EDK2开发环境搭建

来源 https://blog.csdn.net/rikeyone/article/details/80759724

EDK2全称为“uEFI Development Kit”,是intel开源的一套符合UEFI标准的实现。

edk2环境搭建

代码下载

git clone https://github.com/tianocore/edk2.git

安装编译环境
sudo apt-get install build-essential uuid-dev nasm

edk2编译:命令行编译

1.编译base tool
export WORKSPACE=dir/to/edk2
make -C $WORKSPACE/BaseTools

2.初始化编译环境
cd $WORKSPACE
source edksetup.sh

3.命令行编译platform pkg
build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a X64 -b DEBUG -t GCC5 -D BUILD_64 -D UNIX_SEC_BUILD -n 3
option说明:
-p PLATFORMFILE: 目标平台描述文件
-a TARGETARCH: 目标平台X64/IA32
-b BUILDTARGET: 可选项(DEBUG, RELEASE, NOOPT),将只编译dsc文件中特定的模块
-m MODULEFILE: 编译目标module
-t TOOLCHAIN : 使用目标编译器编译
-n THREADNUMBER : 多线程编译
-D MACROS: Macro格式: "Name [= Value]",传入宏定义

edk2编译 :配置文件编译

除了上面介绍的命令行,可以通过配置文件来编译目标,对应的配置文件目录在edk2/Conf中:

Linux@x86_64: ~/edk2 $ ls Conf/
BuildEnv.sh build_rule.txt target.txt tools_def.txt

target.txt 文件内容

#
# Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>
#
# SPDX-License-Identifier: BSD-2-Clause-Patent
#
#
# ALL Paths are Relative to WORKSPACE # Separate multiple LIST entries with a SINGLE SPACE character, do not use comma characters.
# Un-set an option by either commenting out the line, or not setting a value. #
# PROPERTY Type Use Description
# ---------------- -------- -------- -----------------------------------------------------------
# ACTIVE_PLATFORM Filename Recommended Specify the WORKSPACE relative Path and Filename
# of the platform description file that will be used for the
# build. This line is required if and only if the current
# working directory does not contain one or more description
# files.
ACTIVE_PLATFORM = EmulatorPkg/EmulatorPkg.dsc # TARGET List Optional Zero or more of the following: DEBUG, RELEASE, NOOPT
# UserDefined; separated by a space character.
# If the line is missing or no value is specified, all
# valid targets specified in the platform description file
# will attempt to be built. The following line will build
# DEBUG platform target.
TARGET = DEBUG # TARGET_ARCH List Optional What kind of architecture is the binary being target for.
# One, or more, of the following, IA32, IPF, X64, EBC, ARM
# or AArch64.
# Multiple values can be specified on a single line, using
# space characters to separate the values. These are used
# during the parsing of a platform description file,
# restricting the build output target(s.)
# The Build Target ARCH is determined by (precedence high to low):
# Command-line: -a ARCH option
# target.txt: TARGET_ARCH values
# DSC file: [Defines] SUPPORTED_ARCHITECTURES tag
# If not specified, then all valid architectures specified
# in the platform file, for which tools are available, will be
# built.
TARGET_ARCH = IA32 # TOOL_DEFINITION_FILE Filename Optional Specify the name of the filename to use for specifying
# the tools to use for the build. If not specified,
# WORKSPACE/Conf/tools_def.txt will be used for the build.
TOOL_CHAIN_CONF = Conf/tools_def.txt # TAGNAME List Optional Specify the name(s) of the tools_def.txt TagName to use.
# If not specified, all applicable TagName tools will be
# used for the build. The list uses space character separation.
TOOL_CHAIN_TAG = VS2015x86 # MAX_CONCURRENT_THREAD_NUMBER NUMBER Optional The number of concurrent threads. If not specified or set
# to zero, tool automatically detect number of processor
# threads. Recommend to set this value to one less than the
# number of your computer cores or CPUs. When value set to 1,
# means disable multi-thread build, value set to more than 1,
# means user specify the thread number to build. Not specify
# the default value in this file.
# MAX_CONCURRENT_THREAD_NUMBER = 1 # BUILD_RULE_CONF Filename Optional Specify the file name to use for the build rules that are followed
# when generating Makefiles. If not specified, the file:
# WORKSPACE/Conf/build_rule.txt will be used
BUILD_RULE_CONF = Conf/build_rule.txt

1.编译base tool
export WORKSPACE=dir/to/edk2
make -C $WORKSPACE/BaseTools

2.初始化编译环境
cd $WORKSPACE
source edksetup.sh

本步骤把build命令加入的环境变量中之外,还会生成默认的Conf文件,我们需要根据自己的需要重新配置对应文件。

3.配置target.txt
ACTIVE_PLATFORM = EmulatorPkg/EmulatorPkg.dsc
TARGET = DEBUG
TARGET_ARCH = X64
TOOL_CHAIN_TAG = GCC5
MAX_CONCURRENT_THREAD_NUMBER = 9
BUILD_RULE_CONF = Conf/build_rule.txt

4.开始编译
Linux@x86_64: ~/edk2 $ build -D BUILD_64 -D UNIX_SEC_BUILD

通过配置文件的方式,大大简化了命令行的输入,如果命令行传入了相同的配置参数,则会覆盖配置文件target.txt中的定义。

edk2编译清除:

清除BaseTool
Linux@x86_64: ~/edk2 $ make -C BaseTools clean

清除目标板编译文件
build clean
build cleanall

Emulator模拟器运行

EmulatorPkg/build.sh run

============== End

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