Dungeon Master
Time Limit: 1000MS   Memory Limit: 65536K
Total Submissions: 28416   Accepted: 11109

Description

You are trapped in a 3D dungeon and need to find the quickest way out! The dungeon is composed of unit cubes which may or may not be filled with rock. It takes one minute to move one unit north, south, east, west, up or down. You cannot move diagonally and the maze is surrounded by solid rock on all sides.

Is an escape possible? If yes, how long will it take?

Input

The input consists of a number of dungeons. Each dungeon description starts with a line containing three integers L, R and C (all limited to 30 in size). 
L is the number of levels making up the dungeon. 
R and C are the number of rows and columns making up the plan of each level. 
Then there will follow L blocks of R lines each containing C characters. Each character describes one cell of the dungeon. A cell full of rock is indicated by a '#' and empty cells are represented by a '.'. Your starting position is indicated by 'S' and the exit by the letter 'E'. There's a single blank line after each level. Input is terminated by three zeroes for L, R and C.

Output

Each maze generates one line of output. If it is possible to reach the exit, print a line of the form

Escaped in x minute(s).

where x is replaced by the shortest time it takes to escape. 
If it is not possible to escape, print the line

Trapped!

Sample Input

3 4 5
S....
.###.
.##..
###.#

#####
#####
##.##
##...

#####
#####
#.###
####E

1 3 3
S##
#E#
###

0 0 0

Sample Output

Escaped in 11 minute(s).
Trapped!

思路

迷宫问题简单变形,一个3D迷宫,给你起点终点,找出最短路径。

#include<iostream>
#include<cstdio>
#include<queue>
#include<cstring>
using namespace std;
const int INF = 0x3f3f3f3f;
const int maxn =  35;
char maze[maxn][maxn][maxn];
int dis[maxn][maxn][maxn];
int L, R, C;

struct Node
{
    int z, x, y;
    Node(int zz, int xx, int yy): z(zz), x(xx), y(yy) {}
};

int bfs(int sz, int sx, int sy, int gz, int gx, int gy)
{
    queue<Node>que;
    int dx[5] = { -1, 0, 1,0}, dy[5] = {0, -1, 0, 1}, dz[3] = {0, -1, 1};
    memset(dis, INF, sizeof(dis));

    dis[sz][sx][sy] = 0;
    que.push(Node(sz, sx, sy));

    while (!que.empty())
    {
        Node pos = que.front();
        que.pop();

        if (pos.z == gz && pos.x == gx && pos.y == gy)
        {
            break;
        }

        for (int i = 0; i < 3; i++)
        {
            if (i)
            {
                int nz = pos.z + dz[i], nx = pos.x, ny = pos.y;
                if (nz >= 0 && nz < L && nx >= 0 && nx < R && ny >= 0 && ny < C && maze[nz][nx][ny] != '#' && dis[nz][nx][ny] == INF)
                {
                    que.push(Node(nz, nx, ny));
                    dis[nz][nx][ny] = dis[pos.z][pos.x][pos.y] + 1;
                }
            }
            else
            {
                for (int j = 0; j < 5; j++)
                {
                    int nz = pos.z + dz[i], nx = pos.x + dx[j], ny = pos.y + dy[j];
                    if (nz >= 0 && nz < L && nx >= 0 && nx < R && ny >= 0 && ny < C && maze[nz][nx][ny] != '#' && dis[nz][nx][ny] == INF)
                    {
                        que.push(Node(nz, nx, ny));
                        dis[nz][nx][ny] = dis[pos.z][pos.x][pos.y] + 1;
                    }
                }
            }

        }
    }
    return dis[gz][gx][gy];
}

int main()
{
    //freopen("input.txt", "r", stdin);
    while (~scanf("%d%d%d", &L, &R, &C) && L && R && C)
    {
        int sz, sx, sy, gz, gx, gy;
        for (int i = 0; i < L; i++)
        {
            for (int j = 0; j < R; j++)
            {
                scanf("%s", maze[i][j]);
                for (int k = 0; k < C; k++)
                {
                    if (maze[i][j][k] == 'S')
                    {
                        sz = i, sx = j, sy = k;
                    }
                    if (maze[i][j][k] == 'E')
                    {
                        gz = i, gx = j, gy = k;
                    }
                }
            }
            getchar();
        }
        bfs(sz, sx, sy, gz, gx, gy) == INF ? printf("Trapped!\n") : printf("Escaped in %d minute(s).\n", dis[gz][gx][gy]);
    }
    return 0;
}

  

POJ 2251 Dungeon Master(3D迷宫 bfs)的更多相关文章

  1. POJ.2251 Dungeon Master (三维BFS)

    POJ.2251 Dungeon Master (三维BFS) 题意分析 你被困在一个3D地牢中且继续寻找最短路径逃生.地牢由立方体单位构成,立方体中不定会充满岩石.向上下前后左右移动一个单位需要一分 ...

  2. POJ 2251 Dungeon Master【三维BFS模板】

    Dungeon Master Time Limit: 1000MS Memory Limit: 65536K Total Submissions: 45743 Accepted: 17256 Desc ...

  3. poj 2251 Dungeon Master 3维bfs(水水)

    Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submissions: 21230   Accepted: 8261 D ...

  4. POJ 2251 Dungeon Master(三维空间bfs)

    题意:三维空间求最短路,可前后左右上下移动. 分析:开三维数组即可. #include<cstdio> #include<cstring> #include<queue& ...

  5. POJ 2251 Dungeon Master --- 三维BFS(用BFS求最短路)

    POJ 2251 题目大意: 给出一三维空间的地牢,要求求出由字符'S'到字符'E'的最短路径,移动方向可以是上,下,左,右,前,后,六个方向,每移动一次就耗费一分钟,要求输出最快的走出时间.不同L层 ...

  6. BFS POJ 2251 Dungeon Master

    题目传送门 /* BFS:这题很有意思,像是地下城,图是立体的,可以从上张图到下一张图的对应位置,那么也就是三维搜索,多了z坐标轴 */ #include <cstdio> #includ ...

  7. POJ 2251 Dungeon Master(地牢大师)

    p.MsoNormal { margin-bottom: 10.0000pt; font-family: Tahoma; font-size: 11.0000pt } h1 { margin-top: ...

  8. POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索)

    POJ 2251 Dungeon Master /UVA 532 Dungeon Master / ZOJ 1940 Dungeon Master(广度优先搜索) Description You ar ...

  9. POJ 2251 Dungeon Master (三维BFS)

    题目链接:http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total S ...

  10. poj 2251 Dungeon Master

    http://poj.org/problem?id=2251 Dungeon Master Time Limit: 1000MS   Memory Limit: 65536K Total Submis ...

随机推荐

  1. Atitit.软件兼容性原理与实践 v5 qa2.docx

    Atitit.软件兼容性原理与实践   v5 qa2.docx 1. Keyword2 2. 提升兼容性的原则2 2.1. What 与how 分离2 2.2. 老人老办法,新人新办法,只新增,少修改 ...

  2. How To Join XLA_AE_HEADERS and RCV_TRANSACTIONS? [ID 558514.1]

    Applies to: Oracle Inventory Management - Version: 12.0.6<max_ver> and later   [Release: 12 an ...

  3. 移动端嵌入pdf.js远程请求pdf出现(206)

    最近在做移动端的开发,需要嵌入pdf进行预览.看了很多的js组件后选择了pdf.js:使用起来还是比较方便的,至于使用网上有很多的教程. 但在使用过程中出现了如下一个问题(我做的是IOS系统): 问题 ...

  4. Android WebView 302斗争之旅

    一.背景 越来越多的业务接入,项目内多多少少会出现几个H5页面,只是单纯的提供WebView容器接入H5页面根本满足不了需求,他们需要登录态,需要制定协议控制Native的导航栏,或者需要JsBrid ...

  5. Node.js 教程 02 - 经典的Hello World

    前言: Node.js的介绍.安装及配置,上一节都已经介绍过了,如果有不清楚的也可以留言或者直接问度娘. 本节: 本节主要以一个简单的例子简单体验一下Node.js,用到了两种方法.下面会介绍. 总之 ...

  6. Oracle策略相关

    Oracle策略可以限制查询.修改.删除.新增等操作,刚接触,对查询做一个测试: 参照 http://blog.csdn.net/diyyong/article/details/19552637 用法 ...

  7. PostgreSQL杀掉死锁的链接

    查到对应的用户的活动连接: select * from pg_stat_activity where username="xxx"; 杀掉死锁的连接: select pg_term ...

  8. 机器学习实战笔记(Python实现)-08-线性回归

    --------------------------------------------------------------------------------------- 本系列文章为<机器 ...

  9. 统计分析中Type I Error与Type II Error的区别

    统计分析中Type I Error与Type II Error的区别 在统计分析中,经常提到Type I Error和Type II Error.他们的基本概念是什么?有什么区别? 下面的表格显示 b ...

  10. Newtonsoft.Json, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6

    未能加载文件或程序集“Newtonsoft.Json, Version=3.5.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6”或它的某一个 ...