《Continuous Delivery》 Notes 1: The problem of delivering software
What is "Deployment pipeline"?
A deployment pipeline is an automated implementation of your application's build,deploy,test and release process.
Typically a deployment pipeline includes:
- Commit stage(Compile/Unit test/Analysis/Build installers)
- Automated acceptance testing
- Automated capacity testing
- Manual testing(Showcases/Exploratory testing)
- Release
The aim of the deployment pipeline:
- it makes every part of the process of building, deploying, testing and releasing software visible to everybody involved, aiding collaboration.
- it improves feedback so that problems are identified and so resolved as early as possible.
- it enables teams to deploy and release any version of their software to any environments at will through a fully automated process.
Some Release Antipatterns
Deploying Software Manually
The evidence includes:
- The production of extensive, detailed documentation that describes the steps to be taken and the ways in which the steps may go wrong.
- Reliance on manual testing to confirm that the application is running correctly.
- Frequent calls to the development team to explain why a deployment is going wrong on a release day.
- Frequent corrections to the release process during the course of a release.
- Environments in a cluster that differ in their configuration.
- Releases that take more than a few minutes to perform.
- Releases that are unpredictable in their outcome, that often have to be rolled back or run into unforeseen problems.
- Sitting bleary-eyed in front of a monitor at 2 AM the day after the release day, trying to figure out how to make it work.
Why we need automated process?
- Error will occur every time if the process is not fully automated.
- It will need much more time to debug the environment and investigate any issues.
- If we do not use automated process, we usually need to create a document to describe how to do the job, but the document is generally incomplete or out of date at any given time.
- Automated process encourage collaboration.
- Performing manual deployment is boring and repetitive and yet needs significant degree of experience.
- We do not have any way to test a manual deployment process.
The automated deployment process must be used by everybody and it should be the only way in which the software is ever deployed.
Deploying to a Production-like Environment Only after Development Is Complete
It looks like:
- If testers have been involved in the process up to this point, they have tested the system on development machines.
- Releasing into staging is the first time that operations people interact with the new release.
- Either a production-like environment is expensive enough that access to it is strictly controlled, or it is not in place on time , or nobody bothered to create one.
- The development team assembles the correct installers, configuration files, database migrations, and deployment documentation to pass to the people who perform the actual deployment.
- There is little collaboration between the development team the the people who actually perform deployments to create this collateral.
We need to integrate the testing, deployment and release activities into the development process.
Manual Configuration Management of Production Environment
It looks like:
- Having deployed successfully many times to staging, the deployment into production fails.
- Different members of a cluster behave differently.
- The operations team takes a long time to prepare an environment for a release.
- You can not step back to an earlier configuration of your system.
- Servers in clusters have different versions of operating systems, third-party infrastructure, libraries or patch levels.
- Configuration of the system is carried out by modifying the configuration directly on production environment.
All aspects of each of your testing, staging and production environment should be applied from version control through an automated process.
How can we implement deployment pipeline?
Regarding how to deliver software to our client, both speed and quality is important, and we need to consider the following principles
- Automated, which means you can run build, deploy, test and release in a short cycle and the process is repeatable.
- Frequent, which means you can run the whole process as many times as you can to make sure the quality is as expected.
There are some best practice we should take into consideration.
Every Change Should Trigger the Feedback Process
We can decompose any software application into 4 components:1) executable code; 2) configuration; 3) host environment; 4) data.
As to feedback process, we need to consider:
- The process of creating the executable code must work.
- The software's unit tests must pass.
- The software should fulfill certain quality criteria.
- The software's functional acceptance tests must pass.
- The software's nonfunctional tests must pass.
- The software must go through exploratory testing and a demonstration to the customer and a selection of users.
The feedback Must Be Received as soon as possible
So the deployment pipeline requires:
- Run fast.
- They are as comprehensive as possible
- If any of them fails, it means our application has a critical fault and should not be released under any circumstances.
- They are as envrionment-neutral as possible.
The Delivery team Must Receive the Feedback and then Act on it
It is essential that every body involved in the process is involved in feedback. We need to broadcast the feedback to any one who need it. and the feedback is no value unless we do not handle it.
What is the benefit?
Empowering Teams
- Testers can select older versions of an application to verify changes in behavior in newer versions.
- Support staff can deploy a released version of the application into an environment to reproduce a defect.
- Operations staff can select a known good build to deploy to production as part of a disaster recovery exercise.
- Releases can be performed at the push of a button.
Reducing Errors
Errors can creep into software from all sorts of places.
The cost of fixing a defect is different at different stages of the project. we need to fix the defect as early as possible.
With deployment pipeline, we can do it.
Lowering Stress
We do not need to face a battle when we try to release a new version.
Deployment Flexibility
We need to user automated deployment process to prepare a new environment for deployment and deploy the chosen version of the application.
Practice makes Perfect
With deployment pipeline, we can try as much as possible to deploy and manage our application in the same way.
With deployment pipeline, we do not need to spend time and money on lengthy and manually intensive testing at the end of the project.
Every Check-ins Leads to a Potential Release
This means that we need to make sure each check-in we make does not destroy any existing craft.
In Software, when something is painful, the way to reduce the pain is to do it more frequently.
If your tests are sufficiently comprehensive and you are running tests on a sufficiently production-like environment, then the software is in fact always in a releasable state.
Principles of Software Delivery
Create a Repeatable, Reliable Process for releasing Software
We need to automate almost everything, and keep everything you need to build, deploy, test and release your application in version control.
Automate Almost Everything
Please note that automation is a prerequisite for the deployment pipeline, as it is only through automation that we can guarantee that people will get what they need at the push of a button.
Keep Everything in Version Control
It includes requirement document, test scripts, automated test cases, network configuration scripts, deployment scripts, database creation, upgrade, downgrade and initialization scripts, application stack configuration scripts, libraries, toolchains, technical documentation and so on.
If It Hurts, Do it More Frequently, and Bring the Pain Forward.
Build Quality In
This is about continuous improvement, Everybody in the delivery team is responsible for the quality of the application all the time.
A fire alarm is useless if everybody ignores it. Delivery teams must be discipline about fixing defects as soon as they are found.
Done Means Released
It is not in the power of one person to get something done, it requires a number of people on a delivery team to work together to get anything done.
Everybody Is Responsible for the Delivery Process
Starting by getting everybody involved in the delivery process together from the start of a new project and ensure that they have an opportunity to communicate on a frequent regular basis.
Continuous Improvement
The Deming Cycle: Plan, Do, Study and Act.
Life is too short to spend our weekends in server rooms deploying applications.
《Continuous Delivery》 Notes 1: The problem of delivering software的更多相关文章
- 《Continuous Delivery》 Notes 2: Configuration Management
What is Configuration Management? Configuration Management refers to the process by which all artifa ...
- 《Continuous Integration》读书笔记
Trigger a Build whenever a change occurs. it can help us reduce assumptions on a projecvt by rebuild ...
- ACM YTU 《挑战编程》第一章 入门 Problem E: Graphical Editor
Description Graphical editors such as Photoshop allow us to alter bit-mapped images in the same way ...
- 《Pro Continuous Delivery With Jenkins 2.0》随书笔记
今天同时看完<Pro Continuous Delivery With Jenkins 2.0>, 这书与工作关系很大,但也是快速翻翻. 本书着重点jenkins高可用环境搭建,与gith ...
- 读《Top benefits of continuous integration》有感
看到一片文章<Top benefits of continuous integration>,这张图画的很棒.将整个CI流程各阶段,列举出来了. 作者在文章里面介绍了CI和TDD,以及采用 ...
- 《Machine Learning》系列学习笔记之第一周
<Machine Learning>系列学习笔记 第一周 第一部分 Introduction The definition of machine learning (1)older, in ...
- 《HTML重构》读书笔记&思维导图
最近读了<HTML重构>这本书,以下做出自己的总结归纳,大家可以一起学习交流. 什么是重构?重构是在不改变程序行为的基础上进行小的改动是代码基本逐渐完善的过程,通常需要一些自动化工具的帮助 ...
- 2016-2017-2 《Java程序设计》预备作业2总结
2016-2017-2 <Java程序设计>预备作业2总结 古希腊学者普罗塔戈说过:「头脑不是一个要被填满的容器,而是一束需要被点燃的火把.」 在对计算机系的学生情况的调查中,我说: 最近 ...
- 20145213《Java程序设计》实验二Java面向对象程序设计实验报告
20145213<Java程序设计>实验二Java面向对象程序设计实验报告 实验内容 初步掌握单元测试和TDD 理解并掌握面向对象三要素:封装,继承,多态 初步掌握UML建模 熟悉S.O. ...
随机推荐
- Python装饰器详解
python中的装饰器是一个用得非常多的东西,我们可以把一些特定的方法.通用的方法写成一个个装饰器,这就为调用这些方法提供一个非常大的便利,如此提高我们代码的可读性以及简洁性,以及可扩展性. 在学习p ...
- Java 线程 — ScheduledThreadPoolExecutor
ScheduledThreadPoolExecutor 该类继承自ThreadPoolExecutor,增加了定时执行线程和延迟启动的功能,这两个功能是通过延时队列DelayedWorkQueue辅助 ...
- CentOS 下运维自动化 Shell 脚本之 expect
CentOS 下运维自动化 Shell脚本之expect 一.预备知识: 1.在 Terminal 中反斜杠,即 "" 代表转义符,或称逃脱符.("echo -e与pri ...
- JVM快速学习
最近开始了全面的JAVA生态环境学习,因此,JVM的学习是必不可少的一个环节.和.NET的CLR一样,一起的JAVA应用均跑在JVM虚拟机上,不过相对我们只能干看看的CLR,JVM有很大的灵活性,可以 ...
- Android中常用控件及属性
在之前的博客为大家带来了很多关于Android和jsp的介绍,本篇将为大家带来,关于Andriod中常用控件及属性的使用方法,目的方便大家遗忘时,及时复习参考.好了废话不多讲,现在开始我们本篇内容的介 ...
- easyui-datagrid行数据field原样输出html标签
easyui-datagrid 绑定的行 field 原样输出html标签.处理效果如图: Html页面代码如下: ... <tr> <th field="id" ...
- Java多线程系列--“基础篇”02之 常用的实现多线程的两种方式
概要 本章,我们学习“常用的实现多线程的2种方式”:Thread 和 Runnable.之所以说是常用的,是因为通过还可以通过java.util.concurrent包中的线程池来实现多线程.关于线程 ...
- Unity3D UNet网络组件详解
UNet常见概念简介 Spawn:简单来说,把服务器上的GameObject,根据上面的NetworkIdentity组件找到对应监视连接,在监视连接里生成相应的GameObject. Command ...
- spring 源码分析之BeanPostProcessor
1.官方解答: Factory hook that allows for custom modification of new bean instances, e.g. checking for ma ...
- asp.net App_Code文件夹相关操作
最近用到了App_Code文件夹,想要实现动态编译文件的方式,即替换文件夹中的类文件从而达到实时修改代码的效果,类似web.config,网上查到的资料基本都是把文件夹中的类文件修改属性为" ...