uva 297 quadtrees——yhx
| Quadtrees |
A quadtree is a representation format used to encode images. The fundamental idea behind the quadtree is that any image can be split into four quadrants. Each quadrant may again be split in four sub quadrants, etc. In the quadtree, the image is represented by a parent node, while the four quadrants are represented by four child nodes, in a predetermined order.
Of course, if the whole image is a single color, it can be represented by a quadtree consisting of a single node. In general, a quadrant needs only to be subdivided if it consists of pixels of different colors. As a result, the quadtree need not be of uniform depth.
A modern computer artist works with black-and-white images of
units, for a total of 1024 pixels per image. One of the operations he performs is adding two images together, to form a new image. In the resulting image a pixel is black if it was black in at least one of the component images, otherwise it is white.
This particular artist believes in what he calls the preferred fullness: for an image to be interesting (i.e. to sell for big bucks) the most important property is the number of filled (black) pixels in the image. So, before adding two images together, he would like to know how many pixels will be black in the resulting image. Your job is to write a program that, given the quadtree representation of two images, calculates the number of pixels that are black in the image, which is the result of adding the two images together.
In the figure, the first example is shown (from top to bottom) as image, quadtree, pre-order string (defined below) and number of pixels. The quadrant numbering is shown at the top of the figure.

Input Specification
The first line of input specifies the number of test cases (N) your program has to process.
The input for each test case is two strings, each string on its own line. The string is the pre-order representation of a quadtree, in which the letter 'p' indicates a parent node, the letter 'f' (full) a black quadrant and the letter 'e' (empty) a white quadrant. It is guaranteed that each string represents a valid quadtree, while the depth of the tree is not more than 5 (because each pixel has only one color).
Output Specification
For each test case, print on one line the text 'There are X black pixels.', where X is the number of black pixels in the resulting image.
#include<cstdio>
#include<cstring>
int map[][];
void draw(int x,int y,int l)
{
int i,j,k,p,q;
char c;
scanf("%c",&c);
if (c=='p')
{
draw(x,y+l/,l/); //四分
draw(x,y,l/);
draw(x+l/,y,l/);
draw(x+l/,y+l/,l/);
}
if (c=='f')
for (i=x;i<=x+l-;i++) //注意减1
for (j=y;j<=y+l-;j++)
map[i][j]=;
}
int main()
{
int i,j,k,n,ans;
char c;
scanf("%d",&n);
for (i=;i<=n;i++)
{
scanf("%*c");
memset(map,,sizeof(map)); //清空
draw(,,);
scanf("%*c"); //读入回车符
draw(,,);
ans=;
for (j=;j<=;j++)
for (k=;k<=;k++)
if (map[j][k]) ans++;
printf("There are %d black pixels.\n",ans);
}
}
其实和前两道题差不多,都是递归求树。
uva 297 quadtrees——yhx的更多相关文章
- UVa 297 Quadtrees(树的递归)
Quadtrees 四分树就是一颗一个结点只有4个儿子或者没有儿子的树 [题目链接]UVa 297 Quadtrees [题目类型]树的递归 &题意: 一个图片,像素是32*32,给你两个先序 ...
- UVA.297 Quadtrees (四分树 DFS)
UVA.297 Quadtrees (四分树 DFS) 题意分析 将一个正方形像素分成4个小的正方形,接着根据字符序列来判断是否继续分成小的正方形表示像素块.字符表示规则是: p表示这个像素块继续分解 ...
- UVA 297 Quadtrees(四叉树建树、合并与遍历)
<span style="font-size: 18pt; font-family: Arial, Helvetica, sans-serif; background-color: r ...
- UVa 297 Quadtrees -SilverN
A quadtree is a representation format used to encode images. The fundamental idea behind the quadtre ...
- UVa 297 - Quadtrees
题目:利用四叉树处理图片,给你两张黑白图片的四叉树,问两张图片叠加后黑色的面积. 分析:搜索.数据结构.把图片分成1024块1*1的小正方形,建立一位数组记录对应小正方形的颜色. 利用递归根据字符串, ...
- UVA - 297 Quadtrees (四分树)
题意:求两棵四分树合并之后黑色像素的个数. 分析:边建树边统计. #include<cstdio> #include<cstring> #include<cstdlib& ...
- 297 - Quadtrees (UVa)
Quadtrees A quadtree is a representation format used to encode images. The fundamental idea behind t ...
- UVa 297 (四分树 递归) Quadtrees
题意: 有一个32×32像素的黑白图片,用四分树来表示.树的四个节点从左到右分别对应右上.左上.左下.右下的四个小正方区域.然后用递归的形式给出一个字符串代表一个图像,f(full)代表该节点是黑色的 ...
- 【紫书】Quadtrees UVA - 297 四叉树涂色
题意:前序遍历给出两个像素方块.求两个方块叠加后有几个黑色格子. 题解:每次读进来一个方块,就在二维数组上涂色.每次把白色涂黑就cnt++: 具体递归方法是以右上角坐标与边长为参数,每次通过几何规律往 ...
随机推荐
- knockout的依赖属性dependentObservable和observable的监控的使用
1.Knockout是在下面三个核心功能是建立起来的:监控属性(Observables)和依赖跟踪(Dependency tracking) 声明式绑定(Declarative bindings) 模 ...
- C#的回调方法
C# 里面回调方法一般指某个委托.也可以说是接口. using System; using System.Collections.Generic; using System.Linq; using S ...
- ActiveReports 报表控件官方中文入门教程 (2)-创建、数据源、浏览以及发布
本篇文章将阐述首次使用 ActiveReports 报表控件 的方法,包括添加报表文件.绑定数据源以及如何发布报表等内容. ActiveReports 报表控件官方中文入门教程 (1)-安装.激活以及 ...
- Spring核心概念之AOP
一.AOP 的概念 AOP(Aspect Oriented Programming)的缩写,面向切面编程,主要作用就是对代码进行增强处理. 理解面向切面编程的含义:就是在不改变原有程序的基础上为代码增 ...
- 小白初学ABP框架,着实累啊
这几天在学习ABP相关的知识AutoMapper ,AngularJS,Less,DI(dependencyInjection),EntityFramework code first以及相关NuGet ...
- JAVA基础学习day21--IO流三-File、Properties、PrintWriter与合并、分割流
一.File 1.1.File概述 文件和目录路径名的抽象表示形式. 用户界面和操作系统使用与系统相关的路径名字符串 来命名文件和目录.此类呈现分层路径名的一个抽象的.与系统无关的视图.抽象路径名 有 ...
- IOS SizeClasses 详解
SizeClasses 详解 iOS 8在应用界面的可视化设计上添加了一个新的特性-Size Classes.对于任何设备来说,界面的宽度和高度都只分为三种描述:紧凑,任意和宽松.这样开发者便可以无视 ...
- Atitit。 《吠陀》 《梨俱吠陀》overview 经读后感 是印度上古时期一些文献的总称
Atitit. <吠陀> <梨俱吠陀>overview 经读后感 是印度上古时期一些文献的总称 1. 印度古<吠陀>经,是印度上古时期一些文献的总称, 1 1.1 ...
- MSLocalDB
今天用MSLocalDB做测试,发现保存的中文都变成了??,基本可以确定是排序规则的问题,LocalDB建库默认使用Latin规则,需要改为Chinese_PRC_CI_AS,为了修改规则,需要先修改 ...
- Linux Shell 01 脚本与变量
一 脚本的创建和执行 1. 创建文件*.sh,文件后缀为sh 2. 编辑脚本 首行必须为:#!/bin/bash #指定解释脚本的shell 3. 赋权 chmod u+x a.sh 4. 执行 ...