庖丁解牛-----Live555源码彻底解密(根据MediaServer讲解Rtsp的建立过程)
live555MediaServer.cpp服务端源码讲解
int main(int argc, char** argv) {
// Begin by setting up our usage environment:
TaskScheduler* scheduler = BasicTaskScheduler::createNew();
UsageEnvironment* env = BasicUsageEnvironment::createNew(*scheduler);
UserAuthenticationDatabase* authDB = NULL;
// Create the RTSP server. Try first with the default port number (554),
// and then with the alternative port number (8554):
RTSPServer* rtspServer;
portNumBits rtspServerPortNum = 554;
//先使用554默认端口建立Rtsp Server
rtspServer = DynamicRTSPServer::createNew(*env, rtspServerPortNum, authDB);
//如果建立不成功,使用8554建立rtsp server
if (rtspServer == NULL) {
rtspServerPortNum = 8554;
rtspServer = DynamicRTSPServer::createNew(*env, rtspServerPortNum, authDB);
}
if (rtspServer == NULL) {
*env << "Failed to create RTSP server: " << env->getResultMsg() << "\n";
// exit(1);
return -1;
}
env->taskScheduler().doEventLoop(); // does not return
return 0; // only to prevent compiler warning
}
跟踪进入CreateNew函数;
DynamicRTSPServer*
DynamicRTSPServer::createNew(UsageEnvironment&env,PortourPort,
UserAuthenticationDatabase*authDatabase,
unsigned reclamationTestSeconds) {
int ourSocket = setUpOurSocket(env,ourPort); //建立tcp socket
if (ourSocket == -1)returnNULL;
return new DynamicRTSPServer(env,ourSocket,ourPort,authDatabase,reclamationTestSeconds);
}
DynamicRTSPServer::DynamicRTSPServer(UsageEnvironment&env,intourSocket,
Port ourPort,
UserAuthenticationDatabase*authDatabase,unsignedreclamationTestSeconds)
: RTSPServerSupportingHTTPStreaming(env,ourSocket,ourPort,authDatabase,reclamationTestSeconds) {
}
首先建立socket,然后在调用DynamicRtspServer的构造函数,DynamicRtspServer继承RTSPServerSupportingHTTPStreaming类; RTSPServerSupportingHTTPStreaming类又继承RTSPServer类;
RTSPServerSupportingHTTPStreaming类的主要作用是支持Http;
接着看setUpOurSocket函数在前面已经讲过;就是建立socket;最后我们跟踪进入RTSPServer类的构造函数:
RTSPServer::RTSPServer(UsageEnvironment& env,
int ourSocket, Port ourPort,
UserAuthenticationDatabase* authDatabase,
unsigned reclamationTestSeconds)
: Medium(env),
fRTSPServerPort(ourPort), fRTSPServerSocket(ourSocket), fHTTPServerSocket(-1), fHTTPServerPort(0),
fServerMediaSessions(HashTable::create(STRING_HASH_KEYS)),
fClientConnections(HashTable::create(ONE_WORD_HASH_KEYS)),
fClientConnectionsForHTTPTunneling(NULL), // will get created if needed
fClientSessions(HashTable::create(STRING_HASH_KEYS)),
fPendingRegisterRequests(HashTable::create(ONE_WORD_HASH_KEYS)),
fAuthDB(authDatabase), fReclamationTestSeconds(reclamationTestSeconds) {
ignoreSigPipeOnSocket(ourSocket); // so that clients on the same host that are killed don't also kill us
// Arrange to handle connections from others:
env.taskScheduler().turnOnBackgroundReadHandling(fRTSPServerSocket,
(TaskScheduler::BackgroundHandlerProc*)&incomingConnectionHandlerRTSP,this);
}
当fRTSPServerSocket收到数据时,调用incomingConnectionHandlerRTSP回调函数,继续跟进到incomingConnectionHandlerRTSP函数,源码如下:
void RTSPServer::incomingConnectionHandlerRTSP(void* instance,int/*mask*/) {
RTSPServer* server = (RTSPServer*)instance;
server->incomingConnectionHandlerRTSP1();
}
void RTSPServer::incomingConnectionHandler(int serverSocket) {
struct sockaddr_in clientAddr;
SOCKLEN_T clientAddrLen = sizeof clientAddr;
int clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &clientAddrLen);
if (clientSocket < 0) {
int err = envir().getErrno();
if (err != EWOULDBLOCK) {
envir().setResultErrMsg("accept() failed: ");
}
return;
}
makeSocketNonBlocking(clientSocket);
increaseSendBufferTo(envir(), clientSocket, 50*1024);
#ifdef DEBUG
envir() << "accept()ed connection from " << AddressString(clientAddr).val() << "\n";
#endif
// Create a new object for handling this RTSP connection:
(void)createNewClientConnection(clientSocket, clientAddr);
}
当收到客户的连接时需保存下代表客户端的新socket,以后用这个socket与这个客户通讯。每个客户将来会对应一个rtp会话,而且各客户的RTSP请求只控制自己的rtp会话;
incomingConnectionHandler函数的作用是accept接受客户端的socket连接,然后设置clientSocket的属性,这里需要注意,我们在建立服务端socket时已经对服务端socket设置了非阻塞属性,这个地方又要设置accept后的clientSecket的属性;
incomingConnectionHandler函数最后调用createNewClientConnection函数,源码如下:
RTSPServer::RTSPClientConnection*
RTSPServer::createNewClientConnection(int clientSocket,struct sockaddr_in clientAddr) {
return new RTSPClientConnection(*this, clientSocket, clientAddr);
}
对于每个新建立的客户端连接请求,new RTSPClientConnection的对象进行管理;
RTSPServer::RTSPClientConnection
::RTSPClientConnection(RTSPServer& ourServer, int clientSocket, struct sockaddr_in clientAddr)
: fOurServer(ourServer), fIsActive(True),
fClientInputSocket(clientSocket), fClientOutputSocket(clientSocket), fClientAddr(clientAddr),
fRecursionCount(0), fOurSessionCookie(NULL) {
// Add ourself to our 'client connections' table:
fOurServer.fClientConnections->Add((charconst*)this,this);
// Arrange to handle incoming requests:
resetRequestBuffer();
envir().taskScheduler().setBackgroundHandling(fClientInputSocket, SOCKET_READABLE|SOCKET_EXCEPTION,
(TaskScheduler::BackgroundHandlerProc*)&incomingRequestHandler,this);
}
在该函数中首先对RTSPServer的成员变量进行赋值:
fOurServer= ourServer;
fClientInputSocket= clientSocket;
fClientOutputSocket= clientSocket;
fClientAddr= clientAddr;
setBackgroundHandling函数用来处理fClientInputSocket socket上收到数据,或异常时,调用incomingRequestHandler回调函数;
下面在跟进到incomingRequestHandler函数:
void RTSPServer::RTSPClientConnection::incomingRequestHandler(void* instance,int/*mask*/) {
RTSPClientConnection* session = (RTSPClientConnection*)instance;
session->incomingRequestHandler1();
}
Session 为刚才new的RTSPClientConnection 对象,这个地方需要调试验证下;调用成员函数incomingRequestHandler1;跟进到该成员函数的代码:
void RTSPServer::RTSPClientConnection::incomingRequestHandler1() {
struct sockaddr_in dummy; // 'from' address, meaningless in this case
int bytesRead = readSocket(envir(), fClientInputSocket, &fRequestBuffer[fRequestBytesAlreadySeen], fRequestBufferBytesLeft, dummy);
handleRequestBytes(bytesRead);
}
该函数调用ReadSocket从fClientInputSocket上读取数据;读到的数据保存在fRequestBuffer中,readSocket的返回值为实际读到的数据的长度;源码如下:
int readSocket(UsageEnvironment& env,
int socket, unsigned char* buffer, unsigned bufferSize,
struct sockaddr_in& fromAddress) {
SOCKLEN_T addressSize = sizeof fromAddress;
int bytesRead = recvfrom(socket, (char*)buffer, bufferSize, 0,
(struct sockaddr*)&fromAddress,
&addressSize);
if (bytesRead < 0) {
//##### HACK to work around bugs in Linux and Windows:
int err = env.getErrno();
if (err == 111 /*ECONNREFUSED (Linux)*/
#if defined(__WIN32__) ||defined(_WIN32)
// What a piece of crap Windows is. Sometimes
// recvfrom() returns -1, but with an 'errno' of 0.
// This appears not to be a real error; just treat
// it as if it were a read of zero bytes, and hope
// we don't have to do anything else to 'reset'
// this alleged error:
|| err == 0 || err == EWOULDBLOCK
#else
|| err == EAGAIN
#endif
|| err == 113 /*EHOSTUNREACH (Linux)*/) {// Why does Linux return this for datagram sock?
fromAddress.sin_addr.s_addr = 0;
return 0;
}
//##### END HACK
socketErr(env, "recvfrom() error: ");
} else if (bytesRead == 0) {
// "recvfrom()" on a stream socket can return 0 if the remote end has closed the connection. Treat this as an error:
return -1;
}
return bytesRead;
}
从socket中读到数据后必须对数据进行解析,解析的源码如下:
void RTSPServer::RTSPClientConnection::handleRequestBytes(int newBytesRead) {
int numBytesRemaining = 0;
++fRecursionCount;
do {
RTSPServer::RTSPClientSession* clientSession = NULL;
if (newBytesRead < 0 || (unsigned)newBytesRead >= fRequestBufferBytesLeft) {
// Either the client socket has died, or the request was too big for us.
// Terminate this connection:
#ifdef DEBUG
fprintf(stderr, "RTSPClientConnection[%p]::handleRequestBytes() read %d new bytes (of %d); terminating connection!\n", this, newBytesRead, fRequestBufferBytesLeft);
#endif
fIsActive = False;
break;
}
Boolean endOfMsg = False;
unsigned char* ptr = &fRequestBuffer[fRequestBytesAlreadySeen];
#ifdef DEBUG
ptr[newBytesRead] = '\0';
fprintf(stderr, "RTSPClientConnection[%p]::handleRequestBytes() %s %d new bytes:%s\n",
this, numBytesRemaining > 0 ? "processing" : "read", newBytesRead, ptr);
#endif
if (fClientOutputSocket != fClientInputSocket) {
// We're doing RTSP-over-HTTP tunneling, and input commands are assumed to have been Base64-encoded.
// We therefore Base64-decode as much of this new data as we can (i.e., up to a multiple of 4 bytes).
// But first, we remove any whitespace that may be in the input data:
unsigned toIndex = 0;
for (int fromIndex = 0; fromIndex < newBytesRead; ++fromIndex) {
char c = ptr[fromIndex];
if (!(c == ' ' || c == '\t' || c == '\r' || c == '\n')) { // not 'whitespace': space,tab,CR,NL
ptr[toIndex++] = c;
}
}
newBytesRead = toIndex;
unsigned numBytesToDecode = fBase64RemainderCount + newBytesRead;
unsigned newBase64RemainderCount = numBytesToDecode%4;
numBytesToDecode -= newBase64RemainderCount;
if (numBytesToDecode > 0) {
ptr[newBytesRead] = '\0';
unsigned decodedSize;
unsigned char* decodedBytes = base64Decode((char const*)(ptr-fBase64RemainderCount), numBytesToDecode, decodedSize);
#ifdef DEBUG
fprintf(stderr, "Base64-decoded %d input bytes into %d new bytes:", numBytesToDecode, decodedSize);
for (unsigned k = 0; k < decodedSize; ++k) fprintf(stderr, "%c", decodedBytes[k]);
fprintf(stderr, "\n");
#endif
// Copy the new decoded bytes in place of the old ones (we can do this because there are fewer decoded bytes than original):
unsigned char* to = ptr-fBase64RemainderCount;
for (unsigned i = 0; i < decodedSize; ++i) *to++ = decodedBytes[i];
// Then copy any remaining (undecoded) bytes to the end:
for (unsigned j = 0; j < newBase64RemainderCount; ++j) *to++ = (ptr-fBase64RemainderCount+numBytesToDecode)[j];
newBytesRead = decodedSize + newBase64RemainderCount; // adjust to allow for the size of the new decoded data (+ remainder)
delete[] decodedBytes;
}
fBase64RemainderCount = newBase64RemainderCount;
if (fBase64RemainderCount > 0)break;// because we know that we have more input bytes still to receive
}
// Look for the end of the message: <CR><LF><CR><LF>
unsigned char *tmpPtr = fLastCRLF + 2;
if (tmpPtr < fRequestBuffer) tmpPtr = fRequestBuffer;
while (tmpPtr < &ptr[newBytesRead-1]) {
if (*tmpPtr == '\r' && *(tmpPtr+1) == '\n') {
if (tmpPtr - fLastCRLF == 2) {// This is it:
endOfMsg = True;
break;
}
fLastCRLF = tmpPtr;
}
++tmpPtr;
}
fRequestBufferBytesLeft -= newBytesRead;
fRequestBytesAlreadySeen += newBytesRead;
if (!endOfMsg) break; // subsequent reads will be needed to complete the request
// Parse the request string into command name and 'CSeq', then handle the command:
fRequestBuffer[fRequestBytesAlreadySeen] = '\0';
char cmdName[RTSP_PARAM_STRING_MAX];
char urlPreSuffix[RTSP_PARAM_STRING_MAX];
char urlSuffix[RTSP_PARAM_STRING_MAX];
char cseq[RTSP_PARAM_STRING_MAX];
char sessionIdStr[RTSP_PARAM_STRING_MAX];
unsigned contentLength = 0;
fLastCRLF[2] = '\0'; // temporarily, for parsing
//解析Rtsp请求字符串
Boolean parseSucceeded = parseRTSPRequestString((char*)fRequestBuffer, fLastCRLF+2 - fRequestBuffer,
cmdName, sizeof cmdName,
urlPreSuffix, sizeof urlPreSuffix,
urlSuffix, sizeof urlSuffix,
cseq, sizeof cseq,
sessionIdStr, sizeof sessionIdStr,
contentLength);
fLastCRLF[2] = '\r'; // restore its value
if (parseSucceeded) {
#ifdef DEBUG
fprintf(stderr, "parseRTSPRequestString() succeeded, returning cmdName \"%s\", urlPreSuffix \"%s\", urlSuffix \"%s\", CSeq \"%s\", Content-Length %u, with %d bytes following the message.\n", cmdName, urlPreSuffix, urlSuffix, cseq, contentLength, ptr + newBytesRead - (tmpPtr + 2));
#endif
// If there was a "Content-Length:" header, then make sure we've received all of the data that it specified:
if (ptr + newBytesRead < tmpPtr + 2 + contentLength)break;// we still need more data; subsequent reads will give it to us
// We now have a complete RTSP request.
// Handle the specified command (beginning by checking those that don't require session ids):
fCurrentCSeq = cseq;
//收到客户端的OPTIONS请求
if (strcmp(cmdName, "OPTIONS") == 0) {
// If the request included a "Session:" id, and it refers to a client session that's current ongoing, then use this
// command to indicate 'liveness' on that client session:
if (sessionIdStr[0] != '\0') {
clientSession = (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));
//根据sessionIdStr查表,看该客户端的会话是否存在,存在会话,调用noteLiveness函数
if (clientSession != NULL) clientSession->noteLiveness();
}
//处理Opinion请求,构建应答包
handleCmd_OPTIONS();
} else if (urlPreSuffix[0] == '\0' && urlSuffix[0] =='*' && urlSuffix[1] =='\0') {
// The special "*" URL means: an operation on the entire server. This works only for GET_PARAMETER and SET_PARAMETER:
if (strcmp(cmdName, "GET_PARAMETER") == 0) {
handleCmd_GET_PARAMETER((charconst*)fRequestBuffer);
} else if (strcmp(cmdName, "SET_PARAMETER") == 0) {
handleCmd_SET_PARAMETER((charconst*)fRequestBuffer);
} else {
handleCmd_notSupported();
}
} else if (strcmp(cmdName, "DESCRIBE") == 0) {
//收到客户端的Describe请求,处理该请求,构建应答包
handleCmd_DESCRIBE(urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);
} else if (strcmp(cmdName, "SETUP") == 0) {
//收到客户端的Setup请求,如果是第一次Setup,那么就需要调用createNewClientSession函数进行会话,然后将sessionIdStr和clientSession关联起来
if (sessionIdStr[0] == '\0') {
// No session id was present in the request. So create a new "RTSPClientSession" object for this request.
// Choose a random (unused) 32-bit integer for the session id (it will be encoded as a 8-digit hex number).
// (We avoid choosing session id 0, because that has a special use (by "OnDemandServerMediaSubsession").)
u_int32_t sessionId;
do {
sessionId = (u_int32_t)our_random32();
sprintf(sessionIdStr, "%08X", sessionId);
} while (sessionId == 0 || fOurServer.fClientSessions->Lookup(sessionIdStr) != NULL);
clientSession = fOurServer.createNewClientSession(sessionId);
fOurServer.fClientSessions->Add(sessionIdStr, clientSession);
} else {
// The request included a session id. Make sure it's one that we have already set up:
//如果存在会话,直接查找原来的会话;
clientSession = (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));
if (clientSession == NULL) {
handleCmd_sessionNotFound();
}
}
//构建Setup应答包
if (clientSession != NULL) clientSession->handleCmd_SETUP(this, urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);
} else if (strcmp(cmdName, "TEARDOWN") == 0
|| strcmp(cmdName, "PLAY") == 0
|| strcmp(cmdName, "PAUSE") == 0
|| strcmp(cmdName, "GET_PARAMETER") == 0
|| strcmp(cmdName, "SET_PARAMETER") == 0) {
RTSPServer::RTSPClientSession* clientSession
= sessionIdStr[0] == '\0' ? NULL : (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));
if (clientSession == NULL) {
handleCmd_sessionNotFound();
} else {
clientSession->handleCmd_withinSession(this, cmdName, urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);
}
} else if (strcmp(cmdName, "REGISTER") == 0 || strcmp(cmdName,"REGISTER_REMOTE") == 0) {
// Because - unlike other commands - an implementation of these commands needs the entire URL, we re-parse the
// command to get it:
char* url = strDupSize((char*)fRequestBuffer);
if (sscanf((char*)fRequestBuffer,"%*s %s", url) == 1) {
handleCmd_REGISTER(url, urlSuffix, strcmp(cmdName, "REGISTER_REMOTE") == 0);
} else {
handleCmd_bad();
}
delete[] url;
} else {
// The command is one that we don't handle:
handleCmd_notSupported();
}
} else {
#ifdef DEBUG
fprintf(stderr, "parseRTSPRequestString() failed; checking now for HTTP commands (for RTSP-over-HTTP tunneling)...\n");
#endif
// The request was not (valid) RTSP, but check for a special case: HTTP commands (for setting up RTSP-over-HTTP tunneling):
char sessionCookie[RTSP_PARAM_STRING_MAX];
char acceptStr[RTSP_PARAM_STRING_MAX];
*fLastCRLF = '\0'; // temporarily, for parsing
parseSucceeded = parseHTTPRequestString(cmdName, sizeof cmdName,
urlSuffix, sizeof urlPreSuffix,
sessionCookie, sizeof sessionCookie,
acceptStr, sizeof acceptStr);
*fLastCRLF = '\r';
if (parseSucceeded) {
#ifdef DEBUG
fprintf(stderr, "parseHTTPRequestString() succeeded, returning cmdName \"%s\", urlSuffix \"%s\", sessionCookie \"%s\", acceptStr \"%s\"\n", cmdName, urlSuffix, sessionCookie, acceptStr);
#endif
// Check that the HTTP command is valid for RTSP-over-HTTP tunneling: There must be a 'session cookie'.
Boolean isValidHTTPCmd = True;
if (sessionCookie[0] == '\0') {
// There was no "x-sessioncookie:" header. If there was an "Accept: application/x-rtsp-tunnelled" header,
// then this is a bad tunneling request. Otherwise, assume that it's an attempt to access the stream via HTTP.
if (strcmp(acceptStr, "application/x-rtsp-tunnelled") == 0) {
isValidHTTPCmd = False;
} else {
handleHTTPCmd_StreamingGET(urlSuffix, (charconst*)fRequestBuffer);
}
} else if (strcmp(cmdName, "GET") == 0) {
handleHTTPCmd_TunnelingGET(sessionCookie);
} else if (strcmp(cmdName, "POST") == 0) {
// We might have received additional data following the HTTP "POST" command - i.e., the first Base64-encoded RTSP command.
// Check for this, and handle it if it exists:
unsigned char const* extraData = fLastCRLF+4;
unsigned extraDataSize = &fRequestBuffer[fRequestBytesAlreadySeen] - extraData;
if (handleHTTPCmd_TunnelingPOST(sessionCookie, extraData, extraDataSize)) {
// We don't respond to the "POST" command, and we go away:
fIsActive = False;
break;
}
} else {
isValidHTTPCmd = False;
}
if (!isValidHTTPCmd) {
handleHTTPCmd_notSupported();
}
} else {
#ifdef DEBUG
fprintf(stderr, "parseHTTPRequestString() failed!\n");
#endif
handleCmd_bad();
}
}
#ifdef DEBUG
fprintf(stderr, "sending response: %s", fResponseBuffer);
#endif
//发送应答包
send(fClientOutputSocket, (charconst*)fResponseBuffer, strlen((char*)fResponseBuffer), 0);
if (clientSession != NULL && clientSession->fStreamAfterSETUP && strcmp(cmdName,"SETUP") == 0) {
// The client has asked for streaming to commence now, rather than after a
// subsequent "PLAY" command. So, simulate the effect of a "PLAY" command:
clientSession->handleCmd_withinSession(this,"PLAY", urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);
}
// Check whether there are extra bytes remaining in the buffer, after the end of the request (a rare case).
// If so, move them to the front of our buffer, and keep processing it, because it might be a following, pipelined request.
unsigned requestSize = (fLastCRLF+4-fRequestBuffer) + contentLength;
numBytesRemaining = fRequestBytesAlreadySeen - requestSize;
resetRequestBuffer(); // to prepare for any subsequent request
if (numBytesRemaining > 0) {
memmove(fRequestBuffer, &fRequestBuffer[requestSize], numBytesRemaining);
newBytesRead = numBytesRemaining;
}
} while (numBytesRemaining > 0);
--fRecursionCount;
if (!fIsActive) {
if (fRecursionCount > 0) closeSockets();elsedeletethis;
// Note: The "fRecursionCount" test is for a pathological situation where we reenter the event loop and get called recursively
// while handling a command (e.g., while handling a "DESCRIBE", to get a SDP description).
// In such a case we don't want to actually delete ourself until we leave the outermost call.
}
}
void RTSPServer::RTSPClientSession::noteLiveness() {
if (fOurServer.fReclamationTestSeconds > 0) {
envir().taskScheduler()
.rescheduleDelayedTask(fLivenessCheckTask,
fOurServer.fReclamationTestSeconds*1000000,
(TaskFunc*)livenessTimeoutTask, this);
}
}
noteLiveness该函数可以用来判断流是不是断开;这个相当重要,我们可以使用它判断网络是否断开,尤其在客户端可以使用这样的方法来判断网络是否断开,然后实现断网重连的功能。
RTSPClientSession要提供什么功能呢,可以想象:需要监听客户端的rtsp请求并回应它,需要在DESCRIBE请求中返回所请求的流的信息,需要在SETUP请求中建立起RTP会话,需要在TEARDOWN请求中关闭RTP会话,等等;
下面在接着跟进到createNewClientSession会话的函数:
RTSPServer::RTSPClientSession*
RTSPServer::createNewClientSession(u_int32_t sessionId) {
return new RTSPClientSession(*this, sessionId);
}
RTSPServer::RTSPClientSession
::RTSPClientSession(RTSPServer& ourServer, u_int32_t sessionId)
: fOurServer(ourServer), fOurSessionId(sessionId), fOurServerMediaSession(NULL), fIsMulticast(False), fStreamAfterSETUP(False),
fTCPStreamIdCount(0), fLivenessCheckTask(NULL), fNumStreamStates(0), fStreamStates(NULL) {
noteLiveness();
}
这个构造函数旧版本的live555和v0.78版本是不同的,旧版本的live555,在accept后就建立了rtsp会话,而新版本的是在收到setup请求后才建立的会话,所以这些地方都不同,在旧版本中RTSPClientSession会有一个回调函数,新版本中没有,该回调函数在收到客户端的Connect命令时设置;
下面在分析下服务端对Opinion各种命令的请求的处理的代码;首先还是分析Opinion,该命令请求的作用是客户端请求服务端支持哪些命令;Describe请求是得到会话描述信息,包括h264的sps,pps信息也可以在Describe的应答中发送;Setup命令是用来建立会话,服务端收到Setup请求后,建立会话,new 一个RTSPClientSession对象,该对象用来处理客户端的各种Rtsp命令请求;同时服务端保存会话Id和会话对象,每次可以从表中取出RTSPClientSession对象;响应客户端的请求;在收到Setup命令后;没有等到客户端的Play命令,就开始视频流;
if (clientSession != NULL && clientSession->fStreamAfterSETUP && strcmp(cmdName,"SETUP") == 0) {
// The client has asked for streaming to commence now, rather than after a
// subsequent "PLAY" command. So, simulate the effect of a "PLAY" command:
clientSession->handleCmd_withinSession(this,"PLAY", urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);
}
1)服务端对Opinion命令的处理;跟踪源码:
void RTSPServer::RTSPClientConnection::handleCmd_OPTIONS() {
snprintf((char*)fResponseBuffer,sizeof fResponseBuffer,
"RTSP/1.0 200 OK\r\nCSeq: %s\r\n%sPublic: %s\r\n\r\n",
fCurrentCSeq, dateHeader(), fOurServer.allowedCommandNames());
}
1) 服务端对Describe命令的处理
void RTSPServer::RTSPClientConnection
::handleCmd_DESCRIBE(char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr) {
char* sdpDescription = NULL;
char* rtspURL = NULL;
do {
//整理一下下RTSP地址
char urlTotalSuffix[RTSP_PARAM_STRING_MAX];
if (strlen(urlPreSuffix) + strlen(urlSuffix) + 2 >sizeof urlTotalSuffix) {
handleCmd_bad();
break;
}
urlTotalSuffix[0] = '\0';
if (urlPreSuffix[0] != '\0') {
strcat(urlTotalSuffix, urlPreSuffix);
strcat(urlTotalSuffix, "/");
}
strcat(urlTotalSuffix, urlSuffix);
//鉴权
if (!authenticationOK("DESCRIBE", urlTotalSuffix, fullRequestStr))break;
// We should really check that the request contains an "Accept:" #####
// for "application/sdp", because that's what we're sending back #####
// Begin by looking up the "ServerMediaSession" object for the specified "urlTotalSuffix":
//跟据流的名字查找ServerMediaSession
ServerMediaSession* session = fOurServer.lookupServerMediaSession(urlTotalSuffix);
if (session == NULL) {
handleCmd_notFound();
break;
}
// Then, assemble a SDP description for this session:
sdpDescription = session->generateSDPDescription();
if (sdpDescription == NULL) {
// This usually means that a file name that was specified for a
// "ServerMediaSubsession" does not exist.
setRTSPResponse("404 File Not Found, Or In Incorrect Format");
break;
}
unsigned sdpDescriptionSize = strlen(sdpDescription);
// Also, generate our RTSP URL, for the "Content-Base:" header
// (which is necessary to ensure that the correct URL gets used in subsequent "SETUP" requests).
rtspURL = fOurServer.rtspURL(session, fClientInputSocket);
snprintf((char*)fResponseBuffer,sizeof fResponseBuffer,
"RTSP/1.0 200 OK\r\nCSeq: %s\r\n"
"%s"
"Content-Base: %s/\r\n"
"Content-Type: application/sdp\r\n"
"Content-Length: %d\r\n\r\n"
"%s",
fCurrentCSeq,
dateHeader(),
rtspURL,
sdpDescriptionSize,
sdpDescription);
} while (0);
delete[] sdpDescription;
delete[] rtspURL;
}
ServerMediaSession*
DynamicRTSPServer::lookupServerMediaSession(charconst* streamName) {
// First, check whether the specified "streamName" exists as a local file:
FILE* fid = fopen(streamName, "rb");
Boolean fileExists = fid != NULL;
// Next, check whether we already have a "ServerMediaSession" for this file:
//查找是否已经存在一个ServerMediaSession
ServerMediaSession* sms = RTSPServer::lookupServerMediaSession(streamName);
Boolean smsExists = sms != NULL;
// Handle the four possibilities for "fileExists" and "smsExists":
if (!fileExists) {
//文件不存在
if (smsExists) {
// "sms" was created for a file that no longer exists. Remove it:
//删除ServerMediaSession
removeServerMediaSession(sms);
}
return NULL;
} else {
if (!smsExists) {
// Create a new "ServerMediaSession" object for streaming from the named file.
//如果ServerMediaSession不存在,新建一个ServerMediaSession
sms = createNewSMS(envir(), streamName, fid);
//将ServerMediaSession和会话关联起来
addServerMediaSession(sms);
}
fclose(fid);
return sms;
}
}
void RTSPServer::addServerMediaSession(ServerMediaSession* serverMediaSession) {
if (serverMediaSession == NULL)return;
char const* sessionName = serverMediaSession->streamName();
if (sessionName == NULL) sessionName ="";
removeServerMediaSession(sessionName); // in case an existing "ServerMediaSession" with this name already exists
fServerMediaSessions->Add(sessionName, (void*)serverMediaSession);
}
2) 服务端对Setup命令的处理
void RTSPServer::RTSPClientSession
::handleCmd_SETUP(RTSPServer::RTSPClientConnection* ourClientConnection,
char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr) {
// Normally, "urlPreSuffix" should be the session (stream) name, and "urlSuffix" should be the subsession (track) name.
// However (being "liberal in what we accept"), we also handle 'aggregate' SETUP requests (i.e., without a track name),
// in the special case where we have only a single track. I.e., in this case, we also handle:
// "urlPreSuffix" is empty and "urlSuffix" is the session (stream) name, or
// "urlPreSuffix" concatenated with "urlSuffix" (with "/" inbetween) is the session (stream) name.
char const* streamName = urlPreSuffix;// in the normal case
char const* trackId = urlSuffix;// in the normal case
char* concatenatedStreamName = NULL;// in the normal case
noteLiveness();
do {
// First, make sure the specified stream name exists:
//下面的注释参数参考:
http://blog.csdn.net/niu_gao/article/details/6911130
每个ServerMediaSession中至少要包含一个 //ServerMediaSubsession。一个ServerMediaSession对应一个媒体,可以认为是Server上的一个文件,或一个实时获取设备。其包含的每个ServerMediaSubSession代表媒体中的一个Track。所以一个ServerMediaSession对应一个媒体,如果客户请求的媒体名相同,就使用已存在的ServerMediaSession,如果不同,就创建一个新的。一个流对应一个StreamState,StreamState与ServerMediaSubsession相关,但代表的是动态的,而ServerMediaSubsession代表静态的。
fOurServer.lookupServerMediaSession(streamName)中会在找不到同名ServerMediaSession时新建一个,代表一个RTP流的ServerMediaSession们是被RTSPServer管理的,而不是被RTSPClientSession拥有。为什么呢?因为ServerMediaSession代表的是一个静态的流,也就是可以从它里面获取一个流的各种信息,但不能获取传输状态。不同客户可能连接到同一个流,所以ServerMediaSession应被RTSPServer所拥有。
ServerMediaSession* sms = fOurServer.lookupServerMediaSession(streamName);
if (sms == NULL) {
// Check for the special case (noted above), before we give up:
if (urlPreSuffix[0] == '\0') {
streamName = urlSuffix;
} else {
concatenatedStreamName = newchar[strlen(urlPreSuffix) + strlen(urlSuffix) + 2];// allow for the "/" and the trailing '\0'
sprintf(concatenatedStreamName, "%s/%s", urlPreSuffix, urlSuffix);
streamName = concatenatedStreamName;
}
trackId = NULL;
// Check again:
sms = fOurServer.lookupServerMediaSession(streamName);
}
if (sms == NULL) {
if (fOurServerMediaSession == NULL) {
// The client asked for a stream that doesn't exist (and this session descriptor has not been used before):
ourClientConnection->handleCmd_notFound();
} else {
// The client asked for a stream that doesn't exist, but using a stream id for a stream that does exist. Bad request:
ourClientConnection->handleCmd_bad();
}
break;
} else {
if (fOurServerMediaSession == NULL) {
// We're accessing the "ServerMediaSession" for the first time.
fOurServerMediaSession = sms;
fOurServerMediaSession->incrementReferenceCount();
} else if (sms != fOurServerMediaSession) {
// The client asked for a stream that's different from the one originally requested for this stream id. Bad request:
ourClientConnection->handleCmd_bad();
break;
}
}
if (fStreamStates == NULL) {
// This is the first "SETUP" for this session. Set up our array of states for all of this session's subsessions (tracks):
ServerMediaSubsessionIterator iter(*fOurServerMediaSession);
for (fNumStreamStates = 0; iter.next() != NULL; ++fNumStreamStates) {}// begin by counting the number of subsessions (tracks)
fStreamStates = new struct streamState[fNumStreamStates];
iter.reset();
ServerMediaSubsession* subsession;
for (unsigned i = 0; i < fNumStreamStates; ++i) {
subsession = iter.next();
fStreamStates[i].subsession = subsession;
fStreamStates[i].streamToken = NULL; // for now; it may be changed by the "getStreamParameters()" call that comes later
}
}
// Look up information for the specified subsession (track):
ServerMediaSubsession* subsession = NULL;
unsigned streamNum;
if (trackId != NULL && trackId[0] !='\0') {// normal case
for (streamNum = 0; streamNum < fNumStreamStates; ++streamNum) {
subsession = fStreamStates[streamNum].subsession;
if (subsession != NULL && strcmp(trackId, subsession->trackId()) == 0)break;
}
if (streamNum >= fNumStreamStates) {
// The specified track id doesn't exist, so this request fails:
ourClientConnection->handleCmd_notFound();
break;
}
} else {
// Weird case: there was no track id in the URL.
// This works only if we have only one subsession:
if (fNumStreamStates != 1 || fStreamStates[0].subsession == NULL) {
ourClientConnection->handleCmd_bad();
break;
}
streamNum = 0;
subsession = fStreamStates[streamNum].subsession;
}
// ASSERT: subsession != NULL
// Look for a "Transport:" header in the request string, to extract client parameters:
StreamingMode streamingMode;
char* streamingModeString = NULL;// set when RAW_UDP streaming is specified
char* clientsDestinationAddressStr;
u_int8_t clientsDestinationTTL;
portNumBits clientRTPPortNum, clientRTCPPortNum;
unsigned char rtpChannelId, rtcpChannelId;
parseTransportHeader(fullRequestStr, streamingMode, streamingModeString,
clientsDestinationAddressStr, clientsDestinationTTL,
clientRTPPortNum, clientRTCPPortNum,
rtpChannelId, rtcpChannelId);
if ((streamingMode == RTP_TCP && rtpChannelId == 0xFF) ||
(streamingMode != RTP_TCP && ourClientConnection->fClientOutputSocket != ourClientConnection->fClientInputSocket)) {
// An anomolous situation, caused by a buggy client. Either:
// 1/ TCP streaming was requested, but with no "interleaving=" fields. (QuickTime Player sometimes does this.), or
// 2/ TCP streaming was not requested, but we're doing RTSP-over-HTTP tunneling (which implies TCP streaming).
// In either case, we assume TCP streaming, and set the RTP and RTCP channel ids to proper values:
streamingMode = RTP_TCP;
rtpChannelId = fTCPStreamIdCount; rtcpChannelId = fTCPStreamIdCount+1;
}
if (streamingMode == RTP_TCP) fTCPStreamIdCount += 2;
Port clientRTPPort(clientRTPPortNum);
Port clientRTCPPort(clientRTCPPortNum);
// Next, check whether a "Range:" or "x-playNow:" header is present in the request.
// This isn't legal, but some clients do this to combine "SETUP" and "PLAY":
double rangeStart = 0.0, rangeEnd = 0.0;
char* absStart = NULL; char* absEnd = NULL;
if (parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd)) {
delete[] absStart; delete[] absEnd;
fStreamAfterSETUP = True;
} else if (parsePlayNowHeader(fullRequestStr)) {
fStreamAfterSETUP = True;
} else {
fStreamAfterSETUP = False;
}
// Then, get server parameters from the 'subsession':
int tcpSocketNum = streamingMode == RTP_TCP ? ourClientConnection->fClientOutputSocket : -1;
netAddressBits destinationAddress = 0;
u_int8_t destinationTTL = 255;
#ifdef RTSP_ALLOW_CLIENT_DESTINATION_SETTING
if (clientsDestinationAddressStr != NULL) {
// Use the client-provided "destination" address.
// Note: This potentially allows the server to be used in denial-of-service
// attacks, so don't enable this code unless you're sure that clients are
// trusted.
destinationAddress = our_inet_addr(clientsDestinationAddressStr);
}
// Also use the client-provided TTL.
destinationTTL = clientsDestinationTTL;
#endif
delete[] clientsDestinationAddressStr;
Port serverRTPPort(0);
Port serverRTCPPort(0);
// Make sure that we transmit on the same interface that's used by the client (in case we're a multi-homed server):
struct sockaddr_in sourceAddr; SOCKLEN_T namelen =sizeof sourceAddr;
getsockname(ourClientConnection->fClientInputSocket, (struct sockaddr*)&sourceAddr, &namelen);
netAddressBits origSendingInterfaceAddr = SendingInterfaceAddr;
netAddressBits origReceivingInterfaceAddr = ReceivingInterfaceAddr;
// NOTE: The following might not work properly, so we ifdef it out for now:
#ifdef HACK_FOR_MULTIHOMED_SERVERS
ReceivingInterfaceAddr = SendingInterfaceAddr = sourceAddr.sin_addr.s_addr;
#endif
subsession->getStreamParameters(fOurSessionId, ourClientConnection->fClientAddr.sin_addr.s_addr,
clientRTPPort, clientRTCPPort,
tcpSocketNum, rtpChannelId, rtcpChannelId,
destinationAddress, destinationTTL, fIsMulticast,
serverRTPPort, serverRTCPPort,
fStreamStates[streamNum].streamToken);
SendingInterfaceAddr = origSendingInterfaceAddr;
ReceivingInterfaceAddr = origReceivingInterfaceAddr;
AddressString destAddrStr(destinationAddress);
AddressString sourceAddrStr(sourceAddr);
if (fIsMulticast) {
switch (streamingMode) {
case RTP_UDP:
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP;multicast;destination=%s;source=%s;port=%d-%d;ttl=%d\r\n"
"Session: %08X\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()), destinationTTL,
fOurSessionId);
break;
case RTP_TCP:
// multicast streams can't be sent via TCP
ourClientConnection->handleCmd_unsupportedTransport();
break;
case RAW_UDP:
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: %s;multicast;destination=%s;source=%s;port=%d;ttl=%d\r\n"
"Session: %08X\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(serverRTPPort.num()), destinationTTL,
fOurSessionId);
break;
}
} else {
switch (streamingMode) {
case RTP_UDP: {
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP;unicast;destination=%s;source=%s;client_port=%d-%d;server_port=%d-%d\r\n"
"Session: %08X\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(clientRTCPPort.num()), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()),
fOurSessionId);
break;
}
case RTP_TCP: {
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: RTP/AVP/TCP;unicast;destination=%s;source=%s;interleaved=%d-%d\r\n"
"Session: %08X\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
destAddrStr.val(), sourceAddrStr.val(), rtpChannelId, rtcpChannelId,
fOurSessionId);
break;
}
case RAW_UDP: {
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"Transport: %s;unicast;destination=%s;source=%s;client_port=%d;server_port=%d\r\n"
"Session: %08X\r\n\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(serverRTPPort.num()),
fOurSessionId);
break;
}
}
}
delete[] streamingModeString;
} while (0);
delete[] concatenatedStreamName;
}
//新建ServerMediaSession的源代码如下:
static ServerMediaSession* createNewSMS(UsageEnvironment& env,
char const* fileName, FILE* /*fid*/) {
// Use the file name extension to determine the type of "ServerMediaSession":
char const* extension = strrchr(fileName,'.');
if (extension == NULL) return NULL;
ServerMediaSession* sms = NULL;
Boolean const reuseSource = False;
if (strcmp(extension, ".aac") == 0) {
// Assumed to be an AAC Audio (ADTS format) file:
NEW_SMS("AAC Audio");
sms->addSubsession(ADTSAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".amr") == 0) {
// Assumed to be an AMR Audio file:
NEW_SMS("AMR Audio");
sms->addSubsession(AMRAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".ac3") == 0) {
// Assumed to be an AC-3 Audio file:
NEW_SMS("AC-3 Audio");
sms->addSubsession(AC3AudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".m4e") == 0) {
// Assumed to be a MPEG-4 Video Elementary Stream file:
NEW_SMS("MPEG-4 Video");
sms->addSubsession(MPEG4VideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".264") == 0) {
// Assumed to be a H.264 Video Elementary Stream file:
NEW_SMS("H.264 Video");
OutPacketBuffer::maxSize = 100000; // allow for some possibly large H.264 frames
sms->addSubsession(H264VideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".mp3") == 0) {
// Assumed to be a MPEG-1 or 2 Audio file:
NEW_SMS("MPEG-1 or 2 Audio");
// To stream using 'ADUs' rather than raw MP3 frames, uncomment the following:
//#define STREAM_USING_ADUS 1
// To also reorder ADUs before streaming, uncomment the following:
//#define INTERLEAVE_ADUS 1
// (For more information about ADUs and interleaving,
// see <http://www.live555.com/rtp-mp3/>)
Boolean useADUs = False;
Interleaving* interleaving = NULL;
#ifdef STREAM_USING_ADUS
useADUs = True;
#ifdef INTERLEAVE_ADUS
unsigned char interleaveCycle[] = {0,2,1,3}; // or choose your own...
unsigned const interleaveCycleSize
= (sizeof interleaveCycle)/(sizeof (unsigned char));
interleaving = new Interleaving(interleaveCycleSize, interleaveCycle);
#endif
#endif
sms->addSubsession(MP3AudioFileServerMediaSubsession::createNew(env, fileName, reuseSource, useADUs, interleaving));
} else if (strcmp(extension, ".mpg") == 0) {
// Assumed to be a MPEG-1 or 2 Program Stream (audio+video) file:
NEW_SMS("MPEG-1 or 2 Program Stream");
MPEG1or2FileServerDemux* demux
= MPEG1or2FileServerDemux::createNew(env, fileName, reuseSource);
sms->addSubsession(demux->newVideoServerMediaSubsession());
sms->addSubsession(demux->newAudioServerMediaSubsession());
} else if (strcmp(extension, ".vob") == 0) {
// Assumed to be a VOB (MPEG-2 Program Stream, with AC-3 audio) file:
NEW_SMS("VOB (MPEG-2 video with AC-3 audio)");
MPEG1or2FileServerDemux* demux
= MPEG1or2FileServerDemux::createNew(env, fileName, reuseSource);
sms->addSubsession(demux->newVideoServerMediaSubsession());
sms->addSubsession(demux->newAC3AudioServerMediaSubsession());
} else if (strcmp(extension, ".ts") == 0) {
// Assumed to be a MPEG Transport Stream file:
// Use an index file name that's the same as the TS file name, except with ".tsx":
unsigned indexFileNameLen = strlen(fileName) + 2;// allow for trailing "x\0"
char* indexFileName = new char[indexFileNameLen];
sprintf(indexFileName, "%sx", fileName);
NEW_SMS("MPEG Transport Stream");
sms->addSubsession(MPEG2TransportFileServerMediaSubsession::createNew(env, fileName, indexFileName, reuseSource));
delete[] indexFileName;
} else if (strcmp(extension, ".wav") == 0) {
// Assumed to be a WAV Audio file:
NEW_SMS("WAV Audio Stream");
// To convert 16-bit PCM data to 8-bit u-law, prior to streaming,
// change the following to True:
Boolean convertToULaw = False;
sms->addSubsession(WAVAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource, convertToULaw));
} else if (strcmp(extension, ".dv") == 0) {
// Assumed to be a DV Video file
// First, make sure that the RTPSinks' buffers will be large enough to handle the huge size of DV frames (as big as 288000).
OutPacketBuffer::maxSize = 300000;
NEW_SMS("DV Video");
sms->addSubsession(DVVideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));
} else if (strcmp(extension, ".mkv") == 0 || strcmp(extension,".webm") == 0) {
// Assumed to be a Matroska file (note that WebM ('.webm') files are also Matroska files)
NEW_SMS("Matroska video+audio+(optional)subtitles");
// Create a Matroska file server demultiplexor for the specified file. (We enter the event loop to wait for this to complete.)
newMatroskaDemuxWatchVariable = 0;
MatroskaFileServerDemux::createNew(env, fileName, onMatroskaDemuxCreation, NULL);
env.taskScheduler().doEventLoop(&newMatroskaDemuxWatchVariable);
ServerMediaSubsession* smss;
while ((smss = demux->newServerMediaSubsession()) != NULL) {
sms->addSubsession(smss);
}
}
return sms;
}
3) 服务端对Play命令的处理
void RTSPServer::RTSPClientSession
::handleCmd_withinSession(RTSPServer::RTSPClientConnection* ourClientConnection,
char const* cmdName,
char const* urlPreSuffix, char const* urlSuffix,
char const* fullRequestStr) {
// This will either be:
// - a non-aggregated operation, if "urlPreSuffix" is the session (stream)
// name and "urlSuffix" is the subsession (track) name, or
// - an aggregated operation, if "urlSuffix" is the session (stream) name,
// or "urlPreSuffix" is the session (stream) name, and "urlSuffix" is empty,
// or "urlPreSuffix" and "urlSuffix" are both nonempty, but when concatenated, (with "/") form the session (stream) name.
// Begin by figuring out which of these it is:
ServerMediaSubsession* subsession;
noteLiveness();
if (fOurServerMediaSession == NULL) {// There wasn't a previous SETUP!
ourClientConnection->handleCmd_notSupported();
return;
} else if (urlSuffix[0] != '\0' && strcmp(fOurServerMediaSession->streamName(), urlPreSuffix) == 0) {
// Non-aggregated operation.
// Look up the media subsession whose track id is "urlSuffix":
ServerMediaSubsessionIterator iter(*fOurServerMediaSession);
while ((subsession = iter.next()) != NULL) {
if (strcmp(subsession->trackId(), urlSuffix) == 0)break;// success
}
if (subsession == NULL) { // no such track!
ourClientConnection->handleCmd_notFound();
return;
}
} else if (strcmp(fOurServerMediaSession->streamName(), urlSuffix) == 0 ||
(urlSuffix[0] == '\0' && strcmp(fOurServerMediaSession->streamName(), urlPreSuffix) == 0)) {
// Aggregated operation
subsession = NULL;
} else if (urlPreSuffix[0] != '\0' && urlSuffix[0] !='\0') {
// Aggregated operation, if <urlPreSuffix>/<urlSuffix> is the session (stream) name:
unsigned const urlPreSuffixLen = strlen(urlPreSuffix);
if (strncmp(fOurServerMediaSession->streamName(), urlPreSuffix, urlPreSuffixLen) == 0 &&
fOurServerMediaSession->streamName()[urlPreSuffixLen] == '/' &&
strcmp(&(fOurServerMediaSession->streamName())[urlPreSuffixLen+1], urlSuffix) == 0) {
subsession = NULL;
} else {
ourClientConnection->handleCmd_notFound();
return;
}
} else { // the request doesn't match a known stream and/or track at all!
ourClientConnection->handleCmd_notFound();
return;
}
if (strcmp(cmdName, "TEARDOWN") == 0) {
handleCmd_TEARDOWN(ourClientConnection, subsession);
} else if (strcmp(cmdName, "PLAY") == 0) {
handleCmd_PLAY(ourClientConnection, subsession, fullRequestStr);
} else if (strcmp(cmdName, "PAUSE") == 0) {
handleCmd_PAUSE(ourClientConnection, subsession);
} else if (strcmp(cmdName, "GET_PARAMETER") == 0) {
handleCmd_GET_PARAMETER(ourClientConnection, subsession, fullRequestStr);
} else if (strcmp(cmdName, "SET_PARAMETER") == 0) {
handleCmd_SET_PARAMETER(ourClientConnection, subsession, fullRequestStr);
}
}
void RTSPServer::RTSPClientSession
::handleCmd_PLAY(RTSPServer::RTSPClientConnection* ourClientConnection,
ServerMediaSubsession* subsession, char const* fullRequestStr) {
char* rtspURL = fOurServer.rtspURL(fOurServerMediaSession, ourClientConnection->fClientInputSocket);
unsigned rtspURLSize = strlen(rtspURL);
// Parse the client's "Scale:" header, if any:
float scale;
Boolean sawScaleHeader = parseScaleHeader(fullRequestStr, scale);
// Try to set the stream's scale factor to this value:
if (subsession == NULL /*aggregate op*/) {
fOurServerMediaSession->testScaleFactor(scale);
} else {
subsession->testScaleFactor(scale);
}
char buf[100];
char* scaleHeader;
if (!sawScaleHeader) {
buf[0] = '\0'; // Because we didn't see a Scale: header, don't send one back
} else {
sprintf(buf, "Scale: %f\r\n", scale);
}
scaleHeader = strDup(buf);
// Parse the client's "Range:" header, if any:
float duration = 0.0;
double rangeStart = 0.0, rangeEnd = 0.0;
char* absStart = NULL; char* absEnd = NULL;
Boolean sawRangeHeader = parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd);
if (sawRangeHeader && absStart == NULL/*not seeking by 'absolute' time*/) {
// Use this information, plus the stream's duration (if known), to create our own "Range:" header, for the response:
duration = subsession == NULL /*aggregate op*/
? fOurServerMediaSession->duration() : subsession->duration();
if (duration < 0.0) {
// We're an aggregate PLAY, but the subsessions have different durations.
// Use the largest of these durations in our header
duration = -duration;
}
// Make sure that "rangeStart" and "rangeEnd" (from the client's "Range:" header) have sane values
// before we send back our own "Range:" header in our response:
if (rangeStart < 0.0) rangeStart = 0.0;
else if (rangeStart > duration) rangeStart = duration;
if (rangeEnd < 0.0) rangeEnd = 0.0;
else if (rangeEnd > duration) rangeEnd = duration;
if ((scale > 0.0 && rangeStart > rangeEnd && rangeEnd > 0.0) ||
(scale < 0.0 && rangeStart < rangeEnd)) {
// "rangeStart" and "rangeEnd" were the wrong way around; swap them:
double tmp = rangeStart;
rangeStart = rangeEnd;
rangeEnd = tmp;
}
}
// Create a "RTP-Info:" line. It will get filled in from each subsession's state:
char const* rtpInfoFmt =
"%s" // "RTP-Info:", plus any preceding rtpInfo items
"%s" // comma separator, if needed
"url=%s/%s"
";seq=%d"
";rtptime=%u"
;
unsigned rtpInfoFmtSize = strlen(rtpInfoFmt);
char* rtpInfo = strDup("RTP-Info: ");
unsigned i, numRTPInfoItems = 0;
// Do any required seeking/scaling on each subsession, before starting streaming.
// (However, we don't do this if the "PLAY" request was for just a single subsession of a multiple-subsession stream;
// for such streams, seeking/scaling can be done only with an aggregate "PLAY".)
for (i = 0; i < fNumStreamStates; ++i) {
if (subsession == NULL /* means: aggregated operation */ || fNumStreamStates == 1) {
if (sawScaleHeader) {
if (fStreamStates[i].subsession != NULL) {
fStreamStates[i].subsession->setStreamScale(fOurSessionId, fStreamStates[i].streamToken, scale);
}
}
if (sawRangeHeader) {
if (absStart != NULL) {
// Special case handling for seeking by 'absolute' time:
if (fStreamStates[i].subsession != NULL) {
fStreamStates[i].subsession->seekStream(fOurSessionId, fStreamStates[i].streamToken, absStart, absEnd);
}
} else {
// Seeking by relative (NPT) time:
double streamDuration = 0.0;// by default; means: stream until the end of the media
if (rangeEnd > 0.0 && (rangeEnd+0.001) < duration) {// the 0.001 is because we limited the values to 3 decimal places
// We want the stream to end early. Set the duration we want:
streamDuration = rangeEnd - rangeStart;
if (streamDuration < 0.0) streamDuration = -streamDuration;// should happen only if scale < 0.0
}
if (fStreamStates[i].subsession != NULL) {
u_int64_t numBytes;
//查找流
fStreamStates[i].subsession->seekStream(fOurSessionId, fStreamStates[i].streamToken,
rangeStart, streamDuration, numBytes);
}
}
} else {
// No "Range:" header was specified in the "PLAY", so we do a 'null' seek (i.e., we don't seek at all):
if (fStreamStates[i].subsession != NULL) {
fStreamStates[i].subsession->nullSeekStream(fOurSessionId, fStreamStates[i].streamToken);
}
}
}
}
// Create the "Range:" header that we'll send back in our response.
// (Note that we do this after seeking, in case the seeking operation changed the range start time.)
char* rangeHeader;
if (!sawRangeHeader) {
// There wasn't a "Range:" header in the request, so, in our response, begin the range with the current NPT (normal play time):
float curNPT = 0.0;
for (i = 0; i < fNumStreamStates; ++i) {
if (subsession == NULL /* means: aggregated operation */
|| subsession == fStreamStates[i].subsession) {
if (fStreamStates[i].subsession == NULL)continue;
float npt = fStreamStates[i].subsession->getCurrentNPT(fStreamStates[i].streamToken);
if (npt > curNPT) curNPT = npt;
// Note: If this is an aggregate "PLAY" on a multi-subsession stream, then it's conceivable that the NPTs of each subsession
// may differ (if there has been a previous seek on just one subsession). In this (unusual) case, we just return the
// largest NPT; I hope that turns out OK...
}
}
sprintf(buf, "Range: npt=%.3f-\r\n", curNPT);
} else if (absStart != NULL) {
// We're seeking by 'absolute' time:
if (absEnd == NULL) {
sprintf(buf, "Range: clock=%s-\r\n", absStart);
} else {
sprintf(buf, "Range: clock=%s-%s\r\n", absStart, absEnd);
}
delete[] absStart; delete[] absEnd;
} else {
// We're seeking by relative (NPT) time:
if (rangeEnd == 0.0 && scale >= 0.0) {
sprintf(buf, "Range: npt=%.3f-\r\n", rangeStart);
} else {
sprintf(buf, "Range: npt=%.3f-%.3f\r\n", rangeStart, rangeEnd);
}
}
rangeHeader = strDup(buf);
// Now, start streaming:
for (i = 0; i < fNumStreamStates; ++i) {
if (subsession == NULL /* means: aggregated operation */
|| subsession == fStreamStates[i].subsession) {
unsigned short rtpSeqNum = 0;
unsigned rtpTimestamp = 0;
if (fStreamStates[i].subsession == NULL)continue;
fStreamStates[i].subsession->startStream(fOurSessionId,
fStreamStates[i].streamToken,
(TaskFunc*)noteClientLiveness, this,
rtpSeqNum, rtpTimestamp,
RTSPServer::RTSPClientConnection::handleAlternativeRequestByte, ourClientConnection);
const char *urlSuffix = fStreamStates[i].subsession->trackId();
char* prevRTPInfo = rtpInfo;
unsigned rtpInfoSize = rtpInfoFmtSize
+ strlen(prevRTPInfo)
+ 1
+ rtspURLSize + strlen(urlSuffix)
+ 5 /*max unsigned short len*/
+ 10 /*max unsigned (32-bit) len*/
+ 2 /*allows for trailing \r\n at final end of string*/;
rtpInfo = new char[rtpInfoSize];
sprintf(rtpInfo, rtpInfoFmt,
prevRTPInfo,
numRTPInfoItems++ == 0 ? "" :",",
rtspURL, urlSuffix,
rtpSeqNum,
rtpTimestamp
);
delete[] prevRTPInfo;
}
}
if (numRTPInfoItems == 0) {
rtpInfo[0] = '\0';
} else {
unsigned rtpInfoLen = strlen(rtpInfo);
rtpInfo[rtpInfoLen] = '\r';
rtpInfo[rtpInfoLen+1] = '\n';
rtpInfo[rtpInfoLen+2] = '\0';
}
// Fill in the response:
snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,
"RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"%s"
"%s"
"%s"
"Session: %08X\r\n"
"%s\r\n",
ourClientConnection->fCurrentCSeq,
dateHeader(),
scaleHeader,
rangeHeader,
fOurSessionId,
rtpInfo);
delete[] rtpInfo; delete[] rangeHeader;
delete[] scaleHeader; delete[] rtspURL;
}
Live555 RTP建立流程
RTP的建立流程在客户端发送Setup请求开始建立,客户端发送Setup请求时,会将RTP/RTCP的端口号告诉服务端,也会将Rtp over tcp还是udp的方式告诉到服务端,服务端收到Setup请求时,根据端口号建立socket,在收到客户端的Play命令时,启动流传输;启动流传输的代码如下:
void OnDemandServerMediaSubsession::startStream(unsigned clientSessionId,
void* streamToken,
TaskFunc* rtcpRRHandler,
void* rtcpRRHandlerClientData,
unsignedshort& rtpSeqNum,
unsigned& rtpTimestamp,
ServerRequestAlternativeByteHandler* serverRequestAlternativeByteHandler,
void* serverRequestAlternativeByteHandlerClientData) {
StreamState* streamState = (StreamState*)streamToken;
Destinations* destinations
= (Destinations*)(fDestinationsHashTable->Lookup((charconst*)clientSessionId));
if (streamState != NULL) {
streamState->startPlaying(destinations,
rtcpRRHandler, rtcpRRHandlerClientData,
serverRequestAlternativeByteHandler, serverRequestAlternativeByteHandlerClientData);
RTPSink* rtpSink = streamState->rtpSink(); // alias
if (rtpSink != NULL) {
rtpSeqNum = rtpSink->currentSeqNo();
rtpTimestamp = rtpSink->presetNextTimestamp();
}
}
}
//
Live555 rtsp/rtp是同一个socket,但端口号不同吗?
看源码:
void OnDemandServerMediaSubsession
::getStreamParameters(unsigned clientSessionId,
netAddressBits clientAddress,
Port const& clientRTPPort,
Port const& clientRTCPPort,
int tcpSocketNum,
unsigned char rtpChannelId,
unsigned char rtcpChannelId,
netAddressBits& destinationAddress,
u_int8_t& /*destinationTTL*/,
Boolean& isMulticast,
Port& serverRTPPort,
Port& serverRTCPPort,
void*& streamToken) {
if (destinationAddress == 0) destinationAddress = clientAddress;
struct in_addr destinationAddr; destinationAddr.s_addr = destinationAddress;
isMulticast = False;
if (fLastStreamToken != NULL && fReuseFirstSource) {
// Special case: Rather than creating a new 'StreamState',
// we reuse the one that we've already created:
serverRTPPort = ((StreamState*)fLastStreamToken)->serverRTPPort();
serverRTCPPort = ((StreamState*)fLastStreamToken)->serverRTCPPort();
++((StreamState*)fLastStreamToken)->referenceCount();
streamToken = fLastStreamToken;
} else {
// Normal case: Create a new media source:
unsigned streamBitrate;
FramedSource* mediaSource
= createNewStreamSource(clientSessionId, streamBitrate);
// Create 'groupsock' and 'sink' objects for the destination,
// using previously unused server port numbers:
RTPSink* rtpSink;
BasicUDPSink* udpSink;
Groupsock* rtpGroupsock;
Groupsock* rtcpGroupsock;
portNumBits serverPortNum;
if (clientRTCPPort.num() == 0) {
// We're streaming raw UDP (not RTP). Create a single groupsock:
NoReuse dummy(envir()); // ensures that we skip over ports that are already in use
for (serverPortNum = fInitialPortNum; ; ++serverPortNum) {
struct in_addr dummyAddr; dummyAddr.s_addr = 0;
serverRTPPort = serverPortNum;
rtpGroupsock = new Groupsock(envir(), dummyAddr, serverRTPPort, 255);
if (rtpGroupsock->socketNum() >= 0)break;// success
}
rtcpGroupsock = NULL;
rtpSink = NULL;
udpSink = BasicUDPSink::createNew(envir(), rtpGroupsock);
} else {
// Normal case: We're streaming RTP (over UDP or TCP). Create a pair of
// groupsocks (RTP and RTCP), with adjacent port numbers (RTP port number even):
NoReuse dummy(envir()); // ensures that we skip over ports that are already in use
for (portNumBits serverPortNum = fInitialPortNum; ; serverPortNum += 2) {
struct in_addr dummyAddr; dummyAddr.s_addr = 0;
serverRTPPort = serverPortNum;
//建立RTPsocket
rtpGroupsock = new Groupsock(envir(), dummyAddr, serverRTPPort, 255);
if (rtpGroupsock->socketNum() < 0) {
delete rtpGroupsock;
continue; // try again
}
//建立Rtcp socket
serverRTCPPort = serverPortNum+1;
rtcpGroupsock = new Groupsock(envir(), dummyAddr, serverRTCPPort, 255);
if (rtcpGroupsock->socketNum() < 0) {
delete rtpGroupsock;
delete rtcpGroupsock;
continue; // try again
}
break; // success
}
unsigned char rtpPayloadType = 96 + trackNumber()-1; // if dynamic
rtpSink = createNewRTPSink(rtpGroupsock, rtpPayloadType, mediaSource);
udpSink = NULL;
}
// Turn off the destinations for each groupsock. They'll get set later
// (unless TCP is used instead):
if (rtpGroupsock != NULL) rtpGroupsock->removeAllDestinations();
if (rtcpGroupsock != NULL) rtcpGroupsock->removeAllDestinations();
if (rtpGroupsock != NULL) {
// Try to use a big send buffer for RTP - at least 0.1 second of
// specified bandwidth and at least 50 KB
unsigned rtpBufSize = streamBitrate * 25 / 2;// 1 kbps * 0.1 s = 12.5 bytes
if (rtpBufSize < 50 * 1024) rtpBufSize = 50 * 1024;
increaseSendBufferTo(envir(), rtpGroupsock->socketNum(), rtpBufSize);
}
// Set up the state of the stream. The stream will get started later:
streamToken = fLastStreamToken
= new StreamState(*this, serverRTPPort, serverRTCPPort, rtpSink, udpSink,
streamBitrate, mediaSource,
rtpGroupsock, rtcpGroupsock);
}
// Record these destinations as being for this client session id:
Destinations* destinations;
if (tcpSocketNum < 0) { // UDP
destinations = new Destinations(destinationAddr, clientRTPPort, clientRTCPPort);
} else { // TCP
destinations = new Destinations(tcpSocketNum, rtpChannelId, rtcpChannelId);
}
fDestinationsHashTable->Add((charconst*)clientSessionId, destinations);
}
//从这段代码中可以看到rtsp,rtp,rtcp的socket是不同的;同时分析了客户端的源码,socket也是不一样的,初始化subsession时,在其中会建立RTP/RTCP socket以及RTPSource。对于每个subsession都会建立不同的socket。
3)MediaSession和socket的关系?一个MediaSession包括多个连接,关联到多个socket吗?
MediaSession 包括多个MediaSubSession,每个MediaSubSession对应相应的socket,source和sink,形成一个数据流!
庖丁解牛-----Live555源码彻底解密(根据MediaServer讲解Rtsp的建立过程)的更多相关文章
- 庖丁解牛-----Live555源码彻底解密(RTP打包)
本文主要讲解live555的服务端RTP打包流程,根据MediaServer讲解RTP的打包流程,所以大家看这篇文章时,先看看下面这个链接的内容; 庖丁解牛-----Live555源码彻底解密(根据M ...
- 庖丁解牛-----Live555源码彻底解密(RTP解包)
Live555 客户端解包 以testRTSPClient.cpp为例讲解: Medium<-MediaSource<-FramedSource<-RTPSource<-Mul ...
- vs2010编译live555源码
最近加入了公司的C++视频小组,利用中秋这个假期将研究了一些live555的源码,现在先将如何编译使用vs2010编译live555,整理出来,对以后分析代码有很大帮助. 1.下载live555源码, ...
- Windows下编译live555源码
Windos下编译live555源码 环境 Win7 64位 + VS2012 步骤 1)源码下载并解压 在官网上下载最新live555源码,并对其进行解压. 2)VS下建立工程项目 新建Win32项 ...
- 40 网络相关函数(八)——live555源码阅读(四)网络
40 网络相关函数(八)——live555源码阅读(四)网络 40 网络相关函数(八)——live555源码阅读(四)网络 简介 15)writeSocket向套接口写数据 TTL的概念 函数send ...
- 39 网络相关函数(七)——live555源码阅读(四)网络
39 网络相关函数(七)——live555源码阅读(四)网络 39 网络相关函数(七)——live555源码阅读(四)网络 简介 14)readSocket从套接口读取数据 recv/recvfrom ...
- 38 网络相关函数(六)——live555源码阅读(四)网络
38 网络相关函数(六)——live555源码阅读(四)网络 38 网络相关函数(六)——live555源码阅读(四)网络 简介 12)makeSocketNonBlocking和makeSocket ...
- 37 网络相关函数(五)——live555源码阅读(四)网络
37 网络相关函数(五)——live555源码阅读(四)网络 37 网络相关函数(五)——live555源码阅读(四)网络 简介 10)MAKE_SOCKADDR_IN构建sockaddr_in结构体 ...
- 36 网络相关函数(四)——live555源码阅读(四)网络
36 网络相关函数(四)——live555源码阅读(四)网络 36 网络相关函数(四)——live555源码阅读(四)网络 简介 7)createSocket创建socket方法 8)closeSoc ...
随机推荐
- CocoaPods学习系列1——安装和常规使用
CocoaPods是一个Github上的开源项目,目前已经成为iOS开发过程中标准的依赖库管理器,提供了一种对第三方类库简单优雅的集成和管理方案. 其工作原理,是将第三方类库统一管理到一个名为Pods ...
- webstorm打开带有node_modules文件夹的工程时很卡
ctrl+alt+s打开settings 在webstorm中配置这个就可以不加载出来node_modules使页面加载快
- java之字符串中查找字串的常见方法
1.int indexOf(String str) :返回第一次出现的指定子字符串在此字符串中的索引. int indexOf(String str, int startIndex):从指定 ...
- swagger 文件上传
单个文件上传的写法: @RequestParam MultipartFile pictures 多个文件上传的写法: @RequestParam String token,@RequestPart(& ...
- python多线程抓取代理服务器
文章转载自:https://blog.linuxeye.com/410.html 代理服务器:http://www.proxy.com.ru #coding: utf-8 import urllib2 ...
- static-静态类型
1.基本概念 好像没什么概念. 2.作用 主要是两个:隐藏和保持值 01.隐藏 当在一个文件中定义了一个static全局变量,则该变量对该文件是可见的,对其他的文件不可见,也就减少了变量冲突的问题. ...
- Java中的深拷贝(深复制)和浅拷贝(浅复制)
深拷贝(深复制)和浅拷贝(浅复制)是两个比较通用的概念,尤其在C++语言中,若不弄懂,则会在delete的时候出问题,但是我们在这幸好用的是Java.虽然java自动管理对象的回收,但对于深拷贝(深复 ...
- brew: Nginx https config
下载安装Brew: /usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/mas ...
- delete和truncate区别
相同之处:truncate在功能上与不带WHERE子句的delete 语句相同:二者均删除表中的全部行.小心使用truncate,删除后就没有了 1.delete : 删除"表格记录&quo ...
- Android 反编译 -smali语法
前言 前面我们有说过android反编译的工具,如何进行反编译.反编译后可以得到jar或者得到smali文件.Android采用的是java语言 进行开发,但是Android系统有自己的虚拟机Dalv ...