vector.h:

#ifndef __Vector__H__
#define __Vector__H__
typedef int Rank;
#define DEFAULT_CAPACITY 3 template<typename T> class Vector{
protected:
Rank _size; int _capacity; T*_elem;
void copyFrom(T const *A, Rank lo, Rank hi);
void expand();
void shrink();
void bubbleSort(Rank lo,Rank hi);
bool bubble(Rank lo,Rank hi);
void mergeSort(Rank lo,Rank hi);
void merge(Rank lo,Rank mi,Rank hi);
public:
Vector(int c = DEFAULT_CAPACITY,int s = 0, T v = 0)
{
_elem = new T[_capacity = s];
for (_size = 0; _size < s; _elem[_size++] = v);
}
Vector(T const *A, Rank n) { copyFrom(A, 0, n); }
Vector(T const *A, Rank lo, Rank hi) { copyFrom(A, lo, hi); }
Vector(Vector<T> const &V) { copyFrom(V._elem,0,V._size); }
Vector(Vector<T> const &V, Rank lo, Rank hi) { copyFrom(V._elem, lo, hi);}
~Vector(){delete[]_elem;} Rank size() const { return _size;}
bool empty() const { return !_size;}
Vector<T>& operator=(Vector<T> const&); T&operator[](Rank r) const; void unsort(Rank lo,Rank hi);
Rank find(T const& e,Rank lo,Rank hi) const;
Rank insert(Rank r,T const& e);
int remove(Rank lo,Rank hi);
T remove(Rank r);
int deduplicate();
int disordered() const; int uniquify(); void traverse(void(*)(T&));
template<typename VST> void traverse(VST&); static Rank binSearch(T* A,T const& e,Rank lo,Rank hi);
static Rank binSearch2(T* A, T const& e, Rank lo, Rank hi);
static Rank binSearch3(T* A, T const& e, Rank lo, Rank hi);
};
#endif

vector.cpp:

#include"Vector.h"
template<typename T>
void Vector<T>::copyFrom(T const * A, Rank lo, Rank hi)
{
_elem = new T[_capacity=2*(hi-lo)];
_size = 0;
while (lo < hi)
{
_elem[_size++] = A[lo++];
}
} template<typename T>
void Vector<T>::expand()
{
if (_size < _capacity)return;
if (_capacity < DEFAULT_CAPACITY) { _capacity = DEFAULT_CAPACITY; }
T*oldElem = _elem;
_elem = new T[_capacity<<=1];
for (int i = 0; i < _size; i++)
{
_elem[i] = oldElem[i];
}
delete[]oldElem;
} template<typename T>
void Vector<T>::shrink()
{
if (_capacity < DEFAULT_CAPACITY << 1)return;
if (_size << 2 > _capacity)return;
T *oldElem = _elem;
_elem = new T[_capacity>>=1];
for(int i = 0; i < _size; i++)
{
_elem[i] = oldElem[i];
}
delete[]oldElem;
} template<typename T>
void Vector<T>::bubbleSort(Rank lo, Rank hi)
{
while (!bubble(lo,hi--));
} template<typename T>
bool Vector<T>::bubble(Rank lo, Rank hi)
{
bool sorted = true;
while (++lo < hi)
{
if(_elem[lo - 1] < _elem[lo])
{
sorted = false;
swap(_elem[lo-1],_elem[lo]);
}
}
return sorted;
} template<typename T>
void Vector<T>::mergeSort(Rank lo, Rank hi)
{
if (hi - lo < 2) return;
int mi = (lo + hi) / 2;
mergeSort(lo,mi);
mergeSort(mi,hi);
merge(lo,mi,hi);
} template<typename T>
void Vector<T>::merge(Rank lo, Rank mi,Rank hi)
{
T *A = _elem + lo;
int lb = mi - lo;
T* B = new T[lb];
for (int i = 0; i < lb; i++) B[i] = A[i];
int rb = hi - mi;
T *C = _elem + mi;
for (Rank i=0,int j = 0, int k = 0; (j < lb) || (k < rb);)
{
if ((j<lb)&&(k>rb||(B[j] < C[k])))
{
A[i++] = B[j++];
}
if ((k<rb)&&(j>lb||(C[k]<=B[j])))

A[i++] = C[k++];

}
delete[] B; } template<typename T>
Vector<T>& Vector<T>::operator=(Vector<T> const & V)
{
if (_elem) delete[]_elem;
copyFrom(V._elem,0,V._size);
return *this;
} template<typename T>
T & Vector<T>::operator[](Rank r) const
{
return _elem[r];
} template<typename T>
void Vector<T>::unsort(Rank lo, Rank hi)
{
T* V = _elem + lo;
for(Rank i = hi - lo; i >= 0; i--)
{
swap(V[i-1] = V[rand()%i]);
}
} template<typename T>
Rank Vector<T>::find(T const & e, Rank lo, Rank hi) const
{
while((lo < hi--)&&(e!=_elem[hi]));
return hi;
} template<typename T>
Rank Vector<T>::insert(Rank r, T const & e)
{
expand();
for (int i = _size; i > r; i--)
{
_elem[i] = _elem[i-1];
}
_elem[r] = e;
_size++;
return r;
} template<typename T>
int Vector<T>::remove(Rank lo, Rank hi)
{
if (lo == hi)return 0;
while (hi < _size)
{
_elem[lo++] = _elem[hi++];
}
_size = lo;
shrink();
return hi - lo;
} template<typename T>
T Vector<T>::remove(Rank r)
{
T e = _elem[r];
remove(r,r+1);
return e;
} template<typename T>
int Vector<T>::deduplicate()
{
int oldsize = _size;
Rank i = 1;
while (i < _size)
{
(find(_elem[i], 0, _size) < 0) ? i++ : remove(i);
} return oldsize-_size; } template<typename T>
int Vector<T>::disordered() const
{
int n = 0;
for (int i = 1; i < _size; i++)
{
if(_elem[i - 1] > _elem[i])
{
n++;
}
}
return n;
} template<typename T>
int Vector<T>::uniquify()
{
Rank i = 0, j = 0;
while (++j < _size)
{
if (_elem[i] != _elem[j])
{
_elem[++i] = _elem[j];
}
}
_size = ++i;
shrink();
return j - i;
} template<typename T>
Rank Vector<T>::binSearch(T * A, T const & e, Rank lo, Rank hi)
{
while (lo < hi)
{
Rank mi = (lo + hi) >> 1;
if (e > A[mi])
{
lo = mi+1;
}
else if (e < A[mi])
{
hi = mi;
}
else {
return mi;
}
}
return -1;
} template<typename T>
Rank Vector<T>::binSearch2(T * A, T const & e, Rank lo, Rank hi)
{
while (1 < (hi - lo))
{
Rank mi = (lo + hi) >> 1;
(e < A[mi]) ? hi = mi : lo = mi;
}
return (e == A[lo]) ? lo : -1;
} template<typename T>
Rank Vector<T>::binSearch3(T * A, T const & e, Rank lo, Rank hi)
{
while (lo < hi)
{
Rank mi = (lo + hi) >> 1;
(e < A[mi]) ? hi = mi : lo = mi + 1;
}
return --lo;
} template<typename T>
void Vector<T>::traverse(void(*visit)(T &))
{
for (int i = 0; i < _size; i++)
{
visit(_elem[i]);
}
} template<typename T>
template<typename VST>
void Vector<T>::traverse(VST &visit)
{
for (int i = 0; i < _size; i++)
{
visit(_elem[i]);
}
}

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