# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
# redis启动命令
#
# ./redis-server /path/to/redis.conf # Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same. ################################## INCLUDES ################################### #
# 引入配置,可以将公共配置抽取出来,采用引入的方式,存在参数覆盖,注意include放置的位置,覆盖效果不同。
# 放在前面,引入者将覆盖被引入者,放在后面,被引入者将覆盖引入者
# include /path/to/local.conf
# include /path/to/other.conf ################################## MODULES ##################################### # 启动时加载so模块,如果服务不能加载指定模块
# 服务器将忽略该模块
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so ################################## NETWORK #####################################
#
# 如果,bind没有特别指定,redis可以接受任意可访问到该服务IP的请求,
# 一般来说,只可能只监听一个或者多个IP的请求,不要完全开放。
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# ~~~ 注意 ~~~ 如果redis服务是运行在互联网可访问的环境下,暴露任意IP可访问是相当危险的。
# 所以,默认情况下,我们只开放127.0.0.1的可访问IP,那就意味着只有本地才能访问redis服务。
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT THE FOLLOWING LINE. # 如果你非要开放,你就需要注释下面这段配置。
# ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind 127.0.0.1 # 保护模式是一个避免redis暴露在公网后可以任意访问的安全层。
#
# 当在如下条件下,保护模式将开启:
# 1.服务没有明确绑定具体IP
# 2.服务没有配置密码
#
# 保护模式开启后,服务只能接受ipv4/v6的环路路由,或者unix socket。
#
# 默认情况下,保护模式是开启的,如果你确信要让客户端可以不需要密码访问
# redis服务,或者不明确bindIP的化,可以关闭保护模式。
protected-mode yes # 监听端口
port 6379 # TCP listen() backlog.
# tcp监听队列大小,在高并发的redis访问场景下,你需要提高tcp的监听队列大小,
# 否则将出现tcp连接耗尽问题,
# 同时修改此处配置的时候,也要一并修改linux的系统参数/proc/sys/net/core/somaxconn
# 否则不生效。somaxconn >= tcp-backlog
tcp-backlog 511 # Unix socket.
#
# redis采用unix socket作为客户端的数据传输通道,据说可以提高25%的性能,但是只能用于本机进程间通信,
# 用处不大
# 默认不开启
# unixsocket /tmp/redis.sock
# unixsocketperm 700 # Close the connection after a client is idle for N seconds (0 to disable) # 客户端连接空闲后自动关闭的等待时间,0表示不关闭。
timeout 0 # TCP keepalive.
#
# Redis default starting with Redis 3.2.1. # tcp长连接
# 如果非0,redis的tcp连接将在长时间未通信的情况下发送心跳包给客户端
# 这样做有两个好处:
# 1.回收已断开的连接
# 2.在存在网络中间件,比如路由器,网关的条件下,保证连接的可用
# 在Linux系统中,这个数值标识TCP发送心跳包的时间间隔,在两次发送心跳包无响应时,将废弃该连接
# 在其他系统,可能有Kernels的内核参数决定心跳包时间,该参数无效。
tcp-keepalive 300 ################################# GENERAL ##################################### # 默认情况下,redis不在后台运行,如果你需要后台静默运行,设置为yes.
# 后台运行的状态,redis将pid写入/var/run/redis.pid 文件
daemonize yes # 如果redis是通过upstart或者systemd开机自启动,你可以将redis的运行状态,写入开机启动服务的状态数中
# 有四种选择
# 注意:redis在开机启动树只有“运行中”这样的状态,没有是否可联通的状态,
# `个人理解:这块做关联启动,有些开机启动服务需要依赖redis的启动,所以增加这个配置`
supervised no # 如果pid文件有显式指定,redis在启动后,写入进程号,退出时,删除文件
# 当服务是非后台模式运行时,如果没有指定pid文件,redis将不会创建该文件,当服务是后台模式运行时,
# 即使没有指定pid文件,redis也会创建该文件,同时默认值为"/var/run/redis.pid"
# 创建pid是将会对redis的管理有好处,但是不创建也不会对redis运行有影响。
pidfile /var/run/redis_6379.pid # Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably)
# warning (only very important / critical messages are logged) # 日志级别
loglevel notice # 指定日志文件的名称,如果是空字符串,redis的日志将写入Linux的标准输出,
# 如果redis是后台模式运行,日志文件为"",日志将输出到/dev/null,也就是不输出日志
logfile "" # 开启日志写入系统日志
# syslog-enabled no # Specify the syslog identity.
# 系统日志的标识
# syslog-ident redis # 产生系统日志的设施,必须是Linux的用户或者从local0-7
# syslog-facility local0 # 设置分区数量,默认是0,你可以让每个redis连接对接不同的分区.
databases 16 # 控制台显示LOGO
always-show-logo yes ################################ SNAPSHOTTING ################################
#
# Save the DB on disk:
#
# save <seconds> <changes>
#
# Will save the DB if both the given number of seconds and the given
# number of write operations against the DB occurred.
#
# In the example below the behaviour will be to save:
# after 900 sec (15 min) if at least 1 key changed
# after 300 sec (5 min) if at least 10 keys changed
# after 60 sec if at least 10000 keys changed
#
# Note: you can disable saving completely by commenting out all "save" lines.
#
# It is also possible to remove all the previously configured save
# points by adding a save directive with a single empty string argument
# like in the following example:
#
# save "" # 数据的持久化的规则 save 900 1
save 300 10
save 60 10000 # 默认情况下,redis在启动RDB快照,最新一次持有化操作失败时,将拒绝写请求。
# 这将让使用者意识到数据可能没有持有化到硬盘,不开启的话,将没法发现未持有化,
# 可能导致数据丢失等灾难后果。
# 如果后台持有化进行再次成功持有化,redis将恢复支持写请求。
# 如果你对redis有良好的监控,你可以禁用该特性,redis将支持正常支持写请求,即使因为
# 硬盘问题导致持久化失败
stop-writes-on-bgsave-error yes #
# dump.rdb数据库采用LZF算法进行字符压缩
# 默认是开启rdb压缩
# 如果你想在保存rdb时,节省CPU,可以设置为no
rdbcompression yes #
# 从redis5开始,rdb文件采用CRC64算法校验文件的完整性。
# 这将保证rdb文件的完整性和不可篡改,但是将保存和加载rdb文件时,多耗费10%的性能损耗。
# 如果希望发挥REDIS最大性能,可以关闭该请求
rdbchecksum yes #
# The filename where to dump the DB
# rdb文件的存储文件名
dbfilename dump.rdb # The working directory.
# RDB文件将写入这个目录,文件名就是前面dbfilename定义的。
# 同时redis的增量文件页也写入这个目录
# 注意,这个参数必须是一个目录,不能是一个文件
dir ./ ################################# REPLICATION (主从复制)################################# # Master-Replica replication. Use replicaof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
# +------------------+ +---------------+
# | Master | ---> | Replica |
# | (receive writes) | | (exact copy) |
# +------------------+ +---------------+
#
#
# 1)redis 主从复制是异步的,但是你可以设置,主节点没有一个正常运行的从节点时,禁止主节点写操作
# 2)redis从节点可以向主节点进行部分同步,这块你需要在下一个配置中指定同步块大小。
# 3)主从复制是自动进行的,不需要用户介入。 # replicaof <masterip> <masterport> #
# 如果主节点设置了requirepass,从节点需要配置主节点的接入密码 # masterauth <master-password> # When a replica loses its connection with the master, or when the replication
# is still in progress, the replica can act in two different ways:
#
# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
# still reply to client requests, possibly with out of date data, or the
# data set may just be empty if this is the first synchronization.
#
# 2) if replica-serve-stale-data is set to 'no' the replica will reply with
# an error "SYNC with master in progress" to all the kind of commands
# but to INFO, replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG,
# SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB,
# COMMAND, POST, HOST: and LATENCY.
#
# 单主从节点的网络连接异常断开,设置在进行主从同步时,断开,有两种处理方式:
# 1)replica-serve-stale-data is set to 'yes' ,默认值,从节点将继续提供客户端的请求, replica-serve-stale-data yes # You can configure a replica instance to accept writes or not. Writing against
# a replica instance may be useful to store some ephemeral data (because data
# written on a replica will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default replicas are read-only.
#
# Note: read only replicas are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only replica exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only replicas using 'rename-command' to shadow all the
# administrative / dangerous commands.
replica-read-only yes # 主从同步策略:disk和socket
#
# -------------------------------------------------------
# 注意:socket同步是实验性功能
# -------------------------------------------------------
#
# Disk-backed策略在新同步和重连同步无法进行增量同步,只能进行全量同步。
# 主从同步有两种方式,默认采用Disk-backed
#
# 1) Disk-backed: redis新建一个独立进程,将RDB写入到磁盘,稍后由父进程将数据传输给各个节点。
#
# 2) Diskless: redis创建一个独立进程,直接将数据通过与从节点的socket通道传递,无需写入硬盘。
#
# 在disk-backed的策略下,RDB数据是持有化到磁盘的,多个从节点再逐个接收数据,无法同时传输。
# 在diskless的策略下,从节点一旦接入主节点,在等待指定的时间后,主从开始通过socket传递数据,多个从节点可以同时进行。
#
# 如果在磁盘读写慢,网络速度快的环境下,可以采用diskless
# works better.
repl-diskless-sync no # 当采用diskless的同步策略启动时,可以配置从节点接入主节点后,等待多少时间后,进行同步。
#
# This is important since once the transfer starts, it is not possible to serve
# new replicas arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more replicas arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5 # Replicas send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_replica_period option. The default value is 10
# seconds.
#
# repl-ping-replica-period 10 # The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of replica.
# 2) Master timeout from the point of view of replicas (data, pings).
# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-replica-period otherwise a timeout will be detected
# every time there is low traffic between the master and the replica.
#
# repl-timeout 60 # Disable TCP_NODELAY on the replica socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to replicas. But this can add a delay for
# the data to appear on the replica side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the replica side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and replicas are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no # Set the replication backlog size. The backlog is a buffer that accumulates
# replica data when replicas are disconnected for some time, so that when a replica
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the replica missed while
# disconnected.
#
# The bigger the replication backlog, the longer the time the replica can be
# disconnected and later be able to perform a partial resynchronization.
#
# The backlog is only allocated once there is at least a replica connected.
#
# repl-backlog-size 1mb # After a master has no longer connected replicas for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last replica disconnected, for
# the backlog buffer to be freed.
#
# Note that replicas never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with the replicas: hence they should always accumulate backlog.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600 # The replica priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a replica to promote into a
# master if the master is no longer working correctly.
#
# A replica with a low priority number is considered better for promotion, so
# for instance if there are three replicas with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the replica as not able to perform the
# role of master, so a replica with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
replica-priority 100 # It is possible for a master to stop accepting writes if there are less than
# N replicas connected, having a lag less or equal than M seconds.
#
# The N replicas need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the replica, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough replicas
# are available, to the specified number of seconds.
#
# For example to require at least 3 replicas with a lag <= 10 seconds use:
#
# min-replicas-to-write 3
# min-replicas-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-replicas-to-write is set to 0 (feature disabled) and
# min-replicas-max-lag is set to 10. # A Redis master is able to list the address and port of the attached
# replicas in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover replica instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a master.
#
# The listed IP and address normally reported by a replica is obtained
# in the following way:
#
# IP: The address is auto detected by checking the peer address
# of the socket used by the replica to connect with the master.
#
# Port: The port is communicated by the replica during the replication
# handshake, and is normally the port that the replica is using to
# listen for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the replica may be actually reachable via different IP and port
# pairs. The following two options can be used by a replica in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# replica-announce-ip 5.5.5.5
# replica-announce-port 1234 ################################## SECURITY ################################### #
# 要求客户端调用时需要进行auth认证,这个特性用于你开放redis服务给非完全信任的客户端接
#
# 警告:由于redis的运行高效性,它可以支持每秒150K次的密码验证,所以你必须设置足够复杂的密码防止暴力破解
#
# requirepass foobared # Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to replicas may cause problems. ################################### CLIENTS #################################### # 设置redis最大同时接入的客户端,默认是10000个,如果redis没有设置这个参数,
# 最大的客户端数量是Linux进程的最大文件句柄数-32,因为redis内部需要占用一定的文件句柄
#
# 当连接客户端超过最大数,将提示 'max number of clients reached'
#
# maxclients 10000 ############################## MEMORY MANAGEMENT ################################ # maxmemory 可以设置redis的最大占用内存,如果redis实际使用达到阈值,
# 将按照maxmemory-policy策略移除key
# 如果redis不能通过策略移除,或者策略采用的是noeviction,redis将回报错误,对于一些写的指令
# 比如SET,LPUSH这些指令,但是读的指令可以正常回报
#
# 这个选项一般让redis作为LRU或者LFU的缓存服务,如果策略设置为noeviction,限制将是物理内存大小。
#
# WARNING: If you have replicas attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the replicas are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of replicas is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have replicas attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for replica
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes> # MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# volatile-lru -> Evict using approximated LRU among the keys with an expire set.
# allkeys-lru -> Evict any key using approximated LRU.
# volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
# allkeys-lfu -> Evict any key using approximated LFU.
# volatile-random -> Remove a random key among the ones with an expire set.
# allkeys-random -> Remove a random key, any key.
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
# noeviction -> Don't evict anything, just return an error on write operations.
#
# LRU means Least Recently Used
# LFU means Least Frequently Used
#
# Both LRU, LFU and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# Note: with any of the above policies, Redis will return an error on write
# operations, when there are no suitable keys for eviction.
#
# At the date of writing these commands are: set setnx setex append
# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
# getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy noeviction # LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs more CPU. 3 is faster but not very accurate.
#
# maxmemory-samples 5 # Starting from Redis 5, by default a replica will ignore its maxmemory setting
# (unless it is promoted to master after a failover or manually). It means
# that the eviction of keys will be just handled by the master, sending the
# DEL commands to the replica as keys evict in the master side.
#
# This behavior ensures that masters and replicas stay consistent, and is usually
# what you want, however if your replica is writable, or you want the replica to have
# a different memory setting, and you are sure all the writes performed to the
# replica are idempotent, then you may change this default (but be sure to understand
# what you are doing).
#
# Note that since the replica by default does not evict, it may end using more
# memory than the one set via maxmemory (there are certain buffers that may
# be larger on the replica, or data structures may sometimes take more memory and so
# forth). So make sure you monitor your replicas and make sure they have enough
# memory to never hit a real out-of-memory condition before the master hits
# the configured maxmemory setting.
#
# replica-ignore-maxmemory yes ############################# LAZY FREEING #################################### # Redis has two primitives to delete keys. One is called DEL and is a blocking
# deletion of the object. It means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. If the key deleted is associated with a small object, the time needed
# in order to execute the DEL command is very small and comparable to most other
# O(1) or O(log_N) commands in Redis. However if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# For the above reasons Redis also offers non blocking deletion primitives
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
# FLUSHDB commands, in order to reclaim memory in background. Those commands
# are executed in constant time. Another thread will incrementally free the
# object in the background as fast as possible.
#
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
# It's up to the design of the application to understand when it is a good
# idea to use one or the other. However the Redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# Specifically Redis deletes objects independently of a user call in the
# following scenarios:
#
# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
# in order to make room for new data, without going over the specified
# memory limit.
# 2) Because of expire: when a key with an associated time to live (see the
# EXPIRE command) must be deleted from memory.
# 3) Because of a side effect of a command that stores data on a key that may
# already exist. For example the RENAME command may delete the old key
# content when it is replaced with another one. Similarly SUNIONSTORE
# or SORT with STORE option may delete existing keys. The SET command
# itself removes any old content of the specified key in order to replace
# it with the specified string.
# 4) During replication, when a replica performs a full resynchronization with
# its master, the content of the whole database is removed in order to
# load the RDB file just transferred.
#
# In all the above cases the default is to delete objects in a blocking way,
# like if DEL was called. However you can configure each case specifically
# in order to instead release memory in a non-blocking way like if UNLINK
# was called, using the following configuration directives: lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
replica-lazy-flush no ############################## APPEND ONLY MODE ############################### # By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information. appendonly no # The name of the append only file (default: "appendonly.aof") appendfilename "appendonly.aof" # The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec". # appendfsync always
appendfsync everysec
# appendfsync no # When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability. no-appendfsync-on-rewrite no # Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature. auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb # An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes # When rewriting the AOF file, Redis is able to use an RDB preamble in the
# AOF file for faster rewrites and recoveries. When this option is turned
# on the rewritten AOF file is composed of two different stanzas:
#
# [RDB file][AOF tail]
#
# When loading Redis recognizes that the AOF file starts with the "REDIS"
# string and loads the prefixed RDB file, and continues loading the AOF
# tail.
aof-use-rdb-preamble yes ################################ LUA SCRIPTING ############################### # Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000 ################################ REDIS CLUSTER ###############################
#
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
# WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however
# in order to mark it as "mature" we need to wait for a non trivial percentage
# of users to deploy it in production.
# ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
#
# 一般情况下,redis未开启集群模式,只有开启如下参数,才能开启集群模式。
#
# cluster-enabled yes #
# 每个集群节点都有集群配置文件,这个文件不是用来提供给使用者编辑,
# 它将由集群节点自身创建并通过集群通信后修改。
# 每个集群节点如果在同一个宿主机上都要有不同的文件,否则将会被覆盖。
# cluster-config-file nodes-6379.conf # 集群节点被认定为不可达的时间阈值,单位是毫秒。
# 大多数时间节点的阈值都是超时时间的整数倍。
# cluster-node-timeout 15000 # A replica of a failing master will avoid to start a failover if its data
# looks too old.
# 故障主节点的备份将在数据太旧的时候启动失败。
#
# 目前没有简易的方法判断数据是否过旧,一般采用如下两种判定:
# 1)如果有多个故障备份,他们将交换数据对备份数据的时间进行排序,
# 取最新的故障节点作为主节点。
# 1) If there are multiple replicas able to failover, they exchange messages
# in order to try to give an advantage to the replica with the best
# replication offset (more data from the master processed).
# Replicas will try to get their rank by offset, and apply to the start
# of the failover a delay proportional to their rank.
# 2)
# 2) Every single replica computes the time of the last interaction with
# its master. This can be the last ping or command received (if the master
# is still in the "connected" state), or the time that elapsed since the
# disconnection with the master (if the replication link is currently down).
# If the last interaction is too old, the replica will not try to failover
# at all.
#
# The point "2" can be tuned by user. Specifically a replica will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
# (node-timeout * replica-validity-factor) + repl-ping-replica-period
#
# So for example if node-timeout is 30 seconds, and the replica-validity-factor
# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
# replica will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large replica-validity-factor may allow replicas with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a replica at all.
#
# For maximum availability, it is possible to set the replica-validity-factor
# to a value of 0, which means, that replicas will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-replica-validity-factor 10 # Cluster replicas are able to migrate to orphaned masters, that are masters
# that are left without working replicas. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working replicas.
#
# Replicas migrate to orphaned masters only if there are still at least a
# given number of other working replicas for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a replica
# will migrate only if there is at least 1 other working replica for its master
# and so forth. It usually reflects the number of replicas you want for every
# master in your cluster.
#
# Default is 1 (replicas migrate only if their masters remain with at least
# one replica). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1 # By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes # This option, when set to yes, prevents replicas from trying to failover its
# master during master failures. However the master can still perform a
# manual failover, if forced to do so.
#
# This is useful in different scenarios, especially in the case of multiple
# data center operations, where we want one side to never be promoted if not
# in the case of a total DC failure.
#
# cluster-replica-no-failover no # In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site. ########################## CLUSTER DOCKER/NAT support ######################## # 在某些环境,redis集群节点的地址发现是失败的。主要原因是NAT网络或者Docker等容器化环境,导致地址发现是错误的。
#
# 为了解决redis在这些网络环境的正常运行,redis提供的可配置化的可访问IP配置。
# 如下是配置参数:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-bus-port
#
#
# 如果这些配置未开启,使用默认的集群自动发现。
#
# Note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. If the bus-port is not set, a fixed offset of
# 10000 will be used as usually.
#
# 一般来说,数据端口(port)和集群信息交换(bus-port)约定是port+10000.
# Example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-port 6379
# cluster-announce-bus-port 6380 ################################## SLOW LOG ################################### # redis慢日志是为了记录执行时间过长的指令。这些指令不包含IO操作,比如和客户端的数据通,只是记录
# 指令在redis中的执行时间(因为redis是单线程的,每条指令执行都是堵塞其他指令,这样的机制,可以简单的记录下每条指令的执行时间)
#
# 你可以配置慢日志的两个参数,一个是慢日志的界定阈值,单位是微秒,另一个是慢日志的指令最大数量,
# 超过最大数量,旧的慢日志将被删除。 # 下面单位是微秒,1秒要写成1000000,如果数值为负数,表示不记录慢日志,如果数值为0,将会记录每条指令
slowlog-log-slower-than 10000 # 慢日志最大长度如果不设置,将没有限制,一直存储下去,这将导致内存暴增。
# 你可以通过SLOWLOG RESET来重置慢日志记录
slowlog-max-len 128 ################################ LATENCY MONITOR ############################## #
# redis延时监控是为了在运行状态收集redis的慢操作(和慢日志的区别,其监控范围更广,不仅包括命令耗时,还包括内部指令,比如key过期回收这些的耗时)
# 通过latency可以打印耗时图表
# 通过latency-monitor-threshold(单位毫秒)的阈值记录延时日志,如果设置0,表示关闭延时日志监控。
#
# 默认情况下,延时监控是关闭的,大多数情况下,没有必要开启,除非redis存在性能问题。
# 延时监控开启后,会有一定的性能损耗,不过相当小,即使在大负载运行的情
# 延时监控也可以通过CONFIG SET latency-monitor-threshold <milliseconds>来进行热启动
latency-monitor-threshold 0 ############################# EVENT NOTIFICATION ############################## # Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
# K Keyspace events, published with __keyspace@<db>__ prefix.
# E Keyevent events, published with __keyevent@<db>__ prefix.
# g Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
# $ String commands
# l List commands
# s Set commands
# h Hash commands
# z Sorted set commands
# x Expired events (events generated every time a key expires)
# e Evicted events (events generated when a key is evicted for maxmemory)
# A Alias for g$lshzxe, so that the "AKE" string means all the events.
#
# The "notify-keyspace-events" takes as argument a string that is composed
# of zero or multiple characters. The empty string means that notifications
# are disabled.
#
# Example: to enable list and generic events, from the point of view of the
# event name, use:
#
# notify-keyspace-events Elg
#
# Example 2: to get the stream of the expired keys subscribing to channel
# name __keyevent@0__:expired use:
#
# notify-keyspace-events Ex
#
# By default all notifications are disabled because most users don't need
# this feature and the feature has some overhead. Note that if you don't
# specify at least one of K or E, no events will be delivered.
notify-keyspace-events "" ############################### ADVANCED CONFIG ############################### # Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64 # Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb <-- not recommended for normal workloads
# -4: max size: 32 Kb <-- not recommended
# -3: max size: 16 Kb <-- probably not recommended
# -2: max size: 8 Kb <-- good
# -1: max size: 4 Kb <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2 # Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression. The head and tail of the list
# are always uncompressed for fast push/pop operations. Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
# going from either the head or tail"
# So: [head]->node->node->...->node->[tail]
# [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
# 2 here means: don't compress head or head->next or tail->prev or tail,
# but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0 # Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512 # Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64 # HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000 # Streams macro node max size / items. The stream data structure is a radix
# tree of big nodes that encode multiple items inside. Using this configuration
# it is possible to configure how big a single node can be in bytes, and the
# maximum number of items it may contain before switching to a new node when
# appending new stream entries. If any of the following settings are set to
# zero, the limit is ignored, so for instance it is possible to set just a
# max entires limit by setting max-bytes to 0 and max-entries to the desired
# value.
stream-node-max-bytes 4096
stream-node-max-entries 100 # Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes # The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# replica -> replica clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and replica clients, since
# subscribers and replicas receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit replica 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60 # Client query buffers accumulate new commands. They are limited to a fixed
# amount by default in order to avoid that a protocol desynchronization (for
# instance due to a bug in the client) will lead to unbound memory usage in
# the query buffer. However you can configure it here if you have very special
# needs, such us huge multi/exec requests or alike.
#
# client-query-buffer-limit 1gb # In the Redis protocol, bulk requests, that are, elements representing single
# strings, are normally limited ot 512 mb. However you can change this limit
# here.
#
# proto-max-bulk-len 512mb # Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10 # Normally it is useful to have an HZ value which is proportional to the
# number of clients connected. This is useful in order, for instance, to
# avoid too many clients are processed for each background task invocation
# in order to avoid latency spikes.
#
# Since the default HZ value by default is conservatively set to 10, Redis
# offers, and enables by default, the ability to use an adaptive HZ value
# which will temporary raise when there are many connected clients.
#
# When dynamic HZ is enabled, the actual configured HZ will be used as
# as a baseline, but multiples of the configured HZ value will be actually
# used as needed once more clients are connected. In this way an idle
# instance will use very little CPU time while a busy instance will be
# more responsive.
dynamic-hz yes # When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes # When redis saves RDB file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
rdb-save-incremental-fsync yes # Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
# idea to start with the default settings and only change them after investigating
# how to improve the performances and how the keys LFU change over time, which
# is possible to inspect via the OBJECT FREQ command.
#
# There are two tunable parameters in the Redis LFU implementation: the
# counter logarithm factor and the counter decay time. It is important to
# understand what the two parameters mean before changing them.
#
# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
# uses a probabilistic increment with logarithmic behavior. Given the value
# of the old counter, when a key is accessed, the counter is incremented in
# this way:
#
# 1. A random number R between 0 and 1 is extracted.
# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
# 3. The counter is incremented only if R < P.
#
# The default lfu-log-factor is 10. This is a table of how the frequency
# counter changes with a different number of accesses with different
# logarithmic factors:
#
# +--------+------------+------------+------------+------------+------------+
# | factor | 100 hits | 1000 hits | 100K hits | 1M hits | 10M hits |
# +--------+------------+------------+------------+------------+------------+
# | 0 | 104 | 255 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 1 | 18 | 49 | 255 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 10 | 10 | 18 | 142 | 255 | 255 |
# +--------+------------+------------+------------+------------+------------+
# | 100 | 8 | 11 | 49 | 143 | 255 |
# +--------+------------+------------+------------+------------+------------+
#
# NOTE: The above table was obtained by running the following commands:
#
# redis-benchmark -n 1000000 incr foo
# redis-cli object freq foo
#
# NOTE 2: The counter initial value is 5 in order to give new objects a chance
# to accumulate hits.
#
# The counter decay time is the time, in minutes, that must elapse in order
# for the key counter to be divided by two (or decremented if it has a value
# less <= 10).
#
# The default value for the lfu-decay-time is 1. A Special value of 0 means to
# decay the counter every time it happens to be scanned.
#
# lfu-log-factor 10
# lfu-decay-time 1 ########################### ACTIVE DEFRAGMENTATION #######################
#
# 注意,该特性是实验性的,尽管经过了众多开发者生产环境验证和人工测试,但还是不能保证没问题。
#
# 什么是碎片热整理?
# -------------------------------
# 碎片热整理是让redis整合内存空间的碎片化数据块和废弃数据,这样可以回收更大的内存空间用于分配。
#
#
# Fragmentation is a natural process that happens with every allocator (but
# less so with Jemalloc, fortunately) and certain workloads.
# 一般来说,服务需要重启才能减少内存碎片,或至少要释放所有数据内存,再次重新构建一次内存数据。
# 然而,感谢Oran Agra在redis4.0实现了服务在运行时可整理碎片的机制。
#
# 基本上,当碎片达到一定级别(看下方的配置),redis将在临近的内存区域通过Jemalloc(可以更好的实现内存回收和碎片整理)构建一个备份,
# 同时,将释放旧的内存数据,这个进程采用递增的方式逐个处理key值直到内存碎片降低的合理值。
#
# 重要的知识点:
#
# 1. This feature is disabled by default, and only works if you compiled Redis
# to use the copy of Jemalloc we ship with the source code of Redis.
# This is the default with Linux builds.
# 2.你不需要开启该特性,如果你的系统没有碎片问题。
# 3.一旦你想体验该特性,你可以通过CONFIG SET activedefrag yes指令开启
#
# 如下配置将更好的调整碎片整理的行为。如果你不确定参数的作用,建议采用默认值。 # 开启碎片整理
# activedefrag yes # 碎片大小下限值,碎片大小>=100M,才可以触发整理,但是不一定触发(其他因素限制)
# active-defrag-ignore-bytes 100mb # 碎片占比下限值,>=10%,才可以触发整理,但是不一定触发(其他因素限制)
# active-defrag-threshold-lower 10 # 碎片占比上限值,<=100%,才可以触发整理,但是不一定触发(其他因素限制)
# active-defrag-threshold-upper 100 # CPU的使用率下限值,>=5%,才可以触发整理,但是不一定触发(其他因素限制)
# active-defrag-cycle-min 5 # CPU的使用率上限值,<=75%,才可以触发整理,但是不一定触发(其他因素限制)
# active-defrag-cycle-max 75 # Maximum number of set/hash/zset/list fields that will be processed from
# the main dictionary scan
# active-defrag-max-scan-fields 1000

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