android 系统的时间间隔和睡眠用哪个?
原文 : https://developer.android.com/reference/android/os/SystemClock.html SystemClock.elapsedRealtime()
Core timekeeping facilities.
Three different clocks are available, and they should not be confused:
System.currentTimeMillis()is the standard "wall" clock (time and date) expressing milliseconds since the epoch. The wall clock can be set by the user or the phone network (seesetCurrentTimeMillis(long)), so the time may jump backwards or forwards unpredictably. This clock should only be used when correspondence with real-world dates and times is important, such as in a calendar or alarm clock application. Interval or elapsed time measurements should use a different clock. If you are using System.currentTimeMillis(), consider listening to theACTION_TIME_TICK,ACTION_TIME_CHANGEDandACTION_TIMEZONE_CHANGEDIntentbroadcasts to find out when the time changes.uptimeMillis()is counted in milliseconds since the system was booted. This clock stops when the system enters deep sleep (CPU off, display dark, device waiting for external input), but is not affected by clock scaling, idle, or other power saving mechanisms. This is the basis for most interval timing such asThread.sleep(millls),Object.wait(millis), andSystem.nanoTime(). This clock is guaranteed to be monotonic, and is suitable for interval timing when the interval does not span device sleep. Most methods that accept a timestamp value currently expect theuptimeMillis()clock.elapsedRealtime()andelapsedRealtimeNanos()return the time since the system was booted, and include deep sleep. This clock is guaranteed to be monotonic, and continues to tick even when the CPU is in power saving modes, so is the recommend basis for general purpose interval timing.
There are several mechanisms for controlling the timing of events:
Standard functions like
Thread.sleep(millis)andObject.wait(millis)are always available. These functions use theuptimeMillis()clock; if the device enters sleep, the remainder of the time will be postponed until the device wakes up. These synchronous functions may be interrupted withThread.interrupt(), and you must handleInterruptedException.SystemClock.sleep(millis)is a utility function very similar toThread.sleep(millis), but it ignoresInterruptedException. Use this function for delays if you do not useThread.interrupt(), as it will preserve the interrupted state of the thread.The
Handlerclass can schedule asynchronous callbacks at an absolute or relative time. Handler objects also use theuptimeMillis()clock, and require anevent loop(normally present in any GUI application).The
AlarmManagercan trigger one-time or recurring events which occur even when the device is in deep sleep or your application is not running. Events may be scheduled with your choice ofcurrentTimeMillis()(RTC) orelapsedRealtime()(ELAPSED_REALTIME), and cause anIntentbroadcast when they occur.
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