<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>JS+CSS3实现计算器特效</title> <link type="text/css" rel="stylesheet" href="css/datouwang.css" /> </head>
<body> <div id="calculator">
<!-- Screen and clear key -->
<div class="top">
<span class="clear">C</span>
<div class="screen"></div>
</div>
<div class="keys">
<!-- operators and other keys -->
<span>7</span>
<span>8</span>
<span>9</span>
<span class="operator">+</span>
<span>4</span>
<span>5</span>
<span>6</span>
<span class="operator">-</span>
<span>1</span>
<span>2</span>
<span>3</span>
<span class="operator">÷</span>
<span>0</span>
<span>.</span>
<span class="eval">=</span>
<span class="operator">x</span>
</div>
</div>
<script src="js/datouwang.js" type="text/javascript"></script> </body>
</html>

// Get all the keys from document
var keys = document.querySelectorAll('#calculator span');
var operators = ['+', '-', 'x', '÷'];
var decimalAdded = false; // Add onclick event to all the keys and perform operations
for(var i = 0; i < keys.length; i++) {
keys[i].onclick = function(e) {
// Get the input and button values
var input = document.querySelector('.screen');
var inputVal = input.innerHTML;
var btnVal = this.innerHTML; // Now, just append the key values (btnValue) to the input string and finally use javascript's eval function to get the result
// If clear key is pressed, erase everything
if(btnVal == 'C') {
input.innerHTML = '';
decimalAdded = false;
} // If eval key is pressed, calculate and display the result
else if(btnVal == '=') {
var equation = inputVal;
var lastChar = equation[equation.length - 1]; // Replace all instances of x and ÷ with * and / respectively. This can be done easily using regex and the 'g' tag which will replace all instances of the matched character/substring
equation = equation.replace(/x/g, '*').replace(/÷/g, '/'); // Final thing left to do is checking the last character of the equation. If it's an operator or a decimal, remove it
if(operators.indexOf(lastChar) > -1 || lastChar == '.')
equation = equation.replace(/.$/, ''); if(equation)
input.innerHTML = eval(equation); decimalAdded = false;
} // Basic functionality of the calculator is complete. But there are some problems like
// 1. No two operators should be added consecutively.
// 2. The equation shouldn't start from an operator except minus
// 3. not more than 1 decimal should be there in a number // We'll fix these issues using some simple checks // indexOf works only in IE9+
else if(operators.indexOf(btnVal) > -1) {
// Operator is clicked
// Get the last character from the equation
var lastChar = inputVal[inputVal.length - 1]; // Only add operator if input is not empty and there is no operator at the last
if(inputVal != '' && operators.indexOf(lastChar) == -1)
input.innerHTML += btnVal; // Allow minus if the string is empty
else if(inputVal == '' && btnVal == '-')
input.innerHTML += btnVal; // Replace the last operator (if exists) with the newly pressed operator
if(operators.indexOf(lastChar) > -1 && inputVal.length > 1) {
// Here, '.' matches any character while $ denotes the end of string, so anything (will be an operator in this case) at the end of string will get replaced by new operator
input.innerHTML = inputVal.replace(/.$/, btnVal);
} decimalAdded =false;
} // Now only the decimal problem is left. We can solve it easily using a flag 'decimalAdded' which we'll set once the decimal is added and prevent more decimals to be added once it's set. It will be reset when an operator, eval or clear key is pressed.
else if(btnVal == '.') {
if(!decimalAdded) {
input.innerHTML += btnVal;
decimalAdded = true;
}
} // if any other key is pressed, just append it
else {
input.innerHTML += btnVal;
} // prevent page jumps
e.preventDefault();
}
}
/* Basic reset */
* {
margin: 0;
padding: 0;
box-sizing: border-box; /* Better text styling */
font: bold 14px Arial, sans-serif;
} /* Finally adding some IE9 fallbacks for gradients to finish things up */ /* A nice BG gradient */
html {
height: 100%;
background: white;
background: radial-gradient(circle, #fff 20%, #ccc);
background-size: cover;
} /* Using box shadows to create 3D effects */
#calculator {
width: 325px;
height: auto; margin: 100px auto;
padding: 20px 20px 9px; background: #9dd2ea;
background: linear-gradient(#9dd2ea, #8bceec);
border-radius: 3px;
box-shadow: 0px 4px #009de4, 0px 10px 15px rgba(0, 0, 0, 0.2);
} /* Top portion */
.top span.clear {
float: left;
} /* Inset shadow on the screen to create chinaz */
.top .screen {
height: 40px;
width: 212px; float: right; padding: 0 10px; background: rgba(0, 0, 0, 0.2);
border-radius: 3px;
box-shadow: inset 0px 4px rgba(0, 0, 0, 0.2); /* Typography */
font-size: 17px;
line-height: 40px;
color: white;
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.2);
text-align: right;
letter-spacing: 1px;
} /* Clear floats */
.keys, .top {overflow: hidden;} /* Applying same to the keys */
.keys span, .top span.clear {
float: left;
position: relative;
top: 0; cursor: pointer; width: 66px;
height: 36px; background: white;
border-radius: 3px;
box-shadow: 0px 4px rgba(0, 0, 0, 0.2); margin: 0 7px 11px 0; color: #888;
line-height: 36px;
text-align: center; /* prevent selection of text inside keys */
user-select: none; /* Smoothing out hover and active states using css3 transitions */
transition: all 0.2s ease;
} /* Remove right margins from operator keys */
/* style different type of keys (operators/evaluate/clear) differently */
.keys span.operator {
background: #FFF0F5;
margin-right: 0;
} .keys span.eval {
background: #f1ff92;
box-shadow: 0px 4px #9da853;
color: #888e5f;
} .top span.clear {
background: #ff9fa8;
box-shadow: 0px 4px #ff7c87;
color: white;
} /* Some hover effects */
.keys span:hover {
background: #9c89f6;
box-shadow: 0px 4px #6b54d3;
color: white;
} .keys span.eval:hover {
background: #abb850;
box-shadow: 0px 4px #717a33;
color: #ffffff;
} .top span.clear:hover {
background: #f68991;
box-shadow: 0px 4px #d3545d;
color: white;
} /* Simulating "pressed" effect on active state of the keys by removing the box-shadow and moving the keys down a bit */
.keys span:active {
box-shadow: 0px 0px #6b54d3;
top: 4px;
} .keys span.eval:active {
box-shadow: 0px 0px #717a33;
top: 4px;
} .top span.clear:active {
top: 4px;
box-shadow: 0px 0px #d3545d;
}

版权声明:本文博主原创文章,博客,未经同意不得转载。

js css 实现简单的计算器的更多相关文章

  1. JS实现一个简单的计算器

    使用JS完成一个简单的计算器功能.实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除.效果如上: 第一步: 创建构建运算函数count(). 第二步: 获取两个输入框中的值和获取选择 ...

  2. JS事件 编程练习-自制计算器 使用JS完成一个简单的计算器功能。实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除。

    编程练习 使用JS完成一个简单的计算器功能.实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除. 提示:获取元素的值设置和获取方法为:例:赋值:document.getElement ...

  3. JS+CSS+HTML简单计算器

    <!doctype html> <html> <head> <title>计算器</title> <meta charset=&quo ...

  4. JS CSS 网页 简单 右侧 悬浮

    <!--右侧效果--> <script> $().ready(function() { $(".orm").hover(function() { $(thi ...

  5. 用JS,做一个简单的计算器

    <!DOCTYPE html> <html> <head> <meta charset="utf-8">   <title&g ...

  6. js+css制作简单的轮播图带有定时功能

    用纯css和JavaScript代码制作带有定时轮播功能的轮播图 <!DOCTYPE html> <html> <head> <meta charset=&q ...

  7. js+css实现简单下拉菜单

    <head> <meta http-equiv="Content-Type" content="text/html; charset=gb2312&qu ...

  8. js制作简单的计算器

    学着做了一个简单的计算器!记录记录!哈哈 <!DOCTYPE html> <html> <head> <title>简单的计算器</title&g ...

  9. JS+css滑动菜单简单实现

    JS+css滑动菜单 制作一个简单的滑动菜单,当鼠标指向菜单标题时,滑出二级菜单.移开时二级菜单隐藏.目标很简单,实践时有一些细节需要注意,比如鼠标移向二级菜单的 过程中,二级菜单消失了.还有定位出错 ...

随机推荐

  1. NHibernate之旅(3):探索查询之NHibernate查询语言(HQL)

    本节内容 NHibernate中的查询方法 NHibernate查询语言(HQL) 1.from子句 2.select子句 3.where子句 4.order by子句 5.group by子句 实例 ...

  2. Windows Forms 布局篇

    1,锚定功能(Anchor属性) 默认为“Top,Left”,不管窗体大小如果改变,保持相对于窗体左上角的位置. 如果设置为”Top,Bottom,Left,Right”这样,控件的大小将随窗体的大小 ...

  3. (转)iptables常用规则:屏蔽IP地址、禁用ping、协议设置、NAT与转发、负载平衡、自定义链

    转自:http://lesca.me/archives/iptables-examples.html 本文介绍25个常用的iptables用法.如果你对iptables还不甚了解,可以参考上一篇ipt ...

  4. 程序员的底色(IDE color scheme、CLI 命令行界面)

    1. IDE ⇒ Dracula(吸血鬼) IDE:PyCharm,VS2013: sublime:color scheme,Monokai: 2. CLI 命令行界面 $ setterm -inve ...

  5. Ansible 部署

    环境: vim /etc/hosts 192.168.199.61 Ansible 192.168.199.60 Nginx1192.168.199.62 Nginx2192.168.199.63 H ...

  6. 前端项目课程3 jquery1.8.3到1.11.1有了哪些新改变

    web项目课程3  jquery1.8.3到1.11.1有了哪些新改变 一.总结 一句话总结:领会官方升级的意思.  1.live();    2.die();    3.bind();    4.u ...

  7. open ball、closed ball 与 open set、closed set(interior point,limit point)、dense set

    0. demo 在拓扑学上,open set(开集)是对实数轴(real line)上开区间(open interval)的拓展. 红色圆盘:{(x,y)|x2+y2<r2},蓝色圆圈:{(x, ...

  8. 35、在编译Linux内核中增加程序需要完成以下3项工作

    在编译Linux内核中增加程序需要完成以下3项工作: 将编写的源代码拷入Linux内核源代码的相应目录. 在目录的Kconfig文件中增加关于新源代码对应项目的编译配置选项 在目录的Makefile文 ...

  9. [Angular 2] Set Values on Generated Angular 2 Templates with Template Context

    Angular 2 templates have a special let syntax that allows you to define and pass a context when they ...

  10. p2p网贷系统的架构设计

    p2p网贷系统,标准版已经初步完成了.    最近写点总结,也算是分享吧. 简介:p2p网贷系统,是理财类的互联网金融系统.核心功能,就是理财人用户注册,冲钱,然后投标,标到期之后,收到回款.如果不想 ...