iOS远程消息推送自我整理版
@interface AppDelegate () <UIApplicationDelegate>
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
/************ 检测通知 **************/
if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
UIUserNotificationType types = UIUserNotificationTypeSound | UIUserNotificationTypeBadge | UIUserNotificationTypeAlert;
UIUserNotificationSettings *notificationSettings = [UIUserNotificationSettings settingsForTypes:types categories:nil];
[[UIApplication sharedApplication] registerUserNotificationSettings:notificationSettings];
} else {
[[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound | UIRemoteNotificationTypeAlert)];
}
return YES;
}
#pragma mark 消息推送模块
- (void)application:(UIApplication*)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData*)deviceToken
{
// re-post ( broadcast )
NSString *token = [[[[deviceToken description]
stringByReplacingOccurrencesOfString:@"<" withString:@""]
stringByReplacingOccurrencesOfString:@">" withString:@""]
stringByReplacingOccurrencesOfString:@" " withString:@""];
NSString *oldToken=[[NSUserDefaults standardUserDefaults]objectForKey:@"Token"];
if (![token isEqualToString:oldToken]) {
[[NSUserDefaults standardUserDefaults]setObject:token forKey:@"Token"];
[[NSUserDefaults standardUserDefaults]synchronize];
}
//给后台发送Token
/*UIAlertView *alert=[[UIAlertView alloc] initWithTitle:@"token" message:token delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil];
alert.alertViewStyle = UIAlertViewStylePlainTextInput;
[alert textFieldAtIndex:0].text = token;
[alert show];*/
}
- (void)application:(UIApplication*)application didFailToRegisterForRemoteNotificationsWithError:(NSError*)error
{
// re-post ( broadcast )
//[[NSNotificationCenter defaultCenter] postNotificationName:CDVRemoteNotificationError object:error];
NSLog(@">>>>注册远程推送失败<<<<");
}
//收到远程通知
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
{
if([UIApplication sharedApplication].applicationState == UIApplicationStateActive)
{
UILocalNotification *localNotification = [[UILocalNotification alloc] init];
localNotification.alertAction = @"Ok";
localNotification.userInfo = userInfo;
localNotification.soundName = UILocalNotificationDefaultSoundName;
localNotification.alertBody = [[userInfo objectForKey:@"aps"] objectForKey:@"alert"];
[[UIApplication sharedApplication] presentLocalNotificationNow:localNotification];
}
}
- (void)applicationWillResignActive:(UIApplication *)application {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}
- (void)applicationDidEnterBackground:(UIApplication *)application {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
- (void)applicationWillEnterForeground:(UIApplication *)application {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
- (void)applicationWillTerminate:(UIApplication *)application {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
iOS远程消息推送自我整理版的更多相关文章
- iOS远程消息推送原理
1. 什么是远程消息推送? APNs:Apple Push Notification server 苹果推送通知服务苹果的APNs允许设备和苹果的推送通知服务器保持连接,支持开发者推送消息给用户设备对 ...
- 分分钟搞定IOS远程消息推送
一.引言 IOS中消息的推送有两种方式,分别是本地推送和远程推送,本地推送在http://my.oschina.net/u/2340880/blog/405491这篇博客中有详细的介绍,这里主要讨论远 ...
- iOS 远程消息推送,原理和开发详解篇(新手推荐)
1.APNS的推送机制 首先我们看一下苹果官方给出的对ios推送机制的解释.如下图 Provider就是我们自己程序的后台服务器,APNS是Apple Push Notification Servic ...
- iOS远程消息推送
iOS 推送基础知识 Apple 使用公共密钥数字证书对来自 iOS 应用程序的推送请求进行身份验证,所以您首先需要创建身份验证密钥,并向 Apple 注册它们.我将在下一节中花相当长的篇幅来直接介绍 ...
- iOS开发——远程消息推送的实现
在我们使用App的过程中.总是会收到非常多的消息推送.今天我们就要来实现这个功能.首先消息推送分为本地消息推送和远程消息推送.而当中又以远程消息最为经常使用. 可是在推送远程消息之前.有两个前提条件. ...
- iOS开发笔记8:Remote Notification远程消息推送处理
远程消息推送处理场景有三种:分别是app还没有运行.app在前台运行以及app在后台运行,下面介绍相关流程及三种场景下处理步骤 1.流程 (1)注册通知 首先是在注册远程消息推送,需要注意的是iOS8 ...
- iOS 10 消息推送(UserNotifications)秘籍总结(二)
背景 上一篇博客iOS 10 消息推送(UserNotifications)秘籍总结(一)发布后被 简书编辑推荐至首页,这着实让我受宠若惊啊.可是好事不长,后面发生了让我伤心欲绝的事,我的女朋友不要我 ...
- iOS 10 消息推送(UserNotifications)秘籍总结(一)
前言 之前说会单独整理消息通知的内容,但是因为工(就)作(是)的(很)事(懒)没有更新文章,违背了自己的学习的初衷.因为互联网一定要有危机意识,说不定眼一睁,我们就out丢了饭碗. 图片来源网络.jp ...
- iOS 之消息推送(个推)---个人小结
前言:自从上个星期开始整这个推送,弄了差不多一个星期,今天终于给整好了,因此现在来记录这段"奇妙"的旅程. 我们公司使用的消息推送是用的第三方--个推,这里不得不说一下,个推的技术 ...
随机推荐
- 使用 ext3grep 恢复数据试验成功 笔记
使用 ext3grep 恢复数据试验成功 笔记 来源: Linux论坛 日期: 2009.07.07 10:03 (共有条评论) 我要评论 [Copy to clipboard] [ - ...
- 游戏开发设计模式之对象池模式(unity3d 示例实现)
前篇:游戏开发设计模式之命令模式(unity3d 示例实现) 博主才学尚浅,难免会有错误,尤其是设计模式这种极富禅意且需要大量经验的东西,如果哪里书写错误或有遗漏,还请各位前辈指正. 原理:从一个固定 ...
- Ubuntu系统下为IDEA创建启动图标
默认情况下,ubuntu将自动安装的软件快捷方式保存在/usr/share/applications目录下,如果我们要创建桌面快捷方式,需要在该目录下创建一个名为“idea.desktop”的文件. ...
- 佛山Uber优步司机奖励政策(1月18日~1月24日)
滴快车单单2.5倍,注册地址:http://www.udache.com/ 如何注册Uber司机(全国版最新最详细注册流程)/月入2万/不用抢单:http://www.cnblogs.com/mfry ...
- poj 1985 Cow Marathon【树的直径裸题】
Cow Marathon Time Limit: 2000MS Memory Limit: 30000K Total Submissions: 4185 Accepted: 2118 Case ...
- vs 点击就设置项目为默认启动项
装好系统没注意 做项目的时候解决方案比较多 发现点击哪个项目哪个项目就成了默认启动项目 这个开始没觉出来 最后发现挺烦人的 想想难道是我装vs装的么 我于是卸载了全新安装了 还是一个吊样 无意间试了下 ...
- 关于session的实现:cookie与url重写
本文讨论的语境是java EE servlet. 我们都知道session的实现主要两种方式:cookie与url重写,而cookie是首选(默认)的方式,因为各种现代浏览器都默认开通cookie功能 ...
- cocoapods_第二篇
一.什么是CocoaPods CocoaPods是iOS项目的依赖管理工具,该项目源码在Github上管理.开发iOS项目不可避免地要使用第三方开源库,CocoaPods的出现使得我们可以节省设置和第 ...
- 三大框架常遇的错误:hibernate : object references an unsaved transient instance
hibernate : object references an unsaved transient instance 该错误是操作顺序的问题,比如: save或update顺序问题---比方学生表和 ...
- Android无法更新sdk的解决办法
修改 windows/system32/drivers/etc/hosts 文件 添加 203.208.46.146 dl.google.com203.208.46.146 dl-ssl.google ...