一、mina总体框架与案例:

1.总体结构图:



简述:以上是一张来自网上比較经典的图,总体上揭示了mina的结构,当中IoService包括clientIoConnector和服务端IoAcceptor两部分。即不管是client还是服务端都是这个结构。IoService封装了网络传输层(TCP和UDP),而IoFilterChain中mina自带的filter做了一些主要的操作之外,支持扩展。经过FilterChain之后终于调用IoHandler,IoHandler是详细实现业务逻辑的处理接口,详细的业务实现可扩展。

2.一个可执行的案例(案例来自网上,转载后试验):

Client.java:

import java.net.InetSocketAddress;
import java.nio.charset.Charset;
import java.util.Random; import org.apache.mina.core.future.ConnectFuture;
import org.apache.mina.core.future.IoFutureListener;
import org.apache.mina.core.service.IoConnector;
import org.apache.mina.core.service.IoHandlerAdapter;
import org.apache.mina.core.session.IoSession;
import org.apache.mina.filter.codec.ProtocolCodecFilter;
import org.apache.mina.filter.codec.textline.TextLineCodecFactory;
import org.apache.mina.transport.socket.nio.NioSocketConnector; public class Client extends IoHandlerAdapter { private Random random = new Random(System.currentTimeMillis());
public Client() {
IoConnector connector = new NioSocketConnector();
connector.getFilterChain().addLast(
"text",
new ProtocolCodecFilter(new TextLineCodecFactory(Charset
.forName(Server.ENCODE))));
connector.setHandler(this);
ConnectFuture future = connector.connect(new InetSocketAddress(
"127.0.0.1", Server.PORT));
future.awaitUninterruptibly();
future.addListener(new IoFutureListener<ConnectFuture>() {
@Override
public void operationComplete(ConnectFuture future) {
IoSession session = future.getSession();
while (!session.isClosing()) {
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
String message = "你好。我roll了" + random.nextInt(100) + "点.";
session.write(message);
}
}
});
connector.dispose();
}
@Override
public void messageReceived(IoSession session, Object message)
throws Exception {
System.out.println("批复:" + message.toString());
}
@Override
public void messageSent(IoSession session, Object message) throws Exception {
System.out.println("报告:" + message.toString());
}
@Override
public void exceptionCaught(IoSession session, Throwable cause)
throws Exception {
cause.printStackTrace();
session.close(true);
}
public static void main(String[] args) {
for (int i = 0; i < 10; i++) {
new Client();
}
}
}

ServerHandler.java:

import java.net.InetSocketAddress;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import org.apache.mina.core.service.IoHandlerAdapter;
import org.apache.mina.core.session.IdleStatus;
import org.apache.mina.core.session.IoSession; public class ServerHandler extends IoHandlerAdapter {
@Override
public void exceptionCaught(IoSession session, Throwable cause)
throws Exception {
cause.printStackTrace();
session.close(false);
}
public void messageReceived(IoSession session, Object message)
throws Exception {
String s = message.toString();
System.out.println("收到请求:" + s);
if (s != null) {
int i = getPoint(s);
if (session.isConnected()) {
if (i >= 95) {
session.write("运气不错,你能够出去了.");
session.close(false);
return;
}
Integer count = (Integer) session.getAttribute(Server.KEY);
count++;
session.setAttribute(Server.KEY, count);
session.write("抱歉。你运气太差了,第" + count + "次请求未被通过。继续在小黑屋呆着吧.");
} else {
session.close(true);
}
}
}
@Override
public void messageSent(IoSession session, Object message) throws Exception {
System.out.println("发给client:" + message.toString());
}
@Override
public void sessionClosed(IoSession session) throws Exception {
long l = session.getCreationTime();
System.out.println("来自" + getInfo(session) + "的会话已经关闭,它已经存活了"
+ (System.currentTimeMillis() - 1) + "毫秒");
}
@Override
public void sessionCreated(IoSession session) throws Exception {
System.out.println("给" + getInfo(session) + "创建了一个会话");
}
@Override
public void sessionIdle(IoSession session, IdleStatus status)
throws Exception {
System.out.println("来自" + getInfo(session) + "的会话闲置,状态为"
+ status.toString());
}
public void sessionOpened(IoSession session) throws Exception {
session.setAttribute(Server.KEY, 0);
System.out.println("和" + getInfo(session) + "的会话已经打开.");
}
public String getInfo(IoSession session) { if (session == null) {
return null;
}
InetSocketAddress address = (InetSocketAddress) session
.getRemoteAddress();
int port = address.getPort();
String ip = address.getAddress().getHostAddress();
return ip + ":" + port;
}
public int getPoint(String s) { if (s == null) {
return -1;
}
Pattern p = Pattern.compile("^[\u0041-\uFFFF,]*(\\d+).*$");
Matcher m = p.matcher(s);
if (m.matches()) {
return Integer.valueOf(m.group(1));
}
return 0;
}
}

Server.java:

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.charset.Charset; import org.apache.mina.filter.codec.ProtocolCodecFilter;
import org.apache.mina.filter.codec.textline.TextLineCodecFactory;
import org.apache.mina.transport.socket.SocketAcceptor;
import org.apache.mina.transport.socket.nio.NioSocketAcceptor; public class Server { public static final int PORT = 2534;
public static String ENCODE = "UTF-8";
public static final String KEY = "roll"; public static void main(String[] args){
SocketAcceptor acceptor = new NioSocketAcceptor();
acceptor.getFilterChain().addLast(
"text",
new ProtocolCodecFilter(new TextLineCodecFactory(Charset
.forName(ENCODE))));
acceptor.setHandler(new ServerHandler());
try {
acceptor.bind(new InetSocketAddress(PORT));
System.out.println("游戏開始,你想出去吗,来,碰碰运气吧!");
} catch (IOException e) {
e.printStackTrace();
acceptor.dispose();
}
}
}

本案例依赖的jar例如以下图:

简述:以上是依赖mina实现的一个可执行的案例,就不多说了,结合总体的结构图和案例实现能够看出mina框架还是非常轻量级的。以下分析一下mina的源代码结构和一些时序流程。

二、mina 核心源代码分析:

1.mina的启动时序(结合上面的案例):

简述:SocketAcceptor作为服务端对外启动接口类,在bind网络地址的时候,会触发服务端一系列服务的启动,从调用链能够清晰找到相应的源代码阅读。

当中AbstractPollingIoAcceptor是一个核心类,它会调用自身的startupAcceptor方法,来启动一个存放Acceptor的线程池用来处理client传输过来的请求。

AbstractPollingIoAcceptor 类的 startupAcceptor 方法例如以下:

/**
* This method is called by the doBind() and doUnbind()
* methods. If the acceptor is null, the acceptor object will
* be created and kicked off by the executor. If the acceptor
* object is null, probably already created and this class
* is now working, then nothing will happen and the method
* will just return.
*/
private void startupAcceptor() throws InterruptedException {
// If the acceptor is not ready, clear the queues
// TODO : they should already be clean : do we have to do that ? if (!selectable) {
registerQueue.clear();
cancelQueue.clear();
} // start the acceptor if not already started
Acceptor acceptor = acceptorRef.get();
//这里仅仅会启动一个worker
if (acceptor == null) {
lock.acquire();
acceptor = new Acceptor(); if (acceptorRef.compareAndSet(null, acceptor)) {
executeWorker(acceptor);
} else {
lock.release();
}
}
}

上面调用到 AbstractIoService 的 executeWorker方法例如以下:

protected final void executeWorker(Runnable worker) {
executeWorker(worker, null);
} protected final void executeWorker(Runnable worker, String suffix) {
String actualThreadName = threadName;
if (suffix != null) {
actualThreadName = actualThreadName + '-' + suffix;
}
executor.execute(new NamePreservingRunnable(worker, actualThreadName));
}

简述:有类AbstractPollingIoAcceptor 的 startupAcceptor方法(上文)能够看到,一个SocketAcceptor仅仅启动了一个Worker线程(即代码中的Acceptor对象)而且把他加到线程池中。反过来讲,也能够看出AbstractIoService维护了Worker的线程池。(ps:这个Worker就是服务端处理请求的线程)。

2.Mina处理client链接的过程(启动后):

概述:从1中的启动时序能够看到,启动过程通过创建SocketAcceptor将有类AbstractPollingIoAcceptor的内部类Acceptor放到了 AbstractIoService的线程池里面,而这个Acceptor就是处理client网络请求的worker。而以下这个时序就是线程池中每一个worker处理client网络请求的时序流程。

处理请求时序: 

简述:worker线程Acceptor的run方法中会调用NioSocketAcceptor或者AprSocketAccetpor的select方法。

ps:APR(Apache Protable Runtime Library,Apache可移植执行库)是能够提供非常好的可拓展性、性能以及对底层操作系统一致性操作的技术,说白了就是apache实现的一套标准的通讯接口。

AprSocketAcceptor先不做深入了解,主要了解下NioSocketAcceptor,NioSocketAcceptor顾名思义,它调用了java NIO的API实现了NIO的网络连接处理过程。

AbstractPolling$Acceptor 的run方法的核心代码例如以下:

 private class Acceptor implements Runnable {
public void run() {
assert (acceptorRef.get() == this); int nHandles = 0; // Release the lock
lock.release(); while (selectable) {
try {
// Detect if we have some keys ready to be processed
// The select() will be woke up if some new connection
// have occurred, or if the selector has been explicitly
// woke up
//调用了NioSocketAcceptor的select方法,获取了selectKey
int selected = select(); // this actually sets the selector to OP_ACCEPT,
// and binds to the port on which this class will
// listen on
nHandles += registerHandles(); // Now, if the number of registred handles is 0, we can
// quit the loop: we don't have any socket listening
// for incoming connection.
if (nHandles == 0) {
acceptorRef.set(null); if (registerQueue.isEmpty() && cancelQueue.isEmpty()) {
assert (acceptorRef.get() != this);
break;
} if (!acceptorRef.compareAndSet(null, this)) {
assert (acceptorRef.get() != this);
break;
} assert (acceptorRef.get() == this);
} if (selected > 0) {
// We have some connection request, let's process
// them here.
processHandles(selectedHandles());
} // check to see if any cancellation request has been made.
nHandles -= unregisterHandles();
} catch (ClosedSelectorException cse) {
// If the selector has been closed, we can exit the loop
break;
} catch (Throwable e) {
ExceptionMonitor.getInstance().exceptionCaught(e); try {
Thread.sleep(1000);
} catch (InterruptedException e1) {
ExceptionMonitor.getInstance().exceptionCaught(e1);
}
}
} // Cleanup all the processors, and shutdown the acceptor.
if (selectable && isDisposing()) {
selectable = false;
try {
if (createdProcessor) {
processor.dispose();
}
} finally {
try {
synchronized (disposalLock) {
if (isDisposing()) {
destroy();
}
}
} catch (Exception e) {
ExceptionMonitor.getInstance().exceptionCaught(e);
} finally {
disposalFuture.setDone();
}
}
}
}

简述:从上面的代码中能够看出一个典型的网络请求处理的程序,在循环中拿到处理的请求后就调用AbstractPollingIoAcceptor的processHandles()对网络请求做处理。

代码例如以下:

    /**
* This method will process new sessions for the Worker class. All
* keys that have had their status updates as per the Selector.selectedKeys()
* method will be processed here. Only keys that are ready to accept
* connections are handled here.
* <p/>
* Session objects are created by making new instances of SocketSessionImpl
* and passing the session object to the SocketIoProcessor class.
*/
@SuppressWarnings("unchecked")
private void processHandles(Iterator<H> handles) throws Exception {
while (handles.hasNext()) {
H handle = handles.next();
handles.remove(); // Associates a new created connection to a processor,
// and get back a session
//这里调用了NioSocketAcceptor的accept方法
S session = accept(processor, handle); if (session == null) {
continue;
} initSession(session, null, null); // add the session to the SocketIoProcessor
// 这步处理add操作,会触发对client请求的异步处理。 session.getProcessor().add(session);
}
}

NioSocketAcceptor的accept方法new了一个包装Process处理线程的session实例:而且在调用session.getProcessor().add(session)的操作的时候触发了对client请求的异步处理。

/**
* {@inheritDoc}
*/
@Override
protected NioSession accept(IoProcessor<NioSession> processor, ServerSocketChannel handle) throws Exception { SelectionKey key = handle.keyFor(selector); if ((key == null) || (!key.isValid()) || (!key.isAcceptable())) {
return null;
} // accept the connection from the client
SocketChannel ch = handle.accept(); if (ch == null) {
return null;
} return new NioSocketSession(this, processor, ch);
}

再看上面时序图:有一步是AbstractPollingIoProcessor调用了startupProcessor方法。代码例如以下:

 /**
* Starts the inner Processor, asking the executor to pick a thread in its
* pool. The Runnable will be renamed
*/
private void startupProcessor() {
Processor processor = processorRef.get(); if (processor == null) {
processor = new Processor(); if (processorRef.compareAndSet(null, processor)) {
executor.execute(new NamePreservingRunnable(processor, threadName));
}
} // Just stop the select() and start it again, so that the processor
// can be activated immediately.
wakeup();
}

简述:这个startupProcessor方法在调用 session里包装的processor的add方法是,触发了将处理client请求的processor放入异步处理的线程池中。兴许详细Processor怎么处理client请求的流程,涉及到FilterChain的过滤。以及Adapter的调用。用来处理业务逻辑。详细的异步处理时序看以下的时序图:

简述:这个时序就是将待处理的client链接,通过NIO的形式接受请求,并将请求包装成Processor的形式放到处理的线程池中异步的处理。

在异步的处理过程中则调用了Processor的run方法,详细的filterchain的调用和业务Adapter的调用也是在这一步得到处理。

值得注意的是。Handler的调用是封装在DefaultFilterchain的内部类诶TairFilter中触发调用的。Processor的run方法代码例如以下:

 private class Processor implements Runnable {
public void run() {
assert (processorRef.get() == this); int nSessions = 0;
lastIdleCheckTime = System.currentTimeMillis(); for (;;) {
try {
// This select has a timeout so that we can manage
// idle session when we get out of the select every
// second. (note : this is a hack to avoid creating
// a dedicated thread).
long t0 = System.currentTimeMillis();
//调用了NioProcessor
int selected = select(SELECT_TIMEOUT);
long t1 = System.currentTimeMillis();
long delta = (t1 - t0); if ((selected == 0) && !wakeupCalled.get() && (delta < 100)) {
// Last chance : the select() may have been
// interrupted because we have had an closed channel.
if (isBrokenConnection()) {
LOG.warn("Broken connection"); // we can reselect immediately
// set back the flag to false
wakeupCalled.getAndSet(false); continue;
} else {
LOG.warn("Create a new selector. Selected is 0, delta = " + (t1 - t0));
// Ok, we are hit by the nasty(讨厌的) epoll
// spinning.
// Basically, there is a race condition
// which causes a closing file descriptor not to be
// considered as available as a selected channel, but
// it stopped the select. The next time we will
// call select(), it will exit immediately for the same
// reason, and do so forever, consuming 100%
// CPU.
// We have to destroy the selector, and
// register all the socket on a new one.
registerNewSelector();
} // Set back the flag to false
wakeupCalled.getAndSet(false); // and continue the loop
continue;
} // Manage newly created session first
nSessions += handleNewSessions(); updateTrafficMask(); // Now, if we have had some incoming or outgoing events,
// deal with them
if (selected > 0) {
//LOG.debug("Processing ..."); // This log hurts one of the MDCFilter test...
//触发了详细的调用逻辑
process();
} // Write the pending requests
long currentTime = System.currentTimeMillis();
flush(currentTime); // And manage removed sessions
nSessions -= removeSessions(); // Last, not least, send Idle events to the idle sessions
notifyIdleSessions(currentTime); // Get a chance to exit the infinite loop if there are no
// more sessions on this Processor
if (nSessions == 0) {
processorRef.set(null); if (newSessions.isEmpty() && isSelectorEmpty()) {
// newSessions.add() precedes startupProcessor
assert (processorRef.get() != this);
break;
} assert (processorRef.get() != this); if (!processorRef.compareAndSet(null, this)) {
// startupProcessor won race, so must exit processor
assert (processorRef.get() != this);
break;
} assert (processorRef.get() == this);
} // Disconnect all sessions immediately if disposal has been
// requested so that we exit this loop eventually.
if (isDisposing()) {
for (Iterator<S> i = allSessions(); i.hasNext();) {
scheduleRemove(i.next());
} wakeup();
}
} catch (ClosedSelectorException cse) {
// If the selector has been closed, we can exit the loop
break;
} catch (Throwable t) {
ExceptionMonitor.getInstance().exceptionCaught(t); try {
Thread.sleep(1000);
} catch (InterruptedException e1) {
ExceptionMonitor.getInstance().exceptionCaught(e1);
}
}
} try {
synchronized (disposalLock) {
if (disposing) {
doDispose();
}
}
} catch (Throwable t) {
ExceptionMonitor.getInstance().exceptionCaught(t);
} finally {
disposalFuture.setValue(true);
}
}
}

简述:这么一坨代码能够看出,这个处理器也调用了java的Nio API是一个NIO模型。当中select和process方法各自是从session拿到要处理的请求,并进行处理。而详细的Processor实例是NioProcessor。从加入凝视的代码中有一步调用了自身的process方法,这步调用触发了详细业务逻辑的调用。能够结合代码和时序图看下。在Process方法中会调用reader(session)或wirte(session)方法,然后调用fireMessageReceived方法,这种方法又调用了callNextMessageReceived方法致使触发了整个FilterChain和Adapter的调用。read方法的核心代码例如以下:

private void read(S session) {
IoSessionConfig config = session.getConfig();
int bufferSize = config.getReadBufferSize();
IoBuffer buf = IoBuffer.allocate(bufferSize); final boolean hasFragmentation = session.getTransportMetadata().hasFragmentation(); try {
int readBytes = 0;
int ret; try {
if (hasFragmentation) { while ((ret = read(session, buf)) > 0) {
readBytes += ret; if (!buf.hasRemaining()) {
break;
}
}
} else {
ret = read(session, buf); if (ret > 0) {
readBytes = ret;
}
}
} finally {
buf.flip();
} if (readBytes > 0) {
IoFilterChain filterChain = session.getFilterChain();
filterChain.fireMessageReceived(buf);
buf = null; if (hasFragmentation) {
if (readBytes << 1 < config.getReadBufferSize()) {
session.decreaseReadBufferSize();
} else if (readBytes == config.getReadBufferSize()) {
session.increaseReadBufferSize();
}
}
} if (ret < 0) {
scheduleRemove(session);
}
} catch (Throwable e) {
if (e instanceof IOException) {
if (!(e instanceof PortUnreachableException)
|| !AbstractDatagramSessionConfig.class.isAssignableFrom(config.getClass())
|| ((AbstractDatagramSessionConfig) config).isCloseOnPortUnreachable()) {
scheduleRemove(session);
}
} IoFilterChain filterChain = session.getFilterChain();
filterChain.fireExceptionCaught(e);
}
}

从这段代码并结合上面的时序图能够看出来触发整个FilterChain的调用以及IoHandler的调用。

三、类结构分析

參考第一部分的总体结构图,画一下每一个部分大致的类结构图:

简述: 从类继承结构图来看,能够看到在IOService体系下,存在IoConnector和IoAcceptor两个大的分支体系。IoConnector是做为client的时候使用,IoAcceptor是作为服务端的时候使用。实际上在Mina中,有三种worker线程各自是:Acceptor、Connector 和 I/O processor。

(1) Acceptor Thread 作为server端的链接线程,实现了IoService接口。线程的数量就是创建SocketAcceptor的数量。

(2) Connector Thread 作为client请求建立的链接线程,实现了IoService接口,维持了一个和服务端Acceptor的一个链接,线程的数量就是创建SocketConnector的数量。

(3) I/O processorThread 作为I/O真正处理的线程,存在于server端和client。线程的数量是能够配置的,默认是CPU个数+1。

上面那个图仅仅是表述了IoService类体系,而I/O Processor的类体系并不在当中,见下图:

简述:IOProcessor主要分为两种。各自是AprIOProcessor和NioProcessor,Apr的解释见上文:ps:APR(Apache Protable Runtime Library,Apache可移植执行库)。

NioProcessor也是Nio的一种实现,用来处理client连接过来的请求。在Processor中会调用到 FilterChain 和 Handler,见上文代码。先看下FilterChain的类结构图例如以下:

Filter 和 Handler的类结构例如以下:

Handler的类结构例如以下:

Mina的session类结构图例如以下:

Mina的Buffer的类结构图例如以下:

版权声明:本文博主原创文章,博客,未经同意不得转载。

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