js css 实现简单的计算器
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>JS+CSS3实现计算器特效</title> <link type="text/css" rel="stylesheet" href="css/datouwang.css" /> </head>
<body> <div id="calculator">
<!-- Screen and clear key -->
<div class="top">
<span class="clear">C</span>
<div class="screen"></div>
</div>
<div class="keys">
<!-- operators and other keys -->
<span>7</span>
<span>8</span>
<span>9</span>
<span class="operator">+</span>
<span>4</span>
<span>5</span>
<span>6</span>
<span class="operator">-</span>
<span>1</span>
<span>2</span>
<span>3</span>
<span class="operator">÷</span>
<span>0</span>
<span>.</span>
<span class="eval">=</span>
<span class="operator">x</span>
</div>
</div>
<script src="js/datouwang.js" type="text/javascript"></script> </body>
</html>
// Get all the keys from document
var keys = document.querySelectorAll('#calculator span');
var operators = ['+', '-', 'x', '÷'];
var decimalAdded = false; // Add onclick event to all the keys and perform operations
for(var i = 0; i < keys.length; i++) {
keys[i].onclick = function(e) {
// Get the input and button values
var input = document.querySelector('.screen');
var inputVal = input.innerHTML;
var btnVal = this.innerHTML; // Now, just append the key values (btnValue) to the input string and finally use javascript's eval function to get the result
// If clear key is pressed, erase everything
if(btnVal == 'C') {
input.innerHTML = '';
decimalAdded = false;
} // If eval key is pressed, calculate and display the result
else if(btnVal == '=') {
var equation = inputVal;
var lastChar = equation[equation.length - 1]; // Replace all instances of x and ÷ with * and / respectively. This can be done easily using regex and the 'g' tag which will replace all instances of the matched character/substring
equation = equation.replace(/x/g, '*').replace(/÷/g, '/'); // Final thing left to do is checking the last character of the equation. If it's an operator or a decimal, remove it
if(operators.indexOf(lastChar) > -1 || lastChar == '.')
equation = equation.replace(/.$/, ''); if(equation)
input.innerHTML = eval(equation); decimalAdded = false;
} // Basic functionality of the calculator is complete. But there are some problems like
// 1. No two operators should be added consecutively.
// 2. The equation shouldn't start from an operator except minus
// 3. not more than 1 decimal should be there in a number // We'll fix these issues using some simple checks // indexOf works only in IE9+
else if(operators.indexOf(btnVal) > -1) {
// Operator is clicked
// Get the last character from the equation
var lastChar = inputVal[inputVal.length - 1]; // Only add operator if input is not empty and there is no operator at the last
if(inputVal != '' && operators.indexOf(lastChar) == -1)
input.innerHTML += btnVal; // Allow minus if the string is empty
else if(inputVal == '' && btnVal == '-')
input.innerHTML += btnVal; // Replace the last operator (if exists) with the newly pressed operator
if(operators.indexOf(lastChar) > -1 && inputVal.length > 1) {
// Here, '.' matches any character while $ denotes the end of string, so anything (will be an operator in this case) at the end of string will get replaced by new operator
input.innerHTML = inputVal.replace(/.$/, btnVal);
} decimalAdded =false;
} // Now only the decimal problem is left. We can solve it easily using a flag 'decimalAdded' which we'll set once the decimal is added and prevent more decimals to be added once it's set. It will be reset when an operator, eval or clear key is pressed.
else if(btnVal == '.') {
if(!decimalAdded) {
input.innerHTML += btnVal;
decimalAdded = true;
}
} // if any other key is pressed, just append it
else {
input.innerHTML += btnVal;
} // prevent page jumps
e.preventDefault();
}
}
/* Basic reset */
* {
margin: 0;
padding: 0;
box-sizing: border-box; /* Better text styling */
font: bold 14px Arial, sans-serif;
} /* Finally adding some IE9 fallbacks for gradients to finish things up */ /* A nice BG gradient */
html {
height: 100%;
background: white;
background: radial-gradient(circle, #fff 20%, #ccc);
background-size: cover;
} /* Using box shadows to create 3D effects */
#calculator {
width: 325px;
height: auto; margin: 100px auto;
padding: 20px 20px 9px; background: #9dd2ea;
background: linear-gradient(#9dd2ea, #8bceec);
border-radius: 3px;
box-shadow: 0px 4px #009de4, 0px 10px 15px rgba(0, 0, 0, 0.2);
} /* Top portion */
.top span.clear {
float: left;
} /* Inset shadow on the screen to create chinaz */
.top .screen {
height: 40px;
width: 212px; float: right; padding: 0 10px; background: rgba(0, 0, 0, 0.2);
border-radius: 3px;
box-shadow: inset 0px 4px rgba(0, 0, 0, 0.2); /* Typography */
font-size: 17px;
line-height: 40px;
color: white;
text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.2);
text-align: right;
letter-spacing: 1px;
} /* Clear floats */
.keys, .top {overflow: hidden;} /* Applying same to the keys */
.keys span, .top span.clear {
float: left;
position: relative;
top: 0; cursor: pointer; width: 66px;
height: 36px; background: white;
border-radius: 3px;
box-shadow: 0px 4px rgba(0, 0, 0, 0.2); margin: 0 7px 11px 0; color: #888;
line-height: 36px;
text-align: center; /* prevent selection of text inside keys */
user-select: none; /* Smoothing out hover and active states using css3 transitions */
transition: all 0.2s ease;
} /* Remove right margins from operator keys */
/* style different type of keys (operators/evaluate/clear) differently */
.keys span.operator {
background: #FFF0F5;
margin-right: 0;
} .keys span.eval {
background: #f1ff92;
box-shadow: 0px 4px #9da853;
color: #888e5f;
} .top span.clear {
background: #ff9fa8;
box-shadow: 0px 4px #ff7c87;
color: white;
} /* Some hover effects */
.keys span:hover {
background: #9c89f6;
box-shadow: 0px 4px #6b54d3;
color: white;
} .keys span.eval:hover {
background: #abb850;
box-shadow: 0px 4px #717a33;
color: #ffffff;
} .top span.clear:hover {
background: #f68991;
box-shadow: 0px 4px #d3545d;
color: white;
} /* Simulating "pressed" effect on active state of the keys by removing the box-shadow and moving the keys down a bit */
.keys span:active {
box-shadow: 0px 0px #6b54d3;
top: 4px;
} .keys span.eval:active {
box-shadow: 0px 0px #717a33;
top: 4px;
} .top span.clear:active {
top: 4px;
box-shadow: 0px 0px #d3545d;
}
版权声明:本文博主原创文章,博客,未经同意不得转载。
js css 实现简单的计算器的更多相关文章
- JS实现一个简单的计算器
使用JS完成一个简单的计算器功能.实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除.效果如上: 第一步: 创建构建运算函数count(). 第二步: 获取两个输入框中的值和获取选择 ...
- JS事件 编程练习-自制计算器 使用JS完成一个简单的计算器功能。实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除。
编程练习 使用JS完成一个简单的计算器功能.实现2个输入框中输入整数后,点击第三个输入框能给出2个整数的加减乘除. 提示:获取元素的值设置和获取方法为:例:赋值:document.getElement ...
- JS+CSS+HTML简单计算器
<!doctype html> <html> <head> <title>计算器</title> <meta charset=&quo ...
- JS CSS 网页 简单 右侧 悬浮
<!--右侧效果--> <script> $().ready(function() { $(".orm").hover(function() { $(thi ...
- 用JS,做一个简单的计算器
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title&g ...
- js+css制作简单的轮播图带有定时功能
用纯css和JavaScript代码制作带有定时轮播功能的轮播图 <!DOCTYPE html> <html> <head> <meta charset=&q ...
- js+css实现简单下拉菜单
<head> <meta http-equiv="Content-Type" content="text/html; charset=gb2312&qu ...
- js制作简单的计算器
学着做了一个简单的计算器!记录记录!哈哈 <!DOCTYPE html> <html> <head> <title>简单的计算器</title&g ...
- JS+css滑动菜单简单实现
JS+css滑动菜单 制作一个简单的滑动菜单,当鼠标指向菜单标题时,滑出二级菜单.移开时二级菜单隐藏.目标很简单,实践时有一些细节需要注意,比如鼠标移向二级菜单的 过程中,二级菜单消失了.还有定位出错 ...
随机推荐
- FMS2015:NVMe SSD的高可靠性及数据保护
FMS2015是一个充满技术干货的平台,各领域技术大拿在峰会上分享的技术和产品都影响甚至主导着闪存下一阶段的发展. 此次Memblaze的project师团队也是从存储系统.PCIe SSD以及闪存控 ...
- HDU 5071 模拟
考察英语的题 - -# 按条件模拟,一遍即可了,每一个聊天对象有其价值U.数组模拟队列过程即可,若存在Top标记,则和Top标记的人聊天,否则和队列的第一个人聊天 mark记录队尾,top记录Top操 ...
- js进阶 13 jquery动画函数有哪些
js进阶 13 jquery动画函数有哪些 一.总结 一句话总结: 二.jquery动画函数有哪些 原生JavaScript编写动画效果代码比较复杂,而且还需要考虑兼容性.通过jQuery,我们使用简 ...
- 【Codeforces Round #443 (Div. 2) A】Borya's Diagnosis
[链接] 我是链接,点我呀:) [题意] 在这里输入题意 [题解] 模拟 [代码] #include <bits/stdc++.h> using namespace std; const ...
- RMQ问题-ST方法
参考 http://blog.csdn.net/sdj222555/article/details/7875575 RMQ 就是 Range Minimum/Maximum Query 就是求区间最值 ...
- [TypeScript] The Basics of Generics in TypeScript
It can be painful to write the same function repeatedly with different types. Typescript generics al ...
- u3d demo起步第二章
假设要给一个角色加入寻路组件.那么仅仅须要选中这个角色,Component->Navigation->Nav Mesh Agent就能够加入寻路组件. 然后仅仅要agent.SetDest ...
- [RxJS] Multicast with a selector argument, as a sandbox
Let's explore a different use of the multicast() operator in RxJS, where you can provide a selector ...
- Android App优化之延长电池续航时间
禁用广播接收器 确保广播接收器在真正须要时才运行指令,在onResume中当中广播接收器,在onPause中禁用. 在manifest文件里声明广播接收器时,事先默认配置成禁用的 <receiv ...
- angular的学习参考材料
原文地址:https://www.jianshu.com/p/b9db7bb3d4ec 目的 其实写这篇文章的主要目的是为了提供给那些刚刚入门angular或者有意学习angular的读者准备的. 我 ...