IOS常用加密GTMBase64
GTMDefines.h
// // GTMDefines.h // // Copyright 2008 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. // // ============================================================================ #include <AvailabilityMacros.h> // Not all MAC_OS_X_VERSION_10_X macros defined in past SDKs #ifndef MAC_OS_X_VERSION_10_5 #define MAC_OS_X_VERSION_10_5 1050 #endif #ifndef MAC_OS_X_VERSION_10_6 #define MAC_OS_X_VERSION_10_6 1060 #endif // ---------------------------------------------------------------------------- // CPP symbols that can be overridden in a prefix to control how the toolbox // is compiled. // ---------------------------------------------------------------------------- // GTMHTTPFetcher will support logging by default but only hook its input // stream support for logging when requested. You can control the inclusion of // the code by providing your own definitions for these w/in a prefix header. // #ifndef GTM_HTTPFETCHER_ENABLE_LOGGING #define GTM_HTTPFETCHER_ENABLE_LOGGING 1 #endif // GTM_HTTPFETCHER_ENABLE_LOGGING #ifndef GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING #define GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING 0 #endif // GTM_HTTPFETCHER_ENABLE_INPUTSTREAM_LOGGING // By setting the GTM_CONTAINERS_VALIDATION_FAILED_LOG and // GTM_CONTAINERS_VALIDATION_FAILED_ASSERT macros you can control what happens // when a validation fails. If you implement your own validators, you may want // to control their internals using the same macros for consistency. #ifndef GTM_CONTAINERS_VALIDATION_FAILED_ASSERT #define GTM_CONTAINERS_VALIDATION_FAILED_ASSERT 0 #endif // Give ourselves a consistent way to do inlines. Apple's macros even use // a few different actual definitions, so we're based off of the foundation // one. #if !defined(GTM_INLINE) #if defined (__GNUC__) && (__GNUC__ == 4) #define GTM_INLINE static __inline__ __attribute__((always_inline)) #else #define GTM_INLINE static __inline__ #endif #endif // Give ourselves a consistent way of doing externs that links up nicely // when mixing objc and objc++ #if !defined (GTM_EXTERN) #if defined __cplusplus #define GTM_EXTERN extern "C" #else #define GTM_EXTERN extern #endif #endif // Give ourselves a consistent way of exporting things if we have visibility // set to hidden. #if !defined (GTM_EXPORT) #define GTM_EXPORT __attribute__((visibility("default"))) #endif // _GTMDevLog & _GTMDevAssert // // _GTMDevLog & _GTMDevAssert are meant to be a very lightweight shell for // developer level errors. This implementation simply macros to NSLog/NSAssert. // It is not intended to be a general logging/reporting system. // // Please see http://code.google.com/p/google-toolbox-for-mac/wiki/DevLogNAssert // for a little more background on the usage of these macros. // // _GTMDevLog log some error/problem in debug builds // _GTMDevAssert assert if conditon isn't met w/in a method/function // in all builds. // // To replace this system, just provide different macro definitions in your // prefix header. Remember, any implementation you provide *must* be thread // safe since this could be called by anything in what ever situtation it has // been placed in. // // We only define the simple macros if nothing else has defined this. #ifndef _GTMDevLog #ifdef DEBUG #define _GTMDevLog(...) NSLog(__VA_ARGS__) #else #define _GTMDevLog(...) do { } while (0) #endif #endif // _GTMDevLog // Declared here so that it can easily be used for logging tracking if // necessary. See GTMUnitTestDevLog.h for details. @class NSString; GTM_EXTERN void _GTMUnitTestDevLog(NSString *format, ...); #ifndef _GTMDevAssert // we directly invoke the NSAssert handler so we can pass on the varargs // (NSAssert doesn't have a macro we can use that takes varargs) #if !defined(NS_BLOCK_ASSERTIONS) #define _GTMDevAssert(condition, ...) \ do { \ if (!(condition)) { \ [[NSAssertionHandler currentHandler] \ handleFailureInFunction:[NSString stringWithUTF8String:__PRETTY_FUNCTION__] \ file:[NSString stringWithUTF8String:__FILE__] \ lineNumber:__LINE__ \ description:__VA_ARGS__]; \ } \ } ) #else // !defined(NS_BLOCK_ASSERTIONS) #define _GTMDevAssert(condition, ...) do { } while (0) #endif // !defined(NS_BLOCK_ASSERTIONS) #endif // _GTMDevAssert // _GTMCompileAssert // _GTMCompileAssert is an assert that is meant to fire at compile time if you // want to check things at compile instead of runtime. For example if you // want to check that a wchar is 4 bytes instead of 2 you would use // _GTMCompileAssert(sizeof(wchar_t) == 4, wchar_t_is_4_bytes_on_OS_X) // Note that the second "arg" is not in quotes, and must be a valid processor // symbol in it's own right (no spaces, punctuation etc). // Wrapping this in an #ifndef allows external groups to define their own // compile time assert scheme. #ifndef _GTMCompileAssert // We got this technique from here: // http://unixjunkie.blogspot.com/2007/10/better-compile-time-asserts_29.html #define _GTMCompileAssertSymbolInner(line, msg) _GTMCOMPILEASSERT ## line ## __ ## msg #define _GTMCompileAssertSymbol(line, msg) _GTMCompileAssertSymbolInner(line, msg) #define _GTMCompileAssert(test, msg) \ typedef : -) ] #endif // _GTMCompileAssert // Macro to allow fast enumeration when building for 10.5 or later, and // reliance on NSEnumerator for 10.4. Remember, NSDictionary w/ FastEnumeration // does keys, so pick the right thing, nothing is done on the FastEnumeration // side to be sure you're getting what you wanted. #ifndef GTM_FOREACH_OBJECT #if defined(TARGET_OS_IPHONE) || (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5) #define GTM_FOREACH_OBJECT(element, collection) \ for (element in collection) #define GTM_FOREACH_KEY(element, collection) \ for (element in collection) #else #define GTM_FOREACH_OBJECT(element, collection) \ for (NSEnumerator * _ ## element ## _enum = [collection objectEnumerator]; \ (element = [_ ## element ## _enum nextObject]) != nil; ) #define GTM_FOREACH_KEY(element, collection) \ for (NSEnumerator * _ ## element ## _enum = [collection keyEnumerator]; \ (element = [_ ## element ## _enum nextObject]) != nil; ) #endif #endif // ============================================================================ // ---------------------------------------------------------------------------- // CPP symbols defined based on the project settings so the GTM code has // simple things to test against w/o scattering the knowledge of project // setting through all the code. // ---------------------------------------------------------------------------- // Provide a single constant CPP symbol that all of GTM uses for ifdefing // iPhone code. #include <TargetConditionals.h> #if TARGET_OS_IPHONE // iPhone SDK // For iPhone specific stuff #define GTM_IPHONE_SDK 1 #if TARGET_IPHONE_SIMULATOR #define GTM_IPHONE_SIMULATOR 1 #else #define GTM_IPHONE_DEVICE 1 #endif // TARGET_IPHONE_SIMULATOR #else // For MacOS specific stuff #define GTM_MACOS_SDK 1 #endif // Provide a symbol to include/exclude extra code for GC support. (This mainly // just controls the inclusion of finalize methods). #ifndef GTM_SUPPORT_GC #if GTM_IPHONE_SDK // iPhone never needs GC #define GTM_SUPPORT_GC 0 #else // We can't find a symbol to tell if GC is supported/required, so best we // do on Mac targets is include it if we're on 10.5 or later. #if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 #define GTM_SUPPORT_GC 0 #else #define GTM_SUPPORT_GC 1 #endif #endif #endif // To simplify support for 64bit (and Leopard in general), we provide the type // defines for non Leopard SDKs #if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4 // NSInteger/NSUInteger and Max/Mins #ifndef NSINTEGER_DEFINED #if __LP64__ || NS_BUILD_32_LIKE_64 typedef long NSInteger; typedef unsigned long NSUInteger; #else typedef int NSInteger; typedef unsigned int NSUInteger; #endif #define NSIntegerMax LONG_MAX #define NSIntegerMin LONG_MIN #define NSUIntegerMax ULONG_MAX #define NSINTEGER_DEFINED 1 #endif // NSINTEGER_DEFINED // CGFloat #ifndef CGFLOAT_DEFINED #if defined(__LP64__) && __LP64__ // This really is an untested path (64bit on Tiger?) typedef double CGFloat; #define CGFLOAT_MIN DBL_MIN #define CGFLOAT_MAX DBL_MAX #define CGFLOAT_IS_DOUBLE 1 #else /* !defined(__LP64__) || !__LP64__ */ typedef float CGFloat; #define CGFLOAT_MIN FLT_MIN #define CGFLOAT_MAX FLT_MAX #define CGFLOAT_IS_DOUBLE 0 #endif /* !defined(__LP64__) || !__LP64__ */ #define CGFLOAT_DEFINED 1 #endif // CGFLOAT_DEFINED #endif // MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
GTMBase64.h
// // GTMBase64.h // // Copyright 2006-2008 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. // #import <Foundation/Foundation.h> #import "GTMDefines.h" // GTMBase64 // /// Helper for handling Base64 and WebSafeBase64 encodings // /// The webSafe methods use different character set and also the results aren't /// always padded to a multiple of 4 characters. This is done so the resulting /// data can be used in urls and url query arguments without needing any /// encoding. You must use the webSafe* methods together, the data does not /// interop with the RFC methods. // @interface GTMBase64 : NSObject // // Standard Base64 (RFC) handling // // encodeData: // /// Base64 encodes contents of the NSData object. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)encodeData:(NSData *)data; // decodeData: // /// Base64 decodes contents of the NSData object. // /// Returns: /// A new autoreleased NSData with the decoded payload. nil for any error. // +(NSData *)decodeData:(NSData *)data; // encodeBytes:length: // /// Base64 encodes the data pointed at by |bytes|. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length; // decodeBytes:length: // /// Base64 decodes the data pointed at by |bytes|. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length; // stringByEncodingData: // /// Base64 encodes contents of the NSData object. // /// Returns: /// A new autoreleased NSString with the encoded payload. nil for any error. // +(NSString *)stringByEncodingData:(NSData *)data; // stringByEncodingBytes:length: // /// Base64 encodes the data pointed at by |bytes|. // /// Returns: /// A new autoreleased NSString with the encoded payload. nil for any error. // +(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length; // decodeString: // /// Base64 decodes contents of the NSString. // /// Returns: /// A new autoreleased NSData with the decoded payload. nil for any error. // +(NSData *)decodeString:(NSString *)string; // // Modified Base64 encoding so the results can go onto urls. // // The changes are in the characters generated and also allows the result to // not be padded to a multiple of 4. // Must use the matching call to encode/decode, won't interop with the // RFC versions. // // webSafeEncodeData:padded: // /// WebSafe Base64 encodes contents of the NSData object. If |padded| is YES /// then padding characters are added so the result length is a multiple of 4. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)webSafeEncodeData:(NSData *)data padded:(BOOL)padded; // webSafeDecodeData: // /// WebSafe Base64 decodes contents of the NSData object. // /// Returns: /// A new autoreleased NSData with the decoded payload. nil for any error. // +(NSData *)webSafeDecodeData:(NSData *)data; // webSafeEncodeBytes:length:padded: // /// WebSafe Base64 encodes the data pointed at by |bytes|. If |padded| is YES /// then padding characters are added so the result length is a multiple of 4. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)webSafeEncodeBytes:(const void *)bytes length:(NSUInteger)length padded:(BOOL)padded; // webSafeDecodeBytes:length: // /// WebSafe Base64 decodes the data pointed at by |bytes|. // /// Returns: /// A new autoreleased NSData with the encoded payload. nil for any error. // +(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length; // stringByWebSafeEncodingData:padded: // /// WebSafe Base64 encodes contents of the NSData object. If |padded| is YES /// then padding characters are added so the result length is a multiple of 4. // /// Returns: /// A new autoreleased NSString with the encoded payload. nil for any error. // +(NSString *)stringByWebSafeEncodingData:(NSData *)data padded:(BOOL)padded; // stringByWebSafeEncodingBytes:length:padded: // /// WebSafe Base64 encodes the data pointed at by |bytes|. If |padded| is YES /// then padding characters are added so the result length is a multiple of 4. // /// Returns: /// A new autoreleased NSString with the encoded payload. nil for any error. // +(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes length:(NSUInteger)length padded:(BOOL)padded; // webSafeDecodeString: // /// WebSafe Base64 decodes contents of the NSString. // /// Returns: /// A new autoreleased NSData with the decoded payload. nil for any error. // +(NSData *)webSafeDecodeString:(NSString *)string; @end
GTMBase64.m
// // GTMBase64.m // // Copyright 2006-2008 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy // of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. // #import "GTMBase64.h" #import "GTMDefines.h" static const char *kBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; static const char *kWebSafeBase64EncodeChars = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"; static const char kBase64PaddingChar = '='; ; static const char kBase64DecodeChars[] = { // This array was generated by the following code: // #include <sys/time.h> // #include <stdlib.h> // #include <string.h> // main() // { // static const char Base64[] = // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; // char *pos; // int idx, i, j; // printf(" "); // for (i = 0; i < 255; i += 8) { // for (j = i; j < i + 8; j++) { // pos = strchr(Base64, j); // if ((pos == NULL) || (j == 0)) // idx = 99; // else // idx = pos - Base64; // if (idx == 99) // printf(" %2d, ", idx); // else // printf(" %2d/*%c*/,", idx, j); // } // printf("\n "); // } // } , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , /*/ */, */, , , , , , , , /*G*/, /*O*/, /*W*/, , , , , , , /*g*/, /*o*/, /*w*/, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , }; static const char kWebSafeBase64DecodeChars[] = { // This array was generated by the following code: // #include <sys/time.h> // #include <stdlib.h> // #include <string.h> // main() // { // static const char Base64[] = // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"; // char *pos; // int idx, i, j; // printf(" "); // for (i = 0; i < 255; i += 8) { // for (j = i; j < i + 8; j++) { // pos = strchr(Base64, j); // if ((pos == NULL) || (j == 0)) // idx = 99; // else // idx = pos - Base64; // if (idx == 99) // printf(" %2d, ", idx); // else // printf(" %2d/*%c*/,", idx, j); // } // printf("\n "); // } // } , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , */, , , , , , , , /*G*/, /*O*/, /*W*/, , , , , /*_*/, , /*g*/, /*o*/, /*w*/, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , }; // Tests a charact to see if it's a whitespace character. // // Returns: // YES if the character is a whitespace character. // NO if the character is not a whitespace character. // FOUNDATION_STATIC_INLINE BOOL IsSpace(unsigned char c) { // we use our own mapping here because we don't want anything w/ locale // support. ] = { , , , , , , , , , , // 0-9 , , , , , , , , , , // 10-19 , , , , , , , , , , // 20-29 , , , , , , , , , , // 30-39 , , , , , , , , , , // 40-49 , , , , , , , , , , // 50-59 , , , , , , , , , , // 60-69 , , , , , , , , , , // 70-79 , , , , , , , , , , // 80-89 , , , , , , , , , , // 90-99 , , , , , , , , , , // 100-109 , , , , , , , , , , // 110-119 , , , , , , , , , , // 120-129 , , , , , , , , , , // 130-139 , , , , , , , , , , // 140-149 , , , , , , , , , , // 150-159 , , , , , , , , , , // 160-169 , , , , , , , , , , // 170-179 , , , , , , , , , , // 180-189 , , , , , , , , , , // 190-199 , , , , , , , , , , // 200-209 , , , , , , , , , , // 210-219 , , , , , , , , , , // 220-229 , , , , , , , , , , // 230-239 , , , , , , , , , , // 240-249 , , , , , , // 250-255 }; return kSpaces[c]; } // Calculate how long the data will be once it's base64 encoded. // // Returns: // The guessed encoded length for a source length // FOUNDATION_STATIC_INLINE NSUInteger CalcEncodedLength(NSUInteger srcLen, BOOL padded) { NSUInteger intermediate_result = * srcLen + ; NSUInteger len = intermediate_result / ; if (padded) { len = ((len + ) / ) * ; } return len; } // Tries to calculate how long the data will be once it's base64 decoded. // Unlinke the above, this is always an upperbound, since the source data // could have spaces and might end with the padding characters on them. // // Returns: // The guessed decoded length for a source length // FOUNDATION_STATIC_INLINE NSUInteger GuessDecodedLength(NSUInteger srcLen) { ) / * ; } @interface GTMBase64 (PrivateMethods) +(NSData *)baseEncode:(const void *)bytes length:(NSUInteger)length charset:(const char *)charset padded:(BOOL)padded; +(NSData *)baseDecode:(const void *)bytes length:(NSUInteger)length charset:(const char*)charset requirePadding:(BOOL)requirePadding; +(NSUInteger)baseEncode:(const char *)srcBytes srcLen:(NSUInteger)srcLen destBytes:(char *)destBytes destLen:(NSUInteger)destLen charset:(const char *)charset padded:(BOOL)padded; +(NSUInteger)baseDecode:(const char *)srcBytes srcLen:(NSUInteger)srcLen destBytes:(char *)destBytes destLen:(NSUInteger)destLen charset:(const char *)charset requirePadding:(BOOL)requirePadding; @end @implementation GTMBase64 // // Standard Base64 (RFC) handling // +(NSData *)encodeData:(NSData *)data { return [self baseEncode:[data bytes] length:[data length] charset:kBase64EncodeChars padded:YES]; } +(NSData *)decodeData:(NSData *)data { return [self baseDecode:[data bytes] length:[data length] charset:kBase64DecodeChars requirePadding:YES]; } +(NSData *)encodeBytes:(const void *)bytes length:(NSUInteger)length { return [self baseEncode:bytes length:length charset:kBase64EncodeChars padded:YES]; } +(NSData *)decodeBytes:(const void *)bytes length:(NSUInteger)length { return [self baseDecode:bytes length:length charset:kBase64DecodeChars requirePadding:YES]; } +(NSString *)stringByEncodingData:(NSData *)data { NSString *result = nil; NSData *converted = [self baseEncode:[data bytes] length:[data length] charset:kBase64EncodeChars padded:YES]; if (converted) { result = [[NSString alloc] initWithData:converted encoding:NSASCIIStringEncoding] ; } return result; } +(NSString *)stringByEncodingBytes:(const void *)bytes length:(NSUInteger)length { NSString *result = nil; NSData *converted = [self baseEncode:bytes length:length charset:kBase64EncodeChars padded:YES]; if (converted) { result = [[NSString alloc] initWithData:converted encoding:NSASCIIStringEncoding] ; } return result; } +(NSData *)decodeString:(NSString *)string { NSData *result = nil; NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding]; if (data) { result = [self baseDecode:[data bytes] length:[data length] charset:kBase64DecodeChars requirePadding:YES]; } return result; } // // Modified Base64 encoding so the results can go onto urls. // // The changes are in the characters generated and also the result isn't // padded to a multiple of 4. // Must use the matching call to encode/decode, won't interop with the // RFC versions. // +(NSData *)webSafeEncodeData:(NSData *)data padded:(BOOL)padded { return [self baseEncode:[data bytes] length:[data length] charset:kWebSafeBase64EncodeChars padded:padded]; } +(NSData *)webSafeDecodeData:(NSData *)data { return [self baseDecode:[data bytes] length:[data length] charset:kWebSafeBase64DecodeChars requirePadding:NO]; } +(NSData *)webSafeEncodeBytes:(const void *)bytes length:(NSUInteger)length padded:(BOOL)padded { return [self baseEncode:bytes length:length charset:kWebSafeBase64EncodeChars padded:padded]; } +(NSData *)webSafeDecodeBytes:(const void *)bytes length:(NSUInteger)length { return [self baseDecode:bytes length:length charset:kWebSafeBase64DecodeChars requirePadding:NO]; } +(NSString *)stringByWebSafeEncodingData:(NSData *)data padded:(BOOL)padded { NSString *result = nil; NSData *converted = [self baseEncode:[data bytes] length:[data length] charset:kWebSafeBase64EncodeChars padded:padded]; if (converted) { result = [[NSString alloc] initWithData:converted encoding:NSASCIIStringEncoding] ; } return result; } +(NSString *)stringByWebSafeEncodingBytes:(const void *)bytes length:(NSUInteger)length padded:(BOOL)padded { NSString *result = nil; NSData *converted = [self baseEncode:bytes length:length charset:kWebSafeBase64EncodeChars padded:padded]; if (converted) { result = [[NSString alloc] initWithData:converted encoding:NSASCIIStringEncoding] ; } return result; } +(NSData *)webSafeDecodeString:(NSString *)string { NSData *result = nil; NSData *data = [string dataUsingEncoding:NSASCIIStringEncoding]; if (data) { result = [self baseDecode:[data bytes] length:[data length] charset:kWebSafeBase64DecodeChars requirePadding:NO]; } return result; } @end @implementation GTMBase64 (PrivateMethods) // // baseEncode:length:charset:padded: // // Does the common lifting of creating the dest NSData. it creates & sizes the // data for the results. |charset| is the characters to use for the encoding // of the data. |padding| controls if the encoded data should be padded to a // multiple of 4. // // Returns: // an autorelease NSData with the encoded data, nil if any error. // +(NSData *)baseEncode:(const void *)bytes length:(NSUInteger)length charset:(const char *)charset padded:(BOOL)padded { // how big could it be? NSUInteger maxLength = CalcEncodedLength(length, padded); // make space NSMutableData *result = [NSMutableData data]; [result setLength:maxLength]; // do it NSUInteger finalLength = [self baseEncode:bytes srcLen:length destBytes:[result mutableBytes] destLen:[result length] charset:charset padded:padded]; if (finalLength) { _GTMDevAssert(finalLength == maxLength, @"how did we calc the length wrong?"); } else { // shouldn't happen, this means we ran out of space result = nil; } return result; } // // baseDecode:length:charset:requirePadding: // // Does the common lifting of creating the dest NSData. it creates & sizes the // data for the results. |charset| is the characters to use for the decoding // of the data. // // Returns: // an autorelease NSData with the decoded data, nil if any error. // // +(NSData *)baseDecode:(const void *)bytes length:(NSUInteger)length charset:(const char *)charset requirePadding:(BOOL)requirePadding { // could try to calculate what it will end up as NSUInteger maxLength = GuessDecodedLength(length); // make space NSMutableData *result = [NSMutableData data]; [result setLength:maxLength]; // do it NSUInteger finalLength = [self baseDecode:bytes srcLen:length destBytes:[result mutableBytes] destLen:[result length] charset:charset requirePadding:requirePadding]; if (finalLength) { if (finalLength != maxLength) { // resize down to how big it was [result setLength:finalLength]; } } else { // either an error in the args, or we ran out of space result = nil; } return result; } // // baseEncode:srcLen:destBytes:destLen:charset:padded: // // Encodes the buffer into the larger. returns the length of the encoded // data, or zero for an error. // |charset| is the characters to use for the encoding // |padded| tells if the result should be padded to a multiple of 4. // // Returns: // the length of the encoded data. zero if any error. // +(NSUInteger)baseEncode:(const char *)srcBytes srcLen:(NSUInteger)srcLen destBytes:(char *)destBytes destLen:(NSUInteger)destLen charset:(const char *)charset padded:(BOOL)padded { if (!srcLen || !destLen || !srcBytes || !destBytes) { ; } char *curDest = destBytes; const unsigned char *curSrc = (const unsigned char *)(srcBytes); // Three bytes of data encodes to four characters of cyphertext. // So we can pump through three-byte chunks atomically. ) { // space? _GTMDevAssert(destLen >= , @"our calc for encoded length was wrong"); curDest[] = charset[curSrc[] >> ]; curDest[] = charset[((curSrc[] & ) + (curSrc[] >> )]; curDest[] = charset[((curSrc[] & ) + (curSrc[] >> )]; curDest[] = charset[curSrc[] & 0x3f]; curDest += ; curSrc += ; srcLen -= ; destLen -= ; } // now deal with the tail (<=2 bytes) switch (srcLen) { : // Nothing left; nothing more to do. break; : // One byte left: this encodes to two characters, and (optionally) // two pad characters to round out the four-character cypherblock. _GTMDevAssert(destLen >= , @"our calc for encoded length was wrong"); curDest[] = charset[curSrc[] >> ]; curDest[] = charset[(curSrc[] & ]; curDest += ; destLen -= ; if (padded) { _GTMDevAssert(destLen >= , @"our calc for encoded length was wrong"); curDest[] = kBase64PaddingChar; curDest[] = kBase64PaddingChar; curDest += ; destLen -= ; } break; : // Two bytes left: this encodes to three characters, and (optionally) // one pad character to round out the four-character cypherblock. _GTMDevAssert(destLen >= , @"our calc for encoded length was wrong"); curDest[] = charset[curSrc[] >> ]; curDest[] = charset[((curSrc[] & ) + (curSrc[] >> )]; curDest[] = charset[(curSrc[] & ]; curDest += ; destLen -= ; if (padded) { _GTMDevAssert(destLen >= , @"our calc for encoded length was wrong"); curDest[] = kBase64PaddingChar; curDest += ; destLen -= ; } break; } // return the length return (curDest - destBytes); } // // baseDecode:srcLen:destBytes:destLen:charset:requirePadding: // // Decodes the buffer into the larger. returns the length of the decoded // data, or zero for an error. // |charset| is the character decoding buffer to use // // Returns: // the length of the encoded data. zero if any error. // +(NSUInteger)baseDecode:(const char *)srcBytes srcLen:(NSUInteger)srcLen destBytes:(char *)destBytes destLen:(NSUInteger)destLen charset:(const char *)charset requirePadding:(BOOL)requirePadding { if (!srcLen || !destLen || !srcBytes || !destBytes) { ; } int decode; NSUInteger destIndex = ; ; ; ) { if (IsSpace(ch)) // Skip whitespace continue; if (ch == kBase64PaddingChar) break; decode = charset[(unsigned int)ch]; if (decode == kBase64InvalidChar) ; // Four cyphertext characters decode to three bytes. // Therefore we can be in one of four states. switch (state) { : // We're at the beginning of a four-character cyphertext block. // This sets the high six bits of the first byte of the // plaintext block. _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong"); destBytes[destIndex] = decode << ; state = ; break; : // We're one character into a four-character cyphertext block. // This sets the low two bits of the first plaintext byte, // and the high four bits of the second plaintext byte. _GTMDevAssert((destIndex+) < destLen, @"our calc for decoded length was wrong"); destBytes[destIndex] |= decode >> ; destBytes[destIndex+] = (decode & ; destIndex++; state = ; break; : // We're two characters into a four-character cyphertext block. // This sets the low four bits of the second plaintext // byte, and the high two bits of the third plaintext byte. // However, if this is the end of data, and those two // bits are zero, it could be that those two bits are // leftovers from the encoding of data that had a length // of two mod three. _GTMDevAssert((destIndex+) < destLen, @"our calc for decoded length was wrong"); destBytes[destIndex] |= decode >> ; destBytes[destIndex+] = (decode & ; destIndex++; state = ; break; : // We're at the last character of a four-character cyphertext block. // This sets the low six bits of the third plaintext byte. _GTMDevAssert(destIndex < destLen, @"our calc for decoded length was wrong"); destBytes[destIndex] |= decode; destIndex++; state = ; break; } } // We are done decoding Base-64 chars. Let's see if we ended // on a byte boundary, and/or with erroneous trailing characters. if (ch == kBase64PaddingChar) { // We got a pad char ) || (state == )) { ; // Invalid '=' in first or second position } ) { ) { // We run out of input but we still need another '=' ; } // Otherwise, we are in state 3 and only need this '=' } else { ) { // need another '=' )) { if (!IsSpace(ch)) break; } if (ch != kBase64PaddingChar) { ; } } // state = 1 or 2, check if all remain padding is space )) { if (!IsSpace(ch)) { ; } } } } else { // We ended by seeing the end of the string. if (requirePadding) { // If we require padding, then anything but state 0 is an error. ) { ; } } else { // Make sure we have no partial bytes lying around. Note that we do not // require trailing '=', so states 2 and 3 are okay too. ) { ; } } } // If then next piece of output was valid and got written to it means we got a // very carefully crafted input that appeared valid but contains some trailing // bits past the real length, so just toss the thing. if ((destIndex < destLen) && (destBytes[destIndex] != )) { ; } return destIndex; } @end
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