飘哇~~~,在家数瓜子仁儿,闲来无事,看东看西,也找点儿,最近正在看看WPF动画,光看也是不行,需要带着目的去学习,整合知识碎片,恰巧,看到Github中一个基于Ant Designer设计风格的后台管理系统,看到统计标题卡,就它了,于是就开始造作

动画分析

原始效果

布局

卡片由外层边框块Border、内层左右布局构成,图例如下:

动效

触发事件

鼠标进入卡片区域开始动效

<EventTrigger RoutedEvent="MouseEnter">
......
</EventTrigger>

鼠标离开卡片区域退出动效

<EventTrigger RoutedEvent="MouseLeave">
.......
</EventTrigger>

动效结果

左半部分

外部圆形边框收缩,使用图形变换中缩放对象ScaleTransform

<Ellipse x:Name="Bd" Stroke="#55ffffff" StrokeThickness="2" Width="74" Height="74" RenderTransformOrigin="0.5,0.5">
<Ellipse.RenderTransform>
<ScaleTransform></ScaleTransform>
</Ellipse.RenderTransform>
</Ellipse>

内部圆形区域放大,使用图形变换中缩放对象ScaleTransform

<Ellipse x:Name="IconContent" Fill="#55ffffff" Width="54" Height="54" RenderTransformOrigin="0.5,0.5">
<Ellipse.RenderTransform>
<ScaleTransform></ScaleTransform>
</Ellipse.RenderTransform>
</Ellipse>

显示的图标

<Path Data="{Binding Icon,Converter={x:Static local:KeyToResourceConverter.Instance}}" Stretch="Uniform" Width="34px" Height="34px" Fill="White"></Path>

右半部分

<TextBlock Text="{Binding Path=Value}" FontSize="36px"></TextBlock>
<TextBlock Text="{Binding Path=Name}" FontSize="16px"></TextBlock>

整体部分

向上位移,使用的是图形变换中转换对象TranslateTransform

<Border x:Name="Bg" UseLayoutRounding="True" Background="{Binding ItemBg}" VerticalAlignment="Center" Cursor="Hand" HorizontalAlignment="Stretch" Padding="15,25,40,25" Margin="12" RenderTransformOrigin="0.5,0.5">
<Border.Effect>
<DropShadowEffect BlurRadius="15" ShadowDepth="2" Direction="270" Opacity="0"></DropShadowEffect>
</Border.Effect>
<Border.RenderTransform>
<TransformGroup>
<TranslateTransform X="0"></TranslateTransform>
<ScaleTransform></ScaleTransform>
</TransformGroup>
</Border.RenderTransform>
<!--整体内容-->
</Border>

横向拉伸,使用是图形变换中缩放对象ScaleTransform

代码同上

动画与结构

整体内容

注释部分忽略到无关内容

<Border x:Name="Bg" UseLayoutRounding="True" Background="{Binding ItemBg}" VerticalAlignment="Center" Cursor="Hand" HorizontalAlignment="Stretch" Padding="15,25,40,25" Margin="12" RenderTransformOrigin="0.5,0.5">
<Border.Effect>
<DropShadowEffect BlurRadius="15" ShadowDepth="2" Direction="270" Opacity="0"></DropShadowEffect>
</Border.Effect>
<Border.RenderTransform>
<TransformGroup>
<TranslateTransform X="0"></TranslateTransform>
<ScaleTransform></ScaleTransform>
</TransformGroup>
</Border.RenderTransform>
<DockPanel HorizontalAlignment="Left">
<Grid DockPanel.Dock="Left">
<!--左半部分内容-->
</Grid>
<StackPanel VerticalAlignment="Center" Margin="20,0,0,0">
<!--右半部分内容-->
</StackPanel>
</DockPanel>
<Border.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<!--动画实现-->
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<!--动画实现-->
</EventTrigger>
</Border.Triggers>
</Border>

动画实现

鼠标进入卡片

<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="0.9" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="0.9" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1.1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1.1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.Y)" Duration="0:0:0.2" To="-5"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)" Duration="0:0:0.2" To="1.01"></DoubleAnimation>
<!--<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TranslateTransform.Y)" Duration="0:0:0.2" To="-5"></DoubleAnimation>-->
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.Effect).(DropShadowEffect.Opacity)" Duration="0:0:0.2" To="0.25"></DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>

鼠标离开卡片

<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.Y)" Duration="0:0:0.2" To="0"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)" Duration="0:0:0.2" To="1"></DoubleAnimation>
<!--<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TranslateTransform.Y)" Duration="0:0:0.2" To="0"></DoubleAnimation>-->
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.Effect).(DropShadowEffect.Opacity)" Duration="0:0:0.2" To="0"></DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>

案例实现

项目结构

项目为Vs2019创建,版本为.NET4.5

KeyToResourceConverter.cs包含单值转换器源码,用于将字符串Key转换为资源字典中的对象资源

AntGeometies.xaml包含Geometry图形数据

Generic.xaml包含AntGeometies.xaml的资源合并配置

ItemsViewModel.cs包含视图实体的测试数据,用于构件案例完整的数据结构

App.xaml包含Generice.xaml的资源合并配置

视图实体

    public class ItemViewModel
{
public string Name { get; set; }
public string Value { get; set; } public string Icon { get; set; } public string ItemBg { get; set; }
}

测试数据

    /// <summary>
/// 统计展示卡视图实体
/// </summary>
public class ItemsViewModel
{
public ItemsViewModel()
{
InitialData();
}
/// <summary>
/// 初始化数据
/// </summary>
private void InitialData()
{
//模拟初始化数据
Data = new List<ItemViewModel> {
new ItemViewModel{
Name="商品总数",
Value="67,512",
Icon = "Bag",
ItemBg="#1890ff"
},
new ItemViewModel{
Name="销售总数",
Value="51,881",
Icon = "Money",
ItemBg="#727cb6"
},
new ItemViewModel{
Name="用户总数",
Value="58,395",
Icon = "User",
ItemBg="#00acac"
},
new ItemViewModel{
Name="访问量",
Value="73,509",
Icon = "Eye",
ItemBg="#ff5b57"
}
};
} public List<ItemViewModel> Data { get; set; }
}

单值转换器

    /// <summary>
/// 通过key将资源转换为Geometry类型数据
/// </summary>
public class KeyToResourceConverter : IValueConverter
{
private static KeyToResourceConverter _convert;
public static KeyToResourceConverter Instance
{
get
{
if (_convert == null)
{
_convert = new KeyToResourceConverter();
}
return _convert;
}
}
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
string key = value as string;
if (string.IsNullOrEmpty(key))
{
return DependencyProperty.UnsetValue;
}
//明确返回类型
//Geometry geometry = Application.Current.FindResource(key) as Geometry;
//不明确返回类型
var geometry = Application.Current.FindResource(key);
return geometry;
} public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return DependencyProperty.UnsetValue;
}
}

资源

Geometry图形数据

AntGeometries.xaml内容,在App.xaml中引用

<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Geometry x:Key="Bag">
M832 312H696v-16c0-101.6-82.4-184-184-184s-184 82.4-184 184v16H192c-17.7 0-32 14.3-32 32v536c0 17.7 14.3 32 32 32h640c17.7 0 32-14.3 32-32V344c0-17.7-14.3-32-32-32zm-432-16c0-61.9 50.1-112 112-112s112 50.1 112 112v16H400v-16zm392 544H232V384h96v88c0 4.4 3.6 8 8 8h56c4.4 0 8-3.6 8-8v-88h224v88c0 4.4 3.6 8 8 8h56c4.4 0 8-3.6 8-8v-88h96v456z
</Geometry>
<Geometry x:Key="Money">
M512 64C264.6 64 64 264.6 64 512s200.6 448 448 448 448-200.6 448-448S759.4 64 512 64zm0 820c-205.4 0-372-166.6-372-372s166.6-372 372-372 372 166.6 372 372-166.6 372-372 372zm159.6-585h-59.5c-3 0-5.8 1.7-7.1 4.4l-90.6 180H511l-90.6-180a8 8 0 0 0-7.1-4.4h-60.7c-1.3 0-2.6.3-3.8 1-3.9 2.1-5.3 7-3.2 10.9L457 515.7h-61.4c-4.4 0-8 3.6-8 8v29.9c0 4.4 3.6 8 8 8h81.7V603h-81.7c-4.4 0-8 3.6-8 8v29.9c0 4.4 3.6 8 8 8h81.7V717c0 4.4 3.6 8 8 8h54.3c4.4 0 8-3.6 8-8v-68.1h82c4.4 0 8-3.6 8-8V611c0-4.4-3.6-8-8-8h-82v-41.5h82c4.4 0 8-3.6 8-8v-29.9c0-4.4-3.6-8-8-8h-62l111.1-204.8c.6-1.2 1-2.5 1-3.8-.1-4.4-3.7-8-8.1-8z
</Geometry>
<Geometry x:Key="User">
M858.5 763.6a374 374 0 0 0-80.6-119.5 375.63 375.63 0 0 0-119.5-80.6c-.4-.2-.8-.3-1.2-.5C719.5 518 760 444.7 760 362c0-137-111-248-248-248S264 225 264 362c0 82.7 40.5 156 102.8 201.1-.4.2-.8.3-1.2.5-44.8 18.9-85 46-119.5 80.6a375.63 375.63 0 0 0-80.6 119.5A371.7 371.7 0 0 0 136 901.8a8 8 0 0 0 8 8.2h60c4.4 0 7.9-3.5 8-7.8 2-77.2 33-149.5 87.8-204.3 56.7-56.7 132-87.9 212.2-87.9s155.5 31.2 212.2 87.9C779 752.7 810 825 812 902.2c.1 4.4 3.6 7.8 8 7.8h60a8 8 0 0 0 8-8.2c-1-47.8-10.9-94.3-29.5-138.2zM512 534c-45.9 0-89.1-17.9-121.6-50.4S340 407.9 340 362c0-45.9 17.9-89.1 50.4-121.6S466.1 190 512 190s89.1 17.9 121.6 50.4S684 316.1 684 362c0 45.9-17.9 89.1-50.4 121.6S557.9 534 512 534z
</Geometry>
<Geometry x:Key="Eye">
M942.2 486.2C847.4 286.5 704.1 186 512 186c-192.2 0-335.4 100.5-430.2 300.3a60.3 60.3 0 0 0 0 51.5C176.6 737.5 319.9 838 512 838c192.2 0 335.4-100.5 430.2-300.3 7.7-16.2 7.7-35 0-51.5zM512 766c-161.3 0-279.4-81.8-362.7-254C232.6 339.8 350.7 258 512 258c161.3 0 279.4 81.8 362.7 254C791.5 684.2 673.4 766 512 766zm-4-430c-97.2 0-176 78.8-176 176s78.8 176 176 176 176-78.8 176-176-78.8-176-176-176zm0 288c-61.9 0-112-50.1-112-112s50.1-112 112-112 112 50.1 112 112-50.1 112-112 112z
</Geometry>
</ResourceDictionary>

上下文静态数据源

设定页面数据上下文,其中local为对应ItemsViewModel所在的命名空间别名,父级控件为Window

    <Window.Resources>
<local:ItemsViewModel x:Key="Vm"></local:ItemsViewModel>
</Window.Resources>
<Window.DataContext>
<Binding Source="{StaticResource Vm}"></Binding>
</Window.DataContext>

完整代码

此处为自定义ItemControl模板实现卡片效果,数据均来自案例实现

<Grid Background="#55d9d9d9">
<StackPanel Margin="30">
<ItemsControl ItemsSource="{Binding Path=Data}" FocusVisualStyle="{x:Null}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid></UniformGrid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<!--统计卡样式,也就是上述提到过的所有结构内容-->
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Grid>

xaml完整结构

<Window x:Class="Blog.TotalCard.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Blog.TotalCard"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800" Foreground="White"
xmlns:local="clr-namespace:Blog.TotalCard">
<Window.Resources>
<local:ItemsViewModel x:Key="Vm"></local:ItemsViewModel>
</Window.Resources>
<Window.DataContext>
<Binding Source="{StaticResource Vm}"></Binding>
</Window.DataContext>
<Grid Background="#55d9d9d9">
<StackPanel Margin="30">
<ItemsControl ItemsSource="{Binding Path=Data}" FocusVisualStyle="{x:Null}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid></UniformGrid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Border x:Name="Bg" UseLayoutRounding="True" Background="{Binding ItemBg}" VerticalAlignment="Center" Cursor="Hand" HorizontalAlignment="Stretch" Padding="15,25,40,25" Margin="12" RenderTransformOrigin="0.5,0.5">
<Border.Effect>
<DropShadowEffect BlurRadius="15" ShadowDepth="2" Direction="270" Opacity="0"></DropShadowEffect>
</Border.Effect>
<Border.RenderTransform>
<TransformGroup>
<TranslateTransform X="0"></TranslateTransform>
<ScaleTransform></ScaleTransform>
</TransformGroup>
</Border.RenderTransform>
<DockPanel HorizontalAlignment="Left">
<Grid DockPanel.Dock="Left">
<Ellipse x:Name="Bd" Stroke="#55ffffff" StrokeThickness="2" Width="74" Height="74" RenderTransformOrigin="0.5,0.5">
<Ellipse.RenderTransform>
<ScaleTransform></ScaleTransform>
</Ellipse.RenderTransform>
</Ellipse>
<Ellipse x:Name="IconContent" Fill="#55ffffff" Width="54" Height="54" RenderTransformOrigin="0.5,0.5">
<Ellipse.RenderTransform>
<ScaleTransform></ScaleTransform>
</Ellipse.RenderTransform>
</Ellipse>
<Path Data="{Binding Icon,Converter={x:Static local:KeyToResourceConverter.Instance}}" Stretch="Uniform" Width="34px" Height="34px" Fill="White"></Path>
</Grid>
<StackPanel VerticalAlignment="Center" Margin="20,0,0,0">
<TextBlock Text="{Binding Path=Value}" FontSize="36px"></TextBlock>
<TextBlock Text="{Binding Path=Name}" FontSize="16px"></TextBlock>
</StackPanel>
</DockPanel>
<Border.Triggers>
<EventTrigger RoutedEvent="MouseEnter">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="0.9" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="0.9" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1.1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1.1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.Y)" Duration="0:0:0.2" To="-5"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)" Duration="0:0:0.2" To="1.01"></DoubleAnimation>
<!--<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TranslateTransform.Y)" Duration="0:0:0.2" To="-5"></DoubleAnimation>-->
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.Effect).(DropShadowEffect.Opacity)" Duration="0:0:0.2" To="0.25"></DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
<EventTrigger RoutedEvent="MouseLeave">
<BeginStoryboard>
<Storyboard>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bd" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleX)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="IconContent" Storyboard.TargetProperty="(Ellipse.RenderTransform).(ScaleTransform.ScaleY)" To="1" Duration="0:0:0.2"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[0].(TranslateTransform.Y)" Duration="0:0:0.2" To="0"></DoubleAnimation>
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TransformGroup.Children)[1].(ScaleTransform.ScaleX)" Duration="0:0:0.2" To="1"></DoubleAnimation>
<!--<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.RenderTransform).(TranslateTransform.Y)" Duration="0:0:0.2" To="0"></DoubleAnimation>-->
<DoubleAnimation Storyboard.TargetName="Bg" Storyboard.TargetProperty="(Border.Effect).(DropShadowEffect.Opacity)" Duration="0:0:0.2" To="0"></DoubleAnimation>
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Border.Triggers>
</Border>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</StackPanel>
</Grid>
</Window>

实现效果

QAF

篇幅比较长,思路可能不是很清晰,如果需要项目源码,可以关注一下公众号,回复【高仿统计卡片】获取源码资源

WPF实现高仿统计标题卡的更多相关文章

  1. WPF ”真正的“高仿QQ

    时常可以在各种论坛 博客 看到 各种所谓的 高仿QQ. 说实话 越看越想笑呢.(PS:纯粹的 抨击 那些 不追求 UI 完美主义者) 例如:       本次模仿 采用 C# WPF XAML , 总 ...

  2. iOS高仿微信悬浮窗、忍者小猪游戏、音乐播放器、支付宝、今日头条布局滚动效果等源码

    iOS精选源码 iOS WKWebView的使用源码 模仿apple music 小播放器的交互实现 高仿微信的悬浮小窗口 iOS仿支付宝首页效果 [swift]仿微信悬浮窗 类似于今日头条,网易新闻 ...

  3. 微信小程序开发日记——高仿知乎日报(中)

    本人对知乎日报是情有独钟,看我的博客和github就知道了,写了几个不同技术类型的知乎日报APP要做微信小程序首先要对html,css,js有一定的基础,还有对微信小程序的API也要非常熟悉 我将该教 ...

  4. 分享iOS开发常用(三方类库,工具,高仿APP,实用网站,技术干货)

    一 . JSONModel  (三方类库会有更新,建议大家在线下载) http://pan.baidu.com/s/1i5ybP1z 二.AFNetworkiong http://pan.baidu. ...

  5. [MFC] 高仿Flappy bird 桌面版

    这是今年年初做的东西,一直没有时间整理,现在拿出来分享下~ 目录 开发背景 开发语言及运行环境 效果展示 游戏框架说明 游戏状态及逻辑说明 经典算法说明 重量级问题解决 开发感想 一.开发背景: fl ...

  6. 安卓开发笔记——Fragment+ViewPager组件(高仿微信界面)

    什么是ViewPager? 关于ViewPager的介绍和使用,在之前我写过一篇相关的文章<安卓开发复习笔记——ViewPager组件(仿微信引导界面)>,不清楚的朋友可以看看,这里就不再 ...

  7. iOS视频直播初窥:高仿<喵播APP>

    视频直播初窥 视频直播,可以分为 采集,前处理,编码,传输, 服务器处理,解码,渲染 采集: iOS系统因为软硬件种类不多, 硬件适配性比较好, 所以比较简单. 而Android端市面上机型众多, 要 ...

  8. 转-Fragment+ViewPager组件(高仿微信界面)

    http://www.cnblogs.com/lichenwei/p/3982302.html 什么是ViewPager? 关于ViewPager的介绍和使用,在之前我写过一篇相关的文章<安卓开 ...

  9. C#制作高仿360安全卫士窗体<二>

    继上次C#制作高仿360安全卫士窗体<一>发布之后响应还不错,我的博客放肆雷特也来了不少的新朋友,在这里先谢谢大家的支持!我自己也反复看了一下觉得对不起大家,写的非常乱而且很少文字介绍.在 ...

随机推荐

  1. 谈下slot-scope

    Vue里有个slot插槽的概念,常用的一般是命名的slot和默认的slot, 这里谈下slot-scope,Vue2.6后改成v-slot slot-scope场景是父组件用子组件的数据,但是样式自己 ...

  2. Hadoop搭建record下

    前言 先说一下当前环境:Ubuntu18.04 jdk1.8 Hadoop选用-2.6.0-cdh5.15.1 用户名:supershuai-VirtualBox Hadoop的下载地址:http:/ ...

  3. Java自学-多线程 启动一个线程

    Java 创建一个线程的三种方式 多线程即在同一时间,可以做多件事情. 创建多线程有3种方式,分别是继承线程类,实现Runnable接口,匿名类 步骤 1 : 线程概念 首先要理解进程(Process ...

  4. iOS编程实战 — 新的UI范式

    iOS 7给苹果设备带来了全新的用户界面(UI).iOS 7在UI上的变化是自其诞生以来最大的.iOS 7专注于三个重要的特点:清晰.依从和层次.理解这三个特点很重要,因为这有助于设计跟原生的系统内置 ...

  5. HDFS基本命令fs的使用操作

    HDFS(Hadoop Distributed File System)就是hadoop分布式文件系统,fs是操作HDFS文件的一个常用命令. 1.hadoop fs -help 查看fs使用帮助 2 ...

  6. include 和require 区别

    include和require的区别  1.include() 包含文件 2.include_once(filename)如果已经包含,则不再执行include_once 3.requirerequi ...

  7. VMware使用与安装

    VMware安装 下载完Vmware -> 双击打开安装包 -> 选择下一步(如下图界面) 选择接受协议,点击下一步 选择经典进行安装.这个是默认安装,会把默认插件安装到相对应的路径 选择 ...

  8. asp.net abp模块化开发之通用树2:设计思路及源码解析

    一.前言 上一篇大概说了下abp通用树形模块如何使用,本篇主要分析下设计思路. 日常开发中会用到很多树状结构的数据,比如:产品的多级分类.省市区县,大多数系统也会用到类似“通用字典/数据字典”的功能, ...

  9. 3.Python运算符详解

    1.算数运算符 符号:+   -   *   /   %(取余.取模)   //(取整)   **(开方) 2.比较运算符 符号:>   >=   <   <=   ==(全等 ...

  10. Go Web爬虫并发实现

    题目:Exercise: Web Crawler 直接参考了 https://github.com/golang/tour/blob/master/solutions/webcrawler.go 的实 ...