Description

You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The
input consists of a number of dungeons. Each dungeon description starts
with a line containing three integers L, R and C (all limited to 30 in
size).

L is the number of levels making up the dungeon.

R and C are the number of rows and columns making up the plan of each level.

Then there will follow L blocks of R lines each containing C
characters. Each character describes one cell of the dungeon. A cell
full of rock is indicated by a '#' and empty cells are represented by a
'.'. Your starting position is indicated by 'S' and the exit by the
letter 'E'. There's a single blank line after each level. Input is
terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape.

If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.# #####
#####
##.##
##... #####
#####
#.###
####E 1 3 3
S##
#E#
### 0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped!

#include<iostream>
#include <cstdio>
#include <cstring>
#include <queue>
using namespace std;
const int maxn = 35; int sx,sy,sz,ex,ey,ez,x,y,z;
char cube[maxn][maxn][maxn];
int vis[maxn][maxn][maxn];
int dir[6][3] = {1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1}; struct Node
{
int x,y,z,t;
Node(int i,int j,int m,int n):x(i),y(j),z(m),t(n){} //构造
Node(){}
}pre; bool judge(int i, int j, int k) //边界
{
if(i < 0 || i >= x ||j < 0 || j >= y || k < 0 || k >= z)
return false;
return true;
} void bfs()
{
memset(vis,0,sizeof(vis));
queue <Node> que;
que.push(Node(sx,sy,sz,0));
vis[sx][sy][sz] = 1;
while(!que.empty())
{
pre = que.front(); que.pop();
if(pre.x == ex && pre.y == ey && pre.z == ez)
{
printf("Escaped in %d minute(s).\n", pre.t);
return ;
}
for(int i = 0; i < 6; i++)
{
int xx = pre.x + dir[i][0];
int yy = pre.y + dir[i][1];
int zz = pre.z + dir[i][2];
if(!vis[xx][yy][zz] && judge(xx,yy,zz) && cube[xx][yy][zz] != '#')
{
vis[xx][yy][zz] = 1;
que.push(Node(xx,yy,zz,pre.t+1));
}
}
}
printf("Trapped!\n");
} int main()
{
while(scanf("%d %d %d", &x, &y, &z) != EOF)
{
if(!x && !y && !z) break;
for(int i = 0; i < x; i++)
for(int j = 0; j < y; j++)
scanf("%s", cube[i][j]);
for(int i = 0; i < x; i++)
for(int j = 0; j < y; j++)
for(int k = 0; k < z; k++)
if(cube[i][j][k] == 'S')
sx = i,sy = j,sz = k;
else if(cube[i][j][k] == 'E')
ex = i,ey = j,ez = k;
bfs();
}
return 0;
}

【搜索】Dungeon Master的更多相关文章

  1. kuangbin专题 专题一 简单搜索 Dungeon Master POJ - 2251

    题目链接:https://vjudge.net/problem/POJ-2251 题意:简单的三维地图 思路:直接上代码... #include <iostream> #include & ...

  2. Dungeon Master 分类: 搜索 POJ 2015-08-09 14:25 4人阅读 评论(0) 收藏

    Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 20995 Accepted: 8150 Descr ...

  3. POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索)

    POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You ar ...

  4. Dungeon Master POJ - 2251 (搜索)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 48605   Accepted: 18339 ...

  5. POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路)

    POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层 ...

  6. UVa532 Dungeon Master 三维迷宫

        学习点: scanf可以自动过滤空行 搜索时要先判断是否越界(L R C),再判断其他条件是否满足 bfs搜索时可以在入口处(push时)判断是否达到目标,也可以在出口处(pop时)   #i ...

  7. POJ 2251 Dungeon Master【三维BFS模板】

    Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 45743 Accepted: 17256 Desc ...

  8. BFS POJ 2251 Dungeon Master

    题目传送门 /* BFS:这题很有意思,像是地下城,图是立体的,可以从上张图到下一张图的对应位置,那么也就是三维搜索,多了z坐标轴 */ #include <cstdio> #includ ...

  9. POJ 2251 Dungeon Master(3D迷宫 bfs)

    传送门 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 28416   Accepted: 11 ...

  10. poj 2251 Dungeon Master

    http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submis ...

随机推荐

  1. 基于.net开发chrome核心浏览器【一】(转)

    http://www.cnblogs.com/liulun/archive/2013/03/18/2874276.html 说明: 这是本系列的第一篇文章,我会尽快发后续的文章. 源起 1.加快葬送I ...

  2. dedecms(织梦系统)如何更新手机版首页模板文件

    https://jingyan.baidu.com/article/ad310e80e4b1dd1849f49e8f.html

  3. STL::array

    1,array(仅c++11支持) 固定大小的容器,不能进行扩展和缩小(vector 可以),预分配的大小只是一个参数,在编译时确定真正的大小. Iterator 有下面几种: begin: [ ) ...

  4. TOJ3216 我要4444

    传送门  http://acm.tzc.edu.cn/acmhome/problemdetail.do?&method=showdetail&id=3216 时间限制(普通/Java) ...

  5. Shell教程 之echo命令

    1.显示普通字符串 这里的双引号完全可以省略,以下命令效果一致: echo "传递参数实例!" echo 传递参数实例! 2.显示转义字符 echo "\"传递 ...

  6. 微信小程序开发——点击按钮获取用户授权没反应或反应很慢的解决方法

    异常描述: 点击按钮获取用户手机号码,有的时候会出现点击无反应或很久之后才弹出用户授权获取手机号码的弹窗,这种情况下,也会出现点击穿透的问题(详见:微信小程序开发——连续快速点击按钮调用小程序api返 ...

  7. f5会话保持

    B/S架构的建议选择 inset cookie :c/s架构的 建议选择 sorce ip 1.  Introduction to session persistence profiles Using ...

  8. 8.21 :odd??:nth-of-type??

    今天为了实现隔行变色,我在css里写: .note:odd{ background-color: #eee; } 有一个页面有效果,另一个页面没效果,怎么也找不到原因...各种尝试各种清缓存都不行,, ...

  9. Java09-java语法基础(八)java中的方法

    Java09-java语法基础(八)java中的方法 一.方法(函数/过程):是一个程序块,可以完成某种功能 1.java中方法的定义格式 [访问控制修饰符]  返回值类型  方法名(参数列表){ 方 ...

  10. redis创建集群——[ERR] Sorry, can't connect to node 192.168.X.X

    创建集群或者连接时会出现错误:只能用127.0.0.1创建 这是需要修改redis.conf 把bind注释掉 protected-mode no 有些旧版本注释requirepass 技术交流群:8 ...