VTK初学一,e_Triangle三角形的绘制
#ifndef INITIAL_OPENGL
#define INITIAL_OPENGL
#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkRenderingOpenGL)
VTK_MODULE_INIT(vtkInteractionStyle)
#endif
#include <iostream>
using namespace std;
#include "vtkPolyDataMapper.h"
#include "vtkWin32OpenGLRenderWindow.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkRenderer.h"
#include "vtkPoints.h"
#include "vtkWin32RenderWindowInteractor.h"
#include "vtkProperty.h"
#include "vtkFloatArray.h"
#include "vtkPolyData.h"
#include "vtkDataSetMapper.h"
#include "vtkActor2D.h"
#include "vtkContourFilter.h"
#include "vtkContourValues.h"
#include "vtkUnstructuredGrid.h"
#include "vtkPointData.h"
#include "vtkTriangle.h"
#include <vtkInteractorStyleTrackballCamera.h>
void myShow(vtkUnstructuredGrid* aGrid)
{
vtkSmartPointer<vtkDataSetMapper> aMapper=vtkSmartPointer<vtkDataSetMapper>::New();
aMapper->SetInputData(aGrid);
aMapper->ScalarVisibilityOn();
vtkSmartPointer<vtkActor> anActor=vtkSmartPointer<vtkActor>::New();
anActor->SetMapper(aMapper);
anActor->GetProperty()->SetRepresentationToWireframe();
anActor->GetProperty()->SetDiffuseColor(1,1,1);
anActor->GetProperty()->SetLineWidth(10);
vtkSmartPointer<vtkRenderer> ren1=vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renWin=vtkSmartPointer<vtkRenderWindow>::New();
ren1->AddActor(anActor);
ren1->ResetCamera();
renWin->AddRenderer(ren1);
renWin->SetSize(512,512);
vtkSmartPointer<vtkRenderWindowInteractor> iren=vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleTrackballCamera> style=vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
iren->SetRenderWindow(renWin);
iren->SetInteractorStyle(style);
iren->Start();
}
int main()
{
//几何数据;
vtkSmartPointer<vtkPoints> trianglePoints=vtkSmartPointer<vtkPoints>::New();
trianglePoints->SetNumberOfPoints(3);
trianglePoints->InsertPoint(0,0,0,0);
trianglePoints->InsertPoint(1,1,0,0);
trianglePoints->InsertPoint(2,1,1,1);
//属性数据
vtkSmartPointer<vtkFloatArray> triangleScalars=vtkSmartPointer<vtkFloatArray>::New();
triangleScalars->SetNumberOfTuples(3);
triangleScalars->InsertValue(0,0);
triangleScalars->InsertValue(1,0);
triangleScalars->InsertValue(2,1);
//拓扑结构
vtkSmartPointer<vtkTriangle> aTriangle=vtkSmartPointer<vtkTriangle>::New();
aTriangle->GetPointIds()->SetNumberOfIds(3);
aTriangle->GetPointIds()->SetId(0,0);
aTriangle->GetPointIds()->SetId(1,1);
aTriangle->GetPointIds()->SetId(2,2);
//将以上三部分组装成一个结构
vtkSmartPointer<vtkUnstructuredGrid> aTriangleGrid=vtkSmartPointer<vtkUnstructuredGrid>::New();
aTriangleGrid->Allocate(1,1);
aTriangleGrid->SetPoints(trianglePoints);
aTriangleGrid->GetPointData()->SetScalars(triangleScalars);
aTriangleGrid->InsertNextCell(aTriangle->GetCellType(),aTriangle->GetPointIds());
//显示triangle
myShow(aTriangleGrid);
return 0;
}
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