Polygon table by Pedro Amaro Santos

Lisboa, Portugal posted at

http://forums.cgsociety.org/showthread.php?f=2&t=764151

http://nicholasgiovinco.com

So Chemits have the Periodic Table, Designers have Font and Color Tables. What do CG Modelers have? (It's not rhetorical, if you know something, plz tell).

So i have the idea of a Table or Tables, good both for begginers (to get in touch with concepts in 3D) and for the experts (stuff that is handy to know, but not really interesting to have in memory, just a reminder). My concerning is more about Subdivision, but if you have ideas for other stuff, it's all good.

Questions are:

  • Do you guys think there is such need to a Table? And for what precisely?
  • What could be good for both begginers and pros to have as a sticky?
  • How should it be constructed or presented?
  • Do i need to get out more often so i don't come out with crazy stuff like this?

My first sketch of its about the Vertex Number around groups of polys and what happens inside of them.
I have too much info for now, it could go only up to 10 Vertex, since 12 doesn't say much and 16 is a repetion of 8. 3 could be gone too.
The reason i put the extrusion there and repeat it 2 times its because it might be cool to see how the polygroups works in Sub-D, and an extrusion is better than just the polygroup to understand that.

Please correct me for whatever you see wrong there. Wether is terminology(vertex? extrusion?), references, presentation, etc. If this gives you ideas, feel free to sketch them back here. Wether it's a table for 3D, a new sign language or a puzzle videogame Cheers.


This time a Elbow Table. In wich one could take in account what kind of geometry he wants to use before it starts to work. And a begginer could understand more about Subpatching from it.

It would be cool to have this kind of Tables if they help you to predict better what you are going to do and wich will fit better your objectives.

This mentality could be applyed for Rigs, Render settings, etc. They could help to structure your workflow. It's like having an information poster on the studio. Better then video tutorials sometimes. And it could save you time and others, instead of doing everything from memory. "I know i have to turn something off, but what is it?...". And you might spend more time doing the stuff than remembering stuff.

Oh Well, maybe im just going

*


Polygon Table - Google Chrome的更多相关文章

  1. 详解Google Chrome浏览器(操作篇)(一)

    开篇概述 在上篇博客中详解Google Chrome浏览器(理论篇)一文中,主要讲解了Chrome 搜索引擎使用.Chrome安装和基本操作.Chrome 基本架构.多线程等原理性问题,这篇将重点讲解 ...

  2. 详解Google Chrome浏览器(操作篇)(下)

    开篇概述 由于最近忙于公司产品的架构与研发,已经三个多月没有写博客了,收到有些朋友的来信,问为什么不及时更新博客内容呢,他们说他们正期待着某些内容.对此,非常抱歉,那么我在此也给各位朋友一些承诺,从即 ...

  3. 浅谈Google Chrome浏览器(操作篇)(上)

    开篇概述 在上篇博客中详解Google Chrome浏览器(理论篇)一文中,主要讲解了Chrome 搜索引擎使用.Chrome安装和基本操作.Chrome 基本架构.多线程等原理性问题,这篇将重点讲解 ...

  4. High Performance Networking in Google Chrome

    小结: 1. 小文件存储于一个文件中: 在内部,磁盘缓存(disk cache)实现了它自己的一组数据结构, 它们被存储在一个单独的缓存目录里.其中有索引文件(在浏览器启动时加载到内存中),数据文件( ...

  5. 【ASP.NET MVC系列】浅谈Google Chrome浏览器(操作篇)(下)

    ASP.NET MVC系列文章 [01]浅谈Google Chrome浏览器(理论篇) [02]浅谈Google Chrome浏览器(操作篇)(上) [03]浅谈Google Chrome浏览器(操作 ...

  6. 详解Google Chrome浏览器(操作篇)(上)

    开篇概述 在上篇博客中详解Google Chrome浏览器(理论篇)一文中,主要讲解了Chrome 搜索引擎使用.Chrome安装和基本操作.Chrome 基本架构.多线程等原理性问题,这篇将重点讲解 ...

  7. High Performance Networking in Google Chrome 进程间通讯(IPC) 多进程资源加载

    小结: 1. 小文件存储于一个文件中: 在内部,磁盘缓存(disk cache)实现了它自己的一组数据结构, 它们被存储在一个单独的缓存目录里.其中有索引文件(在浏览器启动时加载到内存中),数据文件( ...

  8. 【Google Chrome】 Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https, chrome-extension-resource问题解决

    问题??打开Google Chrome浏览器报错如下: 结论  浏览器出于安全性考虑,默认对跨域访问禁止 解决方法  给浏览器添加启动参数 --allow-file-access-from-files ...

  9. Ubuntu 14.04 LTS下安装Google Chrome浏览器

    在Ubuntu 14.04下安装Google Chrome浏览器非常简单,只要到Chrome的网站下载Deb安装包并进行安装即可.当然你也可以使用APT软件包管理器来安装Google Chrome浏览 ...

随机推荐

  1. Windows系统下的adb 配置

    1.将附件中的adb_tools.rar文件下载到电脑上,并解压.(注意:其路径尽量避免带有中文字符) 2.右键点击“计算机”->“属性”->“高级系统设置”->“高级”->“ ...

  2. [GIF] GIF Loop Coder - Introduction

    Introducing the program, GIF Loop Coder, which allows you to make looping animated gifs (and other t ...

  3. MySQL 数据库常用命令 超级实用版分享

    1.MySQL常用命令 create database name; 创建数据库 use databasename; 选择数据库 drop database name 直接删除数据库,不提醒 show ...

  4. 推荐一本好的c#高级程序设计教程

    哪位大神推荐一本好的c#高级程序设计教程 小弟在此感激不尽,谢谢

  5. 瀑布流AJAX无刷新加载数据列表--当页面滚动到Id时再继续加载数据

    瀑布流加载显示数据,在当下已经用的很普遍,尤其是我们在做网上商城时,在产品列表页面已经被普遍使用. 对于实现瀑布流布局的解决方案主要有以下两种方式: 1.对每一条显示数据使用绝对定位+浮动的方式,这样 ...

  6. apache solr简单搭建

    首先,下载位置是:http://lucene.apache.org/solr/downloads.html 官网的学习资料:http://lucene.apache.org/solr/quicksta ...

  7. c指针与数组,传参问题,指针数组与数组指针的区别,二维数组动态内存分配

    一 数组的结构:顺序存储,看谭浩强中的图,牢记 1.数组名指代一种数据结构:数组 现在可以解释为什么第1个程序第6行的输出为10的问题,根据结论1,数组名str的内涵为一种数据结构,即一个长度为10的 ...

  8. iOS自定义UICollectionViewLayout之瀑布流

    目标效果 因为系统给我们提供的 UICollectionViewFlowLayout 布局类不能实现瀑布流的效果,如果我们想实现 瀑布流 的效果,需要自定义一个 UICollectionViewLay ...

  9. Js5中基本类型

    分别是: Number,//数值 string,字符串 Boolean,//布尔 null,null类型 undefined//未定义 标准库提供了对 布尔 ,数值,字符串三种的构造函数封装 aler ...

  10. Ubuntu 12.04安装PPTP

    1.安装软件 sudo apt-get install pptpd ufw 2.编辑/etc/ppp/pptpd-options 找到 refuse-pap refuse-chap refuse-ms ...