官网

http://www.hzhcontrols.com

前提

入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章。

GitHub:https://github.com/kwwwvagaa/NetWinformControl

码云:https://gitee.com/kwwwvagaa/net_winform_custom_control.git

如果觉得写的还行,请点个 star 支持一下吧

欢迎前来交流探讨: 企鹅群568015492 

idkey=6e08741ef16fe53bf0314c1c9e336c4f626047943a8b76bac062361bab6b4f8d">

目录

https://www.cnblogs.com/bfyx/p/11364884.html

准备工作

终于到文本框了,文本框将包含原文本框扩展,透明文本框,数字输入文本框,带边框文本框

本文将讲解数字输入文本框,可以通过加减按钮来改变数字

用到了无焦点窗体和键盘,如果你还没有了解,请前往查看

(十九)c#Winform自定义控件-停靠窗体

(十五)c#Winform自定义控件-键盘(二)

开始

添加用户控件,命名UCNumTextBox

有这些属性

  [Description("弹出输入键盘时发生"), Category("自定义")]
public event EventHandler ShowKeyBorderEvent;
[Description("关闭输入键盘时发生"), Category("自定义")]
public event EventHandler HideKeyBorderEvent;
[Description("数字改变时发生"), Category("自定义")]
public event EventHandler NumChanged;
/// <summary>
/// 输入类型
/// </summary>
[Description("输入类型"), Category("自定义")]
public TextInputType InputType
{
get
{
return txtNum.InputType;
}
set
{
if (value == TextInputType.NotControl)
{
return;
}
txtNum.InputType = value;
}
} [Description("数字是否可手动编辑"), Category("自定义")]
public bool IsNumCanInput
{
get
{
return txtNum.Enabled;
}
set
{
txtNum.Enabled = value;
}
}
/// <summary>
/// 当InputType为数字类型时,能输入的最大值
/// </summary>
[Description("当InputType为数字类型时,能输入的最大值。")]
public decimal MaxValue
{
get
{
return this.txtNum.MaxValue;
}
set
{
this.txtNum.MaxValue = value;
}
}
/// <summary>
/// 当InputType为数字类型时,能输入的最小值
/// </summary>
[Description("当InputType为数字类型时,能输入的最小值。")]
public decimal MinValue
{
get
{
return this.txtNum.MinValue;
}
set
{
this.txtNum.MinValue = value;
}
}
private KeyBoardType keyBoardType = KeyBoardType.UCKeyBorderNum;
[Description("键盘样式"), Category("自定义")]
public KeyBoardType KeyBoardType
{
get { return keyBoardType; }
set { keyBoardType = value; }
} [Description("数值"), Category("自定义")]
public decimal Num
{
get { return txtNum.Text.ToDecimal(); }
set { txtNum.Text = value.ToString(); }
}
[Description("字体"), Category("自定义")]
public new Font Font
{
get
{
return txtNum.Font;
}
set
{
txtNum.Font = value;
}
} [Description("增加按钮点击事件"), Category("自定义")]
public event EventHandler AddClick;
[Description("减少按钮点击事件"), Category("自定义")]
public event EventHandler MinusClick;

一些事件

  void txtNum_TextChanged(object sender, EventArgs e)
{
if (NumChanged != null)
{
NumChanged(txtNum.Text.ToString(), e);
}
}
Forms.FrmAnchor m_frmAnchor;
private void txtNum_MouseDown(object sender, MouseEventArgs e)
{
if (IsNumCanInput)
{
if (KeyBoardType != HZH_Controls.Controls.KeyBoardType.Null)
{
switch (keyBoardType)
{
case KeyBoardType.UCKeyBorderAll_EN: UCKeyBorderAll keyAll = new UCKeyBorderAll();
keyAll.RetractClike += (a, b) => { m_frmAnchor.Hide(); };
keyAll.EnterClick += (a, b) => { m_frmAnchor.Hide(); };
m_frmAnchor = new Forms.FrmAnchor(this, keyAll);
m_frmAnchor.VisibleChanged += m_frmAnchor_VisibleChanged; m_frmAnchor.Show(this.FindForm());
break;
case KeyBoardType.UCKeyBorderNum: UCKeyBorderNum keyNum = new UCKeyBorderNum();
keyNum.EnterClick += (a, b) => { m_frmAnchor.Hide(); };
m_frmAnchor = new Forms.FrmAnchor(this, keyNum);
m_frmAnchor.VisibleChanged += m_frmAnchor_VisibleChanged;
m_frmAnchor.Show(this.FindForm());
break;
}
}
}
} void m_frmAnchor_VisibleChanged(object sender, EventArgs e)
{
if (m_frmAnchor.Visible)
{
if (ShowKeyBorderEvent != null)
{
ShowKeyBorderEvent(this, null);
}
}
else
{
if (HideKeyBorderEvent != null)
{
HideKeyBorderEvent(this, null);
}
}
} public void NumAddClick()
{
btnAdd_MouseDown(null, null);
} public void NumMinusClick()
{
btnMinus_MouseDown(null, null);
} private void btnAdd_MouseDown(object sender, MouseEventArgs e)
{
if (AddClick != null)
{
AddClick(this, e);
}
decimal dec = this.txtNum.Text.ToDecimal();
dec++;
txtNum.Text = dec.ToString(); } private void btnMinus_MouseDown(object sender, MouseEventArgs e)
{
if (MinusClick != null)
{
MinusClick(this, e);
}
decimal dec = this.txtNum.Text.ToDecimal();
dec--;
txtNum.Text = dec.ToString();
} private void UCNumTextBox_Load(object sender, EventArgs e)
{
this.txtNum.BackColor = this.BackColor;
} private void txtNum_FontChanged(object sender, EventArgs e)
{
txtNum.Location = new Point(txtNum.Location.X, (this.Height - txtNum.Height) / );
} private void UCNumTextBox_BackColorChanged(object sender, EventArgs e)
{
Color c = this.BackColor;
Control control = this;
while (c == Color.Transparent)
{
control = control.Parent;
if (control == null)
break;
c = control.BackColor;
}
if (c == Color.Transparent)
return;
txtNum.BackColor = c;
}

完整代码

 // 版权所有  黄正辉  交流群:568015492   QQ:623128629
// 文件名称:UCNumTextBox.cs
// 创建日期:2019-08-15 16:03:54
// 功能描述:TextBox
// 项目地址:https://gitee.com/kwwwvagaa/net_winform_custom_control
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Windows.Forms; namespace HZH_Controls.Controls
{
[DefaultEvent("NumChanged")]
public partial class UCNumTextBox : UserControl
{
[Description("弹出输入键盘时发生"), Category("自定义")]
public event EventHandler ShowKeyBorderEvent;
[Description("关闭输入键盘时发生"), Category("自定义")]
public event EventHandler HideKeyBorderEvent;
[Description("数字改变时发生"), Category("自定义")]
public event EventHandler NumChanged;
/// <summary>
/// 输入类型
/// </summary>
[Description("输入类型"), Category("自定义")]
public TextInputType InputType
{
get
{
return txtNum.InputType;
}
set
{
if (value == TextInputType.NotControl)
{
return;
}
txtNum.InputType = value;
}
} [Description("数字是否可手动编辑"), Category("自定义")]
public bool IsNumCanInput
{
get
{
return txtNum.Enabled;
}
set
{
txtNum.Enabled = value;
}
}
/// <summary>
/// 当InputType为数字类型时,能输入的最大值
/// </summary>
[Description("当InputType为数字类型时,能输入的最大值。")]
public decimal MaxValue
{
get
{
return this.txtNum.MaxValue;
}
set
{
this.txtNum.MaxValue = value;
}
}
/// <summary>
/// 当InputType为数字类型时,能输入的最小值
/// </summary>
[Description("当InputType为数字类型时,能输入的最小值。")]
public decimal MinValue
{
get
{
return this.txtNum.MinValue;
}
set
{
this.txtNum.MinValue = value;
}
}
private KeyBoardType keyBoardType = KeyBoardType.UCKeyBorderNum;
[Description("键盘样式"), Category("自定义")]
public KeyBoardType KeyBoardType
{
get { return keyBoardType; }
set { keyBoardType = value; }
} [Description("数值"), Category("自定义")]
public decimal Num
{
get { return txtNum.Text.ToDecimal(); }
set { txtNum.Text = value.ToString(); }
}
[Description("字体"), Category("自定义")]
public new Font Font
{
get
{
return txtNum.Font;
}
set
{
txtNum.Font = value;
}
} [Description("增加按钮点击事件"), Category("自定义")]
public event EventHandler AddClick;
[Description("减少按钮点击事件"), Category("自定义")]
public event EventHandler MinusClick;
public UCNumTextBox()
{
InitializeComponent();
txtNum.TextChanged += txtNum_TextChanged;
} void txtNum_TextChanged(object sender, EventArgs e)
{
if (NumChanged != null)
{
NumChanged(txtNum.Text.ToString(), e);
}
}
Forms.FrmAnchor m_frmAnchor;
private void txtNum_MouseDown(object sender, MouseEventArgs e)
{
if (IsNumCanInput)
{
if (KeyBoardType != HZH_Controls.Controls.KeyBoardType.Null)
{
switch (keyBoardType)
{
case KeyBoardType.UCKeyBorderAll_EN: UCKeyBorderAll keyAll = new UCKeyBorderAll();
keyAll.RetractClike += (a, b) => { m_frmAnchor.Hide(); };
keyAll.EnterClick += (a, b) => { m_frmAnchor.Hide(); };
m_frmAnchor = new Forms.FrmAnchor(this, keyAll);
m_frmAnchor.VisibleChanged += m_frmAnchor_VisibleChanged; m_frmAnchor.Show(this.FindForm());
break;
case KeyBoardType.UCKeyBorderNum: UCKeyBorderNum keyNum = new UCKeyBorderNum();
keyNum.EnterClick += (a, b) => { m_frmAnchor.Hide(); };
m_frmAnchor = new Forms.FrmAnchor(this, keyNum);
m_frmAnchor.VisibleChanged += m_frmAnchor_VisibleChanged;
m_frmAnchor.Show(this.FindForm());
break;
}
}
}
} void m_frmAnchor_VisibleChanged(object sender, EventArgs e)
{
if (m_frmAnchor.Visible)
{
if (ShowKeyBorderEvent != null)
{
ShowKeyBorderEvent(this, null);
}
}
else
{
if (HideKeyBorderEvent != null)
{
HideKeyBorderEvent(this, null);
}
}
} public void NumAddClick()
{
btnAdd_MouseDown(null, null);
} public void NumMinusClick()
{
btnMinus_MouseDown(null, null);
} private void btnAdd_MouseDown(object sender, MouseEventArgs e)
{
if (AddClick != null)
{
AddClick(this, e);
}
decimal dec = this.txtNum.Text.ToDecimal();
dec++;
txtNum.Text = dec.ToString(); } private void btnMinus_MouseDown(object sender, MouseEventArgs e)
{
if (MinusClick != null)
{
MinusClick(this, e);
}
decimal dec = this.txtNum.Text.ToDecimal();
dec--;
txtNum.Text = dec.ToString();
} private void UCNumTextBox_Load(object sender, EventArgs e)
{
this.txtNum.BackColor = this.BackColor;
} private void txtNum_FontChanged(object sender, EventArgs e)
{
txtNum.Location = new Point(txtNum.Location.X, (this.Height - txtNum.Height) / );
} private void UCNumTextBox_BackColorChanged(object sender, EventArgs e)
{
Color c = this.BackColor;
Control control = this;
while (c == Color.Transparent)
{
control = control.Parent;
if (control == null)
break;
c = control.BackColor;
}
if (c == Color.Transparent)
return;
txtNum.BackColor = c;
}
}
}
 namespace HZH_Controls.Controls
{
partial class UCNumTextBox
{
/// <summary>
/// 必需的设计器变量。
/// </summary>
private System.ComponentModel.IContainer components = null; /// <summary>
/// 清理所有正在使用的资源。
/// </summary>
/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
} #region 组件设计器生成的代码 /// <summary>
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.txtNum = new HZH_Controls.Controls.TextBoxEx();
this.btnMinus = new System.Windows.Forms.Panel();
this.btnAdd = new System.Windows.Forms.Panel();
this.SuspendLayout();
//
// txtNum
//
this.txtNum.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Left | System.Windows.Forms.AnchorStyles.Right)));
this.txtNum.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)()))), ((int)(((byte)()))), ((int)(((byte)()))));
this.txtNum.BorderStyle = System.Windows.Forms.BorderStyle.None;
this.txtNum.DecLength = ;
this.txtNum.Font = new System.Drawing.Font("Arial Unicode MS", 15F);
this.txtNum.InputType = TextInputType.Number;
this.txtNum.Location = new System.Drawing.Point(, );
this.txtNum.Margin = new System.Windows.Forms.Padding();
this.txtNum.MaxValue = new decimal(new int[] {
,
,
,
});
this.txtNum.MinValue = new decimal(new int[] {
,
,
,
});
this.txtNum.MyRectangle = new System.Drawing.Rectangle(, , , );
this.txtNum.Name = "txtNum";
this.txtNum.OldText = null;
this.txtNum.PromptColor = System.Drawing.Color.Gray;
this.txtNum.PromptFont = new System.Drawing.Font("微软雅黑", 15F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Pixel);
this.txtNum.PromptText = "";
this.txtNum.RegexPattern = "";
this.txtNum.Size = new System.Drawing.Size(, );
this.txtNum.TabIndex = ;
this.txtNum.Text = "";
this.txtNum.TextAlign = System.Windows.Forms.HorizontalAlignment.Center;
this.txtNum.FontChanged += new System.EventHandler(this.txtNum_FontChanged);
this.txtNum.MouseDown += new System.Windows.Forms.MouseEventHandler(this.txtNum_MouseDown);
//
// btnMinus
//
this.btnMinus.BackColor = System.Drawing.Color.Transparent;
this.btnMinus.BackgroundImage = global::HZH_Controls.Properties.Resources.ic_remove_black_18dp;
this.btnMinus.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.btnMinus.Dock = System.Windows.Forms.DockStyle.Left;
this.btnMinus.Location = new System.Drawing.Point(, );
this.btnMinus.Name = "btnMinus";
this.btnMinus.Size = new System.Drawing.Size(, );
this.btnMinus.TabIndex = ;
this.btnMinus.MouseDown += new System.Windows.Forms.MouseEventHandler(this.btnMinus_MouseDown);
//
// btnAdd
//
this.btnAdd.BackColor = System.Drawing.Color.Transparent;
this.btnAdd.BackgroundImage = global::HZH_Controls.Properties.Resources.ic_add_black_18dp;
this.btnAdd.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Center;
this.btnAdd.Dock = System.Windows.Forms.DockStyle.Right;
this.btnAdd.Location = new System.Drawing.Point(, );
this.btnAdd.Name = "btnAdd";
this.btnAdd.Size = new System.Drawing.Size(, );
this.btnAdd.TabIndex = ;
this.btnAdd.MouseDown += new System.Windows.Forms.MouseEventHandler(this.btnAdd_MouseDown);
//
// UCNumTextBox
//
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
this.Controls.Add(this.txtNum);
this.Controls.Add(this.btnMinus);
this.Controls.Add(this.btnAdd);
this.Name = "UCNumTextBox";
this.Padding = new System.Windows.Forms.Padding();
this.Size = new System.Drawing.Size(, );
this.Load += new System.EventHandler(this.UCNumTextBox_Load);
this.BackColorChanged += new System.EventHandler(this.UCNumTextBox_BackColorChanged);
this.ResumeLayout(false);
this.PerformLayout(); } #endregion private System.Windows.Forms.Panel btnAdd;
private System.Windows.Forms.Panel btnMinus;
private TextBoxEx txtNum;
}
}

设计效果

用处及效果

最后的话

如果你喜欢的话,请到 https://gitee.com/kwwwvagaa/net_winform_custom_control 点个星 星吧

(三十)c#Winform自定义控件-文本框(三)的更多相关文章

  1. (十六)c#Winform自定义控件-文本框哪里去了?-HZHControls

    官网 http://www.hzhcontrols.com 前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. GitHub:https://github.com/kww ...

  2. (三十一)c#Winform自定义控件-文本框(四)

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. 开源地址:https://gitee.com/kwwwvagaa/net_winform_custom_control ...

  3. (二十八)c#Winform自定义控件-文本框(一)

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. 开源地址:https://gitee.com/kwwwvagaa/net_winform_custom_control ...

  4. (二十九)c#Winform自定义控件-文本框(二)

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. 开源地址:https://gitee.com/kwwwvagaa/net_winform_custom_control ...

  5. (八十二)c#Winform自定义控件-穿梭框

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. GitHub:https://github.com/kwwwvagaa/NetWinformControl 码云:ht ...

  6. (十八)c#Winform自定义控件-提示框

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. 开源地址:https://gitee.com/kwwwvagaa/net_winform_custom_control ...

  7. (三)c#Winform自定义控件-有图标的按钮

    前提 入行已经7,8年了,一直想做一套漂亮点的自定义控件,于是就有了本系列文章. 开源地址:https://gitee.com/kwwwvagaa/net_winform_custom_control ...

  8. 邁向IT專家成功之路的三十則鐵律 鐵律三十 IT人成功之道-總結

    時間過得相當快!很榮幸有這個機會能夠在iT邦幫忙鐵人賽的社群網站上,和所有IT人分享「邁向IT專家成功之路的三十則鐵律」,其主要目的只是單純希望每一位辛苦的IT工作者,盡可能可以從這一些經驗分享中,將 ...

  9. 程序员与年龄:四十岁普通开发、三十五岁首席架构、三十岁基层Leader

    最近,有一个词儿特别热门--躺平.有没有人跟你说过:"躺平说起来容易,做起来更容易." 和躺平相对的是另外一个词--内卷,群聊的时候,已经很多次看过草卷起来了.jpg表情包.某些节 ...

随机推荐

  1. 第八章 Fisco Bcos 国密版本的部署、控制台搭建、合约的部署、sdk 调用

    鉴于笔者以前各大博客教程都有很多人提问,早期建立一个技术交流群,里面技术体系可能比较杂,想了解相关区块链开发,技术提问,请加QQ群:538327407 参考资料 证书说明:https://mp.wei ...

  2. SP1805 HISTOGRA - Largest Rectangle in a Histogram 题解

    题目链接:https://www.luogu.org/problemnew/show/SP1805 分析: 我们可以用一个单调栈由低到高来存储它的高度,并用数组对每个高度记录一下它前面(包括它自己)一 ...

  3. 将web工程署到Linux简单实现

    1,将数据库文件导出并导入到Linux下的数据库中 2,将数据库连接池的连接IP改为Linux所在服务器的 3,将工程文件以war包形式导出 4,利用secureCRT,Xshell等工具远程连接Li ...

  4. Hive之函数与自定义函数

    系统自带的函数 1)查看系统自带的函数 hive> show functions; 2)显示自带的函数的用法 hive> desc function upper; 3)详细显示自带的函数的 ...

  5. VBox on 14.04: Kernel driver not installed (rc=-1908) [duplicate]

    这几天刚刚装上Ubuntu的系统开始写Android代码,真心是流畅了很多,但是也出现了很多的问题. 还好 有大神护佑,童鞋博客首页,点击查看吧. 刚刚又遇到了一个新的问题,那就是我想用genymot ...

  6. Socket 连接问题之大量 TIME_WAIT

    简评:最近项目就出现了大量短连接导致建立新连接超时问题,最后是通过维护长连接解决的. 代理或者服务器设备都有端口限制,如果使用 TCP 连接,连接数量达到端口限制,在这种情况下,将不能创建新的连接. ...

  7. [leetcode] 8. String to Integer (atoi) (Medium)

    实现字符串转整形数字 遵循几个规则: 1. 函数首先丢弃尽可能多的空格字符,直到找到第一个非空格字符. 2. 此时取初始加号或减号. 3. 后面跟着尽可能多的数字,并将它们解释为一个数值. 4. 字符 ...

  8. Unity3D热更新之LuaFramework篇[07]--怎么让unity对象绑定Lua脚本

    前言 在上一篇文章 Unity3D热更新之LuaFramework篇[06]--Lua中是怎么实现脚本生命周期的 中,我分析了由LuaBehaviour来实现lua脚本生命周期的方法. 但在实际使用中 ...

  9. 用ECharts绘制Prometheus图表,实现类似Grafana的自定义Dashboard

      大家一般都是用Grafana自定义Dashboard来监控Prometheus数据的,作者这次尝试用ECharts来绘制Prometheus数据图表,一方面可以减少依赖,另一方面可以将监控界面灵活 ...

  10. 【iOS】Updating local specs repositories

    使用 Pods 时遇到这个问题,原因是被墙了……需换成下面命令: pod install --verbose --no-repo-update