直播点赞,上升的动画-- CAKeyFrameAnimation
//
// ViewController.m
// DMHeartFlyAnimation
//
// Created by Rick on 16/3/9.
// Copyright © 2016年 Rick. All rights reserved.
//
#import "ViewController.h"
#import "DMHeartFlyView.h"
@interface ViewController ()
{
CGFloat _heartSize;
NSTimer *_burstTimer;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
_heartSize = 36;
self.view.backgroundColor = [UIColor lightGrayColor];
self.view.userInteractionEnabled = YES;
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc]initWithTarget:self action:@selector(showTheLove)];
[self.view addGestureRecognizer:tapGesture];
UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longPressGesture:)];
longPressGesture.minimumPressDuration = 0.2;
[self.view addGestureRecognizer:longPressGesture];
}
//点击
-(void)showTheLove{
DMHeartFlyView* heart = [[DMHeartFlyView alloc]initWithFrame:CGRectMake(0, 0, _heartSize, _heartSize)];
[self.view addSubview:heart];
CGPoint fountainSource = CGPointMake(20 + _heartSize/2.0, self.view.bounds.size.height - _heartSize/2.0 - 10);
heart.center = fountainSource;//创建的地方
[heart animateInView:self.view];
}
//长按
-(void)longPressGesture:(UILongPressGestureRecognizer *)longPressGesture{
switch (longPressGesture.state) {
case UIGestureRecognizerStateBegan:
_burstTimer = [NSTimer scheduledTimerWithTimeInterval:0.2 target:self selector:@selector(showTheLove) userInfo:nil repeats:YES];
break;
case UIGestureRecognizerStateEnded:
[_burstTimer invalidate];
_burstTimer = nil;
break;
default:
break;
}
}
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//
// DMHeartFlyView.h
// DMHeartFlyAnimation
//
// Created by Rick on 16/3/9.
// Copyright © 2016年 Rick. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
@interface DMHeartFlyView : UIView
-(void)animateInView:(UIView *)view;
@end
//
// DMHeartFlyView.m
// DMHeartFlyAnimation
//
// Created by Rick on 16/3/9.
// Copyright © 2016年 Rick. All rights reserved.
//
#define DMRGBColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1]
#define DMRGBAColor(r, g, b ,a) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:a]
#define DMRandColor DMRGBColor(arc4random_uniform(255), arc4random_uniform(255), arc4random_uniform(255))
#import "DMHeartFlyView.h"
//@interface DMHeartTheme ()
//
//@end
//
//@implementation DMHeartTheme
//
//@end
@interface DMHeartFlyView ()
@property(nonatomic,strong) UIColor *strokeColor;
@property(nonatomic,strong) UIColor *fillColor;
@end
@implementation DMHeartFlyView
-(instancetype)initWithFrame:(CGRect)frame{
self = [super initWithFrame:frame];
if (self) {
_strokeColor = [UIColor whiteColor];
_fillColor = DMRandColor;
self.backgroundColor = [UIColor clearColor];
self.layer.anchorPoint = CGPointMake(0.5, 1);
}
return self;
}
static CGFloat PI = M_PI;
-(void)animateInView:(UIView *)view{
NSTimeInterval totalAnimationDuration = 6;
CGFloat heartSize = CGRectGetWidth(self.bounds);
CGFloat heartCenterX = self.center.x;
CGFloat viewHeight = CGRectGetHeight(view.bounds);
//Pre-Animation setup
self.transform = CGAffineTransformMakeScale(0, 0);
self.alpha = 0;
//Bloom弹簧效果
[UIView animateWithDuration:0.5 delay:0.0 usingSpringWithDamping:0.6 initialSpringVelocity:0.8 options:UIViewAnimationOptionCurveEaseOut animations:^{
self.transform = CGAffineTransformIdentity;
self.alpha = 0.9;
} completion:NULL];
NSInteger i = arc4random_uniform(2);
NSInteger rotationDirection = 1- (2*i);// -1 OR 1
NSInteger rotationFraction = arc4random_uniform(10);
[UIView animateWithDuration:totalAnimationDuration animations:^{
self.transform = CGAffineTransformMakeRotation(rotationDirection * PI/(16 + rotationFraction*0.2));
} completion:NULL];
//上升路径
UIBezierPath *heartTravelPath = [UIBezierPath bezierPath];
[heartTravelPath moveToPoint:self.center];
//random end point
CGPoint endPoint = CGPointMake(heartCenterX + (rotationDirection) * arc4random_uniform(2*heartSize), viewHeight/6.0 + arc4random_uniform(viewHeight/4.0));
//random Control Points
NSInteger j = arc4random_uniform(2);
NSInteger travelDirection = 1- (2*j);// -1 OR 1
//randomize x and y for control points
CGFloat xDelta = (heartSize/2.0 + arc4random_uniform(2*heartSize)) * travelDirection;
CGFloat yDelta = MAX(endPoint.y ,MAX(arc4random_uniform(8*heartSize), heartSize));
CGPoint controlPoint1 = CGPointMake(heartCenterX + xDelta, viewHeight - yDelta);
CGPoint controlPoint2 = CGPointMake(heartCenterX - 2*xDelta, yDelta);
//上升的曲线
[heartTravelPath addCurveToPoint:endPoint controlPoint1:controlPoint1 controlPoint2:controlPoint2];
CAKeyframeAnimation *keyFrameAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
keyFrameAnimation.path = heartTravelPath.CGPath;
keyFrameAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
keyFrameAnimation.duration = totalAnimationDuration + endPoint.y/viewHeight;
[self.layer addAnimation:keyFrameAnimation forKey:@"positionOnPath"];
//Alpha & remove from superview
[UIView animateWithDuration:totalAnimationDuration animations:^{
self.alpha = 0.0;
} completion:^(BOOL finished) {
[self removeFromSuperview];
}];
}
-(void)drawRect:(CGRect)rect{
// UIImage *heartImage = [UIImage imageNamed:@"heart"];
// UIImage *heartImageBorder = [UIImage imageNamed:@"heartBorder"];
//
// //Draw background image (mimics border)
// UIGraphicsBeginImageContextWithOptions(heartImageBorder.size, NO, 0.0f);
// [_strokeColor setFill];
// CGRect bounds = CGRectMake(0, 0, heartImageBorder.size.width, heartImageBorder.size.height);
// UIRectFill(bounds);
// [heartImageBorder drawInRect:rect blendMode:kCGBlendModeNormal alpha:1.0];
// heartImageBorder = UIGraphicsGetImageFromCurrentImageContext();
// UIGraphicsEndImageContext();
//
// //Draw foreground heart image
// UIGraphicsBeginImageContextWithOptions(heartImage.size, NO, 0.0f);
// [_fillColor setFill];
// CGRect bounds1 = CGRectMake(0, 0, heartImage.size.width, heartImage.size.height);
// UIRectFill(bounds1);
// [heartImage drawInRect:rect blendMode:kCGBlendModeNormal alpha:1.0];
// heartImage = UIGraphicsGetImageFromCurrentImageContext();
// UIGraphicsEndImageContext();
[self drawHeartInRect:rect];
}
//画心
-(void)drawHeartInRect:(CGRect)rect{
[_strokeColor setStroke];
[_fillColor setFill];
CGFloat drawingPadding = 4.0;
CGFloat curveRadius = floor((CGRectGetWidth(rect) - 2*drawingPadding) / 4.0);
//Creat path
UIBezierPath *heartPath = [UIBezierPath bezierPath];
//1.Start at bottom heart tip// floor()向下取整
CGPoint tipLocation = CGPointMake(floor(CGRectGetWidth(rect) / 2.0), CGRectGetHeight(rect) - drawingPadding);
[heartPath moveToPoint:tipLocation];//起点
//2.Move to top left start of curve
CGPoint topLeftCurveStart = CGPointMake(drawingPadding, floor(CGRectGetHeight(rect) / 2.4));
[heartPath addQuadCurveToPoint:topLeftCurveStart controlPoint:CGPointMake(topLeftCurveStart.x, topLeftCurveStart.y + curveRadius)];////画二元曲线,一般和moveToPoint配合使用
//3.Create top left curve
[heartPath addArcWithCenter:CGPointMake(topLeftCurveStart.x + curveRadius, topLeftCurveStart.y) radius:curveRadius startAngle:PI endAngle:0 clockwise:YES];
//4.Create top right curve
CGPoint topRightCurveStart = CGPointMake(topLeftCurveStart.x + 2*curveRadius, topLeftCurveStart.y);
[heartPath addArcWithCenter:CGPointMake(topRightCurveStart.x + curveRadius, topRightCurveStart.y) radius:curveRadius startAngle:PI endAngle:0 clockwise:YES];
//5.Final curve to bottom heart tip
CGPoint topRightCurveEnd = CGPointMake(topLeftCurveStart.x + 4*curveRadius, topRightCurveStart.y);
[heartPath addQuadCurveToPoint:tipLocation controlPoint:CGPointMake(topRightCurveEnd.x, topRightCurveEnd.y + curveRadius)];
[heartPath fill];
heartPath.lineWidth = 1;
heartPath.lineCapStyle = kCGLineCapRound;
heartPath.lineJoinStyle = kCGLineCapRound;
[heartPath stroke];
}
@end
直播点赞,上升的动画-- CAKeyFrameAnimation的更多相关文章
- iOS:核心动画之关键帧动画CAKeyframeAnimation
CAKeyframeAnimation——关键帧动画 关键帧动画,也是CAPropertyAnimation的子类,与CABasicAnimation的区别是: –CABasicAnimation只能 ...
- 放yy直播点赞动画
最近在做直播相关的东西,这个动画是IOS先撸出来的,后来android这边要模仿,大部分直播应用都有很炫酷的点赞动画,所以也没什么好稀奇的.如果有现成的轮子了,就没必要自己再造了,后来参照了程序亦非猿 ...
- iOS直播点赞动画,iOS直播心型点赞动画
https://github.com/songxing10000/LikeAnimation-PraiseAnimation
- 核心动画 - CAKeyframeAnimation 简单应用
核心动画: 登录按钮的抖动效果: CAKeyframeAnimation * kfAnimation = [CAKeyframeAnimation animationWithKeyPath:@&quo ...
- 从QQ音乐开发,探讨如何利用腾讯云SDK在直播中加入视频动画
欢迎大家前往腾讯云+社区,获取更多腾讯海量技术实践干货哦~ 本文由腾讯游戏云发表于云+社区专栏 看着精彩的德甲赛事,突然裁判一声口哨,球赛断掉了,屏幕开始自动播放"吃麦趣鸡盒,看德甲比赛&q ...
- iOS动画:CAKeyframeAnimation
网络中Core Animation类的继承关系图 属性简介 @interface CAKeyframeAnimation : CAPropertyAnimation /* 提供关键帧数据的 ...
- Android 开发技术周报 Issue#273
新闻/News Android 11有新玩法:双击手机背部截屏/进入多任务界面 Android 11 DP2证实了类似AirDrop的附近文件分享功能 谷歌发布Camera Go:即使入门机也能有出色 ...
- 核心动画(CAKeyframeAnimation)
Main.storyboard ViewController.m // // ViewController.m // 8A02.核心动画 - CAKeyframeAnimation // // ...
- 核心动画(CAKeyframeAnimation,CABasicAnimation)
一,核心动画常用的三种例子 view的核心动画其体现就是把view按照指定好的路径进行运动,针对的是view的整体. [view.layer addAnimation:动画路径 forKey:@“绑定 ...
随机推荐
- java 多线程系列基础篇(三)之start()和run()的区别
概要 Thread类包含start()和run()方法,它们的区别是什么?本章将对此作出解答. start() 和 run()的区别说明 start() : 它的作用是启动一个新线程,新线程会执行相应 ...
- c#抓取网页数据
写了一个简单的抓取网页数据的小例子,代码如下: //根据Url地址得到网页的html源码 private string GetWebContent(string Url) { string strRe ...
- doker 笔记(1) 架构
Docker 的核心组件包括: Docker 客户端 - Client Docker 服务器 - Docker daemon Docker 镜像 - Image Registry Docker 容器 ...
- javaScript之节点操作
javaScript程序员避免不了要操作页面中的DOM,除了经常使用的: appendChild()向childNodes列表的末尾添加一个节点. insertBefore(),接受两个参数,要插入的 ...
- 《Android应用性能优化》 第5章 多线程和同步
1.DDMS中可以看见的系统线程(Andorid3.1的Galaxy Tab 10.1为例): main HeapWorker 执行finalize函数和引用对象清理 GC Garbage Colle ...
- 读书笔记<深入理解JVM>01 关于OutOfMemoryError 堆空间的溢出
代码片段如下: package com.gosaint.shiro; import java.util.ArrayList; import java.util.List; public class H ...
- solr安装部署、solr测试创建core、用solrj 访问solr(索引和搜索)
一.安装solr4.8: 1.把apache-solr-4.8.1\example\webapps下的solr.war文件拷贝到Tomcat下的Tomcat7.0\webapps目录下,tomcat启 ...
- CentOS7:ifconfig command not found解决和netstat -an
没有 ifconfig 和netstat -an 的话安装 net-tools package yum install net-tools
- R: 判别分析
判别与聚类的比较: 聚类分析和判别分析有相似的作用,都是起到分类的作用. 判别分析是已知分类然后总结出判别规则,是一种有指导的学习: 聚类分析则是有了一批样本,不知道它们的分类,甚至连分成几类也不知道 ...
- 操作系统 Linux ex2 note
locate filename 搜索文件 将当前用户目录下的文件清单输出到文件list1.txt(当前用户目录下)中.ls -l > list1.txt 利用管道命令将根(/)下所有修改日期在4 ...