Delphi XE2 之 FireMonkey 入门(2)
FireMonkey 的控件都是自己绘制的(而不是基于系统组件), 我想它们应该是基于一些基本图形; 就从基本图形开始吧.
FMX.Objects 单元给出的类:
TShape //基本图形的基类
TLine
TRectangle
TRoundRect
TCalloutRectangle
TEllipse
TCircle
TPie
TArc
TPath
TText TImage
TPaintBox
TSelection
TSelectionPoint
添加一个 TRectangle, 先纵观一下它的可用功能:
{ TRectangle }
public
constructor Create(AOwner: TComponent); override;
published
property Fill;
property Stroke;
property StrokeCap;
property StrokeDash;
property StrokeJoin;
property StrokeThickness;
property XRadius: Single read FXRadius write SetXRadius;
property YRadius: Single read FYRadius write SetYRadius;
property Corners: TCorners read FCorners write SetCorners stored IsCornersStored;
property CornerType: TCornerType read FCornerType write SetCornerType default TCornerType.ctRound;
property Sides: TSides read FSides write SetSides stored IsSidesStored; { TRectangle 的父类 TShape }
protected
procedure FillChanged(Sender: TObject); virtual;
procedure StrokeChanged(Sender: TObject); virtual;
function GetShapeRect: TRectF;
procedure Painting; override;
procedure AfterPaint; override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
property Fill: TBrush read FFill write SetFill;
property Stroke: TBrush read FStroke write SetStroke;
property StrokeThickness: Single read FStrokeThickness write SetStrokeThickness stored IsStrokeThicknessStored;
property StrokeCap: TStrokeCap read FStrokeCap write SetStrokeCap default TStrokeCap.scFlat;
property StrokeDash: TStrokeDash read FStrokeDash write SetStrokeDash default TStrokeDash.sdSolid;
property StrokeJoin: TStrokeJoin read FStrokeJoin write SetStrokeJoin default TStrokeJoin.sjMiter;
property ShapeRect: TRectF read GetShapeRect; { TShape 的父类 TControl(来自 FMX.Types) }
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure AddObject(AObject: TFmxObject); override;
procedure RemoveObject(AObject: TFmxObject); override;
procedure SetNewScene(AScene: IScene); virtual;
procedure SetBounds(X, Y, AWidth, AHeight: Single); virtual;
{ matrix }
function AbsoluteToLocal(P: TPointF): TPointF; virtual;
function LocalToAbsolute(P: TPointF): TPointF; virtual;
function AbsoluteToLocalVector(P: TVector): TVector; virtual;
function LocalToAbsoluteVector(P: TVector): TVector; virtual;
function PointInObject(X, Y: Single): Boolean; virtual;
{ optimizations }
procedure RecalcUpdateRect; virtual;
procedure RecalcNeedAlign; virtual;
procedure RecalcOpacity; virtual;
procedure RecalcAbsolute; virtual;
procedure RecalcEnabled; virtual;
procedure RecalcHasEffect; virtual;
{ drag and drop }
function MakeScreenshot: TBitmap;
{ caret }
procedure ShowCaretProc;
procedure SetCaretPos(const APoint: TPointF);
procedure SetCaretSize(const ASize: TPointF);
procedure SetCaretColor(const AColor: TAlphaColor);
procedure HideCaret;
{ align }
procedure BeginUpdate; virtual;
procedure EndUpdate; virtual;
procedure Realign; virtual;
{ paining }
procedure ApplyEffect;
procedure Painting; virtual;
procedure DoPaint; virtual;
procedure AfterPaint; virtual;
{ effects }
procedure UpdateEffects;
{ }
procedure SetFocus;
procedure PaintTo(const ACanvas: TCanvas; const ARect: TRectF; const AParent: TFmxObject = nil);
procedure Repaint;
procedure InvalidateRect(ARect: TRectF);
procedure Lock;
property AbsoluteMatrix: TMatrix read GetAbsoluteMatrix;
property AbsoluteOpacity: Single read GetAbsoluteOpacity;
property AbsoluteWidth: Single read GetAbsoluteWidth;
property AbsoluteHeight: Single read GetAbsoluteHeight;
property AbsoluteScale: TPointF read GetAbsoluteScale;
property AbsoluteEnabled: Boolean read GetAbsoluteEnabled;
property HasEffect: Boolean read GetAbsoluteHasEffect;
property HasDisablePaintEffect: Boolean read GetAbsoluteHasDisablePaintEffect;
property HasAfterPaintEffect: Boolean read GetAbsoluteHasAfterPaintEffect;
property ChildrenRect: TRectF read GetChildrenRect;
property InvertAbsoluteMatrix: TMatrix read GetInvertAbsoluteMatrix;
property InPaintTo: Boolean read FInPaintTo;
property LocalRect: TRectF read GetLocalRect;
property AbsoluteRect: TRectF read GetAbsoluteRect;
property UpdateRect: TRectF read GetUpdateRect;
property BoundsRect: TRectF read GetBoundsRect write SetBoundsRect;
property ParentedRect: TRectF read GetParentedRect;
property ParentedVisible: Boolean read GetParentedVisible;
property ClipRect: TRectF read GetClipRect;
property Canvas: TCanvas read GetCanvas;
property Scene: IScene read FScene;
property AutoCapture: Boolean read FAutoCapture write FAutoCapture default False;
property CanFocus: Boolean read FCanFocus write FCanFocus default False;
property DisableFocusEffect: Boolean read FDisableFocusEffect write FDisableFocusEffect default False;
property DisableDefaultAlign: Boolean read FDisableDefaultAlign write FDisableDefaultAlign;
property TabOrder: TTabOrder read GetTabOrder write SetTabOrder default -;
published
{ triggers }
property IsMouseOver: Boolean read FIsMouseOver;
property IsDragOver: Boolean read FIsDragOver;
property IsFocused: Boolean read FIsFocused;
property IsVisible: Boolean read FVisible;
{ props }
property Align: TAlignLayout read FAlign write SetAlign default TAlignLayout.alNone;
property Cursor: TCursor read GetCursor write SetCursor default crDefault;
property DragMode: TDragMode read GetDragMode write SetDragMode default TDragMode.dmManual;
property EnableDragHighlight: Boolean read FEnableDragHighlight write FEnableDragHighlight default True;
property Enabled: Boolean read FEnabled write SetEnabled default True;
property Position: TPosition read FPosition write SetPosition;
property RotationAngle: Single read FRotationAngle write SetRotationAngle;
property RotationCenter: TPosition read FRotationCenter write FRotationCenter;
property Locked: Boolean read FLocked write SetLocked default False;
property Width: Single read FWidth write SetWidth;
property Height: Single read FHeight write SetHeight;
property Margins: TBounds read FMargins write FMargins;
property Padding: TBounds read FPadding write FPadding;
property Opacity: Single read FOpacity write SetOpacity stored IsOpacityStored;
property ClipChildren: Boolean read FClipChildren write SetClipChildren default False;
property ClipParent: Boolean read FClipParent write FClipParent default False;
property HitTest: Boolean read FHitTest write SetHitTest default True;
property CanClip: Boolean read FCanClip write FCanClip default True;
property PopupMenu: TCustomPopupMenu read FPopupMenu write SetPopupMenu;
property Scale: TPosition read FScale write FScale;
property Visible: Boolean read FVisible write SetVisible default True;
property DesignVisible: Boolean read FDesignVisible write SetDesignVisible default True;
property OnDragEnter: TDragEnterEvent read FOnDragEnter write FOnDragEnter;
property OnDragLeave: TNotifyEvent read FOnDragLeave write FOnDragLeave;
property OnDragOver: TDragOverEvent read FOnDragOver write FOnDragOver;
property OnDragDrop: TDragDropEvent read FOnDragDrop write FOnDragDrop;
property OnDragEnd: TNotifyEvent read FOnDragEnd write FOnDragEnd;
property OnKeyDown: TKeyEvent read FOnKeyDown write FOnKeyDown;
property OnKeyUp: TKeyEvent read FOnKeyUp write FOnKeyUp;
property OnClick: TNotifyEvent read FOnClick write FOnClick;
property OnDblClick: TNotifyEvent read FOnDblClick write FOnDblClick;
property OnCanFocus: TCanFocusEvent read FOnCanFocus write FOnCanFocus;
property OnEnter: TNotifyEvent read FOnEnter write FOnEnter;
property OnExit: TNotifyEvent read FOnExit write FOnExit;
property OnMouseDown: TMouseEvent read FOnMouseDown write FOnMouseDown;
property OnMouseMove: TMouseMoveEvent read FOnMouseMove write FOnMouseMove;
property OnMouseUp: TMouseEvent read FOnMouseUp write FOnMouseUp;
property OnMouseWheel: TMouseWheelEvent read FOnMouseWheel write FOnMouseWheel;
property OnMouseEnter: TNotifyEvent read FOnMouseEnter write FOnMouseEnter;
property OnMouseLeave: TNotifyEvent read FOnMouseLeave write FOnMouseLeave;
property OnPainting: TOnPaintEvent read FOnPainting write FOnPainting;
property OnPaint: TOnPaintEvent read FOnPaint write FOnPaint;
property OnResize: TNotifyEvent read FOnResize write FOnResize;
property OnApplyStyleLookup: TNotifyEvent read FOnApplyStyleLookup write FOnApplyStyleLookup; { TControl 的父类 TFmxObject (来自 FMX.Types) }
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
procedure Release(Delay: Single = 0.1);
{ check for support interface }
function IsIControl: Boolean;
function AsIControl: IControl;
procedure SetRoot(ARoot: IRoot);
{ design }
procedure SetDesign(Value: Boolean; SetChildren: Boolean = True);
function ItemClass: string; virtual;
{ clone }
function Clone(const AOwner: TComponent): TFmxObject;
procedure CloneChildFromStream(AStream: TStream);
{ childs }
procedure AddObject(AObject: TFmxObject); virtual;
procedure InsertObject(Index: Integer; AObject: TFmxObject); virtual;
procedure RemoveObject(AObject: TFmxObject); overload; virtual;
procedure RemoveObject(Index: Integer); overload; virtual;
procedure Exchange(AObject1, AObject2: TFmxObject); virtual;
procedure DeleteChildren; virtual;
procedure BringToFront;
procedure SendToBack;
procedure AddObjectsToList(const AList: TList);
procedure AddControlsToList(const AList: TList);
procedure Sort(Compare: TFmxObjectSortCompare); virtual;
{ notify }
procedure AddFreeNotify(const AObject: IFreeNotification);
procedure RemoveFreeNotify(const AObject: IFreeNotification);
{ tab }
procedure GetTabOrderList(const List: TList; AChildren: Boolean);
{ i/o }
procedure LoadFromStream(const AStream: TStream);
procedure SaveToStream(const Stream: TStream);
procedure LoadFromBinStream(const AStream: TStream);
procedure SaveToBinStream(const AStream: TStream);
{ resource }
function FindStyleResource(const AStyleLookup: string): TFmxObject; virtual;
procedure UpdateStyle; virtual;
{ animations }
procedure StartAnimation(const AName: string); virtual;
procedure StopAnimation(const AName: string); virtual;
procedure StartTriggerAnimation(AInstance: TFmxObject; const ATrigger: string); virtual;
procedure StartTriggerAnimationWait(AInstance: TFmxObject; const ATrigger: string); virtual;
procedure StopTriggerAnimation(AInstance: TFmxObject); virtual;
procedure ApplyTriggerEffect(AInstance: TFmxObject; const ATrigger: string); virtual;
{ animation property }
procedure AnimateFloat(const APropertyName: string; const NewValue: Single; Duration: ...);
procedure AnimateColor(const APropertyName: string; NewValue: TAlphaColor; Duration: ...);
procedure AnimateFloatDelay(const APropertyName: string; const NewValue: Single; Duration: ...);
procedure AnimateFloatWait(const APropertyName: string; const NewValue: Single; Duration: ...);
procedure StopPropertyAnimation(const APropertyName: string);
{ }
property Root: IRoot read FRoot;
property Stored: Boolean read FStored write SetStored;
{ }
property TagObject: TObject read FTagObject write FTagObject;
property TagFloat: Single read FTagFloat write FTagFloat;
property TagString: string read FTagString write FTagString;
{ children }
property ChildrenCount: Integer read GetChildrenCount;
property Children[Index: Integer]: TFmxObject read GetChild;
{ binding }
function FindBinding(const ABinding: string): TFmxObject;
property Data: Variant read GetData write SetData;
property Binding[const Index: string]: Variant read GetBinding write SetBinding;
property Parent: TFmxObject read FParent write SetParent;
property Index: Integer read GetIndex write SetIndex;
published
property BindingName: string read FBindingName write SetBindingName;
property StyleName: string read FStyleName write SetStyleName; { TFmxObject 的父类 TComponent (来自 System.Classes), 到这里不新鲜了 }
public
constructor Create(AOwner: TComponent); virtual;
destructor Destroy; override;
procedure BeforeDestruction; override;
procedure DestroyComponents;
procedure Destroying;
function ExecuteAction(Action: TBasicAction): Boolean; dynamic;
function FindComponent(const AName: string): TComponent;
procedure FreeNotification(AComponent: TComponent);
procedure RemoveFreeNotification(AComponent: TComponent);
procedure FreeOnRelease;
function GetEnumerator: TComponentEnumerator;
function GetParentComponent: TComponent; dynamic;
function GetNamePath: string; override;
function HasParent: Boolean; dynamic;
procedure InsertComponent(AComponent: TComponent);
procedure RemoveComponent(AComponent: TComponent);
procedure SetSubComponent(IsSubComponent: Boolean);
function SafeCallException(ExceptObject: TObject; ExceptAddr: Pointer): HResult; override;
function UpdateAction(Action: TBasicAction): Boolean; virtual;
function IsImplementorOf(const I: IInterface): Boolean;
function ReferenceInterface(const I: IInterface; Operation: TOperation): Boolean;
property ComObject: IUnknown read GetComObject;
property Components[Index: Integer]: TComponent read GetComponent;
property ComponentCount: Integer read GetComponentCount;
property ComponentIndex: Integer read GetComponentIndex write SetComponentIndex;
property ComponentState: TComponentState read FComponentState;
property ComponentStyle: TComponentStyle read FComponentStyle;
property DesignInfo: Longint read FDesignInfo write FDesignInfo;
property Owner: TComponent read FOwner;
property VCLComObject: Pointer read FVCLComObject write FVCLComObject;
property Observers: TObservers read GetObservers;
published
property Name: TComponentName read FName write SetName stored False;
property Tag: NativeInt read FTag write FTag default ; { TComponent 的父类 TPersistent (来自 System.Classes) }
public
destructor Destroy; override;
procedure Assign(Source: TPersistent); virtual;
function GetNamePath: string; dynamic; { TPersistent 的父类 TObject (来自 System) }
public
constructor Create;
procedure Free;
class function InitInstance(Instance: Pointer): TObject;
procedure CleanupInstance;
function ClassType: TClass; inline;
class function ClassName: string;
class function ClassNameIs(const Name: string): Boolean;
class function ClassParent: TClass;
class function ClassInfo: Pointer; inline;
class function InstanceSize: Longint; inline;
class function InheritsFrom(AClass: TClass): Boolean;
class function MethodAddress(const Name: ShortString): Pointer; overload;
class function MethodAddress(const Name: string): Pointer; overload;
class function MethodName(Address: Pointer): string;
class function QualifiedClassName: string;
function FieldAddress(const Name: ShortString): Pointer; overload;
function FieldAddress(const Name: string): Pointer; overload;
function GetInterface(const IID: TGUID; out Obj): Boolean;
class function GetInterfaceEntry(const IID: TGUID): PInterfaceEntry;
class function GetInterfaceTable: PInterfaceTable;
class function UnitName: string;
class function UnitScope: string;
function Equals(Obj: TObject): Boolean; virtual;
function GetHashCode: Integer; virtual;
function ToString: string; virtual;
function SafeCallException(ExceptObject: TObject; ExceptAddr: Pointer): HResult; virtual;
procedure AfterConstruction; virtual;
procedure BeforeDestruction; virtual;
procedure Dispatch(var Message); virtual;
procedure DefaultHandler(var Message); virtual;
class function NewInstance: TObject; virtual;
procedure FreeInstance; virtual;
destructor Destroy; virtual;
慢慢消化...
---------------来自万一
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