WebSocket请求过程分析及实现Web聊天室
WebSocket协议是基于TCP的一种新的协议。WebSocket最初在HTML5规范中被引用为TCP连接,作为基于TCP的套接字API的占位符。它实现了浏览器与服务器全双工(full-duplex)通信。其本质是保持TCP连接,在浏览器和服务端通过Socket进行通信。
本文将使用Python编写Socket服务端,一步一步分析请求过程!!!
1. 启动服务端
|
1
2
3
4
5
6
7
8
9
10
|
import socketsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)sock.bind(('127.0.0.1', 8002))sock.listen(5)# 等待用户连接conn, address = sock.accept()......... |
启动Socket服务器后,等待用户【连接】,然后进行收发数据。
2. 客户端连接
|
1
2
3
4
|
<script type="text/javascript"> var socket = new WebSocket("ws://127.0.0.1:8002/xxoo"); ...</script> |
当客户端向服务端发送连接请求时,不仅连接还会发送【握手】信息,并等待服务端响应,至此连接才创建成功!
3. 建立连接【握手】
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
|
import socketsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)sock.bind(('127.0.0.1', 8002))sock.listen(5)# 获取客户端socket对象conn, address = sock.accept()# 获取客户端的【握手】信息data = conn.recv(1024).........conn.send('响应【握手】信息') |
请求和响应的【握手】信息需要遵循规则:
- 从请求【握手】信息中提取 Sec-WebSocket-Key
- 利用magic_string 和 Sec-WebSocket-Key 进行hmac1加密,再进行base64加密
- 将加密结果响应给客户端
注:magic string为:258EAFA5-E914-47DA-95CA-C5AB0DC85B11
请求【握手】信息为:
GET /chatsocket HTTP/1.1 Host: 127.0.0.1:8002 Connection: Upgrade Pragma: no-cache Cache-Control: no-cache Upgrade: websocket Origin: http://localhost:63342 Sec-WebSocket-Version: 13 Sec-WebSocket-Key: mnwFxiOlctXFN/DeMt1Amg== Sec-WebSocket-Extensions: permessage-deflate; client_max_window_bits ... ...
提取Sec-WebSocket-Key值并加密:
import socket
import base64
import hashlib
def get_headers(data):
"""
将请求头格式化成字典
:param data:
:return:
"""
header_dict = {}
data = str(data, encoding='utf-8')
for i in data.split('\r\n'):
print(i)
header, body = data.split('\r\n\r\n', 1)
header_list = header.split('\r\n')
for i in range(0, len(header_list)):
if i == 0:
if len(header_list[i].split(' ')) == 3:
header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ')
else:
k, v = header_list[i].split(':', 1)
header_dict[k] = v.strip()
return header_dict
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8002))
sock.listen(5)
conn, address = sock.accept()
data = conn.recv(1024)
headers = get_headers(data) # 提取请求头信息
# 对请求头中的sec-websocket-key进行加密
response_tpl = "HTTP/1.1 101 Switching Protocols\r\n" \
"Upgrade:websocket\r\n" \
"Connection: Upgrade\r\n" \
"Sec-WebSocket-Accept: %s\r\n" \
"WebSocket-Location: ws://%s%s\r\n\r\n"
magic_string = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
value = headers['Sec-WebSocket-Key'] + magic_string
ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest())
response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url'])
# 响应【握手】信息
conn.send(bytes(response_str, encoding='utf-8'))
...
...
...
4.客户端和服务端收发数据
客户端和服务端传输数据时,需要对数据进行【封包】和【解包】。客户端的JavaScript类库已经封装【封包】和【解包】过程,但Socket服务端需要手动实现。
第一步:获取客户端发送的数据【解包】
info = conn.recv(8096)
payload_len = info[1] & 127
if payload_len == 126:
extend_payload_len = info[2:4]
mask = info[4:8]
decoded = info[8:]
elif payload_len == 127:
extend_payload_len = info[2:10]
mask = info[10:14]
decoded = info[14:]
else:
extend_payload_len = None
mask = info[2:6]
decoded = info[6:]
bytes_list = bytearray()
for i in range(len(decoded)):
chunk = decoded[i] ^ mask[i % 4]
bytes_list.append(chunk)
body = str(bytes_list, encoding='utf-8')
print(body)
基于Python实现解包过程(未实现长内容)
解包详细过程:
0 1 2 3 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 +-+-+-+-+-------+-+-------------+-------------------------------+ |F|R|R|R| opcode|M| Payload len | Extended payload length | |I|S|S|S| (4) |A| (7) | (16/64) | |N|V|V|V| |S| | (if payload len==126/127) | | |1|2|3| |K| | | +-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - + | Extended payload length continued, if payload len == 127 | + - - - - - - - - - - - - - - - +-------------------------------+ | |Masking-key, if MASK set to 1 | +-------------------------------+-------------------------------+ | Masking-key (continued) | Payload Data | +-------------------------------- - - - - - - - - - - - - - - - + : Payload Data continued ... : + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + | Payload Data continued ... | +---------------------------------------------------------------+
The MASK bit simply tells whether the message is encoded. Messages from the client must be masked, so your server should expect this to be 1. (In fact, section 5.1 of the spec says that your server must disconnect from a client if that client sends an unmasked message.) When sending a frame back to the client, do not mask it and do not set the mask bit. We'll explain masking later. Note: You have to mask messages even when using a secure socket.RSV1-3 can be ignored, they are for extensions.
The opcode field defines how to interpret the payload data: 0x0 for continuation,
0x1for text (which is always encoded in UTF-8),0x2for binary, and other so-called "control codes" that will be discussed later. In this version of WebSockets,0x3to0x7and0xBto0xFhave no meaning.The FIN bit tells whether this is the last message in a series. If it's 0, then the server will keep listening for more parts of the message; otherwise, the server should consider the message delivered. More on this later.
Decoding Payload Length
To read the payload data, you must know when to stop reading. That's why the payload length is important to know. Unfortunately, this is somewhat complicated. To read it, follow these steps:
- Read bits 9-15 (inclusive) and interpret that as an unsigned integer. If it's 125 or less, then that's the length; you're done. If it's 126, go to step 2. If it's 127, go to step 3.
- Read the next 16 bits and interpret those as an unsigned integer. You're done.
- Read the next 64 bits and interpret those as an unsigned integer (The most significant bit MUST be 0). You're done.
Reading and Unmasking the Data
If the MASK bit was set (and it should be, for client-to-server messages), read the next 4 octets (32 bits); this is the masking key. Once the payload length and masking key is decoded, you can go ahead and read that number of bytes from the socket. Let's call the data ENCODED, and the key MASK. To get DECODED, loop through the octets (bytes a.k.a. characters for text data) of ENCODED and XOR the octet with the (i modulo 4)th octet of MASK. In pseudo-code (that happens to be valid JavaScript):
var DECODED = "";
for (var i = 0; i < ENCODED.length; i++) {
DECODED[i] = ENCODED[i] ^ MASK[i % 4];
}Now you can figure out what DECODED means depending on your application.
第二步:向客户端发送数据【封包】
def send_msg(conn, msg_bytes):
"""
WebSocket服务端向客户端发送消息
:param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept()
:param msg_bytes: 向客户端发送的字节
:return:
"""
import struct
token = b"\x81"
length = len(msg_bytes)
if length < 126:
token += struct.pack("B", length)
elif length <= 0xFFFF:
token += struct.pack("!BH", 126, length)
else:
token += struct.pack("!BQ", 127, length)
msg = token + msg_bytes
conn.send(msg)
return True
5. 基于Python实现简单示例
a. 基于Python socket实现的WebSocket服务端:
#!/usr/bin/env python
# -*- coding:utf-8 -*-
import socket
import base64
import hashlib
def get_headers(data):
"""
将请求头格式化成字典
:param data:
:return:
"""
header_dict = {}
data = str(data, encoding='utf-8')
header, body = data.split('\r\n\r\n', 1)
header_list = header.split('\r\n')
for i in range(0, len(header_list)):
if i == 0:
if len(header_list[i].split(' ')) == 3:
header_dict['method'], header_dict['url'], header_dict['protocol'] = header_list[i].split(' ')
else:
k, v = header_list[i].split(':', 1)
header_dict[k] = v.strip()
return header_dict
def send_msg(conn, msg_bytes):
"""
WebSocket服务端向客户端发送消息
:param conn: 客户端连接到服务器端的socket对象,即: conn,address = socket.accept()
:param msg_bytes: 向客户端发送的字节
:return:
"""
import struct
token = b"\x81"
length = len(msg_bytes)
if length < 126:
token += struct.pack("B", length)
elif length <= 0xFFFF:
token += struct.pack("!BH", 126, length)
else:
token += struct.pack("!BQ", 127, length)
msg = token + msg_bytes
conn.send(msg)
return True
def run():
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
sock.bind(('127.0.0.1', 8003))
sock.listen(5)
conn, address = sock.accept()
data = conn.recv(1024)
headers = get_headers(data)
response_tpl = "HTTP/1.1 101 Switching Protocols\r\n" \
"Upgrade:websocket\r\n" \
"Connection:Upgrade\r\n" \
"Sec-WebSocket-Accept:%s\r\n" \
"WebSocket-Location:ws://%s%s\r\n\r\n"
value = headers['Sec-WebSocket-Key'] + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
ac = base64.b64encode(hashlib.sha1(value.encode('utf-8')).digest())
response_str = response_tpl % (ac.decode('utf-8'), headers['Host'], headers['url'])
conn.send(bytes(response_str, encoding='utf-8'))
while True:
try:
info = conn.recv(8096)
except Exception as e:
info = None
if not info:
break
payload_len = info[1] & 127
if payload_len == 126:
extend_payload_len = info[2:4]
mask = info[4:8]
decoded = info[8:]
elif payload_len == 127:
extend_payload_len = info[2:10]
mask = info[10:14]
decoded = info[14:]
else:
extend_payload_len = None
mask = info[2:6]
decoded = info[6:]
bytes_list = bytearray()
for i in range(len(decoded)):
chunk = decoded[i] ^ mask[i % 4]
bytes_list.append(chunk)
body = str(bytes_list, encoding='utf-8')
send_msg(conn,body.encode('utf-8'))
sock.close()
if __name__ == '__main__':
run()
b. 利用JavaScript类库实现客户端
<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title></title>
</head>
<body>
<div>
<input type="text" id="txt"/>
<input type="button" id="btn" value="提交" onclick="sendMsg();"/>
<input type="button" id="close" value="关闭连接" onclick="closeConn();"/>
</div>
<div id="content"></div>
<script type="text/javascript">
var socket = new WebSocket("ws://127.0.0.1:8003/chatsocket");
socket.onopen = function () {
/* 与服务器端连接成功后,自动执行 */
var newTag = document.createElement('div');
newTag.innerHTML = "【连接成功】";
document.getElementById('content').appendChild(newTag);
};
socket.onmessage = function (event) {
/* 服务器端向客户端发送数据时,自动执行 */
var response = event.data;
var newTag = document.createElement('div');
newTag.innerHTML = response;
document.getElementById('content').appendChild(newTag);
};
socket.onclose = function (event) {
/* 服务器端主动断开连接时,自动执行 */
var newTag = document.createElement('div');
newTag.innerHTML = "【关闭连接】";
document.getElementById('content').appendChild(newTag);
};
function sendMsg() {
var txt = document.getElementById('txt');
socket.send(txt.value);
txt.value = "";
}
function closeConn() {
socket.close();
var newTag = document.createElement('div');
newTag.innerHTML = "【关闭连接】";
document.getElementById('content').appendChild(newTag);
}
</script>
</body>
</html>
6. 基于Tornado框架实现Web聊天室
Tornado是一个支持WebSocket的优秀框架,其内部原理正如1~5步骤描述,当然Tornado内部封装功能更加完整。
以下是基于Tornado实现的聊天室示例:
#!/usr/bin/env python
# -*- coding:utf-8 -*-
import uuid
import json
import tornado.ioloop
import tornado.web
import tornado.websocket
class IndexHandler(tornado.web.RequestHandler):
def get(self):
self.render('index.html')
class ChatHandler(tornado.websocket.WebSocketHandler):
# 用户存储当前聊天室用户
waiters = set()
# 用于存储历时消息
messages = []
def open(self):
"""
客户端连接成功时,自动执行
:return:
"""
ChatHandler.waiters.add(self)
uid = str(uuid.uuid4())
self.write_message(uid)
for msg in ChatHandler.messages:
content = self.render_string('message.html', **msg)
self.write_message(content)
def on_message(self, message):
"""
客户端连发送消息时,自动执行
:param message:
:return:
"""
msg = json.loads(message)
ChatHandler.messages.append(message)
for client in ChatHandler.waiters:
content = client.render_string('message.html', **msg)
client.write_message(content)
def on_close(self):
"""
客户端关闭连接时,,自动执行
:return:
"""
ChatHandler.waiters.remove(self)
def run():
settings = {
'template_path': 'templates',
'static_path': 'static',
}
application = tornado.web.Application([
(r"/", IndexHandler),
(r"/chat", ChatHandler),
], **settings)
application.listen(8888)
tornado.ioloop.IOLoop.instance().start()
if __name__ == "__main__":
run()
app.py
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Python聊天室</title>
</head>
<body>
<div>
<input type="text" id="txt"/>
<input type="button" id="btn" value="提交" onclick="sendMsg();"/>
<input type="button" id="close" value="关闭连接" onclick="closeConn();"/>
</div>
<div id="container" style="border: 1px solid #dddddd;margin: 20px;min-height: 500px;">
</div>
<script src="/static/jquery-2.1.4.min.js"></script>
<script type="text/javascript">
$(function () {
wsUpdater.start();
});
var wsUpdater = {
socket: null,
uid: null,
start: function() {
var url = "ws://127.0.0.1:8888/chat";
wsUpdater.socket = new WebSocket(url);
wsUpdater.socket.onmessage = function(event) {
console.log(event);
if(wsUpdater.uid){
wsUpdater.showMessage(event.data);
}else{
wsUpdater.uid = event.data;
}
}
},
showMessage: function(content) {
$('#container').append(content);
}
};
function sendMsg() {
var msg = {
uid: wsUpdater.uid,
message: $("#txt").val()
};
wsUpdater.socket.send(JSON.stringify(msg));
}
</script>
</body>
</html>
index.html
参考文献:https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API/Writing_WebSocket_servers
WebSocket请求过程分析及实现Web聊天室的更多相关文章
- 利用html 5 websocket做个山寨版web聊天室(手写C#服务器)
在之前的博客中提到过看到html5 的websocket后很感兴趣,终于可以摆脱长轮询(websocket之前的实现方式可以看看Developer Works上的一篇文章,有简单提到,同时也说了web ...
- web即时通讯2--基于Spring websocket达到web聊天室
如本文所用,Spring4和websocket要构建web聊天室,根据框架SpringMVC+Spring+Hibernate的Maven项目,后台使用spring websocket进行消息转发和聊 ...
- web聊天室
开发一个web聊天室 功能需求: 1.用户可以与好友一对一聊天 2.群聊 所需知识 1.Django 2.bootstrap 3.CSS 4.ajax 涉及到的新的知识点 1.如果设计表结构的时候,一 ...
- Python开发一个WEB聊天室
项目实战:开发一个WEB聊天室 功能需求: 用户可以与好友一对一聊天 可以搜索.添加某人为好友 用户可以搜索和添加群 每个群有管理员可以审批用户的加群请求,群管理员可以用多个,群管理员可以删除.添加. ...
- 基于Node的Web聊天室
1 项目名称 Web聊天室(<这是NodeJs实战>第二章的一个案例,把整个开发过程记录下来)
- Netty学习摘记 —— 简单WEB聊天室开发
本文参考 本篇文章是对<Netty In Action>一书第十二章"WebSocket"的学习摘记,主要内容为开发一个基于广播的WEB聊天室 聊天室工作过程 请求的 ...
- 使用Servlet和JSP实现一个简单的Web聊天室系统
1 问题描述 利用Java EE相关技术实现一个简单的Web聊天室系统,具体要求如下. (1)编写一个登录 ...
- WebSocket介绍和一个简单的聊天室
WebSocket是什么呢? WebSocket一种在单个 TCP 连接上进行全双工通讯的协议.WebSocket通信协议于2011年被IETF定为标准RFC 6455,并被RFC7936所补充规范, ...
- ASP.NET SignalR 与 LayIM2.0 配合轻松实现Web聊天室(四) 之 用户搜索(Elasticsearch),加好友流程(1)。
前面几篇基本已经实现了大部分即时通讯功能:聊天,群聊,发送文件,图片,消息.不过这些业务都是比较粗犷的.下面我们就把业务细化,之前用的是死数据,那我们就从加好友开始吧.加好友,首先你得知道你要加谁.L ...
随机推荐
- 使用R语言和XML包抓取网页数据-Scraping data from web pages in R with XML package
In the last years a lot of data has been released publicly in different formats, but sometimes the d ...
- 不要让Javascript的等价表格看上去那么难看
时不时的会有人贴出一张表格,用来展现javascript的 '==' 比较出来的结果.像最近的这个例子,看看这张表格有多么的无序. 这些文章基本上都是对的,他们指出 '==' 设计的很糟糕.但是他们通 ...
- C++对C的改进(1)
本文地址:http://www.cnblogs.com/archimedes/p/cpp-change1.html,转载请注明源地址 新的初始化方法 C提供的初始化方法 int x = 1024; C ...
- Kubenertes资源分配之Request和Limit解析
收录待用,修改转载已取得腾讯云授权 Kubernetes是一个容器集群管理平台,Kubernetes需要统计整体平台的资源使用情况,合理地将资源分配给容器使用,并且要保证容器生命周期内有足够的资源来保 ...
- url: (6) Couldn’t resolve host ‘www.ttlsa.com’
http://www.ttlsa.com/linux/curl-6-couldnt-resolve-host/ 2. 解决问题 尝试解决方法: 修改dns # cat /etc/resolv.conf ...
- android的开发 华为手机上不显示menu键
android的开发,华为手机上不显示menu键解决办法: 在AndroidManifest.xml中讲targetSdkVersion改为9. <uses-sdk android:minSdk ...
- 查找文本工具grep
许多时候需要从一大堆的命令输出或文本内容中找出一两行关键的内容,例如从系统用户文件中查找某个用户.如果不借助工具,这将是一项非常繁琐的工作,这时可以使用grep工具对内容进行筛选. grep(glob ...
- 算法笔记_028:字符串转换成整数(Java)
1 问题描述 输入一个由数字组成的字符串,请把它转换成整数并输出.例如,输入字符串“123”,输出整数123. 请写出一个函数实现该功能,不能使用库函数. 2 解决方案 解答本问题的基本思路:从左至右 ...
- 算法笔记_022:字符串的旋转(Java)
目录 1 问题描述 2 解决方案 2.1 蛮力移位 2.2 三步反转 1 问题描述 给定一个字符串,要求将字符串前面的若干个字符移到字符串的尾部.例如,将字符串“abcdef”的前3个字符‘a’.‘b ...
- ant design pro (五)新增业务组件
一.概述 参看地址:https://pro.ant.design/docs/new-component-cn 对于一些可能被多处引用的功能模块,建议提炼成业务组件统一管理.这些组件一般有以下特征: 只 ...