
printf( "get socket option failed\n" );
}
else
printf("%d got an error %s\n", fds[i].fd, errors);
continue;
}
else if( fds[i].revents & POLLRDHUP ) //fds[i] was hang up by peer
{
users[fds[i].fd] = users[fds[user_counter].fd];
close( fds[i].fd );
fds[i] = fds[user_counter];
i--;
user_counter--;
printf( "a client left\n" );
}
//got readable event
else if( fds[i].revents & POLLIN )
{
int connfd = fds[i].fd;
memset( users[connfd].buf, '\0', BUFFER_SIZE );
ret = recv( connfd, users[connfd].buf, BUFFER_SIZE-1, 0 );
printf( "get %d bytes of client data: %s from connection: %d\n", ret, users[connfd].buf, connfd );
if( ret < 0 ) //has error
{
//NONBLOCK socket, read函数会返回一个错误EAGAIN,提示你的应用程序现在没有数据可读请稍后再试。
//so if it is a EAGAIN error we just ignore this error and wait for next POLLIN event
if( errno != EAGAIN )
{
close( connfd );
users[fds[i].fd] = users[fds[user_counter].fd];
fds[i] = fds[user_counter];
i--;
user_counter--;
printf( "recv data from a client ran into error, a client maybe left\n" );
}
}
//If the connection has been gracefully closed, the return value is zero.
else if( ret == 0 )
{
//printf( "code should not come to here\n" );
printf("recv function return 0 indicates the client has gracefully closed and exit.\n"); //need to remove it from fds?? }
else //server send the data recv from a client to all other clients
{
for( int j = 1; j <= user_counter; ++j )
{
if( fds[j].fd == connfd )
{
continue; //don't send to self
} //其他的client的socket此刻不能再读了(当前client继续发多个消息的话,这些消息会阻塞在socket的sendbuffer),
//要设置为只可以写!因为如果可以再读的话,假如这个client连续发多个消息,其他client就会漏收后面的消息!
fds[j].events |= ~POLLIN;
fds[j].events |= POLLOUT;
users[fds[j].fd].write_buf = users[connfd].buf;
}
}
}
else if( fds[i].revents & POLLOUT ) //got writable event
{
int connfd = fds[i].fd;
if( ! users[connfd].write_buf )
{
continue; //no data send to this client
}
ret = send( connfd, users[connfd].write_buf, strlen( users[connfd].write_buf ), 0 );
users[connfd].write_buf = NULL;
//reset back
fds[i].events |= ~POLLOUT;
fds[i].events |= POLLIN;
}
}
} delete [] users;
close( listenfd );
return 0;
}

  

linux socket talkclient talkserver示例的更多相关文章

  1. linux socket高性能服务器处理框架

    这个博客很多东西 http://blog.csdn.net/luozhonghua2014/article/details/37041765   思考一种高性能的服务器处理框架 1.首先需要一个内存池 ...

  2. Linux socket编程 DNS查询IP地址

    本来是一次计算机网络的实验,但是还没有完全写好,DNS的响应请求报文的冗余信息太多了,不只有IP地址.所以这次的实验主要就是解析DNS报文.同时也需要正确的填充请求报文.如果代码有什么bug,欢迎指正 ...

  3. Linux通过使用Sambaserver示例

    Linux通过使用Sambaserver示例 实验环境: Vbox下一个.Rehat5虚拟机 使用sambaserver 目的:使用sambaserver将文件上传到server上 [root@rh5 ...

  4. 如何实现在Windows上运行Linux程序,附示例代码

    微软在去年发布了Bash On Windows, 这项技术允许在Windows上运行Linux程序, 我相信已经有很多文章解释过Bash On Windows的原理, 而今天的这篇文章将会讲解如何自己 ...

  5. Linux socket 类封装 (面向对象方法)

    /* * socketfactory.h * * Created on: 2014-7-19 * Author: root */ #ifndef SOCKETFACTORY_H_ #define SO ...

  6. Android查缺补漏(IPC篇)-- 进程间通讯之Socket简介及示例

    本文作者:CodingBlock 文章链接:http://www.cnblogs.com/codingblock/p/8425736.html 进程间通讯篇系列文章目录: Android查缺补漏(IP ...

  7. Linux Socket 编程简介

    在 TCP/IP 协议中,"IP地址 + TCP或UDP端口号" 可以唯一标识网络通讯中的一个进程,"IP地址+端口号" 就称为 socket.本文以一个简单的 ...

  8. Lwip:原生态的Linux socket应用如何移植到Lwip上

    lwIP - A Lightweight TCP/IP stack 在上一篇中,我们了解到在OpenFastPath上如何移植原生态的Linux Socket应用程序,那么,对于另外一个老牌的小型TC ...

  9. OpenFastPath(2):原生态Linux Socket应用如何移植到OpenFastPath上?

    版本信息: ODP(Open Data Plane): 1.19.0.2 OFP(Open Fast Path): 3.0.0 1.存在的问题 OpenFastPath作为一个开源的用户态TCP/IP ...

随机推荐

  1. 让浏览器重新下载css文件,解决不刷新缓存的问题

    网站页面源代码中的css文件和js文件后面带一个问号,后面跟着一连串数字或字符,问号起不到实际作用,仅能当作后缀,如果用问号加参数的方法,可以添加版本号等信息 它的作用有:1.作为版本号,让自己方便记 ...

  2. 【源码阅读】Mimikatz一键获取远程终端凭据与获取明文密码修改方法

    1.前言 mimikatz框架是非常精妙的,粗浅讲一下修改的思路. 它的模块主要由各个结构体数组组成,根据传入的命令搜索执行相应命令的模块 mimikatz.c 部分代码: NTSTATUS mimi ...

  3. html复习之标签整理

    <body>标签,网页上显示的内容放在这里开始学习<p>标签,添加段落<hx>标签,为网页添加标题加入强调语气,使用<strong>加粗和<em& ...

  4. 解决Spring配置文件不显示design和source, namespace 问题

    之前撸代码一直没太关注这个问题,后来发现对于不太熟悉配置文件内容的小伙伴们来说是比较痛苦的,因为每个配置项都需要你记住或者拷贝别人现成配置 那么问题来了,今天在写发现我的Spring配置文件不显示de ...

  5. node.js开发web

    1.安装express框架 使用npm install -g express安装express后,在命令行中执行express,提示没有此命令 原因是在新版的express中命令行需要单独安装 npm ...

  6. idea导入maven项目,包没有自动下载

    解决办法: 先把这里面的全部删掉 然后在pom.xml里面右键 这样就会重新下载包

  7. Codeforces Round #380 Div.2 F - Financiers Game

    F - Financiers Game 这种两人博弈一般都可以用两个dp写, 一个dp描述第一个人的最优态, 第二个dp描述第二个人的最优态,难点在于优化空间... 我感觉这个空间开得有点玄学.. d ...

  8. 解决vue项目打包后背景图片找不到的问题

    在build->webpack.base.conf.js里添加一句代码: 具体位置在module->rules下 publicPath:"../../",

  9. 电脑同时安装Python2和Python3以及virtualenvwrapper(转)

    电脑同时安装Python2和Python3以及virtualenvwrapper  https://www.jianshu.com/p/d22f19496e03   windows: 1 下载地址:P ...

  10. HDU 4725 The Shortest Path in Nya Graph (最短路)

    The Shortest Path in Nya Graph Time Limit: 2000/1000 MS (Java/Others)    Memory Limit: 32768/32768 K ...