Structures, unions, enumerations, and bitfields in ARM C and C++

Non-Confidential   ARM DUI0375E
ARM Compiler v5.04 for µVision armcc User Guide Version 5
Home > C and C++ Implementation Details > Structures, unions, enumerations, and bitfields in ARM C and C++

10.4 Structures, unions, enumerations, and bitfields in ARM C and C++

Describes the implementation of the structured data types union, enum, and struct. It also discusses structure padding and bitfield implementation.

Unions

When a member of a union is accessed using a member of a different type, the resulting value can be predicted from the representation of the original type. No error is given.

Enumerations

An object of type enum is implemented in the smallest integral type that contains the range of the enum.
In C mode, and in C++ mode without --enum_is_int, if an enum contains only positive enumerator values, the storage type of the enum is the first unsigned type from the following list, according to the range of the enumerators in the enum. In other modes, and in cases where an enum contains any negative enumerator values, the storage type of the enum is the first of the following, according to the range of the enumerators in the enum:
  • unsigned char if not using --enum_is_int
  • signed char if not using --enum_is_int
  • unsigned short if not using --enum_is_int
  • signed short if not using --enum_is_int
  • signed int
  • unsigned int except C with --strict
  • signed long long except C with --strict
  • unsigned long long except C with --strict.

Note

In ARM Compiler 4.1 and later, the storage type of the enum being the first unsigned type from the list applies irrespective of mode.

Implementing enum in this way can reduce data size. The command-line option --enum_is_int forces the underlying type of enum to at least as wide as int.
See the description of C language mappings in the Procedure Call Standard for the ARM Architecture specification for more information.

Note

Care must be taken when mixing translation units that have been compiled with and without the --enum_is_int option, and that share interfaces or data structures.
In strict C, enumerator values must be representable as ints. That is, they must be in the range -2147483648 to +2147483647, inclusive. A warning is issued for out-of-range enumerator values:
#66: enumeration value is out of "int" range
Such values are treated the same way as in C++, that is, they are treated as unsigned int, long long, or unsigned long long.
To ensure that out-of-range Warnings are reported, use the following command to change them into Errors:
armcc --diag_error=66 ...

Structures

The following points apply to:
  • all C structures
  • all C++ structures and classes not using virtual functions or base classes.
Structures can contain padding to ensure that fields are correctly aligned and that the structure itself is correctly aligned. The following diagram shows an example of a conventional, nonpacked structure. Bytes 1, 2, and 3 are padded to ensure correct field alignment. Bytes 11 and 12 are padded to ensure correct structure alignment. The sizeof() function returns the size of the structure including padding.
Figure 10-1 Conventional nonpacked structure example

The compiler pads structures in one of the following ways,
according to how the structure is defined:
  • Structures that are defined as static or extern are padded with zeros.
  • Structures on the stack or heap, such as those defined with
    malloc() or auto, are
    padded with whatever is previously stored in those memory locations. You cannot
    use memcmp() to compare padded structures defined in this
    way.
Use the --remarks option to view the messages that are
generated when the compiler inserts padding in a struct.
Structures with empty initializers are permitted in C++:
struct
{
int x;
} X = { };
However, if you are compiling C, or compiling C++ with the --cpp and--c90 options, an error is generated.

Packed structures

A packed structure is one where the alignment of the structure, and of the fields within it, is always 1.
You can pack specific structures with the __packed qualifier. Alternatively, you can use #pragma pack(n) to make sure that any structures with unaligned data are packed. There is no command-line option to change the default packing of structures.

Bitfields

In nonpacked structures, the ARM compiler allocates bitfields in containers. A container is a correctly aligned object of a declared type.
Bitfields are allocated so that the first field specified occupies the lowest-addressed bits of the word, depending on configuration:
Little-endian
Lowest addressed means least significant.
Big-endian
Lowest addressed means most significant.
A bitfield container can be any of the integral types.

Note

In strict 1990 ISO Standard C, the only types permitted for a bit field are int, signed int, and unsigned int. For non-int bitfields, the compiler displays an error.
A plain bitfield, declared without either signed or unsigned qualifiers, is treated as unsigned. For example, int x:10 allocates an unsigned integer of 10 bits.
A bitfield is allocated to the first container of the correct type that has a sufficient number of unallocated bits, for example:
struct X
{
int x:10;
int y:20;
};
The first declaration creates an integer container and allocates 10 bits to x. At the second declaration, the compiler finds the existing integer container with a sufficient number of unallocated bits, and allocates y in the same container as x.
A bitfield is wholly contained within its container. A bitfield that does not fit in a container is placed in the next container of the same type. For example, the declaration of z overflows the container if an additional bitfield is declared for the structure:
struct X
{
int x:10;
int y:20;
int z:5;
};
The compiler pads the remaining two bits for the first container and assigns a new integer container for z.
Bitfield containers can overlap each other, for example:
struct X
{
int x:10;
char y:2;
};
The first declaration creates an integer container and allocates 10 bits to x. These 10 bits occupy the first byte and two bits of the second byte of the integer container. At the second declaration, the compiler checks for a container of type char. There is no suitable container, so the compiler allocates a new correctly aligned char container.
Because the natural alignment of char is 1, the compiler searches for the first byte that contains a sufficient number of unallocated bits to completely contain the bitfield. In the example structure, the second byte of the int container has two bits allocated to x, and six bits unallocated. The compiler allocates a char container starting at the second byte of the previous int container, skips the first two bits that are allocated to x, and allocates two bits to y.
If y is declared char y:8, the compiler pads the second byte and allocates a new char container to the third byte, because the bitfield cannot overflow its container. The following figure shows the bitfield allocation for the following example structure:
struct X
{
int x:10;
char y:8;
};
Figure 10-2 Bitfield allocation 1

Note

The same basic rules apply to bitfield declarations with different
container types. For example, adding an int bitfield to the example structure gives:
struct X
{
int x:10;
char y:8;
int z:5;
}
The compiler allocates an int container starting at the same location as the int x:10 container and allocates a byte-aligned char and 5-bit bitfield, as follows:
Figure 10-3 Bitfield allocation 2

You can explicitly pad a bitfield container by declaring an unnamed
bitfield of size zero. A bitfield of zero size fills the container up to the end
if the container is not empty. A subsequent bitfield declaration starts a new
empty container.

Note

As an optimization, the compiler might overwrite padding bits in a
container with unspecified values when a bitfield is written. This does not
affect normal usage of bitfields.

Bitfields in packed structures

Packed bitfield containers, including all bitfield containers in
packed structures, have an alignment of 1. Therefore the maximum bit padding
inserted to align a packed bitfield container is 7 bits.
For an unpacked bitfield container, the maximum bit padding is
8*sizeof(container-type)-1 bits.
Tail-padding is always inserted into the structure as necessary to
ensure arrays of the structure will have their elements correctly aligned.
A packed bitfield container is only large enough (in bytes) to hold
the bitfield that declared it. Non-packed bitfield containers are the size of
their type.
The following examples illustrate these interactions.
struct A {          int z:17; }; // sizeof(A) = 4, alignment = 4
struct A { __packed int z:17; }; // sizeof(A) = 3, alignment = 1
__packed struct A { int z:17; }; // sizeof(A) = 3, alignment = 1
struct A { char y:1;          int z:31; }; // sizeof(A) = 4, alignment = 4
struct A { char y:1; __packed int z:31; }; // sizeof(A) = 4, alignment = 1
__packed struct A { char y:1; int z:31; }; // sizeof(A) = 4, alignment = 1
struct A { char y:1;          int z:32; }; // sizeof(A) = 8, alignment = 4
struct A { char y:1; __packed int z:32; }; // sizeof(A) = 5, alignment = 1
__packed struct A { char y:1; int z:32; }; // sizeof(A) = 5, alignment = 1
struct A { int x; char y:1;          int z:31; };  // sizeof(A) = 8, alignment = 4
struct A { int x; char y:1; __packed int z:31; }; // sizeof(A) = 8, alignment = 4
__packed struct A { int x; char y:1; int z:31; }; // sizeof(A) = 8, alignment = 1
struct A { int x; char y:1;          int z:32; };  // sizeof(A) = 12, alignment = 4 [1]
struct A { int x; char y:1; __packed int z:32; }; // sizeof(A) = 12, alignment = 4 [2]
__packed struct A { int x; char y:1; int z:32; }; // sizeof(A) = 9, alignment = 1
Note that [1] and [2] are not identical; the location of z within the structure and the tail-padding differ.
struct example1
{
int a : 8; /* 4-byte container at offset 0 */
__packed int b : 8; /* 1-byte container at offset 1 */
__packed int c : 24; /* 3-byte container at offset 2 */
}; /* Total size 8 (3 bytes tail padding) */;
struct example2
{
__packed int a : 8; /* 1-byte container at offset 0 */
__packed int b : 8; /* 1-byte container at offset 1 */
int c : 8; /* 4-byte container at offset 0 */
}; /* Total size 4 (No tail padding) */
struct example3
{
int a : 8; /* 4-byte container at offset 0 */
__packed int b : 32; /* 4-byte container at offset 1 */
__packed int c : 32; /* 4-byte container at offset 5 */
int d : 16; /* 4-byte container at offset 8 */
int e : 16; /* 4-byte container at offset 12 */
int f : 16; /* In previous container */
}; /* Total size 16 (No tail padding) */
Non-Confidential   ARM DUI0375E
Copyright 2007, 2008, 2011, 2012, 2014 ARM. All rights reserved.    
Home > C and C++ Implementation Details > Structures, unions, enumerations, and bitfields in ARM C and C++
struct X
{
int x:10;
char y:8;
int z:5;
}

Structures, unions, enumerations, and bitfields in ARM C and C++的更多相关文章

  1. delphi 保存网页MHT

    delphi 保存网页MHT   uses ADODB_TLB, CDO_TLB, ComObj,MSHTML;{$R *.dfm}{能把网页如 WWW.QQ.COM保存为一个单文件 .MHT但不能把 ...

  2. Python C/C++ 拓展使用接口库(build-in) ctypes 使用手册

    Python C/C++ 拓展使用接口库(build-in) ctypes 使用手册 ctypes 是一个Python 标准库中的一个库.为了实现调用 DLL,或者共享库等C数据类型而设计.它可以把这 ...

  3. [转]Keyword Reference (F#)

    Visual F# Development Portal http://msdn.microsoft.com/en-us/library/vstudio/ff730280.aspx 本文转自:http ...

  4. c++学习书籍推荐《The C++ Programming Language第四版》下载

    百度云及其他网盘下载地址:点我 作者简介 Bjarne Stroustrup is the designer and original implementer of C++, the author o ...

  5. Delphi 如何在程序中执行动态生成的Delphi代码

    如何在程序中执行动态生成的Delphi代码 经常发现有人提这类问题,或者提问内容最后归结成这种问题 前些阵子有位高手写了一个“执行动态生成的代码”,这是真正的高手,我没那种功力,我只会投机取巧. 这里 ...

  6. Swift声明参考

    一条声明可以在你的程序里引入新的名字和构造.举例来说,你可以使用声明来引入函数和方法,变量和常量,或者来定义 新的命名好的枚举,结构,类和协议类型.你也可以使用一条声明来延长一个已经存在的命名好的类型 ...

  7. Core Java Volume I — 1.2. The Java "White Paper" Buzzwords

    1.2. The Java "White Paper" BuzzwordsThe authors of Java have written an influential White ...

  8. The Swift Programming Language-官方教程精译Swift(4)字符串和字符

    String 是一个有序的字符集合,例如 "hello, world", "albatross".Swift 字符串通过 String 类型来表示,也可以表示为 ...

  9. LibVLC video controls

    原文 http://www.videolan.org/developers/vlc/doc/doxygen/html/group__libvlc__video.html VLC  3.0.0-git ...

  10. 《C++程序设计语言(英文第四版)》【PDF】下载

    <C++程序设计语言(英文第四版)>[PDF]下载链接: https://u253469.pipipan.com/fs/253469-230382177 内容简介 本书是C++领域经典的参 ...

随机推荐

  1. tortoisegit 配置ssh登录

    习惯使用小乌龟. 服务器:gitblit 客户端:TortoiseGit 2.13.0.1 (C:\Program Files\TortoiseGit\bin) git version 2.36.1. ...

  2. 07-Python异常处理

    什么是异常? Python无法正常处理程序时就会发生一个异常,这时Python就会抛出一个对象,表示这是一个错误. 必须处理异常,否则程序可能会停止运行,或者出现异常现象. 如:4/0就会抛出异常,因 ...

  3. 看李沐的 ViT 串讲

    ViT 概括 论文题目:AN IMAGE IS WORTH 16X16 WORDS: TRANSFORMERS FOR IMAGE RECOGNITION AT SCALE 论文地址:https:// ...

  4. github中的子模块(git submodule)

    git中支持引用另外一个开源库,并且可以指定依赖的分支或者提交记录号. 比如fltk-rs 库的fltk-sys模块依赖了库 cfltk 并指明了依赖的提交是 8a56507 甚至可以嵌套,毕竟库自身 ...

  5. java生成word的解决方案比较

    1.Jacob Jacob是Java-COM Bridge的缩写,它在Java与微软的COM组件之间构建一座桥梁.通过Jacob实现了在Java平台上对微软Office的COM接口进行调用. 优点:调 ...

  6. 探究kubernetes 探针参数periodSeconds和timeoutSeconds

    探究kubernetes 探针参数 periodSeconds和timeoutSeconds 问题起源 kubernetes probes的配置中有两个容易混淆的参数,periodSeconds和ti ...

  7. 【Azure Developer】一个复制Redis Key到另一个Redis服务的工具(redis_copy_net8)

    介绍一个简单的工具,用于将Redis数据从一个redis端点复制到另一个redis端点,基于原始存储库转换为.NET 8:https://github.com/LuBu0505/redis-copy- ...

  8. supervisor.conf部署及维护

    启动服务 supervisord -c /etc/supervisord.conf 启动服务 supervisorctl start 关闭服务 supervisorctl stop

  9. ngnix简介和基础

    一.Nginx简介 Nginx 是一个高性能的HTTP和反向代理服务器,同时也是一个IMAP/POP3/SMTP代理服务器 是一个模块化软件 [1].安装nginx 使用源码包编译安装 cd /opt ...

  10. java面试一日一题:说下mysql中的binlog

    问题:请讲下mysql中的binlog 分析:该问题主要考察对mysql中binlog的理解及使用场景? 回答要点: 主要从以下几点去考虑, 1.什么是binglog? 2.binlog的使用场景是什 ...