[LeetCode] 407. Trapping Rain Water II 收集雨水 II
Given an m x n
matrix of positive integers representing the height of each unit cell in a 2D elevation map, compute the volume of water it is able to trap after raining.
Note:
Both m and n are less than 110. The height of each unit cell is greater than 0 and is less than 20,000.
Example:
- Given the following 3x6 height map:
- [
- [1,4,3,1,3,2],
- [3,2,1,3,2,4],
- [2,3,3,2,3,1]
- ]
- Return 4.
The above image represents the elevation map [[1,4,3,1,3,2],[3,2,1,3,2,4],[2,3,3,2,3,1]]
before the rain.
After the rain, water is trapped between the blocks. The total volume of water trapped is 4.
42. Trapping Rain Water的拓展,由2D变3D了。解法跟之前的完全不同了,之前那道题由于是二维的,我们可以用双指针来做,而这道三维的,我们需要用BFS来做。
Java: Priority Queue
- public class Solution {
- public class Cell {
- int row;
- int col;
- int height;
- public Cell(int row, int col, int height) {
- this.row = row;
- this.col = col;
- this.height = height;
- }
- }
- public int trapRainWater(int[][] heights) {
- if (heights == null || heights.length == 0 || heights[0].length == 0)
- return 0;
- PriorityQueue<Cell> queue = new PriorityQueue<>(1, new Comparator<Cell>(){
- public int compare(Cell a, Cell b) {
- return a.height - b.height;
- }
- });
- int m = heights.length;
- int n = heights[0].length;
- boolean[][] visited = new boolean[m][n];
- // Initially, add all the Cells which are on borders to the queue.
- for (int i = 0; i < m; i++) {
- visited[i][0] = true;
- visited[i][n - 1] = true;
- queue.offer(new Cell(i, 0, heights[i][0]));
- queue.offer(new Cell(i, n - 1, heights[i][n - 1]));
- }
- for (int i = 0; i < n; i++) {
- visited[0][i] = true;
- visited[m - 1][i] = true;
- queue.offer(new Cell(0, i, heights[0][i]));
- queue.offer(new Cell(m - 1, i, heights[m - 1][i]));
- }
- // from the borders, pick the shortest cell visited and check its neighbors:
- // if the neighbor is shorter, collect the water it can trap and update its height as its height plus the water trapped
- // add all its neighbors to the queue.
- int[][] dirs = new int[][]{{-1, 0}, {1, 0}, {0, -1}, {0, 1}};
- int res = 0;
- while (!queue.isEmpty()) {
- Cell cell = queue.poll();
- for (int[] dir : dirs) {
- int row = cell.row + dir[0];
- int col = cell.col + dir[1];
- if (row >= 0 && row < m && col >= 0 && col < n && !visited[row][col]) {
- visited[row][col] = true;
- res += Math.max(0, cell.height - heights[row][col]);
- queue.offer(new Cell(row, col, Math.max(heights[row][col], cell.height)));
- }
- }
- }
- return res;
- }
- }
Python:
- from heapq import heappush, heappop
- class Solution(object):
- def trapRainWater(self, heightMap):
- """
- :type heightMap: List[List[int]]
- :rtype: int
- """
- m = len(heightMap)
- if not m:
- return 0
- n = len(heightMap[0])
- if not n:
- return 0
- is_visited = [[False for i in xrange(n)] for j in xrange(m)]
- heap = []
- for i in xrange(m):
- heappush(heap, [heightMap[i][0], i, 0])
- is_visited[i][0] = True
- heappush(heap, [heightMap[i][n-1], i, n-1])
- is_visited[i][n-1] = True
- for j in xrange(n):
- heappush(heap, [heightMap[0][j], 0, j])
- is_visited[0][j] = True
- heappush(heap, [heightMap[m-1][j], m-1, j])
- is_visited[m-1][j] = True
- trap = 0
- while heap:
- height, i, j = heappop(heap)
- for (dx, dy) in [(1,0), (-1,0), (0,1), (0,-1)]:
- x, y = i+dx, j+dy
- if 0 <= x < m and 0 <= y < n and not is_visited[x][y]:
- trap += max(0, height - heightMap[x][y])
- heappush(heap, [max(height, heightMap[x][y]), x, y])
- is_visited[x][y] = True
- return trap
C++:
- class Solution {
- public:
- int trapRainWater(vector<vector<int>>& heightMap) {
- if (heightMap.empty()) return 0;
- int m = heightMap.size(), n = heightMap[0].size(), res = 0, mx = INT_MIN;
- priority_queue<pair<int, int>, vector<pair<int, int>>, greater<pair<int, int>>> q;
- vector<vector<bool>> visited(m, vector<bool>(n, false));
- vector<vector<int>> dir{{0,-1},{-1,0},{0,1},{1,0}};
- for (int i = 0; i < m; ++i) {
- for (int j = 0; j < n; ++j) {
- if (i == 0 || i == m - 1 || j == 0 || j == n - 1) {
- q.push({heightMap[i][j], i * n + j});
- visited[i][j] = true;
- }
- }
- }
- while (!q.empty()) {
- auto t = q.top(); q.pop();
- int h = t.first, r = t.second / n, c = t.second % n;
- mx = max(mx, h);
- for (int i = 0; i < dir.size(); ++i) {
- int x = r + dir[i][0], y = c + dir[i][1];
- if (x < 0 || x >= m || y < 0 || y >= n || visited[x][y]) continue;
- visited[x][y] = true;
- if (heightMap[x][y] < mx) res += mx - heightMap[x][y];
- q.push({heightMap[x][y], x * n + y});
- }
- }
- return res;
- }
- };
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[LeetCode] 42. Trapping Rain Water 收集雨水
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